Synced language translation files
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@ -35,20 +35,20 @@ SQL_LOADED_ADMINS = Ucitano %d administratora iz baze podataka
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INV_PAS = Pogresna lozinka!
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PAS_ACC = Lozinka prihvacena
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PRIV_SET = Privilegije podesene
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NO_ENTRY = Nemate pristup serveru...
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NO_ENTRY = Nemate pristup serveru...
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[tr]
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LOADED_ADMIN = 1 Admin yuklendi
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LOADED_ADMINS =%d Admin dosyadan yuklendi
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SQL_CANT_CON = SQL hatasi: baglanamiyor: '%s'
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SQL_CANT_LOAD_ADMINS = SQL hatasi: admin yuklenemiyor: '%s'
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NO_ADMINS = Hic admin bulunamadi.
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SQL_LOADED_ADMIN = 1 Admin dosyadan yuklendi
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SQL_LOADED_ADMINS =%d Admin ana hafizadan yuklendi
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INV_PAS = Hatali kod!
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PAS_ACC = Kod onaylandi
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PRIV_SET = Haklar onaylandi
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NO_ENTRY = Servere giris hakkiniz yok...
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LOADED_ADMIN = 1 Admin yuklendi
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LOADED_ADMINS = %d Admin dosyadan yuklendi
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SQL_CANT_CON = SQL hatasi: baglanamiyor: '%s'
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SQL_CANT_LOAD_ADMINS = SQL hatasi: admin yuklenemiyor: '%s'
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NO_ADMINS = Hic admin bulunamadi.
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SQL_LOADED_ADMIN = 1 Admin dosyadan yuklendi
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SQL_LOADED_ADMINS = %d Admin ana hafizadan yuklendi
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INV_PAS = Hatali kod!
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PAS_ACC = Kod onaylandi
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PRIV_SET = Haklar onaylandi
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NO_ENTRY = Servere giris hakkiniz yok...
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[fr]
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LOADED_ADMIN = 1 admin a ete charge depuis le fichier
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@ -66,7 +66,7 @@ NO_ENTRY = Tu n'as aucun droit acces sur ce serveur...
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[sv]
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LOADED_ADMIN = Laddade en administrat'o'r fran fil
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LOADED_ADMINS = Laddade %d administrat'o'rer fran fil
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SQL_CANT_CON = SQL-fel: kan inte ansluta: '%s'
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SQL_CANT_CON = SQL-fel: kan inte ansluta: '%s'
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SQL_CANT_LOAD_ADMINS = SQL-fel: kan inte ladda administrat'o'rer: '%s'
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NO_ADMINS = Inga administrat'o'rer hittade.
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SQL_LOADED_ADMIN = Laddade en administrat'o'r ur databas
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@ -90,19 +90,18 @@ PRIV_SET = Privilegier sat
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NO_ENTRY = Du er ikke registreret paa serveren ...
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[pl]
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LOADED_ADMIN = Zaladowano 1 admina z pliku
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LOADED_ADMINS = Zaladowano %d adminow z pliku
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SQL_CANT_CON = Blad SQL: nie mozna polaczyc: '%s'
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SQL_CANT_LOAD_ADMINS = Blad SQL: nie mozna zalad. adminow: '%s'
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NO_ADMINS = Nie znaleziono adminow.
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SQL_LOADED_ADMIN = Zaladowano 1 admina z bazy danych
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SQL_LOADED_ADMINS = Zaladowano %d admino z bazy danych
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INV_PAS = Zle haslo!
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PAS_ACC = Haslo zaakceptowane
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PRIV_SET = Przywileje ustawione
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LOADED_ADMIN = Zaladowano 1 admina z pliku
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LOADED_ADMINS = Zaladowano %d adminow z pliku
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SQL_CANT_CON = Blad SQL: nie mozna polaczyc: '%s'
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SQL_CANT_LOAD_ADMINS = Blad SQL: nie mozna zalad. adminow: '%s'
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NO_ADMINS = Nie znaleziono adminow.
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SQL_LOADED_ADMIN = Zaladowano 1 admina z bazy danych
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SQL_LOADED_ADMINS = Zaladowano %d admino z bazy danych
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INV_PAS = Zle haslo!
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PAS_ACC = Haslo zaakceptowane
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PRIV_SET = Przywileje ustawione
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NO_ENTRY = Nie mozesz wejsc na ten serwer...
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[nl]
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LOADED_ADMIN = 1 admin ingeladen vanuit bestand
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LOADED_ADMINS = %d admins ingeladen vanuit bestand
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@ -114,4 +113,17 @@ SQL_LOADED_ADMINS = %d admins ingeladen vanuit databank
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INV_PAS = Ongeldig wachtwoord!
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PAS_ACC = Wachtwoord geaccepteerd
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PRIV_SET = Privileges ingesteld
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NO_ENTRY = Je hebt geen toegang tot deze server...
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NO_ENTRY = Je hebt geen toegang tot deze server...
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[es]
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LOADED_ADMIN = 1 administrador cargado del archivo
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LOADED_ADMINS = %d administradores cargados del archivo
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SQL_CANT_CON = Error de SQL: no se pudo conectar: '%s'
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SQL_CANT_LOAD_ADMINS = Error de SQL: no se pudieron cargar los administradores: '%s'
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NO_ADMINS = No se encontraron administradores.
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SQL_LOADED_ADMIN = 1 administrador cargado de la base de datos
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SQL_LOADED_ADMINS = %d administradores cargados de la base de datos
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INV_PAS = Contrasenya Incorrecta!
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PAS_ACC = Contrasenya Aceptada
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PRIV_SET = Privilegios establecidos
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NO_ENTRY = No tienes acceso a este servidor...
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@ -12,17 +12,17 @@ COL_MAROON = maroon
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PRINT_ALL = (ALL) %s : %s
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[de]
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COL_WHITE = weiss
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COL_RED = rot
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COL_GREEN = gruen
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COL_BLUE = blau
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COL_YELLOW = gelb
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COL_MAGENTA = magenta-rot
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COL_CYAN = cyan-blau
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COL_ORANGE = orange
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COL_OCEAN = ozean-blau
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COL_MAROON = braun
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PRINT_ALL = (ALLES) %s : %s
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COL_WHITE = weiss
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COL_RED = rot
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COL_GREEN = gruen
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COL_BLUE = blau
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COL_YELLOW = gelb
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COL_MAGENTA = magenta-rot
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COL_CYAN = cyan-blau
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COL_ORANGE = orange
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COL_OCEAN = ozean-blau
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COL_MAROON = braun
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PRINT_ALL = (ALLES) %s : %s
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[sr]
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COL_WHITE = bela
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@ -35,19 +35,19 @@ COL_CYAN = tirkizna
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COL_ORANGE = narandzasta
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COL_OCEAN = okean
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COL_MAROON = modra
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PRINT_ALL = (SVE) %s : %s
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PRINT_ALL = (SVE) %s : %s
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[tr]
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COL_WHITE = beyaz
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COL_RED = kirmizi
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COL_GREEN = yesil
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COL_BLUE = mavi
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COL_YELLOW = sari
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COL_MAGENTA = magenta
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COL_CYAN = cian
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COL_ORANGE = turuncu
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COL_OCEAN = deniz
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COL_MAROON = kahverengi
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COL_WHITE = beyaz
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COL_RED = kirmizi
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COL_GREEN = yesil
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COL_BLUE = mavi
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COL_YELLOW = sari
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COL_MAGENTA = magenta
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COL_CYAN = cian
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COL_ORANGE = turuncu
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COL_OCEAN = deniz
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COL_MAROON = kahverengi
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PRINT_ALL = (HEPSI) %s : %s
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[fr]
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@ -76,32 +76,31 @@ COL_OCEAN = oceanbla
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COL_MAROON = brun
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PRINT_ALL = (ALLA) %s : %s
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[da]
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COL_WHITE = hvid
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COL_RED = roed
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COL_GREEN = groen
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COL_BLUE = blaa
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COL_YELLOW = gul
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COL_MAGENTA = magenta
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COL_CYAN = cyan
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COL_ORANGE = orange
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COL_OCEAN = ocean blaa
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COL_MAROON = brun
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PRINT_ALL = (ALLE) %s : %s
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COL_WHITE = hvid
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COL_RED = roed
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COL_GREEN = groen
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COL_BLUE = blaa
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COL_YELLOW = gul
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COL_MAGENTA = magenta
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COL_CYAN = cyan
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COL_ORANGE = orange
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COL_OCEAN = ocean blaa
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COL_MAROON = brun
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PRINT_ALL = (ALLE) %s : %s
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[pl]
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COL_WHITE = bialy
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COL_RED = czerwony
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COL_GREEN = zielony
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COL_BLUE = niebieski
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COL_YELLOW = zolty
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COL_MAGENTA = ciemnorozowy
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COL_CYAN = turkusowy
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COL_ORANGE = pomaranczowy
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COL_OCEAN = blekitny
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COL_MAROON = bordowy
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PRINT_ALL = (WSZYSTKO) %s : %s
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COL_WHITE = bialy
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COL_RED = czerwony
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COL_GREEN = zielony
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COL_BLUE = niebieski
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COL_YELLOW = zolty
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COL_MAGENTA = ciemnorozowy
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COL_CYAN = turkusowy
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COL_ORANGE = pomaranczowy
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COL_OCEAN = blekitny
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COL_MAROON = bordowy
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PRINT_ALL = (WSZYSTKO) %s : %s
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[nl]
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COL_WHITE = wit
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@ -114,4 +113,17 @@ COL_CYAN = cyaan
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COL_ORANGE = oranje
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COL_OCEAN = oceaan
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COL_MAROON = bruin
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PRINT_ALL = (Allemaal) %s : %s
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PRINT_ALL = (Allemaal) %s : %s
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[es]
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COL_WHITE = blanco
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COL_RED = rojo
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COL_GREEN = verde
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COL_BLUE = azul
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COL_YELLOW = amarillo
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COL_MAGENTA = magenta
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COL_CYAN = cian
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COL_ORANGE = naranja
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COL_OCEAN = azul marino
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COL_MAROON = marron
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PRINT_ALL = (TODOS) %s : %s
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@ -65,70 +65,70 @@ ADMIN_NICK_2 = ADMIN %s: change nick of %s to "%s"
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CHANGED_NICK = Changed nick of %s to "%s"
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[de]
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ADMIN_KICK_1 = ADMIN: kickt %s
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ADMIN_KICK_2 = ADMIN %s: kickt %s
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IP_REMOVED = IP "%s" von der Ban-Liste entfernt
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AUTHID_REMOVED = AuthID "%s" von der Ban-Liste entfernt
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ADMIN_UNBAN_1 = ADMIN: entbannt %s
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ADMIN_UNBAN_2 = ADMIN %s: entbannt %s
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ADMIN_ADDBAN_1 = ADMIN: bannt %s
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ADMIN_ADDBAN_2 = ADMIN %s: bannt %s
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BANNED = gebannt
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FOR_MIN = fuer %s Minuten
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PERM = fuer immer
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CLIENT_BANNED = Spieler "%s" gebannt
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ADMIN_SLAY_1 = ADMIN: killt %s
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ADMIN_SLAY_2 = ADMIN %s: killt %s
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CLIENT_SLAYED = Spieler "%s" wurde gekillt
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ADMIN_SLAP_1 = ADMIN: schlaegt %s mit %d Schaden
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ADMIN_SLAP_2 = ADMIN %s: schlaegt %s mit %d Schaden
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CLIENT_SLAPED = Spieler "%s" wurde mit %d Schaden geschlagen
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MAP_NOT_FOUND = Diese Map ist nicht vorhanden oder unzulaessig
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ADMIN_MAP_1 = ADMIN: wechselt zur Map %s
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ADMIN_MAP_2 = ADMIN %s: wechselt zur Map %s
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NO_MORE_CVARS = Kann keine weiteren CVAR´s fuer rcon-Berechtigung hinzufuegen!
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UNKNOWN_CVAR = Unbekannte CVAR: %s
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CVAR_NO_ACC = Du hast keine Berechtigung fuer diese CVAR!
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CVAR_IS = CVAR "%s" ist "%s"
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PROTECTED = GESCHUETZT
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SET_CVAR_TO = %s setzte CVAR %s auf "%s"
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CVAR_CHANGED = CVAR "%s" geaendert auf "%s"
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LOADED_PLUGINS = Momentan geladene Plugins
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NAME = Name
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VERSION = Version
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ADMIN_KICK_1 = ADMIN: kickt %s
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ADMIN_KICK_2 = ADMIN %s: kickt %s
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IP_REMOVED = IP "%s" von der Ban-Liste entfernt
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AUTHID_REMOVED = AuthID "%s" von der Ban-Liste entfernt
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ADMIN_UNBAN_1 = ADMIN: entbannt %s
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ADMIN_UNBAN_2 = ADMIN %s: entbannt %s
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ADMIN_ADDBAN_1 = ADMIN: bannt %s
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ADMIN_ADDBAN_2 = ADMIN %s: bannt %s
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BANNED = gebannt
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FOR_MIN = fuer %s Minuten
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PERM = fuer immer
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CLIENT_BANNED = Spieler "%s" gebannt
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ADMIN_SLAY_1 = ADMIN: killt %s
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ADMIN_SLAY_2 = ADMIN %s: killt %s
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CLIENT_SLAYED = Spieler "%s" wurde gekillt
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ADMIN_SLAP_1 = ADMIN: schlaegt %s mit %d Schaden
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ADMIN_SLAP_2 = ADMIN %s: schlaegt %s mit %d Schaden
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CLIENT_SLAPED = Spieler "%s" wurde mit %d Schaden geschlagen
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MAP_NOT_FOUND = Diese Map ist nicht vorhanden oder unzulaessig
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ADMIN_MAP_1 = ADMIN: wechselt zur Map %s
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ADMIN_MAP_2 = ADMIN %s: wechselt zur Map %s
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NO_MORE_CVARS = Kann keine weiteren CVAR´s fuer rcon-Berechtigung hinzufuegen!
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UNKNOWN_CVAR = Unbekannte CVAR: %s
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CVAR_NO_ACC = Du hast keine Berechtigung fuer diese CVAR!
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CVAR_IS = CVAR "%s" ist "%s"
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PROTECTED = GESCHUETZT
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SET_CVAR_TO = %s setzte CVAR %s auf "%s"
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CVAR_CHANGED = CVAR "%s" geaendert auf "%s"
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LOADED_PLUGINS = Momentan geladene Plugins
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NAME = Name
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VERSION = Version
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AUTHOR = Autor
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FILE = Datei
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STATUS = Status
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PLUGINS_RUN = %d Plugins, %d Plugins laufen
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LOADED_MODULES = Momentan geladene Module
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NUM_MODULES = %d Module
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FILE_NOT_FOUND = Datei "%s" nicht gefunden
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ADMIN_CONF_1 = ADMIN: fuehrt Config %s aus
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ADMIN_CONF_2 = ADMIN %s: fuehrt Config %s aus
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PAUSED = pausiert
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UNPAUSED = Pause beendet
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UNABLE_PAUSE = Server konnte das Spiel nicht anhalten. Reale Spieler werden auf dem Server benoetigt.
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SERVER_PROC = Server fuehrt %s aus
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PAUSING = Pausieren
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UNPAUSING = Pause beendet
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PAUSE = Pause
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UNPAUSE = Pause beendet
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COM_SENT_SERVER = Befehlszeile "%s" zur Serverconsole gesendet
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CLIENTS_ON_SERVER = Spieler auf dem Server
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IMMU = Immunitaet
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RESERV = Reserviert
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ACCESS = Berechtigung
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TOTAL_NUM = Total %d
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SKIP_MATCH = Ueberspringe "%s" (stimmt ueberein mit "%s")
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FILE = Datei
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STATUS = Status
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PLUGINS_RUN = %d Plugins, %d Plugins laufen
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LOADED_MODULES = Momentan geladene Module
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NUM_MODULES = %d Module
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FILE_NOT_FOUND = Datei "%s" nicht gefunden
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ADMIN_CONF_1 = ADMIN: fuehrt Config %s aus
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ADMIN_CONF_2 = ADMIN %s: fuehrt Config %s aus
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PAUSED = pausiert
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UNPAUSED = Pause beendet
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UNABLE_PAUSE = Server konnte das Spiel nicht anhalten. Reale Spieler werden auf dem Server benoetigt.
