Fixed a bug where bad plugins could crash
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@ -161,6 +161,7 @@ CPluginMngr::CPlugin::CPlugin(int i, const char* p,const char* n, char* e, int d
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char file[256];
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char* path = build_pathname_r(file, sizeof(file)-1, "%s/%s",p,n);
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code = 0;
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memset(&amx, 0, sizeof(AMX));
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int err = load_amxscript(&amx,&code,path,e, d);
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if ( err == AMX_ERR_NONE )
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{
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