Added NEW_DLL_FUNCTIONS to FM_* and a newdllfunc() native to call these... Although I'm not sure there is a reason to call those?
Anyway it will be needed later when client cvar query function is implemented.
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e9993cce25
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1cdb12c4e4
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@ -11,10 +11,10 @@ DEBUG_FLAGS = -g -ggdb3
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CPP = gcc
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NAME = fakemeta_amxx
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OBJECTS = sdk/amxxmodule.cpp dllfunc.cpp engfunc.cpp fakemeta_amxx.cpp pdata.cpp forward.cpp \
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fm_tr.cpp pev.cpp
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OBJECTS = sdk/amxxmodule.cpp dllfunc.cpp newdllfunc.cpp engfunc.cpp fakemeta_amxx.cpp pdata.cpp forward.cpp \
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fm_tr.cpp pev.cpp
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LINK =
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LINK =
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INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/game_shared \
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-I$(MM_ROOT) -Lzlib -I$(HLSDK)/common
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@ -31,7 +31,7 @@ CFLAGS += -DNDEBUG -fPIC -Wno-deprecated -fno-exceptions -DHAVE_STDINT_H
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ifeq "$(AMD64)" "true"
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BINARY = $(NAME)_amd64.so
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CFLAGS += -DPAWN_CELL_SIZE=64 -DHAVE_I64 -m64
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CFLAGS += -DPAWN_CELL_SIZE=64 -DHAVE_I64 -m64
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else
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BINARY = $(NAME)_i386.so
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CFLAGS += -DPAWN_CELL_SIZE=32 -DJIT -DASM32
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@ -54,7 +54,7 @@ amd64:
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fakemeta: $(OBJ_LINUX)
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$(CPP) $(INCLUDE) $(CFLAGS) $(OBJ_LINUX) $(LINK) -shared -ldl -lm -o$(BIN_DIR)/$(BINARY)
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debug:
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debug:
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$(MAKE) all DEBUG=true
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default: all
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@ -89,7 +89,7 @@ static cell AMX_NATIVE_CALL dllfunc(AMX *amx,cell *params)
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iparam1 = MDLL_ClientConnect(INDEXENT2(index),STRING(ALLOC_STRING(temp)),STRING(ALLOC_STRING(temp2)),temp3);
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cRet = MF_GetAmxAddr(amx,params[6]);
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MF_SetAmxString(amx,params[5],temp3,cRet[0]);
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return 1;
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return iparam1;
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case DLLFunc_ClientDisconnect: // void ) ( edict_t *pEntity );
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cRet = MF_GetAmxAddr(amx,params[2]);
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@ -161,6 +161,12 @@
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<File
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RelativePath=".\engfunc.h">
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</File>
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<File
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RelativePath=".\newdllfunc.cpp">
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</File>
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<File
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RelativePath=".\newdllfunc.h">
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</File>
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</Filter>
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<Filter
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Name="pev"
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@ -168,8 +174,7 @@
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<File
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RelativePath=".\pev.cpp">
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<FileConfiguration
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Name="Debug|Win32"
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ExcludedFromBuild="TRUE">
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Name="Debug|Win32">
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<Tool
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Name="VCCLCompilerTool"/>
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</FileConfiguration>
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@ -177,8 +182,7 @@
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<File
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RelativePath=".\pev.h">
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<FileConfiguration
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Name="Debug|Win32"
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ExcludedFromBuild="TRUE">
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Name="Debug|Win32">
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<Tool
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Name="VCCustomBuildTool"/>
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</FileConfiguration>
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@ -10,6 +10,7 @@ void OnAmxxAttach()
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MF_AddNatives(forward_natives);
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MF_AddNatives(pdata_natives);
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MF_AddNatives(tr_Natives);
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MF_AddNatives(newdllfunc_natives);
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}
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int GetHullBounds(int hullnumber, float *mins, float *maxs);
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// sawce: Do not null out the forward for ServerActivate. It's required for the INDEXENT() fix. (I don't think ServerActivate is planned on being forwarded anyway)
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@ -42,7 +42,7 @@ inline edict_t* INDEXENT2( int iEdictNum )
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#define CHECK_ENTITY(x) if (x != 0 && (FNullEnt(INDEXENT2(x)) || x < 0 || x > gpGlobals->maxEntities)) { MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return 0; }
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extern AMX_NATIVE_INFO engfunc_natives[];
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extern AMX_NATIVE_INFO dllfunc_natives[];
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//extern AMX_NATIVE_INFO pev_natives[];
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extern AMX_NATIVE_INFO newdllfunc_natives[];
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extern AMX_NATIVE_INFO forward_natives[];
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extern AMX_NATIVE_INFO pdata_natives[];
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extern AMX_NATIVE_INFO tr_Natives[];
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@ -58,7 +58,8 @@ extern DLL_FUNCTIONS *g_pFunctionTable;
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extern DLL_FUNCTIONS *g_pFunctionTable_Post;
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extern enginefuncs_t *g_pengfuncsTable;
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extern enginefuncs_t *g_pengfuncsTable_Post;
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extern NEW_DLL_FUNCTIONS *g_pNewFunctionsTable;
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extern NEW_DLL_FUNCTIONS *g_pNewFunctionsTable_Post;
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#endif //_FAKEMETA_INCLUDE_H