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SERVER_PROC = Server fuehrt %s aus
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PAUSING = Pausieren
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UNPAUSING = Pause beendet
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PAUSE = Pause
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UNPAUSE = Pause beendet
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COM_SENT_SERVER = Befehlszeile "%s" zur Serverconsole gesendet
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CLIENTS_ON_SERVER = Spieler auf dem Server
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IMMU = Immunitaet
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RESERV = Reserviert
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ACCESS = Berechtigung
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TOTAL_NUM = Total %d
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SKIP_MATCH = Ueberspringe "%s" (stimmt ueberein mit "%s")
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SKIP_IMM = Ueberspringe "%s" (Immunitaet)
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KICK_PL = Kickt "%s"
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YOU_DROPPED = Du wurdest gekickt, weil der Admin nur spezielle Spielergruppen auf dem Server zulaesst
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KICKED_CLIENTS = Kickt %d clients
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ADMIN_LEAVE_1 = ADMIN: erlaubt %s %s %s %s
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ADMIN_LEAVE_2 = ADMIN %s: erlaubt %s %s %s %s
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ADMIN_NICK_1 = ADMIN: aendert Name von %s zu "%s"
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ADMIN_NICK_2 = ADMIN %s: aendert Name von %s zu "%s"
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CHANGED_NICK = Name von %s zu "%s" geaendert
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KICK_PL = Kickt "%s"
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YOU_DROPPED = Du wurdest gekickt, weil der Admin nur spezielle Spielergruppen auf dem Server zulaesst
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KICKED_CLIENTS = Kickt %d clients
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ADMIN_LEAVE_1 = ADMIN: erlaubt %s %s %s %s
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ADMIN_LEAVE_2 = ADMIN %s: erlaubt %s %s %s %s
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ADMIN_NICK_1 = ADMIN: aendert Name von %s zu "%s"
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ADMIN_NICK_2 = ADMIN %s: aendert Name von %s zu "%s"
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CHANGED_NICK = Name von %s zu "%s" geaendert
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[sr]
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ADMIN_KICK_1 = ADMIN: kick %s
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@ -183,7 +183,6 @@ COM_SENT_SERVER = Komandna linija "%s" je poslata na konzolu servera
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CLIENTS_ON_SERVER = Klijenata na serveru
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IMMU = imm
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RESERV = res
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ACCESS = pristup
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TOTAL_NUM = Ukupno %d
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SKIP_MATCH = Preskacem: "%s" (Poklapajuce: "%s")
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@ -195,72 +194,72 @@ ADMIN_LEAVE_1 = ADMIN: ostavi %s %s %s %s
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ADMIN_LEAVE_2 = ADMIN %s: ostavi %s %s %s %s
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ADMIN_NICK_1 = ADMIN: promenio nick %s u "%s"
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ADMIN_NICK_2 = ADMIN %s: promenio nick of %s u "%s"
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CHANGED_NICK = Promenjen nick %s u "%s"
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CHANGED_NICK = Promenjen nick %s u "%s"
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[tr]
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ADMIN_KICK_1 = ADMIN: at %s
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ADMIN_KICK_2 = ADMIN %s: at %s
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IP_REMOVED = Ip "%s" ban listesinden silindi
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AUTHID_REMOVED = Authid "%s" ban listesinden silindi
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ADMIN_UNBAN_1 = ADMIN: ban kalkdi %s
|
||||
ADMIN_UNBAN_2 = ADMIN %s: ban kalkdi %s
|
||||
ADMIN_ADDBAN_1 = ADMIN: banla %s
|
||||
ADMIN_ADDBAN_2 = ADMIN %s: banla %s
|
||||
BANNED = banlandi
|
||||
FOR_MIN = %s dakika ban
|
||||
PERM = suresiz
|
||||
CLIENT_BANNED = Oyuncu "%s" banlandi
|
||||
ADMIN_SLAY_1 = ADMIN: oldurdu %s
|
||||
ADMIN_SLAY_2 = ADMIN %s: oldurdu %s
|
||||
CLIENT_SLAYED = Oyuncu "%s" olduruldu
|
||||
ADMIN_SLAP_1 = ADMIN: %s tokatla verilen zarar %d
|
||||
ADMIN_SLAP_2 = ADMIN %s: %s tokatla verilen zarar %d
|
||||
CLIENT_SLAPED = Oyuncu "%s" tokatlandi %d zarar ile
|
||||
MAP_NOT_FOUND = Map ismi bulunamadi yada mevcud degildir
|
||||
ADMIN_MAP_1 = ADMIN: %s mapina degisdirdi
|
||||
ADMIN_MAP_2 = ADMIN %s: %s mapina degisdirdi
|
||||
NO_MORE_CVARS = Rcon'a daha cvar ekliyemiyorsunuz!
|
||||
UNKNOWN_CVAR = Bilinmeyen cvar: %s
|
||||
CVAR_NO_ACC = O cvar'a giris hakkiniz yok
|
||||
CVAR_IS = Cvar "%s" budur "%s"
|
||||
PROTECTED = GUVENLI
|
||||
SET_CVAR_TO = %s cvar ayari %s onaylandi "%s"
|
||||
CVAR_CHANGED = Cvar "%s" degisimi "%s" tamamlandi
|
||||
LOADED_PLUGINS = Su anki yuklenen Plugin'ler
|
||||
NAME = isim
|
||||
VERSION = versiyon
|
||||
AUTHOR = ureten
|
||||
FILE = dosya
|
||||
STATUS = durum
|
||||
PLUGINS_RUN = %d plugin, %d calisiyor
|
||||
LOADED_MODULES = Su anki yuklenen module'ler
|
||||
NUM_MODULES = %d module'ler
|
||||
FILE_NOT_FOUND = "%s" Dosya bulunamadi
|
||||
ADMIN_CONF_1 = ADMIN: %s Config dosyasi acildi
|
||||
ADMIN_CONF_2 = ADMIN %s: %s Config dosyasi acildi
|
||||
PAUSED = Gecici olarak durduruldu
|
||||
UNPAUSED = Tekrar baslatildi
|
||||
UNABLE_PAUSE = Server gecici olarak durdurulamadi. Serverde gercek oyuncu gerek.
|
||||
SERVER_PROC = Server devami %s
|
||||
PAUSING = Gecici olarak durduruldu
|
||||
UNPAUSING = Tekrar baslatildi
|
||||
PAUSE = durdur
|
||||
UNPAUSE = baslat
|
||||
COM_SENT_SERVER = Emir "%s" server consoluna gonderildi
|
||||
CLIENTS_ON_SERVER = Serverde olan oyuncular
|
||||
IMMU = dokunulmaz
|
||||
RESERV = reservasyon
|
||||
ACCESS = giris
|
||||
TOTAL_NUM = Tam %d
|
||||
SKIP_MATCH = "%s" kullanilamiyor (benzeri ise "%s")
|
||||
SKIP_IMM = "%s" kullanilamiyor (dokunulmazlik)
|
||||
KICK_PL = "%s" atin
|
||||
YOU_DROPPED = Sadece ozel gurupa mevcud oldugu icin atildiniz
|
||||
KICKED_CLIENTS = %d oyuncular atildi
|
||||
ADMIN_LEAVE_1 = ADMIN: %s %s %s %s gitdi
|
||||
ADMIN_LEAVE_2 = ADMIN %s: %s %s %s %s gitdi
|
||||
ADMIN_NICK_1 = ADMIN: %s kisinin ismini buna degisdirdi "%s"
|
||||
ADMIN_NICK_2 = ADMIN %s: %s kisinin ismini buna degisdirdi "%s"
|
||||
ADMIN_KICK_1 = ADMIN: at %s
|
||||
ADMIN_KICK_2 = ADMIN %s: at %s
|
||||
IP_REMOVED = Ip "%s" ban listesinden silindi
|
||||
AUTHID_REMOVED = Authid "%s" ban listesinden silindi
|
||||
ADMIN_UNBAN_1 = ADMIN: ban kalkdi %s
|
||||
ADMIN_UNBAN_2 = ADMIN %s: ban kalkdi %s
|
||||
ADMIN_ADDBAN_1 = ADMIN: banla %s
|
||||
ADMIN_ADDBAN_2 = ADMIN %s: banla %s
|
||||
BANNED = banlandi
|
||||
FOR_MIN = %s dakika ban
|
||||
PERM = suresiz
|
||||
CLIENT_BANNED = Oyuncu "%s" banlandi
|
||||
ADMIN_SLAY_1 = ADMIN: oldurdu %s
|
||||
ADMIN_SLAY_2 = ADMIN %s: oldurdu %s
|
||||
CLIENT_SLAYED = Oyuncu "%s" olduruldu
|
||||
ADMIN_SLAP_1 = ADMIN: %s tokatla verilen zarar %d
|
||||
ADMIN_SLAP_2 = ADMIN %s: %s tokatla verilen zarar %d
|
||||
CLIENT_SLAPED = Oyuncu "%s" tokatlandi %d zarar ile
|
||||
MAP_NOT_FOUND = Map ismi bulunamadi yada mevcud degildir
|
||||
ADMIN_MAP_1 = ADMIN: %s mapina degisdirdi
|
||||
ADMIN_MAP_2 = ADMIN %s: %s mapina degisdirdi
|
||||
NO_MORE_CVARS = Rcon'a daha cvar ekliyemiyorsunuz!
|
||||
UNKNOWN_CVAR = Bilinmeyen cvar: %s
|
||||
CVAR_NO_ACC = O cvar'a giris hakkiniz yok
|
||||
CVAR_IS = Cvar "%s" budur "%s"
|
||||
PROTECTED = GUVENLI
|
||||
SET_CVAR_TO = %s cvar ayari %s onaylandi "%s"
|
||||
CVAR_CHANGED = Cvar "%s" degisimi "%s" tamamlandi
|
||||
LOADED_PLUGINS = Su anki yuklenen Plugin'ler
|
||||
NAME = isim
|
||||
VERSION = versiyon
|
||||
AUTHOR = ureten
|
||||
FILE = dosya
|
||||
STATUS = durum
|
||||
PLUGINS_RUN = %d plugin, %d calisiyor
|
||||
LOADED_MODULES = Su anki yuklenen module'ler
|
||||
NUM_MODULES = %d module'ler
|
||||
FILE_NOT_FOUND = "%s" Dosya bulunamadi
|
||||
ADMIN_CONF_1 = ADMIN: %s Config dosyasi acildi
|
||||
ADMIN_CONF_2 = ADMIN %s: %s Config dosyasi acildi
|
||||
PAUSED = Gecici olarak durduruldu
|
||||
UNPAUSED = Tekrar baslatildi
|
||||
UNABLE_PAUSE = Server gecici olarak durdurulamadi. Serverde gercek oyuncu gerek.
|
||||
SERVER_PROC = Server devami %s
|
||||
PAUSING = Gecici olarak durduruldu
|
||||
UNPAUSING = Tekrar baslatildi
|
||||
PAUSE = durdur
|
||||
UNPAUSE = baslat
|
||||
COM_SENT_SERVER = Emir "%s" server consoluna gonderildi
|
||||
CLIENTS_ON_SERVER = Serverde olan oyuncular
|
||||
IMMU = dokunulmaz
|
||||
RESERV = reservasyon
|
||||
ACCESS = giris
|
||||
TOTAL_NUM = Tam %d
|
||||
SKIP_MATCH = "%s" kullanilamiyor (benzeri ise "%s")
|
||||
SKIP_IMM = "%s" kullanilamiyor (dokunulmazlik)
|
||||
KICK_PL = "%s" atin
|
||||
YOU_DROPPED = Sadece ozel gurupa mevcud oldugu icin atildiniz
|
||||
KICKED_CLIENTS = %d oyuncular atildi
|
||||
ADMIN_LEAVE_1 = ADMIN: %s %s %s %s gitdi
|
||||
ADMIN_LEAVE_2 = ADMIN %s: %s %s %s %s gitdi
|
||||
ADMIN_NICK_1 = ADMIN: %s kisinin ismini buna degisdirdi "%s"
|
||||
ADMIN_NICK_2 = ADMIN %s: %s kisinin ismini buna degisdirdi "%s"
|
||||
CHANGED_NICK = %s kisinin nickini buna degisdirdi "%s"
|
||||
|
||||
[fr]
|
||||
@ -306,7 +305,7 @@ ADMIN_CONF_1 = ADMIN: execute la config %s
|
||||
ADMIN_CONF_2 = ADMIN %s: execute la config %s
|
||||
PAUSED = a ete mis en pause
|
||||
UNPAUSED = a enleve la pause
|
||||
UNABLE_PAUSE = Le serveur est incapable de mettre le jeu en pause. Des joueurs reels sur le serveur sont necessaires.
|
||||
UNABLE_PAUSE = Le serveur est incapable de mettre le jeu en pause. Des joueurs reels sur le serveur sont necessaires.
|
||||
SERVER_PROC = Le serveur procede %s
|
||||
PAUSING = met en pause
|
||||
UNPAUSING = enleve la pause
|
||||
@ -349,7 +348,7 @@ ADMIN_SLAP_1 = ADMIN: smiska %s med %d skada
|
||||
ADMIN_SLAP_2 = ADMIN %s: smiska %s med %d skada
|
||||
CLIENT_SLAPED = Klient "%s" smiskad med %d skada
|
||||
MAP_NOT_FOUND = Kan inte hitta karta med det namnet eller felaktig karta
|
||||
ADMIN_MAP_1 = ADMIN: bytkarta %s
|
||||
ADMIN_MAP_1 = ADMIN: bytkarta %s
|
||||
ADMIN_MAP_2 = ADMIN %s: bytkarta %s
|
||||
NO_MORE_CVARS = Kan inte addera fler cvars f'o'r rcon-tillgang!
|
||||
UNKNOWN_CVAR = Felaktig cvar: %s
|
||||
@ -395,138 +394,137 @@ ADMIN_NICK_1 = ADMIN: byt namn pa %s till "%s"
|
||||
ADMIN_NICK_2 = ADMIN %s: byt namn pa %s till "%s"
|
||||
CHANGED_NICK = Bytt namn pa %s till "%s"
|
||||
|
||||
|
||||
[da]
|
||||
ADMIN_KICK_1 = ADMIN: kick %s
|
||||
ADMIN_KICK_2 = ADMIN %s: kick %s
|
||||
IP_REMOVED = Ip "%s" fjernet fra ban liste
|
||||
AUTHID_REMOVED = Authid "%s" fjernet fra ban liste
|
||||
ADMIN_UNBAN_1 = ADMIN: unban %s
|
||||
ADMIN_UNBAN_2 = ADMIN %s: unban %s
|
||||
ADMIN_ADDBAN_1 = ADMIN: ban %s
|
||||
ADMIN_ADDBAN_2 = ADMIN %s: ban %s
|
||||
BANNED = banned
|
||||
FOR_MIN = for %s min
|
||||
PERM = permanent
|
||||
CLIENT_BANNED = klient "%s" banned
|
||||
ADMIN_SLAY_1 = ADMIN: draeb %s
|
||||
ADMIN_SLAY_2 = ADMIN %s: draeb %s
|
||||
CLIENT_SLAYED = Klient "%s" draebt
|
||||
ADMIN_SLAP_1 = ADMIN: klaps %s med %d skade
|
||||
ADMIN_SLAP_2 = ADMIN %s: klaps %s med %d skade
|
||||
CLIENT_SLAPED = Klient "%s" klapset med %d skade
|
||||
MAP_NOT_FOUND = Bane med det navn blev ikke fundet eller banen er ugyldig
|
||||
ADMIN_MAP_1 = ADMIN: Skift bane %s
|
||||
ADMIN_MAP_2 = ADMIN %s: Skift bane %s
|
||||
NO_MORE_CVARS = Kan ikke tilfoeje flere cvars til rcon adgang!
|
||||
UNKNOWN_CVAR = ukendt cvar: %s
|
||||
CVAR_NO_ACC = Du har ikke adgang til den cvar
|
||||
CVAR_IS = Cvar "%s" is "%s"
|
||||
PROTECTED = BESKYTTET
|
||||
SET_CVAR_TO = %s saet cvar %s to "%s"
|
||||
CVAR_CHANGED = Cvar "%s" aendret til "%s"
|
||||
LOADED_PLUGINS = Nuvaerende indlaeste plugins
|
||||
NAME = navn
|
||||
VERSION = version
|
||||
AUTHOR = forfatter
|
||||
FILE = fil
|
||||
STATUS = status
|
||||
PLUGINS_RUN = %d plugins, %d koerer
|
||||
LOADED_MODULES = Nuvaerende indlaeste moduler
|
||||
NUM_MODULES = %d moduler
|
||||
FILE_NOT_FOUND = Fil "%s" ikke fundet
|
||||
ADMIN_CONF_1 = ADMIN: eksekver konfiguration %s
|
||||
ADMIN_CONF_2 = ADMIN %s: eksekver konfiguration %s
|
||||
PAUSED = paused
|
||||
UNPAUSED = unpaused
|
||||
UNABLE_PAUSE = Serveren var ikke i stand til at pause spillet. Rigtige spillere paa serveren er noedvendige.
