Add elog_message native (#451)
* elog_message Like "log_message". Logs a message to the current server log file, however the messages sent are also sent to all plugins and can be hooked using "register_logevent". * Update amxmodx.cpp * Update Editor.sci * Update UnitfrmMain.dfm
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@ -2011,6 +2011,19 @@ static cell AMX_NATIVE_CALL log_message(AMX *amx, cell *params) /* 1 param */
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return len;
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}
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static cell AMX_NATIVE_CALL elog_message(AMX *amx, cell *params) /* 1 param */
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{
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int len;
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g_langMngr.SetDefLang(LANG_SERVER);
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char* message = format_amxstring(amx, params, 1, len);
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message[len++] = '\n';
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message[len] = 0;
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g_pEngTable->pfnAlertMessage(at_logged, "%s", message);
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return len;
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}
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static cell AMX_NATIVE_CALL log_to_file(AMX *amx, cell *params) /* 1 param */
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{
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int ilen;
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@ -4782,6 +4795,7 @@ AMX_NATIVE_INFO amxmodx_Natives[] =
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{"lang_exists", lang_exists},
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{"log_amx", log_amx},
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{"log_message", log_message},
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{"elog_message", elog_message},
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{"log_to_file", log_to_file},
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{"md5", amx_md5},
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{"md5_file", amx_md5_file},
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@ -7369,6 +7369,7 @@ object frmMain: TfrmMain
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'list_store_string'
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'log_amx'
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'log_message'
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'elog_message'
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'log_to_file'
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'make_deathmsg'
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'make_string'
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@ -389,7 +389,7 @@ server_changelevel plugin_cfg plugin_end plugin_log plugin_precache client_infoc
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set_localinfo get_localinfo show_motd client_print engclient_print console_print console_cmd register_event register_logevent set_hudmessage show_hudmessage show_menu read_data read_datanum read_logdata read_logargc read_logargv\
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parse_loguser server_print is_map_valid is_user_bot is_user_hltv is_user_connected is_user_connecting is_user_alive is_dedicated_server is_linux_server is_jit_enabled get_amxx_verstring get_user_attacker get_user_aiming get_user_frags get_user_armor get_user_deaths\
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get_user_health get_user_index get_user_ip user_has_weapon get_user_weapon get_user_ammo num_to_word get_user_team get_user_time get_user_ping get_user_origin get_user_weapons get_weaponname get_user_name get_user_authid get_user_userid user_slap\
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user_kill log_amx log_message log_to_file get_playersnum get_players read_argv read_args read_argc read_flags get_flags find_player remove_quotes client_cmd engclient_cmd server_cmd set_cvar_string\
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user_kill log_amx log_message elog_message log_to_file get_playersnum get_players read_argv read_args read_argc read_flags get_flags find_player remove_quotes client_cmd engclient_cmd server_cmd set_cvar_string\
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cvar_exists remove_cvar_flags set_cvar_flags get_cvar_flags set_cvar_float get_cvar_float get_cvar_num set_cvar_num get_cvar_string get_mapname get_timeleft get_gametime get_maxplayers get_modname get_time format_time get_systime\
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parse_time set_task remove_task change_task task_exists set_user_flags get_user_flags remove_user_flags register_clcmd register_concmd register_srvcmd get_clcmd get_clcmdsnum get_srvcmd get_srvcmdsnum get_concmd get_concmd_plid\
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get_concmdsnum get_plugins_cvarsnum get_plugins_cvar register_menuid register_menucmd get_user_menu server_exec emit_sound register_cvar random_float random_num get_user_msgid get_user_msgname xvar_exists get_xvar_id get_xvar_num get_xvar_float\
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@ -1288,6 +1288,19 @@ native log_amx(const string[], any:...);
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*/
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native log_message(const message[], any:...);
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/**
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* Logs a message hookable by plugins to the current server log file.
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*
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* @note The log will include a timestamp with the message.
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* @note The message can be hooked using "register_logevent".
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*
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* @param string Formatting rules
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* @param ... Variable number of formatting parameters
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*
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* @return Number of printed characters
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*/
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native elog_message(const message[], any:...);
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/**
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* Logs a message to the specified file
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*
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