Cstrike: Add cs_get_weapon_info() native
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@ -62,6 +62,14 @@
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"linux" "@_Z23UTIL_FindEntityByStringP11CBaseEntityPKcS2_"
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"mac" "@_Z23UTIL_FindEntityByStringP11CBaseEntityPKcS2_"
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}
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"GetWeaponInfo" // WeaponInfoStruct *GetWeaponInfo(int id);
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{
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"library" "server"
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"windows" "\x8B\x2A\x2A\x2A\x2A\x2A\x33\x2A\x85\x2A\x56\x74\x2A\x8B"
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"linux" "@_Z13GetWeaponInfoi"
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"mac" "@_Z13GetWeaponInfoi"
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}
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}
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}
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@ -94,6 +94,7 @@
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#define CSW_VEST 31 // Brand new invention!
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#define CSW_VESTHELM 32 // Brand new invention!
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#define CSW_SHIELDGUN 99
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#define CSW_LAST_WEAPON CSW_P90
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/**
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* Armoury entity ids for use with cs_get/set_armoury_type().
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@ -299,6 +300,35 @@ enum CsWeaponClassType
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CS_WEAPONCLASS_MAX_COUNT = 9,
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};
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/**
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* Weapon infos.
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*/
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typedef struct
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{
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int id;
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int cost;
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int clipCost;
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int buyClipSize;
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int gunClipSize;
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int maxRounds;
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int ammoType;
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char *entityName;
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}
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WeaponInfoStruct;
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/**
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* Weapon infos for use with cs_get_weapon_info().
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*/
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enum CsWeaponInfo
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{
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CS_WEAPONINFO_COST = 0,
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CS_WEAPONINFO_CLIP_COST = 1,
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CS_WEAPONINFO_BUY_CLIP_SIZE = 2,
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CS_WEAPONINFO_GUN_CLIP_SIZE = 3,
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CS_WEAPONINFO_MAX_ROUNDS = 4,
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CS_WEAPONINFO_AMMO_TYPE = 5,
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};
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extern char WeaponNameList[MAX_WEAPONS][64];
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#endif // CSTRIKE_DATA_H
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@ -36,6 +36,7 @@ CDetour *GiveDefaultItemsDetour;
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CreateNamedEntityFunc CS_CreateNamedEntity;
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UTIL_FindEntityByStringFunc CS_UTIL_FindEntityByString;
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GetWeaponInfoFunc GetWeaponInfo;
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int CurrentItemId;
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@ -433,6 +434,12 @@ void CtrlDetours_Natives(bool set)
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CS_UTIL_FindEntityByString = reinterpret_cast<UTIL_FindEntityByStringFunc>(address);
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}
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if (MainConfig->GetMemSig("GetWeaponInfo", &address)) // cs_get_weapon_info()
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{
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GetWeaponInfo = reinterpret_cast<GetWeaponInfoFunc>(address);
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}
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if (!CS_CreateNamedEntity)
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{
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MF_Log("CREATE_NAMED_ENITTY is not available - native cs_create_entity() has been disabled");
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@ -443,6 +450,12 @@ void CtrlDetours_Natives(bool set)
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MF_Log("UTIL_FindEntByString is not available - native cs_find_ent_by_class() has been disabled");
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}
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if (!GetWeaponInfo)
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{
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MF_Log("GetWeaponInfo is not available - native cs_get_weapon_info() has been disabled");
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}
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if (MainConfig->GetMemSig("GiveDefaultItems", &address))
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{
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GiveDefaultItemsDetour = DETOUR_CREATE_MEMBER_FIXED(GiveDefaultItems, address);
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@ -38,9 +38,11 @@ extern int ForwardOnGetItemPrice;
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typedef edict_t* (*CreateNamedEntityFunc)(string_t iszClassname);
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typedef void* (*UTIL_FindEntityByStringFunc)(void* pStartEntity, const char *szKeyword, const char *szValue);
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typedef WeaponInfoStruct* (*GetWeaponInfoFunc)(int id);
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extern CreateNamedEntityFunc CS_CreateNamedEntity;
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extern UTIL_FindEntityByStringFunc CS_UTIL_FindEntityByString;
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extern GetWeaponInfoFunc GetWeaponInfo;
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extern CDetour *GiveDefaultItemsDetour;
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extern enginefuncs_t *g_pengfuncsTable;
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@ -1810,6 +1810,57 @@ static cell AMX_NATIVE_CALL cs_get_translated_item_alias(AMX* amx, cell* params)
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return info.itemid != CSI_NONE;
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}
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// native cs_get_weapon_info(weapon_id, CsWeaponInfo:type);
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static cell AMX_NATIVE_CALL cs_get_weapon_info(AMX* amx, cell* params)
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{
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if (GetWeaponInfo <= 0)
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{
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MF_LogError(amx, AMX_ERR_NATIVE, "Native cs_get_weapon_info() is disabled");
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return 0;
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}
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int weapon_id = params[1];
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if (weapon_id <= CSW_NONE || weapon_id == CSW_C4 || weapon_id == CSW_KNIFE || weapon_id > CSW_LAST_WEAPON)
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{
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MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id: %d", weapon_id);
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return 0;
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}
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int info_type = params[2];
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switch (info_type)
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{
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case CS_WEAPONINFO_COST:
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{
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return GetWeaponInfo(weapon_id)->cost;
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}
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case CS_WEAPONINFO_CLIP_COST:
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{
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return GetWeaponInfo(weapon_id)->clipCost;
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}
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case CS_WEAPONINFO_BUY_CLIP_SIZE:
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{
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return GetWeaponInfo(weapon_id)->buyClipSize;
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}
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case CS_WEAPONINFO_GUN_CLIP_SIZE:
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{
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return GetWeaponInfo(weapon_id)->gunClipSize;
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}
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case CS_WEAPONINFO_MAX_ROUNDS:
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{
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return GetWeaponInfo(weapon_id)->maxRounds;
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}
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case CS_WEAPONINFO_AMMO_TYPE:
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{
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return GetWeaponInfo(weapon_id)->ammoType;
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}
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}
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MF_LogError(amx, AMX_ERR_NATIVE, "Invalid info type: %d", info_type);
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return 0;
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}
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AMX_NATIVE_INFO CstrikeNatives[] =
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{
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@ -1062,6 +1062,17 @@ stock cs_get_weapon_class(weapon_id)
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}
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/**
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* Returns some information about a weapon.
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*
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* @param weapon_id Weapon id, see CSW_* constants
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* @param type Info type, see CS_WEAPONINFO_* constants
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*
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* @return Weapon information value
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* @error If weapon_id and type are out of bound, an error will be thrown.
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*/
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native any:cs_get_weapon_info(weapon_id, CsWeaponInfo:type);
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/**
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* Called when CS internally fires a command to a player.
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*
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@ -346,3 +346,13 @@ enum CsAmmoType
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CS_AMMO_57MM = 8,
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CS_AMMO_357SIG = 9,
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};
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enum CsWeaponInfo
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{
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CS_WEAPONINFO_COST = 0,
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CS_WEAPONINFO_CLIP_COST = 1,
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CS_WEAPONINFO_BUY_CLIP_SIZE = 2,
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CS_WEAPONINFO_GUN_CLIP_SIZE = 3,
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CS_WEAPONINFO_MAX_ROUNDS = 4,
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CS_WEAPONINFO_AMMO_TYPE = 5,
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};
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