|
||||
SERVER_PROC = Server fortsaet %s
|
||||
PAUSING = pauser
|
||||
UNPAUSING = unpauser
|
||||
PAUSE = pause
|
||||
UNPAUSE = unpause
|
||||
COM_SENT_SERVER = Kommando linie "%s" sendt til server konsol
|
||||
CLIENTS_ON_SERVER = klienter paa serveren
|
||||
IMMU = immunitet
|
||||
RESERV = reserveret
|
||||
ACCESS = adgang
|
||||
TOTAL_NUM = Total %d
|
||||
SKIP_MATCH = Spriger over "%s" (matching "%s")
|
||||
SKIP_IMM = Springer over "%s" (immunity)
|
||||
KICK_PL = Kicking "%s"
|
||||
YOU_DROPPED = Du er blevet frakoblet fordi admin har defineret kun specificeret gruppe af klienter
|
||||
KICKED_CLIENTS = Kicked %d klienter
|
||||
ADMIN_LEAVE_1 = ADMIN: forlad %s %s %s %s
|
||||
ADMIN_LEAVE_2 = ADMIN %s: forlad %s %s %s %s
|
||||
ADMIN_NICK_1 = ADMIN: skift navn paa %s til "%s"
|
||||
ADMIN_NICK_2 = ADMIN %s: skift navn paa %s til "%s"
|
||||
CHANGED_NICK = skiftet navn paa %s til "%s"
|
||||
ADMIN_KICK_1 = ADMIN: kick %s
|
||||
ADMIN_KICK_2 = ADMIN %s: kick %s
|
||||
IP_REMOVED = Ip "%s" fjernet fra ban liste
|
||||
AUTHID_REMOVED = Authid "%s" fjernet fra ban liste
|
||||
ADMIN_UNBAN_1 = ADMIN: unban %s
|
||||
ADMIN_UNBAN_2 = ADMIN %s: unban %s
|
||||
ADMIN_ADDBAN_1 = ADMIN: ban %s
|
||||
ADMIN_ADDBAN_2 = ADMIN %s: ban %s
|
||||
BANNED = banned
|
||||
FOR_MIN = for %s min
|
||||
PERM = permanent
|
||||
CLIENT_BANNED = klient "%s" banned
|
||||
ADMIN_SLAY_1 = ADMIN: draeb %s
|
||||
ADMIN_SLAY_2 = ADMIN %s: draeb %s
|
||||
CLIENT_SLAYED = Klient "%s" draebt
|
||||
ADMIN_SLAP_1 = ADMIN: klaps %s med %d skade
|
||||
ADMIN_SLAP_2 = ADMIN %s: klaps %s med %d skade
|
||||
CLIENT_SLAPED = Klient "%s" klapset med %d skade
|
||||
MAP_NOT_FOUND = Bane med det navn blev ikke fundet eller banen er ugyldig
|
||||
ADMIN_MAP_1 = ADMIN: Skift bane %s
|
||||
ADMIN_MAP_2 = ADMIN %s: Skift bane %s
|
||||
NO_MORE_CVARS = Kan ikke tilfoeje flere cvars til rcon adgang!
|
||||
UNKNOWN_CVAR = ukendt cvar: %s
|
||||
CVAR_NO_ACC = Du har ikke adgang til den cvar
|
||||
CVAR_IS = Cvar "%s" is "%s"
|
||||
PROTECTED = BESKYTTET
|
||||
SET_CVAR_TO = %s saet cvar %s to "%s"
|
||||
CVAR_CHANGED = Cvar "%s" aendret til "%s"
|
||||
LOADED_PLUGINS = Nuvaerende indlaeste plugins
|
||||
NAME = navn
|
||||
VERSION = version
|
||||
AUTHOR = forfatter
|
||||
FILE = fil
|
||||
STATUS = status
|
||||
PLUGINS_RUN = %d plugins, %d koerer
|
||||
LOADED_MODULES = Nuvaerende indlaeste moduler
|
||||
NUM_MODULES = %d moduler
|
||||
FILE_NOT_FOUND = Fil "%s" ikke fundet
|
||||
ADMIN_CONF_1 = ADMIN: eksekver konfiguration %s
|
||||
ADMIN_CONF_2 = ADMIN %s: eksekver konfiguration %s
|
||||
PAUSED = paused
|
||||
UNPAUSED = unpaused
|
||||
UNABLE_PAUSE = Serveren var ikke i stand til at pause spillet. Rigtige spillere paa serveren er noedvendige.
|
||||
SERVER_PROC = Server fortsaet %s
|
||||
PAUSING = pauser
|
||||
UNPAUSING = unpauser
|
||||
PAUSE = pause
|
||||
UNPAUSE = unpause
|
||||
COM_SENT_SERVER = Kommando linie "%s" sendt til server konsol
|
||||
CLIENTS_ON_SERVER = klienter paa serveren
|
||||
IMMU = immunitet
|
||||
RESERV = reserveret
|
||||
ACCESS = adgang
|
||||
TOTAL_NUM = Total %d
|
||||
SKIP_MATCH = Spriger over "%s" (matching "%s")
|
||||
SKIP_IMM = Springer over "%s" (immunity)
|
||||
KICK_PL = Kicking "%s"
|
||||
YOU_DROPPED = Du er blevet frakoblet fordi admin har defineret kun specificeret gruppe af klienter
|
||||
KICKED_CLIENTS = Kicked %d klienter
|
||||
ADMIN_LEAVE_1 = ADMIN: forlad %s %s %s %s
|
||||
ADMIN_LEAVE_2 = ADMIN %s: forlad %s %s %s %s
|
||||
ADMIN_NICK_1 = ADMIN: skift navn paa %s til "%s"
|
||||
ADMIN_NICK_2 = ADMIN %s: skift navn paa %s til "%s"
|
||||
CHANGED_NICK = skiftet navn paa %s til "%s"
|
||||
|
||||
[pl]
|
||||
ADMIN_KICK_1 = ADMIN: wykopal %s
|
||||
ADMIN_KICK_2 = ADMIN %s: wykopal %s
|
||||
IP_REMOVED = Ip "%s" usuniete z listy zbanowanych
|
||||
AUTHID_REMOVED = Authid "%s" usuniete z listy zbanowanych
|
||||
ADMIN_UNBAN_1 = ADMIN: odbanowal %s
|
||||
ADMIN_UNBAN_2 = ADMIN %s: odbanowal %s
|
||||
ADMIN_ADDBAN_1 = ADMIN: zbanowal %s
|
||||
ADMIN_ADDBAN_2 = ADMIN %s: zbanowal %s
|
||||
BANNED = zbanowany
|
||||
FOR_MIN = na %s min
|
||||
PERM = kompletnie
|
||||
CLIENT_BANNED = Klient "%s" zbanowany
|
||||
ADMIN_SLAY_1 = ADMIN: zgladzil %s
|
||||
ADMIN_SLAY_2 = ADMIN %s: zgladzil %s
|
||||
CLIENT_SLAYED = Klient "%s" zgladzony
|
||||
ADMIN_SLAP_1 = ADMIN: uderzyl %s zadajac %d obrazen
|
||||
ADMIN_SLAP_2 = ADMIN %s: uderzyl %s zadajac %d obrazen
|
||||
CLIENT_SLAPED = Klient "%s" zostal uderzony i dostal %d obrazen
|
||||
MAP_NOT_FOUND = Mapa o podanej nazwie nie znaleziona lub ma niewlasciwy format
|
||||
ADMIN_MAP_1 = ADMIN: zmiana lewelu %s
|
||||
ADMIN_MAP_2 = ADMIN %s: zmiana lewelu %s
|
||||
NO_MORE_CVARS = Nie mozna dodac wiecej cvar'ow dla dostepu rcon!
|
||||
UNKNOWN_CVAR = Nieznany cvar: %s
|
||||
CVAR_NO_ACC = Nie masz dostepu do tego cvar'a
|
||||
CVAR_IS = Cvar "%s" jest "%s"
|
||||
PROTECTED = CHRONIONE
|
||||
SET_CVAR_TO = %s ustawil cvar %s to "%s"
|
||||
CVAR_CHANGED = Cvar "%s" zmieniony na "%s"
|
||||
LOADED_PLUGINS = Aktualnie zaladowane pluginy
|
||||
NAME = nazwa
|
||||
VERSION = wersja
|
||||
AUTHOR = autor
|
||||
FILE = plik
|
||||
STATUS = status
|
||||
PLUGINS_RUN = %d pluginow, %d uruchomionych
|
||||
LOADED_MODULES = Aktualnie zaladowane moduly
|
||||
NUM_MODULES = %d modolow
|
||||
FILE_NOT_FOUND = Plik "%s" nie znaleziony
|
||||
ADMIN_CONF_1 = ADMIN: uruchomil konfiguracje %s
|
||||
ADMIN_CONF_2 = ADMIN %s: uruchomil konfiguracje %s
|
||||
PAUSED = zatrzymane
|
||||
UNPAUSED = wznowione
|
||||
UNABLE_PAUSE = Serwer nie mogl zatrzymac gry, potrzebni sa zywi gracze
|
||||
SERVER_PROC = Serwer postepuje %s
|
||||
PAUSING = zatrzymywanie
|
||||
UNPAUSING = wznawianie
|
||||
PAUSE = zatrzymaj
|
||||
UNPAUSE = wznow
|
||||
COM_SENT_SERVER = Linia komendt "%s" wyslana do konsoli serwera
|
||||
CLIENTS_ON_SERVER = Klienci na serwerze
|
||||
IMMU = imm
|
||||
RESERV = res
|
||||
ACCESS = access
|
||||
TOTAL_NUM = Lacznie %d
|
||||
SKIP_MATCH = Pomijanie "%s" (pasujacych "%s")
|
||||
SKIP_IMM = Pomijanie "%s" (immunitet)
|
||||
KICK_PL = wywalanie "%s"
|
||||
YOU_DROPPED = Zostales wywalony poniewaz admin zostawil tylko wybrana grupe klientow
|
||||
KICKED_CLIENTS = Wykopano %d klientow
|
||||
ADMIN_LEAVE_1 = ADMIN: oposc %s %s %s %s
|
||||
ADMIN_LEAVE_2 = ADMIN %s: oposc %s %s %s %s
|
||||
ADMIN_NICK_1 = ADMIN: zmien nick %s na "%s"
|
||||
ADMIN_NICK_2 = ADMIN %s: zmien nick %s na "%s"
|
||||
CHANGED_NICK = Zmieniono nick %s na "%s"
|
||||
ADMIN_KICK_1 = ADMIN: wykopal %s
|
||||
ADMIN_KICK_2 = ADMIN %s: wykopal %s
|
||||
IP_REMOVED = Ip "%s" usuniete z listy zbanowanych
|
||||
AUTHID_REMOVED = Authid "%s" usuniete z listy zbanowanych
|
||||
ADMIN_UNBAN_1 = ADMIN: odbanowal %s
|
||||
ADMIN_UNBAN_2 = ADMIN %s: odbanowal %s
|
||||
ADMIN_ADDBAN_1 = ADMIN: zbanowal %s
|
||||
ADMIN_ADDBAN_2 = ADMIN %s: zbanowal %s
|
||||
BANNED = zbanowany
|
||||
FOR_MIN = na %s min
|
||||
PERM = kompletnie
|
||||
CLIENT_BANNED = Klient "%s" zbanowany
|
||||
ADMIN_SLAY_1 = ADMIN: zgladzil %s
|
||||
ADMIN_SLAY_2 = ADMIN %s: zgladzil %s
|
||||
CLIENT_SLAYED = Klient "%s" zgladzony
|
||||
ADMIN_SLAP_1 = ADMIN: uderzyl %s zadajac %d obrazen
|
||||
ADMIN_SLAP_2 = ADMIN %s: uderzyl %s zadajac %d obrazen
|
||||
CLIENT_SLAPED = Klient "%s" zostal uderzony i dostal %d obrazen
|
||||
MAP_NOT_FOUND = Mapa o podanej nazwie nie znaleziona lub ma niewlasciwy format
|
||||
ADMIN_MAP_1 = ADMIN: zmiana lewelu %s
|
||||
ADMIN_MAP_2 = ADMIN %s: zmiana lewelu %s
|
||||
NO_MORE_CVARS = Nie mozna dodac wiecej cvar'ow dla dostepu rcon!
|
||||
UNKNOWN_CVAR = Nieznany cvar: %s
|
||||
CVAR_NO_ACC = Nie masz dostepu do tego cvar'a
|
||||
CVAR_IS = Cvar "%s" jest "%s"
|
||||
PROTECTED = CHRONIONE
|
||||
SET_CVAR_TO = %s ustawil cvar %s to "%s"
|
||||
CVAR_CHANGED = Cvar "%s" zmieniony na "%s"
|
||||
LOADED_PLUGINS = Aktualnie zaladowane pluginy
|
||||
NAME = nazwa
|
||||
VERSION = wersja
|
||||
AUTHOR = autor
|
||||
FILE = plik
|
||||
STATUS = status
|
||||
PLUGINS_RUN = %d pluginow, %d uruchomionych
|
||||
LOADED_MODULES = Aktualnie zaladowane moduly
|
||||
NUM_MODULES = %d modolow
|
||||
FILE_NOT_FOUND = Plik "%s" nie znaleziony
|
||||
ADMIN_CONF_1 = ADMIN: uruchomil konfiguracje %s
|
||||
ADMIN_CONF_2 = ADMIN %s: uruchomil konfiguracje %s
|
||||
PAUSED = zatrzymane
|
||||
UNPAUSED = wznowione
|
||||
UNABLE_PAUSE = Serwer nie mogl zatrzymac gry, potrzebni sa zywi gracze
|
||||
SERVER_PROC = Serwer postepuje %s
|
||||
PAUSING = zatrzymywanie
|
||||
UNPAUSING = wznawianie
|
||||
PAUSE = zatrzymaj
|
||||
UNPAUSE = wznow
|
||||
COM_SENT_SERVER = Linia komendt "%s" wyslana do konsoli serwera
|
||||
CLIENTS_ON_SERVER = Klienci na serwerze
|
||||
IMMU = imm
|
||||
RESERV = res
|
||||
ACCESS = access
|
||||
TOTAL_NUM = Lacznie %d
|
||||
SKIP_MATCH = Pomijanie "%s" (pasujacych "%s")
|
||||
SKIP_IMM = Pomijanie "%s" (immunitet)
|
||||
KICK_PL = wywalanie "%s"
|
||||
YOU_DROPPED = Zostales wywalony poniewaz admin zostawil tylko wybrana grupe klientow
|
||||
KICKED_CLIENTS = Wykopano %d klientow
|
||||
ADMIN_LEAVE_1 = ADMIN: oposc %s %s %s %s
|
||||
ADMIN_LEAVE_2 = ADMIN %s: oposc %s %s %s %s
|
||||
ADMIN_NICK_1 = ADMIN: zmien nick %s na "%s"
|
||||
ADMIN_NICK_2 = ADMIN %s: zmien nick %s na "%s"
|
||||
CHANGED_NICK = Zmieniono nick %s na "%s"
|
||||
|
||||
[nl]
|
||||
ADMIN_KICK_1 = ADMIN: verwijder %s
|
||||
@ -592,4 +590,70 @@ ADMIN_LEAVE_1 = ADMIN: verlaat %s %s %s %s
|
||||
ADMIN_LEAVE_2 = ADMIN %s: verlaat %s %s %s %s
|
||||
ADMIN_NICK_1 = ADMIN: verander de naam van %s naar "%s"
|
||||
ADMIN_NICK_2 = ADMIN %s: verander de naam van %s naar "%s"
|
||||
CHANGED_NICK = Naam van %s veranderd naar "%s"
|
||||
CHANGED_NICK = Naam van %s veranderd naar "%s"
|
||||
|
||||
[es]
|
||||
ADMIN_KICK_1 = ADMIN: %s expulsado
|
||||
ADMIN_KICK_2 = ADMIN %s: %s expulsado
|
||||
IP_REMOVED = La IP "%s" ha sido eliminada de la lista de IP's bloqueadas
|
||||
AUTHID_REMOVED = El Authid "%s" ha sido eliminado de la lista de Authid's bloqueados
|
||||
ADMIN_UNBAN_1 = ADMIN: %s desbaneado
|
||||
ADMIN_UNBAN_2 = ADMIN %s: %s desbaneado
|
||||
ADMIN_ADDBAN_1 = ADMIN: %s baneado
|
||||
ADMIN_ADDBAN_2 = ADMIN %s: %s baneado
|
||||
BANNED = baneado
|
||||
FOR_MIN = por %s minutos
|
||||
PERM = permanentemente
|
||||
CLIENT_BANNED = El cliente "%s" ha sido baneado
|
||||
ADMIN_SLAY_1 = ADMIN: %s asesinado
|
||||
ADMIN_SLAY_2 = ADMIN %s: %s asesinado
|
||||
CLIENT_SLAYED = El cliente "%s" ha sido asesinado
|
||||
ADMIN_SLAP_1 = ADMIN: %s ha sido bofeteado con %d de danyo
|
||||
ADMIN_SLAP_2 = ADMIN %s: %s ha sido bofeteado con %d de danyo
|
||||
CLIENT_SLAPED = Has pegado al cliente "%s" con %d de danyo
|
||||
MAP_NOT_FOUND = No se encontro ningun mapa con ese nombre o el mapa es invalido
|
||||
ADMIN_MAP_1 = ADMIN: cambiando a %s
|
||||
ADMIN_MAP_2 = ADMIN %s: cambiando a %s
|
||||
NO_MORE_CVARS = No se pueden anyadir mas cvars de acceso por rcon!
|
||||
UNKNOWN_CVAR = Cvar desconocida: %s
|
||||
CVAR_NO_ACC = No tienes acceso a esta cvar
|
||||
CVAR_IS = La cvar "%s" vale "%s"
|
||||
PROTECTED = PROTEGIDA
|
||||
SET_CVAR_TO = %s ha establecido la cvar %s a "%s"
|
||||
CVAR_CHANGED = Cvar "%s" cambiada a "%s"
|
||||
LOADED_PLUGINS = Plugins cargados actualmente
|
||||
NAME = nombre
|
||||
VERSION = version
|
||||
AUTHOR = autor
|
||||
FILE = archivo
|
||||
STATUS = estado
|
||||
PLUGINS_RUN = %d plugins, %d en ejecucion
|
||||
LOADED_MODULES = Modulos cargados actualmente
|
||||
NUM_MODULES = %d modulos
|
||||
FILE_NOT_FOUND = No se encontro el archivo "%s"
|
||||
ADMIN_CONF_1 = ADMIN: ejecutando la configuracion %s
|
||||
ADMIN_CONF_2 = ADMIN %s: ejecutando la configuracion %s
|
||||
PAUSED = pausado
|
||||
UNPAUSED = despausado
|
||||
UNABLE_PAUSE = El Servidor no pudo pausar la partida. Se necesitan jugadores reales en el Servidor.
