Added NEW_DLL_FUNCTIONS to FM_* and a newdllfunc() native to call these... Although I'm not sure there is a reason to call those?
Anyway it will be needed later when client cvar query function is implemented.
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@ -11,10 +11,10 @@ DEBUG_FLAGS = -g -ggdb3
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CPP = gcc
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NAME = fakemeta_amxx
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OBJECTS = sdk/amxxmodule.cpp dllfunc.cpp engfunc.cpp fakemeta_amxx.cpp pdata.cpp forward.cpp \
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fm_tr.cpp pev.cpp
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OBJECTS = sdk/amxxmodule.cpp dllfunc.cpp newdllfunc.cpp engfunc.cpp fakemeta_amxx.cpp pdata.cpp forward.cpp \
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fm_tr.cpp pev.cpp
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LINK =
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LINK =
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INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/game_shared \
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-I$(MM_ROOT) -Lzlib -I$(HLSDK)/common
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@ -31,7 +31,7 @@ CFLAGS += -DNDEBUG -fPIC -Wno-deprecated -fno-exceptions -DHAVE_STDINT_H
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ifeq "$(AMD64)" "true"
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BINARY = $(NAME)_amd64.so
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CFLAGS += -DPAWN_CELL_SIZE=64 -DHAVE_I64 -m64
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CFLAGS += -DPAWN_CELL_SIZE=64 -DHAVE_I64 -m64
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else
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BINARY = $(NAME)_i386.so
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CFLAGS += -DPAWN_CELL_SIZE=32 -DJIT -DASM32
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@ -54,7 +54,7 @@ amd64:
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fakemeta: $(OBJ_LINUX)
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$(CPP) $(INCLUDE) $(CFLAGS) $(OBJ_LINUX) $(LINK) -shared -ldl -lm -o$(BIN_DIR)/$(BINARY)
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debug:
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debug:
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$(MAKE) all DEBUG=true
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default: all
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