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@ -479,7 +479,15 @@ SIMPLE_VOID_HOOK_VOID(CreateInstancedBaselines);
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SIMPLE_INT_HOOK_VOID(AllowLagCompensation);
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/*
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* NEW_DLL_FUNCTIONS
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*/
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// pfnOnFreeEntPrivateData
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SIMPLE_VOID_HOOK_EDICT(OnFreeEntPrivateData);
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// pfnGameShutdown
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SIMPLE_VOID_HOOK_VOID(GameShutdown);
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// pfnShouldCollide
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SIMPLE_INT_HOOK_EDICT_EDICT(ShouldCollide);
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@ -503,15 +511,19 @@ static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params)
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DLL_FUNCTIONS *dlltable;
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NEW_DLL_FUNCTIONS *newdlltable;
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if (post)
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{
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engtable = g_pengfuncsTable_Post;
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dlltable = g_pFunctionTable_Post;
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newdlltable = g_pNewFunctionsTable_Post;
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}
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else
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{
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engtable = g_pengfuncsTable;
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dlltable = g_pFunctionTable;
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newdlltable = g_pNewFunctionsTable;
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}
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switch (func)
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@ -1061,6 +1073,20 @@ static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params)
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE);
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DLLHOOK(AllowLagCompensation);
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break;
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// NEW_DLL_FUNCTIONS:
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case FM_OnFreeEntPrivateData:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
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NEWDLLHOOK(OnFreeEntPrivateData);
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break;
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// Maybe it's not possible to hook this forward? O_o
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case FM_GameShutdown:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE);
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NEWDLLHOOK(GameShutdown);
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break;
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case FM_ShouldCollide:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_DONE);
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NEWDLLHOOK(ShouldCollide);
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break;
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#if 0
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// I know this does not fit with DLLFUNC(), but I dont want another native just for it.
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@ -1,7 +1,7 @@
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#ifndef _INCLUDE_FORWARD_H
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#define _INCLUDE_FORWARD_H
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#define ENGFUNC_NUM 118
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#define ENGFUNC_NUM FM_LAST_DONT_USE_ME // 118
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#define FMV_STRING 1
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#define FMV_FLOAT 2
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@ -150,6 +150,12 @@ enum {
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FM_CreateInstancedBaselines, // done
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FM_AllowLagCompensation, // done
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FM_AlertMessage,
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// NEW_DLL_FUNCTIONS
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FM_OnFreeEntPrivateData,
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FM_GameShutdown,
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FM_ShouldCollide,
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// FM_CvarValue
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FM_LAST_DONT_USE_ME,
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};
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@ -742,12 +742,31 @@
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RETURN_META(MRES_IGNORED); \
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}
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/*
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#define SIMPLE_INT_HOOK_EDICT(call) \
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int call (edict_t *pent) \
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{ \
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FM_ENG_HANDLE(FM_##call, (Engine[FM_##call].at(i), ENTINDEX(pent))); \
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RETURN_META_VALUE(mswi(lastFmRes), (int)mlCellResult); \
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} \
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int call##_post (edict_t *pent) \
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{ \
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FM_ENG_HANDLE_POST(FM_##call, (EnginePost[FM_##call].at(i), ENTINDEX(pent))); \
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RETURN_META_VALUE(MRES_IGNORED, (int)mlCellResult); \
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}
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*/
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#define SIMPLE_INT_HOOK_EDICT_EDICT(call) \
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int call (edict_t *pent,edict_t *pentb) \
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{ \
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FM_ENG_HANDLE(FM_##call, (Engine[FM_##call].at(i), ENTINDEX(pent), ENTINDEX(pentb))); \
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RETURN_META_VALUE(mswi(lastFmRes), (int)mlCellResult); \
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} \
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int call##_post (edict_t *pent,edict_t *pentb) \
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{ \
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FM_ENG_HANDLE_POST(FM_##call, (EnginePost[FM_##call].at(i), ENTINDEX(pent), ENTINDEX(pentb))); \
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RETURN_META_VALUE(MRES_IGNORED, (int)mlCellResult); \
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}
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#define ENGHOOK(pfnCall) \
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if (post) \
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if (dlltable->pfn##pfnCall == NULL) \
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dlltable->pfn##pfnCall = pfnCall; \
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}
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#define NEWDLLHOOK(pfnCall) \
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if (post) \
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{ \
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if (newdlltable->pfn##pfnCall == NULL) \
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newdlltable->pfn##pfnCall = pfnCall##_post; \
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} \