|
||||
SERVER_PROC = El Servidor procede a %s
|
||||
PAUSING = pausing
|
||||
UNPAUSING = unpausing
|
||||
PAUSE = pause
|
||||
UNPAUSE = unpause
|
||||
COM_SENT_SERVER = La linea de comando "%s" ha sido enviada al Servidor
|
||||
CLIENTS_ON_SERVER = Clientes en el Servidor
|
||||
IMMU = inm
|
||||
RESERV = res
|
||||
ACCESS = acceso
|
||||
TOTAL_NUM = Total %d
|
||||
SKIP_MATCH = Ignorando a "%s" (contiene "%s")
|
||||
SKIP_IMM = Ignorando a "%s" (inmune)
|
||||
KICK_PL = Expulsando a "%s"
|
||||
YOU_DROPPED = Has sido expulsado porque el admin solo ha permitido jugar a un grupo especifico de clientes
|
||||
KICKED_CLIENTS = %d clientes expulsados
|
||||
ADMIN_LEAVE_1 = ADMIN: sacando a %s %s %s %s
|
||||
ADMIN_LEAVE_2 = ADMIN %s: sacando a %s %s %s %s
|
||||
ADMIN_NICK_1 = ADMIN: nick de %s cambiado a "%s"
|
||||
ADMIN_NICK_2 = ADMIN %s: nick de %s cambiado a "%s"
|
||||
CHANGED_NICK = %s ha cambiado su nick a "%s"
|
@ -8,12 +8,12 @@ TIME_INFO_1 = Time Left: %d:%02d min. Next Map: %s
|
||||
TIME_INFO_2 = No Time Limit. Next Map: %s
|
||||
|
||||
[de]
|
||||
HELP_COMS = AMX Mod X Help: Befehle
|
||||
ENTRIES = Eintraege %d - %d von %d
|
||||
USE_MORE = Nutze 'amx_help %d' fuer die naechste Seite
|
||||
USE_BEGIN = Nutze 'amx_help 1' um zum Anfang zu gelangen
|
||||
TYPE_HELP = Schreibe 'amx_help' in die Konsole um die verfuegbaren Befehle zu sehen.
|
||||
TIME_INFO_1 = Verbleibende Zeit: %d:%02d Minuten, naechste Map: %s
|
||||
HELP_COMS = AMX Mod X Help: Befehle
|
||||
ENTRIES = Eintraege %d - %d von %d
|
||||
USE_MORE = Nutze 'amx_help %d' fuer die naechste Seite
|
||||
USE_BEGIN = Nutze 'amx_help 1' um zum Anfang zu gelangen
|
||||
TYPE_HELP = Schreibe 'amx_help' in die Konsole um die verfuegbaren Befehle zu sehen.
|
||||
TIME_INFO_1 = Verbleibende Zeit: %d:%02d Minuten, naechste Map: %s
|
||||
TIME_INFO_2 = KKein Zeitlimit. Naechste Map ist: %s
|
||||
|
||||
[sr]
|
||||
@ -23,17 +23,16 @@ USE_MORE = Koristi 'amx_help %d' za jos komandi
|
||||
USE_BEGIN = Koristi 'amx_help 1' za pocetak
|
||||
TYPE_HELP = Ukucajte 'amx_help' u konzoli da bi ste videli moguce komande
|
||||
TIME_INFO_1 = Preostalo Vreme: %d:%02d min. Sledeca Mapa: %s
|
||||
TIME_INFO_2 = Nema vremenskog ogranicenja. Sledeca Mapa: %s
|
||||
TIME_INFO_2 = Nema vremenskog ogranicenja. Sledeca Mapa: %s
|
||||
|
||||
[tr]
|
||||
HELP_COMS = AMX Mod X Yardim: Emirler
|
||||
ENTRIES = Girisler %d - %d of %d
|
||||
USE_MORE = 'amx_help %d' kullanin gerisini gormek icin
|
||||
USE_BEGIN = Baslatmak icin 'amx_help 1' i kullanin
|
||||
TYPE_HELP = Consolda 'amx_help' yazin, mevcud olan emirleri gormek icin
|
||||
TIME_INFO_1 = Geri kalan zaman: %d:%02d dak. Diger Map: %s
|
||||
TIME_INFO_2 = Zaman sureci yokdur. Diger Map: %s
|
||||
|
||||
HELP_COMS = AMX Mod X Yardim: Emirler
|
||||
ENTRIES = Girisler %d - %d of %d
|
||||
USE_MORE = 'amx_help %d' kullanin gerisini gormek icin
|
||||
USE_BEGIN = Baslatmak icin 'amx_help 1' i kullanin
|
||||
TYPE_HELP = Consolda 'amx_help' yazin, mevcud olan emirleri gormek icin
|
||||
TIME_INFO_1 = Geri kalan zaman: %d:%02d dak. Diger Map: %s
|
||||
TIME_INFO_2 = Zaman sureci yokdur. Diger Map: %s
|
||||
|
||||
[fr]
|
||||
HELP_COMS = Aide AMX Mod X: Commandes
|
||||
@ -53,24 +52,23 @@ TYPE_HELP = Skriv 'amx_help' i konsolen f'o'r att se befintliga kommandon
|
||||
TIME_INFO_1 = Tid kvar: %d:%02d min. Kommande karta: %s
|
||||
TIME_INFO_2 = Ingen tid satt tills kommande karta. Kommande karta: %s
|
||||
|
||||
|
||||
[da]
|
||||
HELP_COMS = AMX Mod X Hjaelp: Kommandoer
|
||||
HELP_ENTRIES = Indskrivninger %d - %d of %d
|
||||
HELP_USE_MORE = Brug 'amx_help %d' for mere
|
||||
HELP_USE_BEGIN = Brug 'amx_help 1' for at begynde
|
||||
TYPE_HELP = Skriv 'amx_help' i konsollen for at se kommandoer til raadighed
|
||||
TIME_INFO_1 = Tid tilbage: %d:%02d min. Naeste bane: %s
|
||||
TIME_INFO_2 = Ingen tidsgraense. Naeste bane: %s
|
||||
HELP_COMS = AMX Mod X Hjaelp: Kommandoer
|
||||
HELP_ENTRIES = Indskrivninger %d - %d of %d
|
||||
HELP_USE_MORE = Brug 'amx_help %d' for mere
|
||||
HELP_USE_BEGIN = Brug 'amx_help 1' for at begynde
|
||||
TYPE_HELP = Skriv 'amx_help' i konsollen for at se kommandoer til raadighed
|
||||
TIME_INFO_1 = Tid tilbage: %d:%02d min. Naeste bane: %s
|
||||
TIME_INFO_2 = Ingen tidsgraense. Naeste bane: %s
|
||||
|
||||
[pl]
|
||||
HELP_COMS = AMX Mod X pomoc: Komendy
|
||||
ENTRIES = Wpisy %d - %d z %d
|
||||
USE_MORE = Uzyj 'amx_help %d' aby dowiedziec sie wiecej
|
||||
USE_BEGIN = Uzyj 'amx_help 1' aby dojsc do poczatku
|
||||
TYPE_HELP = Wpisz 'amx_help' w konsoli aby uzyskac liste komend
|
||||
TIME_INFO_1 = Pozostaly czas: %d:%02d min. Nastepna mapa: %s
|
||||
TIME_INFO_2 = Bez limitu czasu. Nastepna mapa: %s
|
||||
HELP_COMS = AMX Mod X pomoc: Komendy
|
||||
ENTRIES = Wpisy %d - %d z %d
|
||||
USE_MORE = Uzyj 'amx_help %d' aby dowiedziec sie wiecej
|
||||
USE_BEGIN = Uzyj 'amx_help 1' aby dojsc do poczatku
|
||||
TYPE_HELP = Wpisz 'amx_help' w konsoli aby uzyskac liste komend
|
||||
TIME_INFO_1 = Pozostaly czas: %d:%02d min. Nastepna mapa: %s
|
||||
TIME_INFO_2 = Bez limitu czasu. Nastepna mapa: %s
|
||||
|
||||
[nl]
|
||||
HELP_COMS = AMX Mod X Help: Commando's
|
||||
@ -79,4 +77,13 @@ HELP_USE_MORE = Gebruik 'amx_help %d' voor meer
|
||||
HELP_USE_BEGIN = Gebruik 'amx_help 1' voor het begin
|
||||
TYPE_HELP = Voer 'amx_help' in in de console om de beschikbare commando's te bekijken
|
||||
TIME_INFO_1 = Resterende tijd: %d:%02d min. Volgende map: %s
|
||||
TIME_INFO_2 = Geen tijdlimiet. Volgende map: %s
|
||||
TIME_INFO_2 = Geen tijdlimiet. Volgende map: %s
|
||||
|
||||
[es]
|
||||
HELP_COMS = Ayuda de AMX Mod X: Comandos
|
||||
HELP_ENTRIES = Entradas %d - %d de %d
|
||||
HELP_USE_MORE = Escribe 'amx_help %d' para mostrar mas
|
||||
HELP_USE_BEGIN = Escribe 'amx_help 1' para volver al principio
|
||||
TYPE_HELP = Escribe 'amx_help' en la consola para ver los comandos disponibles
|
||||
TIME_INFO_1 = Tiempo restante: %d:%02d min. Proximo Mapa: %s
|
||||
TIME_INFO_2 = Tiempo Ilimitado. Proximo Mapa: %s
|
@ -2,14 +2,13 @@
|
||||
DROPPED_RES = Dropped due to slot reservation
|
||||
|
||||
[de]
|
||||
DROPPED_RES = Sorry, dieser Slot ist reserviert.
|
||||
|
||||
DROPPED_RES = Sorry, dieser Slot ist reserviert.
|
||||
|
||||
[sr]
|
||||
DROPPED_RES = Server je pun, nemate pristup rezervisanim mestima
|
||||
|
||||
[tr]
|
||||
DROPPED_RES = Reservasyon nedeniyle atildiniz
|
||||
DROPPED_RES = Reservasyon nedeniyle atildiniz
|
||||
|
||||
[fr]
|
||||
DROPPED_RES = Desole, un admin vient de prendre sa place reservee, tu as ete ejecte du serveur.
|
||||
@ -17,12 +16,14 @@ DROPPED_RES = Desole, un admin vient de prendre sa place reservee, tu as ete eje
|
||||
[sv]
|
||||
DROPPED_RES = Nerkopplad pga platsreservation
|
||||
|
||||
|
||||
[da]
|
||||
DROPPED_RES = Frakoblet pga. plads reservation
|
||||
DROPPED_RES = Frakoblet pga. plads reservation
|
||||
|
||||
[pl]
|
||||
DROPPED_RES = Wyrzucony z powodu rezerwacji slotow
|
||||
DROPPED_RES = Wyrzucony z powodu rezerwacji slotow
|
||||
|
||||
[nl]
|
||||
DROPPED_RES = Connectie verbroken vanwege plek reservering
|
||||
DROPPED_RES = Connectie verbroken vanwege plek reservering
|
||||
|
||||
[es]
|
||||
DROPPED_RES = Desconectado por reserva de plazas
|
@ -33,40 +33,39 @@ ADMIN_VOTE_FOR_1 = %s: vote %s for %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: vote %s for %s
|
||||
|
||||
[de]
|
||||
ADMIN_CANC_VOTE_1 = %s: Abstimmung abgebrochen
|
||||
ADMIN_CANC_VOTE_2 = %s %s: Abstimmung abgebrochen
|
||||
VOTING_CANC = Auswahl abgebrochen
|
||||
NO_VOTE_CANC = Zur Zeit ist keine Abstimmung vorhanden oder das Abbrechen ist mit diesem Befehl nicht moeglich
|
||||
RES_REF = Resultat abgelehnt
|
||||
RES_ACCEPTED = Resultat angenommen
|
||||
VOTING_FAILED = Abstimmung gescheitert
|
||||
VOTING_RES_1 = %s (Ja "%d") (Nein "%d") (benoetigt "%d")
|
||||
VOTING_RES_2 = %s (erhielt "%d") (benoetigt "%d")
|
||||
VOTING_SUCCESS = Abstimmung erfolgreich
|
||||
VOTING_RES_3 = %s (erhielt "%d") (benoetigt "%d"). Ergebnis: %s
|
||||
THE_RESULT = Das Ergebnis
|
||||
WANT_CONTINUE = Forfahren?
|
||||
VOTED_FOR = %s stimmten dafuer
|
||||
VOTED_AGAINST = %s stimmten dagegen
|
||||
VOTED_FOR_OPT = %s stimmten fuer Option #%d
|
||||
ALREADY_VOTING = Abstimmung laeuft bereits...
|
||||
VOTING_NOT_ALLOW = Abstimmung ist momentan nicht moeglich!
|
||||
GIVEN_NOT_VALID = %s ist unzulaessig
|
||||
MAP_IS = Map ist
|
||||
MAPS_ARE = Maps sind
|
||||
CHOOSE_MAP = Waehle Map
|
||||
CHANGE_MAP_TO = Wechsle zur Map
|
||||
ADMIN_VOTE_MAP_1 = %s: Abstimmung fuer Map(s) gestartet
|
||||
ADMIN_VOTE_MAP_2 = %s %s: Abstimmung fuer Map(s) gestartet
|
||||
VOTING_STARTED = Abstimmung gestartet ...
|
||||
VOTING_FORBIDDEN = Abstimmung dafuer ist verboten.
|
||||
ADMIN_VOTE_CUS_1 = %s: startet eigene Umfrage
|
||||
ADMIN_VOTE_CUS_2 = %s %s: startet eigene Umfrage
|
||||
VOTE = Abstimmung
|
||||
ACTION_PERFORMED = Durchfuehrung an BOT "%s" ist nicht moeglich
|
||||
ADMIN_VOTE_FOR_1 = %s: %s Stimmen fuer %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: %s Stimmen fuer %s
|
||||
|
||||
ADMIN_CANC_VOTE_1 = %s: Abstimmung abgebrochen
|
||||
ADMIN_CANC_VOTE_2 = %s %s: Abstimmung abgebrochen
|
||||
VOTING_CANC = Auswahl abgebrochen
|
||||
NO_VOTE_CANC = Zur Zeit ist keine Abstimmung vorhanden oder das Abbrechen ist mit diesem Befehl nicht moeglich
|
||||
RES_REF = Resultat abgelehnt
|
||||
RES_ACCEPTED = Resultat angenommen
|
||||
VOTING_FAILED = Abstimmung gescheitert
|
||||
VOTING_RES_1 = %s (Ja "%d") (Nein "%d") (benoetigt "%d")
|
||||
VOTING_RES_2 = %s (erhielt "%d") (benoetigt "%d")
|
||||
VOTING_SUCCESS = Abstimmung erfolgreich
|
||||
VOTING_RES_3 = %s (erhielt "%d") (benoetigt "%d"). Ergebnis: %s
|
||||
THE_RESULT = Das Ergebnis
|
||||
WANT_CONTINUE = Forfahren?
|
||||
VOTED_FOR = %s stimmten dafuer
|
||||
VOTED_AGAINST = %s stimmten dagegen
|
||||
VOTED_FOR_OPT = %s stimmten fuer Option #%d
|
||||
ALREADY_VOTING = Abstimmung laeuft bereits...
|
||||
VOTING_NOT_ALLOW = Abstimmung ist momentan nicht moeglich!
|
||||
GIVEN_NOT_VALID = %s ist unzulaessig
|
||||
MAP_IS = Map ist
|
||||
MAPS_ARE = Maps sind
|
||||
CHOOSE_MAP = Waehle Map
|
||||
CHANGE_MAP_TO = Wechsle zur Map
|
||||
ADMIN_VOTE_MAP_1 = %s: Abstimmung fuer Map(s) gestartet
|
||||
ADMIN_VOTE_MAP_2 = %s %s: Abstimmung fuer Map(s) gestartet
|
||||
VOTING_STARTED = Abstimmung gestartet ...
|
||||
VOTING_FORBIDDEN = Abstimmung dafuer ist verboten.
|
||||
ADMIN_VOTE_CUS_1 = %s: startet eigene Umfrage
|
||||
ADMIN_VOTE_CUS_2 = %s %s: startet eigene Umfrage
|
||||
VOTE = Abstimmung
|
||||
ACTION_PERFORMED = Durchfuehrung an BOT "%s" ist nicht moeglich
|
||||
ADMIN_VOTE_FOR_1 = %s: %s Stimmen fuer %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: %s Stimmen fuer %s
|
||||
|
||||
[sr]
|
||||
ADMIN_CANC_VOTE_1 = %s: otkazi glasanje
|
||||
@ -101,43 +100,42 @@ ADMIN_VOTE_CUS_2 = %s %s: specificno glasanje
|
||||
VOTE = Glas
|
||||
ACTION_PERFORMED = Akcija ne moze biti izvrsena na botu "%s"
|
||||
ADMIN_VOTE_FOR_1 = %s: glasao %s za %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: glasao %s za %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: glasao %s za %s
|
||||
|
||||
[tr]
|
||||
ADMIN_CANC_VOTE_1 = %s: oylamayi durdur
|
||||
ADMIN_CANC_VOTE_2 = %s %s: oylamayi durdur
|
||||
VOTING_CANC = Oylama durduruldu
|
||||
NO_VOTE_CANC = Durdurulacak oylama yokdur yada oylamayi o emir ile durduramazsiniz
|
||||
RES_REF = Sonuc red edildi
|
||||
RES_ACCEPTED = Sonuc kabul edildi
|
||||
VOTING_FAILED = Oylama hatali
|
||||
VOTING_RES_1 = %s (evet "%d") (hayir "%d") (gerekli "%d")
|
||||
VOTING_RES_2 = %s (alinan "%d") (gerekli "%d")
|
||||
VOTING_SUCCESS = Oylama sonucu kabul edilmistir
|
||||
VOTING_RES_3 = %s (alinan "%d") (gerekli "%d"). Sonuc: %s
|
||||
THE_RESULT = Sonuc
|
||||
WANT_CONTINUE = Devam etmek istiyormusunuz?
