oh hello PM, here is another optimization

This commit is contained in:
Borja Ferrer 2006-05-14 15:59:28 +00:00
parent a0923e21ed
commit 25a2b11198

View File

@ -84,16 +84,12 @@ stock get_entity_flags(ent)
/* Get the distance between two entities */
stock get_entity_distance(ent1, ent2)
{
new Float:orig1[3], Float:orig2[3], origin1[3], origin2[3]
new Float:orig1[3], Float:orig2[3]
entity_get_vector(ent1, EV_VEC_origin, orig1)
for(new a = 0; a < 3; a++)
origin1[a] = floatround(orig1[a])
entity_get_vector(ent2, EV_VEC_origin, orig2)
for(new b = 0; b < 3; b++)
origin2[b] = floatround(orig2[b])
return get_distance(origin1, origin2)
return floatround(get_distance_f(orig1, orig2))
}
/* Get grenade thrown by this user */