Cstrike: Add cs_get_weapon_class() stock (weapon id -> class id)

Note: this has been modified a bit later in cs_is_valid_itemid() commit.
This commit is contained in:
Arkshine
2015-07-26 18:26:12 +02:00
parent 600a15a57b
commit 23b0450938
4 changed files with 98 additions and 10 deletions

View File

@@ -123,6 +123,7 @@ enum
#define CSI_DEAGLE CSW_DEAGLE
#define CSI_SG552 CSW_SG552
#define CSI_AK47 CSW_AK47
#define CSI_KNIFE CSW_KNIFE
#define CSI_P90 CSW_P90
#define CSI_SHIELDGUN CSW_SHIELDGUN // The real CS value, use CSI_SHELD instead.
#define CSI_VEST CSW_VEST // Custom
@@ -133,6 +134,18 @@ enum
#define CSI_PRIAMMO 36 // Custom
#define CSI_SECAMMO 37 // Custom
#define CSI_MAX_COUNT 38
#define CSI_LAST_WEAPON CSW_LAST_WEAPON
#define CSI_ALL_WEAPONS CSW_ALL_WEAPONS
#define CSI_ALL_PISTOLS CSW_ALL_PISTOLS
#define CSI_ALL_SHOTGUNS CSW_ALL_SHOTGUNS
#define CSI_ALL_SMGS CSW_ALL_SMGS
#define CSI_ALL_RIFLES CSW_ALL_RIFLES
#define CSI_ALL_SNIPERRIFLES CSW_ALL_SNIPERRIFLES
#define CSI_ALL_MACHINEGUNS CSW_ALL_MACHINEGUNS
#define CSI_ALL_GRENADES CSW_ALL_GRENADES
#define CSI_ALL_ARMORS CSW_ALL_ARMORS
#define CSI_ALL_GUNS CSW_ALL_GUNS
/**
* Player's movements constants.