|
||||
VOTED_FOR = %s Oy verdi
|
||||
VOTED_AGAINST = %s Red etdi
|
||||
VOTED_FOR_OPT = %s Buna oy verdi #%d
|
||||
ALREADY_VOTING = Zaten su an oylama suruyor...
|
||||
VOTING_NOT_ALLOW = Su anda oylama yapamazsiniz
|
||||
GIVEN_NOT_VALID = %s verildi, gecerli degil
|
||||
MAP_IS = Map budur
|
||||
MAPS_ARE = Maplar bunlardir
|
||||
CHOOSE_MAP = Map secin
|
||||
CHANGE_MAP_TO = Map'i buna degisdirin
|
||||
ADMIN_VOTE_MAP_1 = %s:map(lar) oylamasi
|
||||
ADMIN_VOTE_MAP_2 = %s %s: map(lar) oylamasi
|
||||
VOTING_STARTED = Oylama baslamisdir...
|
||||
VOTING_FORBIDDEN = Onun hakkinda oylama yasaklanmisdir
|
||||
ADMIN_VOTE_CUS_1 = %s: Ozel oylama
|
||||
ADMIN_VOTE_CUS_2 = %s %s: Ozel oylama
|
||||
VOTE = Oy
|
||||
ACTION_PERFORMED = Bot uzerinde bunu yapamassiniz "%s"
|
||||
ADMIN_VOTE_FOR_1 = %s: %s hakkinda oy %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: %s hakkinda oy %s
|
||||
|
||||
ADMIN_CANC_VOTE_1 = %s: oylamayi durdur
|
||||
ADMIN_CANC_VOTE_2 = %s %s: oylamayi durdur
|
||||
VOTING_CANC = Oylama durduruldu
|
||||
NO_VOTE_CANC = Durdurulacak oylama yokdur yada oylamayi o emir ile durduramazsiniz
|
||||
RES_REF = Sonuc red edildi
|
||||
RES_ACCEPTED = Sonuc kabul edildi
|
||||
VOTING_FAILED = Oylama hatali
|
||||
VOTING_RES_1 = %s (evet "%d") (hayir "%d") (gerekli "%d")
|
||||
VOTING_RES_2 = %s (alinan "%d") (gerekli "%d")
|
||||
VOTING_SUCCESS = Oylama sonucu kabul edilmistir
|
||||
VOTING_RES_3 = %s (alinan "%d") (gerekli "%d"). Sonuc: %s
|
||||
THE_RESULT = Sonuc
|
||||
WANT_CONTINUE = Devam etmek istiyormusunuz?
|
||||
VOTED_FOR = %s Oy verdi
|
||||
VOTED_AGAINST = %s Red etdi
|
||||
VOTED_FOR_OPT = %s Buna oy verdi #%d
|
||||
ALREADY_VOTING = Zaten su an oylama suruyor...
|
||||
VOTING_NOT_ALLOW = Su anda oylama yapamazsiniz
|
||||
GIVEN_NOT_VALID = %s verildi, gecerli degil
|
||||
MAP_IS = Map budur
|
||||
MAPS_ARE = Maplar bunlardir
|
||||
CHOOSE_MAP = Map secin
|
||||
CHANGE_MAP_TO = Map'i buna degisdirin
|
||||
ADMIN_VOTE_MAP_1 = %s:map(lar) oylamasi
|
||||
ADMIN_VOTE_MAP_2 = %s %s: map(lar) oylamasi
|
||||
VOTING_STARTED = Oylama baslamisdir...
|
||||
VOTING_FORBIDDEN = Onun hakkinda oylama yasaklanmisdir
|
||||
ADMIN_VOTE_CUS_1 = %s: Ozel oylama
|
||||
ADMIN_VOTE_CUS_2 = %s %s: Ozel oylama
|
||||
VOTE = Oy
|
||||
ACTION_PERFORMED = Bot uzerinde bunu yapamassiniz "%s"
|
||||
ADMIN_VOTE_FOR_1 = %s: %s hakkinda oy %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: %s hakkinda oy %s
|
||||
|
||||
[fr]
|
||||
ADMIN_CANC_VOTE_1 = %s: annule le vote
|
||||
@ -207,76 +205,75 @@ ACTION_PERFORMED = Den handlingen kan inte utf'o'ras pa bot "%s"
|
||||
ADMIN_VOTE_FOR_1 = %s: val %s av %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: val %s av %s
|
||||
|
||||
|
||||
[da]
|
||||
ADMIN_CANC_VOTE_1 = %s: annuller afstemning
|
||||
ADMIN_CANC_VOTE_2 = %s %s: annuller afstemning
|
||||
VOTING_CANC = Afstemning annulleret
|
||||
NO_VOTE_CANC = Der er ikke nogen afstemning at annullere eller afstemning kan ikke annulleres med den kommando
|
||||
RES_REF = Resultat afvist
|
||||
RES_ACCEPTED = Resultat accepteret
|
||||
VOTING_FAILED = Afstemning mislykkedes
|
||||
VOTING_RES_1 = %s (ja "%d") (nej "%d") (behoevede "%d")
|
||||
VOTING_RES_2 = %s (fik "%d") (behoevede "%d")
|
||||
VOTING_SUCCESS = Afstemning lykkedes
|
||||
VOTING_RES_3 = %s (fik "%d") (behoevede "%d"). Resultat: %s
|
||||
THE_RESULT = Resultatet
|
||||
WANT_CONTINUE = Vil du fortsaette?
|
||||
VOTED_FOR = %s stemte for
|
||||
VOTED_AGAINST = %s stemte imod
|
||||
VOTED_FOR_OPT = %s stemte paa mulighed #%d
|
||||
ALREADY_VOTING = Der er allerede en afstemning...
|
||||
VOTING_NOT_ALLOW = Afstemning er ikke tilladt paa nuvaerende tidspunkt
|
||||
GIVEN_NOT_VALID = Givet %s ikke gyldig
|
||||
MAP_IS = banen er
|
||||
MAPS_ARE = banerne er
|
||||
CHOOSE_MAP = vaelg bane
|
||||
CHANGE_MAP_TO = skift bane til
|
||||
ADMIN_VOTE_MAP_1 = %s: afstemning bane(r)
|
||||
ADMIN_VOTE_MAP_2 = %s %s: afstemning bane(r)
|
||||
VOTING_STARTED = Afstemning er startet...
|
||||
VOTING_FORBIDDEN = Afstemning om det er blevet forbudt
|
||||
ADMIN_VOTE_CUS_1 = %s: afstemning speciel
|
||||
ADMIN_VOTE_CUS_2 = %s %s: afstemning speciel
|
||||
VOTE = Afstemning
|
||||
ACTION_PERFORMED = Denne handling kan ikke udfoeres paa bot "%s"
|
||||
ADMIN_VOTE_FOR_1 = %s: stemmer %s for %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: stemmer %s for %s
|
||||
ADMIN_CANC_VOTE_1 = %s: annuller afstemning
|
||||
ADMIN_CANC_VOTE_2 = %s %s: annuller afstemning
|
||||
VOTING_CANC = Afstemning annulleret
|
||||
NO_VOTE_CANC = Der er ikke nogen afstemning at annullere eller afstemning kan ikke annulleres med den kommando
|
||||
RES_REF = Resultat afvist
|
||||
RES_ACCEPTED = Resultat accepteret
|
||||
VOTING_FAILED = Afstemning mislykkedes
|
||||
VOTING_RES_1 = %s (ja "%d") (nej "%d") (behoevede "%d")
|
||||
VOTING_RES_2 = %s (fik "%d") (behoevede "%d")
|
||||
VOTING_SUCCESS = Afstemning lykkedes
|
||||
VOTING_RES_3 = %s (fik "%d") (behoevede "%d"). Resultat: %s
|
||||
THE_RESULT = Resultatet
|
||||
WANT_CONTINUE = Vil du fortsaette?
|
||||
VOTED_FOR = %s stemte for
|
||||
VOTED_AGAINST = %s stemte imod
|
||||
VOTED_FOR_OPT = %s stemte paa mulighed #%d
|
||||
ALREADY_VOTING = Der er allerede en afstemning...
|
||||
VOTING_NOT_ALLOW = Afstemning er ikke tilladt paa nuvaerende tidspunkt
|
||||
GIVEN_NOT_VALID = Givet %s ikke gyldig
|
||||
MAP_IS = banen er
|
||||
MAPS_ARE = banerne er
|
||||
CHOOSE_MAP = vaelg bane
|
||||
CHANGE_MAP_TO = skift bane til
|
||||
ADMIN_VOTE_MAP_1 = %s: afstemning bane(r)
|
||||
ADMIN_VOTE_MAP_2 = %s %s: afstemning bane(r)
|
||||
VOTING_STARTED = Afstemning er startet...
|
||||
VOTING_FORBIDDEN = Afstemning om det er blevet forbudt
|
||||
ADMIN_VOTE_CUS_1 = %s: afstemning speciel
|
||||
ADMIN_VOTE_CUS_2 = %s %s: afstemning speciel
|
||||
VOTE = Afstemning
|
||||
ACTION_PERFORMED = Denne handling kan ikke udfoeres paa bot "%s
|
||||
ADMIN_VOTE_FOR_1 = %s: stemmer %s for %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: stemmer %s for %s
|
||||
|
||||
[pl]
|
||||
ADMIN_CANC_VOTE_1 = %s: anulowal glos
|
||||
ADMIN_CANC_VOTE_2 = %s %s: anulowal glos
|
||||
VOTING_CANC = Glosowanie anulowane
|
||||
NO_VOTE_CANC = Nie ma zadnego glosowania ktore moze zostac anulowane
|
||||
RES_REF = Rezultat odrzucony
|
||||
RES_ACCEPTED = Rezultat zaakceptowany
|
||||
VOTING_FAILED = Glosowanie nieudane
|
||||
VOTING_RES_1 = %s (tak "%d") (nie "%d") (potrzeba "%d")
|
||||
VOTING_RES_2 = %s (ma "%d") (potrzeba "%d")
|
||||
VOTING_SUCCESS = Glosowanie udane
|
||||
VOTING_RES_3 = %s (ma "%d") (potrzeba "%d"). Rezultat: %s
|
||||
THE_RESULT = Rezultat
|
||||
WANT_CONTINUE = Czy chcesz kontynuowac?
|
||||
VOTED_FOR = %s zaglosowal na
|
||||
VOTED_AGAINST = %s zaglosowal przeciwko
|
||||
VOTED_FOR_OPT = %s zaglosowal na #%d
|
||||
ALREADY_VOTING = Juz jest glosowanie w toku
|
||||
VOTING_NOT_ALLOW = Glosowanie jest teraz niemozliwe
|
||||
GIVEN_NOT_VALID = Dany %s nie jest prawidlowy
|
||||
MAP_IS = mapa jest
|
||||
MAPS_ARE = mapy sa
|
||||
CHOOSE_MAP = Wybierz mape
|
||||
CHANGE_MAP_TO = zmien mape na
|
||||
ADMIN_VOTE_MAP_1 = %s: zaglosowal mape(s)
|
||||
ADMIN_VOTE_MAP_2 = %s %s: zaglosowal mape(s)
|
||||
VOTING_STARTED = Glosowanie rozpoczete
|
||||
VOTING_FORBIDDEN = Glosowanie na to zostalo zabronione
|
||||
ADMIN_VOTE_CUS_1 = %s: glos wlasny
|
||||
ADMIN_VOTE_CUS_2 = %s %s: glos wlasny
|
||||
VOTE = Glos
|
||||
ACTION_PERFORMED = Nie mozesz tego wykonac na bocie "%s"
|
||||
ADMIN_VOTE_FOR_1 = %s: zaglosuj %s na %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: zaglosuj %s na %s
|
||||
ADMIN_CANC_VOTE_1 = %s: anulowal glos
|
||||
ADMIN_CANC_VOTE_2 = %s %s: anulowal glos
|
||||
VOTING_CANC = Glosowanie anulowane
|
||||
NO_VOTE_CANC = Nie ma zadnego glosowania ktore moze zostac anulowane
|
||||
RES_REF = Rezultat odrzucony
|
||||
RES_ACCEPTED = Rezultat zaakceptowany
|
||||
VOTING_FAILED = Glosowanie nieudane
|
||||
VOTING_RES_1 = %s (tak "%d") (nie "%d") (potrzeba "%d")
|
||||
VOTING_RES_2 = %s (ma "%d") (potrzeba "%d")
|
||||
VOTING_SUCCESS = Glosowanie udane
|
||||
VOTING_RES_3 = %s (ma "%d") (potrzeba "%d"). Rezultat: %s
|
||||
THE_RESULT = Rezultat
|
||||
WANT_CONTINUE = Czy chcesz kontynuowac?
|
||||
VOTED_FOR = %s zaglosowal na
|
||||
VOTED_AGAINST = %s zaglosowal przeciwko
|
||||
VOTED_FOR_OPT = %s zaglosowal na #%d
|
||||
ALREADY_VOTING = Juz jest glosowanie w toku
|
||||
VOTING_NOT_ALLOW = Glosowanie jest teraz niemozliwe
|
||||
GIVEN_NOT_VALID = Dany %s nie jest prawidlowy
|
||||
MAP_IS = mapa jest
|
||||
MAPS_ARE = mapy sa
|
||||
CHOOSE_MAP = Wybierz mape
|
||||
CHANGE_MAP_TO = zmien mape na
|
||||
ADMIN_VOTE_MAP_1 = %s: zaglosowal mape(s)
|
||||
ADMIN_VOTE_MAP_2 = %s %s: zaglosowal mape(s)
|
||||
VOTING_STARTED = Glosowanie rozpoczete
|
||||
VOTING_FORBIDDEN = Glosowanie na to zostalo zabronione
|
||||
ADMIN_VOTE_CUS_1 = %s: glos wlasny
|
||||
ADMIN_VOTE_CUS_2 = %s %s: glos wlasny
|
||||
VOTE = Glos
|
||||
ACTION_PERFORMED = Nie mozesz tego wykonac na bocie "%s"
|
||||
ADMIN_VOTE_FOR_1 = %s: zaglosuj %s na %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: zaglosuj %s na %s
|
||||
|
||||
[nl]
|
||||
ADMIN_CANC_VOTE_1 = %s: stemronde annuleren
|
||||
@ -310,4 +307,38 @@ ADMIN_VOTE_CUS_2 = %s %s: stem custom
|
||||
VOTE = Stem
|
||||
ACTION_PERFORMED = Die actie kan niet worden gedaan op bot "%s"
|
||||
ADMIN_VOTE_FOR_1 = %s: stem %s voor %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: stem %s voor %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: stem %s voor %s
|
||||
|
||||
[es]
|
||||
ADMIN_CANC_VOTE_1 = %s: votacion anulada
|
||||
ADMIN_CANC_VOTE_2 = %s %s: votacion anulada
|
||||
VOTING_CANC = Votacion anulada
|
||||
NO_VOTE_CANC = No existe votacion por anular o la votacion no se puede anular con ese comando
|
||||
RES_REF = Resultado rechazado
|
||||
RES_ACCEPTED = Resultado aceptado
|
||||
VOTING_FAILED = Votacion fallida
|
||||
VOTING_RES_1 = %s (si "%d") (no "%d") (necesarios "%d")
|
||||
VOTING_RES_2 = %s (obtenidos "%d") (necesarios "%d")
|
||||
VOTING_SUCCESS = Votacion finalizada
|
||||
VOTING_RES_3 = %s (obtenidos "%d") (necesarios "%d"). Resultado: %s
|
||||
THE_RESULT = El Resultado
|
||||
WANT_CONTINUE = Deseas continuar?
|
||||
VOTED_FOR = %s ha votado a favor
|
||||
VOTED_AGAINST = %s ha votado en contra
|
||||
VOTED_FOR_OPT = %s ha votado por la opcion #%d
|
||||
ALREADY_VOTING = Ya existe una votacion en este instante...
|
||||
VOTING_NOT_ALLOW = Votacion no permitida en este momento
|
||||
GIVEN_NOT_VALID = %s dado(s) no es(son) valido(s)
|
||||
MAP_IS = El mapa
|
||||
MAPS_ARE = Los mapas
|
||||
CHOOSE_MAP = Elegir mapa
|
||||
ADMIN_VOTE_MAP_1 = %s: votar mapa(s)
|
||||
ADMIN_VOTE_MAP_2 = %s %s: votar mapa(s)
|
||||
VOTING_STARTED = Votacion iniciada...