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else \
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{ \
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if (newdlltable->pfn##pfnCall == NULL) \
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newdlltable->pfn##pfnCall = pfnCall; \
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}
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#define PREPARE_VECTOR(vector_name) \
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cell vector_name##_cell[3] = {amx_ftoc(vector_name[0]), amx_ftoc(vector_name[1]), amx_ftoc(vector_name[2])}; \
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52
dlls/fakemeta/newdllfunc.cpp
Executable file
52
dlls/fakemeta/newdllfunc.cpp
Executable file
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@ -0,0 +1,52 @@
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#include "newdllfunc.h"
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static cell AMX_NATIVE_CALL newdllfunc(AMX *amx,cell *params)
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{
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int type;
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int index;
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int indexb;
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//char *temp = "";
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//char *temp2 = "";
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//char *temp3 = "";
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//vec3_t Vec1;
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//vec3_t Vec2;
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int iparam1;
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//int len;
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cell *cRet;
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type = params[1];
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switch(type)
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{
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/*// pfnGameInit
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case DLLFunc_GameInit: // void) ( void );
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gpGamedllFuncs->dllapi_table->pfnGameInit();
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return 1;
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*/
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case NEWDLLFunc_OnFreeEntPrivateData: // void ) ( edict_t *pent );
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cRet = MF_GetAmxAddr(amx, params[2]);
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index=cRet[0];
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CHECK_ENTITY(index);
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gpGamedllFuncs->newapi_table->pfnOnFreeEntPrivateData(INDEXENT2(index));
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return 1;
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case NEWDLLFunc_GameShutdown: // void ) ( void );
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gpGamedllFuncs->newapi_table->pfnGameShutdown();
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return 1;
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case NEWDLLFunc_ShouldCollide: // int ) ( ent1, ent2 );
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cRet = MF_GetAmxAddr(amx,params[2]);
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index=cRet[0];
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CHECK_ENTITY(index);
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cRet = MF_GetAmxAddr(amx,params[3]);
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indexb=cRet[0];
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CHECK_ENTITY(indexb);
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iparam1 = gpGamedllFuncs->newapi_table->pfnShouldCollide(INDEXENT2(index),INDEXENT2(indexb));
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return iparam1;
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default:
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MF_LogError(amx, AMX_ERR_NATIVE, "Unknown newdllfunc entry %d", type);
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return 0;
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}
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}
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AMX_NATIVE_INFO newdllfunc_natives[] = {
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{"newdllfunc", newdllfunc},
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{NULL, NULL},
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};
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dlls/fakemeta/newdllfunc.h
Executable file
13
dlls/fakemeta/newdllfunc.h
Executable file
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@ -0,0 +1,13 @@
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#ifndef _NEWDLLFUNC_INCLUDE_H
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#define _NEWDLLFUNC_INCLUDE_H
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#include "fakemeta_amxx.h"
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enum {
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NEWDLLFunc_OnFreeEntPrivateData, // void ) (edict_t *pEnt);
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NEWDLLFunc_GameShutdown, // void ) (void);
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NEWDLLFunc_ShouldCollide // int ) (edict_t *pentTouched, edict_t *pentOther);
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};
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#endif //_NEWDLLFUNC_INCLUDE_H
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@ -38,6 +38,7 @@ native forward_return(type,{Float,Sql,Result,_}:...);
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native engfunc(type,{Float,Sql,Result,_}:...);
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native dllfunc(type,{Float,Sql,Result,_}:...);
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native newdllfunc(type,{Float,Sql,Result,_}:...);
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//only use this with functions that pass a Trace
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// get: zero extra params - return int, one extra param = byref float or vector
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@ -154,6 +154,15 @@ enum
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MetaFunc_CallGameEntity, // bool (plid_t plid, const char *entStr,entvars_t *pev);
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DLLFunc_ClientUserInfoChanged // void (idplayer)
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};
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/* Used with newdllfunc()
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*/
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enum {
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NEWDLLFunc_OnFreeEntPrivateData, // void ) (edict_t *pEnt);
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NEWDLLFunc_GameShutdown, // void ) (void);
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NEWDLLFunc_ShouldCollide // int ) (edict_t *pentTouched, edict_t *pentOther);
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};
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enum {
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pev_string_start = 0,
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pev_classname,
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FM_CreateInstancedBaseline, // done
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FM_AllowLagCompensation, // done
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FM_AlertMessage, //done (at_type, message[])
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// NEW_DLL_FUNCTIONS:
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FM_OnFreeEntPrivateData,
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FM_GameShutdown,
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FM_ShouldCollide
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};
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enum TraceResult
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