|
||||
VOTING_FORBIDDEN = No se permite votar eso
|
||||
ADMIN_VOTE_CUS_1 = %s: votacion personalizada
|
||||
ADMIN_VOTE_CUS_2 = %s %s: votacion personalizada
|
||||
VOTE = Voto
|
||||
ACTION_PERFORMED = Esta accion no se puede aplicar a bots "%s"
|
||||
ADMIN_VOTE_FOR_1 = %s: ha votado %s a %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: ha votado %s a %s
|
@ -2,10 +2,10 @@
|
||||
STOP_FLOOD = Stop flooding the server!
|
||||
|
||||
[de]
|
||||
STOP_FLOOD = Bitte nicht zu viele Eingaben auf einmal!
|
||||
STOP_FLOOD = Bitte nicht zu viele Eingaben auf einmal!
|
||||
|
||||
[sr]
|
||||
STOP_FLOOD = Prestani da opterecujes server porukama!
|
||||
STOP_FLOOD = Prestani da opterecujes server porukama!
|
||||
|
||||
[tr]
|
||||
STOP_FLOOD = Serveri yazi ile doldurmayin!
|
||||
@ -13,15 +13,17 @@ STOP_FLOOD = Serveri yazi ile doldurmayin!
|
||||
[fr]
|
||||
STOP_FLOOD = Arrete de flooder le serveur!
|
||||
|
||||
|
||||
[sv]
|
||||
STOP_FLOOD = Sluta flooda servern!
|
||||
|
||||
[da]
|
||||
STOP_FLOOD = Stop med at oversvoemme serveren!
|
||||
STOP_FLOOD = Stop med at oversvoemme serveren!
|
||||
|
||||
[pl]
|
||||
STOP_FLOOD = Przestan zapychac serwer!
|
||||
STOP_FLOOD = Przestan zapychac serwer!
|
||||
|
||||
[nl]
|
||||
STOP_FLOOD = Stop met het spammen van de server!
|
||||
STOP_FLOOD = Stop met het spammen van de server!
|
||||
|
||||
[es]
|
||||
STOP_FLOOD = Para de saturar el servidor!
|
@ -4,23 +4,23 @@ CONF_MENU = Configs Menu
|
||||
SPE_MENU = Speech Menu
|
||||
|
||||
[de]
|
||||
CMD_MENU = Menu > Befehle
|
||||
CONF_MENU = Menu > Konfiguration
|
||||
SPE_MENU = Menu > Sprechen
|
||||
CMD_MENU = Menu > Befehle
|
||||
CONF_MENU = Menu > Konfiguration
|
||||
SPE_MENU = Menu > Sprechen
|
||||
|
||||
[sr]
|
||||
CMD_MENU = Komandne
|
||||
CONF_MENU = Podesavanja
|
||||
SPE_MENU = Govorne Komande
|
||||
SPE_MENU = Govorne Komande
|
||||
|
||||
[tr]
|
||||
CMD_MENU = Emir Menusu
|
||||
CONF_MENU = Configler Menusu
|
||||
SPE_MENU = Konusma Menusu
|
||||
CMD_MENU = Emir Menusu
|
||||
CONF_MENU = Configler Menusu
|
||||
SPE_MENU = Konusma Menusu
|
||||
|
||||
[fr]
|
||||
CMD_MENU = Menu Commandes
|
||||
CONF_MENU = Menu Configurations
|
||||
CONF_MENU = Menu Configurations
|
||||
SPE_MENU = Menu Voix/Paroles
|
||||
|
||||
[sv]
|
||||
@ -29,16 +29,21 @@ CONF_MENU = Konfigurationsmeny
|
||||
SPE_MENU = Talmeny
|
||||
|
||||
[da]
|
||||
CMD_MENU = Kommando Menu
|
||||
CONF_MENU = Konfigurations Menu
|
||||
SPE_MENU = Tale Menu
|
||||
CMD_MENU = Kommando Menu
|
||||
CONF_MENU = Konfigurations Menu
|
||||
SPE_MENU = Tale Menu
|
||||
|
||||
[pl]
|
||||
CMD_MENU = Menu komend
|
||||
CONF_MENU = Menu konfiguracji
|
||||
SPE_MENU = Menu rozmowy
|
||||
CMD_MENU = Menu komend
|
||||
CONF_MENU = Menu konfiguracji
|
||||
SPE_MENU = Menu rozmowy
|
||||
|
||||
[nl]
|
||||
CMD_MENU = Commando's Menu
|
||||
CONF_MENU = Configuratie's Menu
|
||||
SPE_MENU = Spraak Menu
|
||||
SPE_MENU = Spraak Menu
|
||||
|
||||
[es]
|
||||
CMD_MENU = Menu de Comandos
|
||||
CONF_MENU = Menu de Configuracion
|
||||
SPE_MENU = Menu de Voz
|
@ -21,24 +21,24 @@ ON = On
|
||||
OFF = Off
|
||||
|
||||
[de]
|
||||
BACK = Zurueck
|
||||
EXIT = Beenden
|
||||
MORE = Mehr
|
||||
NONE = Keine
|
||||
ADMIN = ADMIN
|
||||
PLAYER = Spieler
|
||||
ERROR = Fehler
|
||||
YES = Ja
|
||||
NO = Nein
|
||||
BAN = ban
|
||||
KICK = kick
|
||||
NO_ACC_COM = Du hast nicht genuegend Rechte, um diesen Befehl auszufuehren!
|
||||
USAGE = Anwendung
|
||||
MORE_CL_MATCHT = hier sind mehrere Spieler, auf die deine Angaben zutreffen
|
||||
CL_NOT_FOUND = Spieler mit diesem Namen oder dieser UserID nicht gefunden
|
||||
CLIENT_IMM = Spieler "%s" hat Immnuitaet
|
||||
CANT_PERF_DEAD = Diese Aktion kann nicht am toten Spieler "%s" ausgefuehrt werden.
|
||||
CANT_PERF_BOT = Diese Aktion kann nicht am Bot "%s" ausgefuehrt werden.
|
||||
BACK = Zurueck
|
||||
EXIT = Beenden
|
||||
MORE = Mehr
|
||||
NONE = Keine
|
||||
ADMIN = ADMIN
|
||||
PLAYER = Spieler
|
||||
ERROR = Fehler
|
||||
YES = Ja
|
||||
NO = Nein
|
||||
BAN = ban
|
||||
KICK = kick
|
||||
NO_ACC_COM = Du hast nicht genuegend Rechte, um diesen Befehl auszufuehren!
|
||||
USAGE = Anwendung
|
||||
MORE_CL_MATCHT = hier sind mehrere Spieler, auf die deine Angaben zutreffen
|
||||
CL_NOT_FOUND = Spieler mit diesem Namen oder dieser UserID nicht gefunden
|
||||
CLIENT_IMM = Spieler "%s" hat Immnuitaet
|
||||
CANT_PERF_DEAD = Diese Aktion kann nicht am toten Spieler "%s" ausgefuehrt werden.
|
||||
CANT_PERF_BOT = Diese Aktion kann nicht am Bot "%s" ausgefuehrt werden.
|
||||
|
||||
[sr]
|
||||
BACK = Nazad
|
||||
@ -58,26 +58,26 @@ MORE_CL_MATCHT = vise korisnika zadovoljava vas argument
|
||||
CL_NOT_FOUND = Klijent sa tim imenom ili korisnickim ID-om nije nadjen
|
||||
CLIENT_IMM = Klijent "%s" ima imunitet
|
||||
CANT_PERF_DEAD = Komanda ne moze biti izvrsena na mrtvom klijentu "%s"
|
||||
CANT_PERF_BOT = Komanda ne moze biti izvrsena na botu "%s"
|
||||
CANT_PERF_BOT = Komanda ne moze biti izvrsena na botu "%s"
|
||||
|
||||
[tr]
|
||||
BACK = Geri
|
||||
EXIT = Cikis
|
||||
MORE = Daha
|
||||
NONE = Hic
|
||||
ADMIN = ADMIN
|
||||
PLAYER = Oyuncu
|
||||
ERROR = hata
|
||||
YES = evet
|
||||
NO = hayir
|
||||
BAN = ban
|
||||
KICK = at
|
||||
NO_ACC_COM = O emiri kullanma hakkiniz yok
|
||||
USAGE = kullanim
|
||||
MORE_CL_MATCHT = Aradiginiz konuya uygun oyuncular
|
||||
CL_NOT_FOUND = O isimde oyuncu yada kullaniciID'si bulunamadi
|
||||
CLIENT_IMM = "%s" oyuncunun dokunulmazligi var
|
||||
CANT_PERF_DEAD = Bunu olu bir oyuncunun uzerinde yapamazsiniz "%s"
|
||||
BACK = Geri
|
||||
EXIT = Cikis
|
||||
MORE = Daha
|
||||
NONE = Hic
|
||||
ADMIN = ADMIN
|
||||
PLAYER = Oyuncu
|
||||
ERROR = hata
|
||||
YES = evet
|
||||
NO = hayir
|
||||
BAN = ban
|
||||
KICK = at
|
||||
NO_ACC_COM = O emiri kullanma hakkiniz yok
|
||||
USAGE = kullanim
|
||||
MORE_CL_MATCHT = Aradiginiz konuya uygun oyuncular
|
||||
CL_NOT_FOUND = O isimde oyuncu yada kullaniciID'si bulunamadi
|
||||
CLIENT_IMM = "%s" oyuncunun dokunulmazligi var
|
||||
CANT_PERF_DEAD = Bunu olu bir oyuncunun uzerinde yapamazsiniz "%s"
|
||||
CANT_PERF_BOT = Bot uzerinde bunu yapamazsiniz "%s"
|
||||
ON = Acik
|
||||
OFF = Kapali
|
||||
@ -126,47 +126,46 @@ CANT_PERF_BOT = Den handlingen kan inte utf'o'ras pa bot "%s"
|
||||
ON = Aktiv
|
||||
OFF = Av
|
||||
|
||||
|
||||
[da]
|
||||
BACK = Tilbage
|
||||
EXIT = Exit
|
||||
MORE = Mere
|
||||
NONE = Ingen
|
||||
ADMIN = ADMIN
|
||||
PLAYER = SPILLER
|
||||
ERROR = fejl
|
||||
YES = Ja
|
||||
NO = Nej
|
||||
BAN = ban
|
||||
KICK = kick
|
||||
NO_ACC_COM = Du har ikke adgang til den kommando
|
||||
USAGE = brug
|
||||
MORE_CL_MATCHT = her er flere klienter der passer paa dit argument
|
||||
CL_NOT_FOUND = Klient med det navn eller brugerid ikke fundet
|
||||
CLIENT_IMM = Klient "%s" har immunitet
|
||||
CANT_PERF_DEAD = Den handling kan ikke udfoeres paa doed klient "%s"
|
||||
CANT_PERF_BOT = Den handling kan ikke udfoeres paa bot "%s"
|
||||
BACK = Tilbage
|
||||
EXIT = Exit
|
||||
MORE = Mere
|
||||
NONE = Ingen
|
||||
ADMIN = ADMIN
|
||||
PLAYER = SPILLER
|
||||
ERROR = fejl
|
||||
YES = Ja
|
||||
NO = Nej
|
||||
BAN = ban
|
||||
KICK = kick
|
||||
NO_ACC_COM = Du har ikke adgang til den kommando
|
||||
USAGE = brug
|
||||
MORE_CL_MATCHT = her er flere klienter der passer paa dit argument
|
||||
CL_NOT_FOUND = Klient med det navn eller brugerid ikke fundet
|
||||
CLIENT_IMM = Klient "%s" har immunitet
|
||||
CANT_PERF_DEAD = Den handling kan ikke udfoeres paa doed klient "%s"
|
||||
CANT_PERF_BOT = Den handling kan ikke udfoeres paa bot "%s"
|
||||
ON = Til
|
||||
OFF = Fra
|
||||
|
||||
[pl]
|
||||
BACK = Wstecz
|
||||
EXIT = Wyjscie
|
||||
MORE = Wiecej
|
||||
NONE = Nic
|
||||
ADMIN = ADMIN
|
||||
PLAYER = GRACZ
|
||||
ERROR = blad
|
||||
YES = Tak
|
||||
NO = Nie
|
||||
BAN = ban
|
||||
KICK = kick
|
||||
NO_ACC_COM = Nie mozesz uzyc tej komendy
|
||||
USAGE = Uzycie
|
||||
MORE_CL_MATCHT = tutaj jest wiecej klientow pasujacych do twojego wyboru
|
||||
CL_NOT_FOUND = Nie znaleziono klienta z tym nickiem lub ID
|
||||
CLIENT_IMM = Klient "%s" ma immunitet
|
||||
CANT_PERF_DEAD = Nie mozesz tego wykonac na martwym kliencie "%s"
|
||||
BACK = Wstecz
|
||||
EXIT = Wyjscie
|
||||
MORE = Wiecej
|
||||
NONE = Nic
|
||||
ADMIN = ADMIN
|
||||
PLAYER = GRACZ
|
||||
ERROR = blad
|
||||
YES = Tak
|
||||
NO = Nie
|
||||
BAN = ban
|
||||
KICK = kick
|
||||
NO_ACC_COM = Nie mozesz uzyc tej komendy
|
||||
USAGE = Uzycie
|
||||
MORE_CL_MATCHT = tutaj jest wiecej klientow pasujacych do twojego wyboru
|
||||
CL_NOT_FOUND = Nie znaleziono klienta z tym nickiem lub ID
|
||||
CLIENT_IMM = Klient "%s" ma immunitet
|
||||
CANT_PERF_DEAD = Nie mozesz tego wykonac na martwym kliencie "%s"
|
||||
CANT_PERF_BOT = Nie mozesz tego wykonac na bocie "%s"
|
||||
|
||||
[nl]
|
||||
@ -187,6 +186,28 @@ MORE_CL_MATCHT = Er zijn meer spelers die overeen komen met het gegeven patroon
|
||||
CL_NOT_FOUND = Speler met die naam of UserID niet gevonden.
|
||||
CLIENT_IMM = Speler "%s" is immuun
|
||||
CANT_PERF_DEAD = Die actie kan niet worden gebruikt op dode speler "%s"
|
||||
CANT_PERF_BOT = Die actie kan niet worden gebruikt op bot "%s"
|
||||
CANT_PERF_BOT = Die actie kan niet worden gebruikt op bot "%s"
|
||||
ON = Aan
|
||||
OFF = Uit
|
||||
OFF = Uit
|
||||
|
||||
[es]
|
||||
BACK = Atras
|
||||
EXIT = Salir
|
||||
MORE = Mas
|
||||
NONE = Ninguno
|
||||
ADMIN = ADMIN
|
||||
PLAYER = JUGADOR
|
||||
ERROR = error
|
||||
YES = Si
|
||||
NO = No
|
||||
BAN = banear
|
||||
KICK = expulsar
|
||||
NO_ACC_COM = No tienes acceso a este comando
|
||||
USAGE = Uso
|
||||
MORE_CL_MATCHT = aqui hay mas clientes que coinciden con tu argumento
|
||||
CL_NOT_FOUND = No se encontro ningun cliente con ese nombre o ese identificador
|
||||
CLIENT_IMM = El cliente "%s" tiene inmunidad
|
||||
CANT_PERF_DEAD = Esta accion no se puede aplicar a un cliente muerto "%s"
|
||||
CANT_PERF_BOT = Esta accion no se puede aplicar a un bot "%s"
|
||||
ON = Activado
|
||||
OFF = Desactivado
|
@ -2,11 +2,10 @@
|
||||
INF_REACH = Information Messages limit reached!
|
||||
|
||||
[de]
|
||||
INF_REACH = Nachrichtenlimit erreicht!
|
||||
|
||||
INF_REACH = Nachrichtenlimit erreicht!
|
||||
|
||||
[sr]
|
||||
INF_REACH = Dostignut limit Informacione Poruke!
|
||||
INF_REACH = Dostignut limit Informacione Poruke!
|
||||
|
||||
[tr]
|
||||
INF_REACH = Informasyon mesajlari sinirina ulasildi!
|
||||
@ -18,10 +17,13 @@ INF_REACH = Limite de Messages d'Information atteinte!
|
||||
INF_REACH = Maximalt antal informationsmeddelanden!
|
||||
|
||||
[da]
|
||||
INF_REACH = Informations beskeder graense naaet!
|
||||
INF_REACH = Informations beskeder graense naaet!
|
||||
|
||||
[pl]
|
||||
INF_REACH = Osiagniety limit wiadomosci informacyjnych!
|
||||
INF_REACH = Osiagniety limit wiadomosci informacyjnych!
|
||||
|
||||
[nl]
|
||||
INF_REACH = Informatieve Berichten limiet bereikt!
|
||||
INF_REACH = Informatieve Berichten limiet bereikt!
|
||||
|
||||
[es]
|
||||
INF_REACH = Se ha alcanzado el limite maximo de Mensajes de Informacion!
|
@ -11,8 +11,8 @@ LANG_NAME = Serbian
|
||||
LANG_NAME_NATIVE = Srpski
|
||||
|
||||
[tr]
|
||||
LANG_NAME = Turkish
|
||||
LANG_NAME_NATIVE = Turkce
|
||||
LANG_NAME = Turkish
|
||||
LANG_NAME_NATIVE = Turkce
|
||||
|
||||
[fr]
|
||||
LANG_NAME = French
|
||||
@ -22,10 +22,9 @@ LANG_NAME_NATIVE = Francais
|
||||
LANG_NAME = Swedish
|
||||
LANG_NAME_NATIVE = Svenska
|
||||
|
||||
|
||||
[da]
|
||||
LANG_NAME = Danish
|
||||
LANG_NAME_NATIVE = Dansk
|
||||
LANG_NAME = Danish
|
||||
LANG_NAME_NATIVE = Dansk
|
||||
|
||||
[pl]
|
||||
LANG_NAME = Polish
|
||||
@ -33,4 +32,8 @@ LANG_NAME_NATIVE = Polski
|
||||
|
||||
[nl]
|
||||
LANG_NAME = Dutch
|
||||
LANG_NAME_NATIVE = Nederlands
|
||||
LANG_NAME_NATIVE = Nederlands
|
||||
|
||||
[es]
|
||||
LANG_NAME = Spanish
|
||||
LANG_NAME_NATIVE = Espanyol
|
@ -9,11 +9,11 @@ TIME_CHOOSE = It's time to choose the nextmap...
|
||||
|
||||
[de]
|
||||
CHO_FIN_EXT = Auswahl beendet. Laufende Map wird um %.0f Minuten verlaengert.
|
||||
CHO_FIN_NEXT = Auswahl beendet. Naechste Map ist %s
|
||||
CHOSE_EXT = %s waehlten Map-Verlaengerung
|
||||
X_CHOSE_X = %s waehlten %s
|
||||
CHOOSE_NEXTM = AMXX waehlt naechste Map
|
||||
EXTED_MAP = Verlangere Map %s
|
||||
CHO_FIN_NEXT = Auswahl beendet. Naechste Map ist %s
|
||||
CHOSE_EXT = %s waehlten Map-Verlaengerung
|
||||
X_CHOSE_X = %s waehlten %s
|
||||
CHOOSE_NEXTM = AMXX waehlt naechste Map
|
||||
EXTED_MAP = Verlangere Map %s
|
||||
TIME_CHOOSE = Es ist an der Zeit, die neue Map zu waehlen...
|
||||
|
||||
[sr]
|
||||
@ -23,17 +23,16 @@ CHOSE_EXT = %s biraj mapu sa produzivanjem
|
||||
X_CHOSE_X = %s izabrao %s
|
||||
CHOOSE_NEXTM = AMX izaberi sledecu mapu
|
||||
EXTED_MAP = Produzi mapu %s
|
||||
TIME_CHOOSE = Vreme je da se izabere sledeca map...
|
||||
TIME_CHOOSE = Vreme je da se izabere sledeca map...
|
||||
|
||||
[tr]
|
||||
CHO_FIN_EXT = Oylama bitmisdir. Su anki map %.0f dakika uzatilacakdir
|
||||
CHO_FIN_NEXT = Oylama bitmisdir. Secilen map ise %s
|
||||
CHOSE_EXT = %s Map uzatilmasini secin
|
||||
X_CHOSE_X = %s Secin %s
|
||||
CHOOSE_NEXTM = AMX diger map secimi
|
||||
EXTED_MAP = %s Map surecini uzat
|
||||
TIME_CHOOSE = Yeni map secimi baslamisdir...
|
||||
|
||||
CHO_FIN_EXT = Oylama bitmisdir. Su anki map %.0f dakika uzatilacakdir
|
||||
CHO_FIN_NEXT = Oylama bitmisdir. Secilen map ise %s
|
||||
CHOSE_EXT = %s Map uzatilmasini secin
|
||||
X_CHOSE_X = %s Secin %s
|
||||
CHOOSE_NEXTM = AMX diger map secimi
|
||||
EXTED_MAP = %s Map surecini uzat
|
||||
TIME_CHOOSE = Yeni map secimi baslamisdir...
|
||||
|
||||
[fr]
|
||||
CHO_FIN_EXT = Les choix sont termines. La carte est prolongee de %.0f minutes
|
||||
@ -44,9 +43,8 @@ CHOOSE_NEXTM = AMX Choisir la prochaine carte
|
||||
EXTED_MAP = Prolonger la carte %s
|
||||
TIME_CHOOSE = Il est temps de choisir la prochaine carte...
|
||||
|
||||
|
||||
[sv]
|
||||
CHO_FIN_EXT = Val avslutat. Aktuell karta kommer att vara ytterligare % minuter
|
||||
CHO_FIN_EXT = Val avslutat. Aktuell karta kommer att vara ytterligare %.0f minuter
|
||||
CHO_FIN_NEXT = Val avslutat. Kommande karta kommer att vara %s
|
||||
CHOSE_EXT = %s fortsatta aktuell karta
|
||||
X_CHOSE_X = %s valde %s
|
||||
@ -55,22 +53,22 @@ EXTED_MAP = Fortsatt karta %s
|
||||
TIME_CHOOSE = Dags att utse kommande karta...
|
||||
|
||||
[da]
|
||||
CHO_FIN_EXT = Valg afsluttet. Nuvaerende bane bliver forlaenget til naeste %.0 minutter
|
||||
CHO_FIN_NEXT = Valg afsluttet. Naeste bane bliver %s
|
||||
CHOSE_EXT = %s valgte bane forlaengelse
|
||||
X_CHOSE_X = %s valgte %s
|
||||
CHOOSE_NEXTM = AMX vaelg naeste bane
|
||||
EXTED_MAP = Forlaeng bane %s
|
||||
TIME_CHOOSE = Det er tid til at vaelge naeste bane...
|
||||
CHO_FIN_EXT = Valg afsluttet. Nuvaerende bane bliver forlaenget til naeste %.0f minutter
|
||||
CHO_FIN_NEXT = Valg afsluttet. Naeste bane bliver %s
|
||||
CHOSE_EXT = %s valgte bane forlaengelse
|
||||
X_CHOSE_X = %s valgte %s
|
||||
CHOOSE_NEXTM = AMX vaelg naeste bane
|
||||
EXTED_MAP = Forlaeng bane %s
|
||||
TIME_CHOOSE = Det er tid til at vaelge naeste bane...
|
||||
|
||||
[pl]
|
||||
CHO_FIN_EXT = Wybor zakonczony. aktualna mapa zostanie rozszerzona o %.0f minut
|
||||
CHO_FIN_NEXT = Wybor zakonczony. Nastepna mapa to %s
|
||||
CHOSE_EXT = %s wybral rozszerzenie mapy
|
||||
X_CHOSE_X = %s wybral %s
|
||||
CHOOSE_NEXTM = AMX wybral nastepna mape
|
||||
EXTED_MAP = Rozszerz mape %s
|
||||
TIME_CHOOSE = Nadszedl czas wyboru mapy...
|
||||
CHO_FIN_EXT = Wybor zakonczony. aktualna mapa zostanie rozszerzona o %.0f minut
|
||||
CHO_FIN_NEXT = Wybor zakonczony. Nastepna mapa to %s
|
||||
CHOSE_EXT = %s wybral rozszerzenie mapy
|
||||
X_CHOSE_X = %s wybral %s
|
||||
CHOOSE_NEXTM = AMX wybral nastepna mape
|
||||
EXTED_MAP = Rozszerz mape %s
|
||||
TIME_CHOOSE = Nadszedl czas wyboru mapy...
|
||||
|
||||
[nl]
|
||||
CHO_FIN_EXT = Kiezen voltooid. Tijd huidige map zal worden verlengd met %.0f minuten
|
||||
@ -79,4 +77,13 @@ CHOSE_EXT = %s kies map verlenging
|
||||
X_CHOSE_X = %s kies %s
|
||||
CHOOSE_NEXTM = AMX Kies volgende map
|
||||
EXTED_MAP = Verleng map %s
|
||||
TIME_CHOOSE = Het is tijd om de volgende map te kiezen...
|
||||
TIME_CHOOSE = Het is tijd om de volgende map te kiezen...
|
||||
|
||||
[es]
|
||||
CHO_FIN_EXT = Eleccion finalizada. El mapa actual se extendera durante %.0f minutos mas
|
||||
CHO_FIN_NEXT = Eleccion finalizada. El proximo mapa sera %s
|
||||
CHOSE_EXT = %s ha elegido extender el mapa
|
||||
X_CHOSE_X = %s ha elegido %s
|
||||
CHOOSE_NEXTM = AMX Elegir proximo mapa
|
||||
EXTED_MAP = Extender el mapa %s
|
||||
TIME_CHOOSE = Es hora de elegir el proximo mapa...
|
@ -23,28 +23,28 @@ ADMIN_CHANGEL_2 = ADMIN %s: changelevel %s
|
||||
CHANGLE_MENU = Changelevel Menu
|
||||
|
||||
[de]
|
||||
RESULT_REF = Ergebnis abgelehnt
|
||||
RESULT_ACC = Ergebnis angenommen
|
||||
VOTE_SUCCESS = Abstimmung beendet. Map wird gewechselt zu
|
||||
VOTE_FAILED = Abstimmung gescheitert
|
||||
THE_WINNER = Der Gewinner
|
||||
WANT_CONT = Willst du fortfahren?
|
||||
VOT_CANC = Abstimmung abgebrochen
|
||||
X_VOTED_FOR = %s stimmten fuer Option #%d
|
||||
VOTEMAP_MENU = Menu > Mapwahl
|
||||
START_VOT = Start Abstimmung
|
||||
SEL_MAPS = Ausgewaehlte Maps
|
||||
ALREADY_VOT = Es laeuft bereits eine Abstimmung...
|
||||
NO_MAPS_MENU = Es sind keine Maps im Menu vorhanden
|
||||
VOT_NOW_ALLOW = Abstimmung zur Zeit nicht moeglich
|
||||
WHICH_MAP = Welche Map moechtest du?
|
||||
CHANGE_MAP_TO = Wechsle zu Map
|
||||
CANC_VOTE = Abstimmung abgebrochen
|
||||
ADMIN_V_MAP_1 = ADMIN: waehlt Map(s)
|
||||
ADMIN_V_MAP_2 = ADMIN %s: waehlt Map(s)
|
||||
ADMIN_CHANGEL_1 = ADMIN: wechselt zur Map %s
|
||||
ADMIN_CHANGEL_2 = ADMIN %s: wechselt zur Map %s
|
||||
CHANGLE_MENU = Menu > Mapwechsel
|
||||
RESULT_REF = Ergebnis abgelehnt
|
||||
RESULT_ACC = Ergebnis angenommen
|
||||
VOTE_SUCCESS = Abstimmung beendet. Map wird gewechselt zu
|
||||
VOTE_FAILED = Abstimmung gescheitert
|
||||
THE_WINNER = Der Gewinner
|
||||
WANT_CONT = Willst du fortfahren?
|
||||
VOT_CANC = Abstimmung abgebrochen
|
||||
X_VOTED_FOR = %s stimmten fuer Option #%d
|
||||
VOTEMAP_MENU = Menu > Mapwahl
|
||||
START_VOT = Start Abstimmung
|
||||
SEL_MAPS = Ausgewaehlte Maps
|
||||
ALREADY_VOT = Es laeuft bereits eine Abstimmung...
|
||||
NO_MAPS_MENU = Es sind keine Maps im Menu vorhanden
|
||||
VOT_NOW_ALLOW = Abstimmung zur Zeit nicht moeglich
|
||||
WHICH_MAP = Welche Map moechtest du?
|
||||
CHANGE_MAP_TO = Wechsle zu Map
|
||||
CANC_VOTE = Abstimmung abgebrochen
|
||||
ADMIN_V_MAP_1 = ADMIN: waehlt Map(s)
|
||||
ADMIN_V_MAP_2 = ADMIN %s: waehlt Map(s)
|
||||
ADMIN_CHANGEL_1 = ADMIN: wechselt zur Map %s
|
||||
ADMIN_CHANGEL_2 = ADMIN %s: wechselt zur Map %s
|
||||
CHANGLE_MENU = Menu > Mapwechsel
|
||||
|
||||
[sr]
|
||||
RESULT_REF = Rezultat odbijen
|
||||
@ -68,32 +68,31 @@ ADMIN_V_MAP_1 = ADMIN: glasanje za mapu(e)
|
||||
ADMIN_V_MAP_2 = ADMIN %s: glasanje za mapu(e)
|
||||
ADMIN_CHANGEL_1 = ADMIN: changelevel %s
|
||||
ADMIN_CHANGEL_2 = ADMIN %s: changelevel %s
|
||||
CHANGLE_MENU = Meni za menjanje mape
|
||||
CHANGLE_MENU = Meni za menjanje mape
|
||||
|
||||
[tr]
|
||||
RESULT_REF = Sonuc red edilmistir
|
||||
RESULT_ACC = Sonuc kabul edilmistir
|
||||
VOTE_SUCCESS = Oylama sonucu kabul. Bu map'e degisiyor
|
||||
VOTE_FAILED = Oylama hatali
|
||||
THE_WINNER = Kazanan
|
||||
WANT_CONT = Devam etmek istiyormusunuz?
|
||||
VOT_CANC = Oylama durdurulmusdur
|
||||
X_VOTED_FOR = %s oyladigi #%d
|
||||
VOTEMAP_MENU = Map oylama menusu
|
||||
START_VOT = Oylamayi baslat
|
||||
SEL_MAPS = Secilen maplar
|
||||
ALREADY_VOT = Zaten su an oylama suruyor...
|
||||
NO_MAPS_MENU = Menude map yokdur
|
||||
VOT_NOW_ALLOW = Su an oylama yapamiyorsunuz
|
||||
WHICH_MAP = Hangi map'i secmek istiyorsunuz?
|
||||
CHANGE_MAP_TO = Map'i buna degisdir
|
||||
CANC_VOTE = Oylamayi durdur
|
||||
ADMIN_V_MAP_1 = ADMIN: Map(lar) oylamasi
|
||||
ADMIN_V_MAP_2 = ADMIN %s: Map(lar) oylamasi
|
||||
ADMIN_CHANGEL_1 = ADMIN: %s buna degisdirdi
|
||||
ADMIN_CHANGEL_2 = ADMIN %s: %s buna degisdirdi
|
||||
CHANGLE_MENU = Bolum degisdirme menusu
|
||||
|
||||
RESULT_REF = Sonuc red edilmistir
|
||||
RESULT_ACC = Sonuc kabul edilmistir
|
||||
VOTE_SUCCESS = Oylama sonucu kabul. Bu map'e degisiyor
|
||||
VOTE_FAILED = Oylama hatali
|
||||
THE_WINNER = Kazanan
|
||||
WANT_CONT = Devam etmek istiyormusunuz?
|
||||
VOT_CANC = Oylama durdurulmusdur
|
||||
X_VOTED_FOR = %s oyladigi #%d
|
||||
VOTEMAP_MENU = Map oylama menusu
|
||||
START_VOT = Oylamayi baslat
|
||||
SEL_MAPS = Secilen maplar
|
||||
ALREADY_VOT = Zaten su an oylama suruyor...
|
||||
NO_MAPS_MENU = Menude map yokdur
|
||||
VOT_NOW_ALLOW = Su an oylama yapamiyorsunuz
|
||||
WHICH_MAP = Hangi map'i secmek istiyorsunuz?
|
||||
CHANGE_MAP_TO = Map'i buna degisdir
|
||||
CANC_VOTE = Oylamayi durdur
|
||||
ADMIN_V_MAP_1 = ADMIN: Map(lar) oylamasi
|
||||
ADMIN_V_MAP_2 = ADMIN %s: Map(lar) oylamasi
|
||||
ADMIN_CHANGEL_1 = ADMIN: %s buna degisdirdi
|
||||
ADMIN_CHANGEL_2 = ADMIN %s: %s buna degisdirdi
|
||||
CHANGLE_MENU = Bolum degisdirme menusu
|
||||
|
||||
[fr]
|
||||
RESULT_REF = Resultat refuse
|
||||
@ -119,7 +118,6 @@ ADMIN_CHANGEL_1 = ADMIN: change la carte pour %s
|
||||
ADMIN_CHANGEL_2 = ADMIN %s: change la carte pour %s
|
||||
CHANGLE_MENU = Menu Changement de Carte
|
||||
|
||||
|
||||
[sv]
|
||||
RESULT_REF = Resultat nekas
|
||||
RESULT_ACC = Resultat godtages
|
||||
@ -145,54 +143,52 @@ ADMIN_CHANGEL_2 = ADMIN %s: bytkarta %s
|
||||
CHANGLE_MENU = Bytkarta meny
|
||||
|
||||
[da]
|
||||
RESULT_REF = Resultat afvist
|
||||
RESULT_ACC = Resultat accepteret
|
||||
VOTE_SUCCESS = Afstemning lykkedes. Bane bliver skiftet til
|
||||
VOTE_FAILED = Afstemning mislykkedes
|
||||
THE_WINNER = Vinderen
|
||||
WANT_CONT = Vil du fortsaette?
|
||||
VOT_CANC = Afstemning er blevet annulleret
|
||||
X_VOTED_FOR = %s stemte paa mulighed #%d
|
||||
VOTEMAP_MENU = Vaelg bane Menu
|
||||
START_VOT = Start afstemning
|
||||
SEL_MAPS = Valgte baner
|
||||
ALREADY_VOT = Der er allerede en afstemning...
|
||||
NO_MAPS_MENU = Der er ikke nogen baner i menuen
|
||||
VOT_NOW_ALLOW = Afsteming er ikke tilladt paa nuvaerende tidspunkt
|
||||
WHICH_MAP = Hvilken bane vil du have?
|
||||
CHANGE_MAP_TO = Skift bane til
|
||||
CANC_VOTE = Annuller afstemning
|
||||
ADMIN_V_MAP_1 = ADMIN: Vaelg bane(r)
|
||||
ADMIN_V_MAP_2 = ADMIN %s: Vaelg bane(r)
|
||||
ADMIN_CHANGEL_1 = ADMIN: Skift bane %s
|
||||
ADMIN_CHANGEL_2 = ADMIN %s: Skift bane %s
|
||||
CHANGLE_MENU = Skift bane Menu
|
||||
|
||||
RESULT_REF = Resultat afvist
|
||||
RESULT_ACC = Resultat accepteret
|
||||
VOTE_SUCCESS = Afstemning lykkedes. Bane bliver skiftet til
|
||||
VOTE_FAILED = Afstemning mislykkedes
|
||||
THE_WINNER = Vinderen
|
||||
WANT_CONT = Vil du fortsaette?
|
||||
VOT_CANC = Afstemning er blevet annulleret
|
||||
X_VOTED_FOR = %s stemte paa mulighed #%d
|
||||
VOTEMAP_MENU = Vaelg bane Menu
|
||||
START_VOT = Start afstemning
|
||||
SEL_MAPS = Valgte baner
|
||||
ALREADY_VOT = Der er allerede en afstemning...
|
||||
NO_MAPS_MENU = Der er ikke nogen baner i menuen
|
||||
VOT_NOW_ALLOW = Afsteming er ikke tilladt paa nuvaerende tidspunkt
|
||||
WHICH_MAP = Hvilken bane vil du have?
|
||||
CHANGE_MAP_TO = Skift bane til
|
||||
CANC_VOTE = Annuller afstemning
|
||||
ADMIN_V_MAP_1 = ADMIN: Vaelg bane(r)
|
||||
ADMIN_V_MAP_2 = ADMIN %s: Vaelg bane(r)
|
||||
ADMIN_CHANGEL_1 = ADMIN: Skift bane %s
|
||||
ADMIN_CHANGEL_2 = ADMIN %s: Skift bane %s
|
||||
CHANGLE_MENU = Skift bane Menu
|
||||
|
||||
[pl]
|
||||
RESULT_REF = Rezultat odrzucony
|
||||
RESULT_ACC = Rezultat zaakceptowany
|
||||
VOTE_SUCCESS = Glosowanie udane. Mapa zmieni sie na
|
||||
VOTE_FAILED = Glosowanie nieudane
|
||||
THE_WINNER = Zwyciesca
|
||||
WANT_CONT = Czy chcesz kontynuowac?
|
||||
VOT_CANC = Glosowanie zostalo przerwane
|
||||
X_VOTED_FOR = %s zaglosowal na #%d
|
||||
VOTEMAP_MENU = Menu Glosowan
|
||||
START_VOT = Rozpocznij glosowanie
|
||||
SEL_MAPS = Wybrane mapy
|
||||
ALREADY_VOT = Juz jest jedno glosowanie w trakcie...
|
||||
NO_MAPS_MENU = Nie ma zadnych map w menu
|
||||
VOT_NOW_ALLOW = Teraz nie mozna glosowac
|
||||
WHICH_MAP = Ktora chcesz mape?
|
||||
CHANGE_MAP_TO = Zmien mape na
|
||||
CANC_VOTE = Anuluj glos
|
||||
ADMIN_V_MAP_1 = ADMIN: vote map(s)
|
||||
ADMIN_V_MAP_2 = ADMIN %s: vote map(s)
|
||||
ADMIN_CHANGEL_1 = ADMIN: zmiana mapy na %s
|
||||
ADMIN_CHANGEL_2 = ADMIN %s: zmiana mapy na %s
|
||||
CHANGLE_MENU = Menu zmiany mapy
|
||||
|
||||
RESULT_REF = Rezultat odrzucony
|
||||
RESULT_ACC = Rezultat zaakceptowany
|
||||
VOTE_SUCCESS = Glosowanie udane. Mapa zmieni sie na
|
||||
VOTE_FAILED = Glosowanie nieudane
|
||||
THE_WINNER = Zwyciesca
|
||||
WANT_CONT = Czy chcesz kontynuowac?
|
||||
VOT_CANC = Glosowanie zostalo przerwane
|
||||
X_VOTED_FOR = %s zaglosowal na #%d
|
||||
VOTEMAP_MENU = Menu Glosowan
|
||||
START_VOT = Rozpocznij glosowanie
|
||||
SEL_MAPS = Wybrane mapy
|
||||
ALREADY_VOT = Juz jest jedno glosowanie w trakcie...
|
||||
NO_MAPS_MENU = Nie ma zadnych map w menu
|
||||
VOT_NOW_ALLOW = Teraz nie mozna glosowac
|
||||
WHICH_MAP = Ktora chcesz mape?
|
||||
CHANGE_MAP_TO = Zmien mape na
|
||||
CANC_VOTE = Anuluj glos
|
||||
ADMIN_V_MAP_1 = ADMIN: vote map(s)
|
||||
ADMIN_V_MAP_2 = ADMIN %s: vote map(s)
|
||||
ADMIN_CHANGEL_1 = ADMIN: zmiana mapy na %s
|
||||
ADMIN_CHANGEL_2 = ADMIN %s: zmiana mapy na %s
|
||||
CHANGLE_MENU = Menu zmiany mapy
|
||||
|
||||
[nl]
|
||||
RESULT_REF = Resultaat geweigerd
|
||||
@ -216,4 +212,28 @@ ADMIN_V_MAP_1 = ADMIN: stem op map(pen)
|
||||
ADMIN_V_MAP_2 = ADMIN %s: stem op map(pen)
|
||||
ADMIN_CHANGEL_1 = ADMIN: verander map %s
|
||||
ADMIN_CHANGEL_2 = ADMIN %s: verander map %s
|
||||
CHANGLE_MENU = Verander Map Menu
|
||||
CHANGLE_MENU = Verander Map Menu
|
||||
|
||||
[es]
|
||||
RESULT_REF = Resultado rechazado
|
||||
RESULT_ACC = Resultado aceptado
|
||||
VOTE_SUCCESS = Votacion finalizada. Se va a cambiar el mapa a
|
||||
VOTE_FAILED = Votacion sin exito
|
||||
THE_WINNER = El ganador
|
||||
WANT_CONT = Deseas continuar?
|
||||
VOT_CANC = La votacion ha sido anulada
|
||||
X_VOTED_FOR = %s ha votado por la opcion #%d
|
||||
VOTEMAP_MENU = Menu de Votacion de Mapas
|
||||
START_VOT = Comenzar la votacion
|
||||
SEL_MAPS = Mapas Seleccionados
|
||||
ALREADY_VOT = Ya existe una votacion en este instante...
|
||||
NO_MAPS_MENU = No hay mapas en el menu
|
||||
VOT_NOW_ALLOW = Votacion no permitida en este momento
|
||||
WHICH_MAP = Que mapa eliges?
|
||||
CHANGE_MAP_TO = Cambiar el mapa a
|
||||
CANC_VOTE = Cancelar Votacion
|
||||
ADMIN_V_MAP_1 = ADMIN: votar mapa(s)
|
||||
ADMIN_V_MAP_2 = ADMIN %s: votar mapa(s)
|
||||
ADMIN_CHANGEL_1 = ADMIN: cambiando el mapa a %s
|
||||
ADMIN_CHANGEL_2 = ADMIN %s: cambiando el mapa a %s
|
||||
CHANGLE_MENU = Menu de Cambio de Mapa
|
@ -17,23 +17,22 @@ RES_WEAP = Restrict Weapons
|
||||
TELE_PLAYER = Teleport Player
|
||||
|
||||
[de]
|
||||
KICK_PLAYER = Kick Spieler
|
||||
BAN_PLAYER = Ban Spieler
|
||||
SLAP_SLAY = Schlage/Toete Spieler
|
||||
TEAM_PLAYER = Team Spieler ^n
|
||||
CHANGEL = Mapwechsel
|
||||
VOTE_MAPS = Map Abstimmung ^n
|
||||
SPECH_STUFF = Soundausgabe
|
||||
CLIENT_COM = Client-Befehle
|
||||
SERVER_COM = Server-Befehle
|
||||
CVARS_SET = Server-Einstellungen
|
||||
CONFIG = Konfiguration
|
||||
LANG_SET = Spracheinstellung
|
||||
STATS_SET = Statistik-Einstellungen ^n
|
||||
PAUSE_PLUG = Plugins pausieren
|
||||
RES_WEAP = Waffen verbieten
|
||||
TELE_PLAYER = Teleport Spieler
|
||||
|
||||
KICK_PLAYER = Kick Spieler
|
||||
BAN_PLAYER = Ban Spiele
|
||||
SLAP_SLAY = Schlage/Toete Spieler
|
||||
TEAM_PLAYER = Team Spieler ^n
|
||||
CHANGEL = Mapwechsel
|
||||
VOTE_MAPS = Map Abstimmung ^n
|
||||
SPECH_STUFF = Soundausgabe
|
||||
CLIENT_COM = Client-Befehle
|
||||
SERVER_COM = Server-Befehle
|
||||
CVARS_SET = Server-Einstellungen
|
||||
CONFIG = Konfiguration
|
||||
LANG_SET = Spracheinstellung
|
||||
STATS_SET = Statistik-Einstellungen ^n
|
||||
PAUSE_PLUG = Plugins pausieren
|
||||
RES_WEAP = Waffen verbieten
|
||||
TELE_PLAYER = Teleport Spieler
|
||||
|
||||
[sr]
|
||||
KICK_PLAYER = Kick Igraca
|
||||
@ -51,24 +50,24 @@ LANG_SET = Jezik
|
||||
STATS_SET = Podesavanje Statistike ^n
|
||||
PAUSE_PLUG = Pauza Pluginova
|
||||
RES_WEAP = Ogranici Oruzja
|
||||
TELE_PLAYER = Teleport Igraca
|
||||
TELE_PLAYER = Teleport Igraca
|
||||
|
||||
[tr]
|
||||
KICK_PLAYER = Oyuncuyu at
|
||||
BAN_PLAYER = Oyuncuyu banla
|
||||
SLAP_SLAY = Oyuncuyu tokatla/öldür
|
||||
TEAM_PLAYER = Takim oyuncusu ^n
|
||||
CHANGEL = Bolum degisdir
|
||||
VOTE_MAPS = Mapler icin oylama ^n
|
||||
SPECH_STUFF = Konusma cihazlari
|
||||
CLIENT_COM = Oyuncu emirleri
|
||||
SERVER_COM = Server emirleri
|
||||
CVARS_SET = Cvars ayarlari
|
||||
CONFIG = Config ayarlari
|
||||
LANG_SET = Dil ayarlari
|
||||
STATS_SET = Statistik ayarlari ^n
|
||||
PAUSE_PLUG = Pluginleri durdurun
|
||||
RES_WEAP = Yasakli silahlar
|
||||
KICK_PLAYER = Oyuncuyu at
|
||||
BAN_PLAYER = Oyuncuyu banla
|
||||
SLAP_SLAY = Oyuncuyu tokatla/oldur
|
||||
TEAM_PLAYER = Takim oyuncusu ^n
|
||||
CHANGEL = Bolum degisdir
|
||||
VOTE_MAPS = Mapler icin oylama ^n
|
||||
SPECH_STUFF = Konusma cihazlari
|
||||
CLIENT_COM = Oyuncu emirleri
|
||||
SERVER_COM = Server emirleri
|
||||
CVARS_SET = Cvars ayarlari
|
||||
CONFIG = Config ayarlari
|
||||
LANG_SET = Dil ayarlari
|
||||
STATS_SET = Statistik ayarlari ^n
|
||||
PAUSE_PLUG = Pluginleri durdurun
|
||||
RES_WEAP = Yasakli silahlar
|
||||
TELE_PLAYER = Oyuncuyu teleport yapi
|
||||
|
||||
[fr]
|
||||
@ -108,42 +107,40 @@ RES_WEAP = Definiera vapen
|
||||
TELE_PLAYER = Teleportera spelare
|
||||
|
||||
[da]
|
||||
KICK_PLAYER = Kick Spiller
|
||||
BAN_PLAYER = Ban Spiller
|
||||
SLAP_SLAY = Klask/Draeb Spiller
|
||||
TEAM_PLAYER = Hold Spiller ^n
|
||||
CHANGEL = Skift Bane
|
||||
VOTE_MAPS = Stem om bane ^n
|
||||
SPECH_STUFF = Tale Menu
|
||||
CLIENT_COM = Klient Kommandoer
|
||||
SERVER_COM = Server Kommandoer
|
||||
CVARS_SET = Cvars Instillinger
|
||||
CONFIG = Konfiguration
|
||||
LANG_SET = Sprog Indstillinger
|
||||
STATS_SET = statistik indstillinger ^n
|
||||
PAUSE_PLUG = Pause Plugins
|
||||
RES_WEAP = Forbyd Vaaben
|
||||
TELE_PLAYER = Teleport Spiller
|
||||
|
||||
KICK_PLAYER = Kick Spiller
|
||||
BAN_PLAYER = Ban Spiller
|
||||
SLAP_SLAY = Klask/Draeb Spiller
|
||||
TEAM_PLAYER = Hold Spiller ^n
|
||||
CHANGEL = Skift Bane
|
||||
VOTE_MAPS = Stem om bane ^n
|
||||
SPECH_STUFF = Tale Menu
|
||||
CLIENT_COM = Klient Kommandoer
|
||||
SERVER_COM = Server Kommandoer
|
||||
CVARS_SET = Cvars Instillinger
|
||||
CONFIG = Konfiguration
|
||||
LANG_SET = Sprog Indstillinger
|
||||
STATS_SET = statistik indstillinger ^n
|
||||
PAUSE_PLUG = Pause Plugins
|
||||
RES_WEAP = Forbyd Vaaben
|
||||
TELE_PLAYER = Teleport Spiller
|
||||
|
||||
[pl]
|
||||
KICK_PLAYER = Wywal gracza
|
||||
BAN_PLAYER = Zbanuj gracza
|
||||
SLAP_SLAY = Uderz/zgladz gracza
|
||||
TEAM_PLAYER = Gracz druzyny ^n
|
||||
CHANGEL = Zmien mape
|
||||
VOTE_MAPS = Glosuj na mapy ^n
|
||||
SPECH_STUFF = Rzeczy zw. z rozmowa
|
||||
CLIENT_COM = Komendy Klienta
|
||||
SERVER_COM = Komendy Serwera
|
||||
CVARS_SET = Ustawienia Cvar'ow
|
||||
CONFIG = Konfiguracja
|
||||
LANG_SET = Ustawienia jezyka
|
||||
STATS_SET = Ustawienia statystyk ^n
|
||||
PAUSE_PLUG = Zatrzymaj pluginy
|
||||
RES_WEAP = Ogranicz bronie
|
||||
TELE_PLAYER = Teleportuj gracza
|
||||
|
||||
KICK_PLAYER = Wywal gracza
|
||||
BAN_PLAYER = Zbanuj gracza
|
||||
SLAP_SLAY = Uderz/zgladz gracza
|
||||
TEAM_PLAYER = Gracz druzyny ^n
|
||||
CHANGEL = Zmien mape
|
||||
VOTE_MAPS = Glosuj na mapy ^n
|
||||
SPECH_STUFF = Rzeczy zw. z rozmowa
|
||||
CLIENT_COM = Komendy Klienta
|
||||
SERVER_COM = Komendy Serwera
|
||||
CVARS_SET = Ustawienia Cvar'ow
|
||||
CONFIG = Konfiguracja
|
||||
LANG_SET = Ustawienia jezyka
|
||||
STATS_SET = Ustawienia statystyk ^n
|
||||
PAUSE_PLUG = Zatrzymaj pluginy
|
||||
RES_WEAP = Ogranicz bronie
|
||||
TELE_PLAYER = Teleportuj gracza
|
||||
|
||||
[nl]
|
||||
KICK_PLAYER = Kick Speler
|
||||
@ -161,4 +158,22 @@ LANG_SET = Taal Instellingen
|
||||
STATS_SET = Stats Settings ^n
|
||||
PAUSE_PLUG = Pauseer Plugins
|
||||
RES_WEAP = Verbied Wapens
|
||||
TELE_PLAYER = Teleporteer Speler
|
||||
TELE_PLAYER = Teleporteer Speler
|
||||
|
||||
[es]
|
||||
KICK_PLAYER = Expulsar Jugador
|
||||
BAN_PLAYER = Banear Jugador
|
||||
SLAP_SLAY = Pegar/Matar Jugador
|
||||
TEAM_PLAYER = Equipo del Jugador ^n
|
||||
CHANGEL = Cambiar de mapa
|
||||
VOTE_MAPS = Votar mapas ^n
|
||||
SPECH_STUFF = Comandos de Voz
|
||||
CLIENT_COM = Comandos de Cliente
|
||||
SERVER_COM = Comandos del Servidor
|
||||
CVARS_SET = Configuracion de Cvars
|
||||
CONFIG = Configuracion
|
||||
LANG_SET = Configuracion de Idioma
|
||||
STATS_SET = Configuracion de las Estadisticas ^n
|
||||
PAUSE_PLUG = Pausar Plugins
|
||||
RES_WEAP = Restringir Armas
|
||||
TELE_PLAYER = Teletransportar Jugador
|
@ -46,45 +46,44 @@ KILLS = kills
|
||||
HS = hs
|
||||
|
||||
[de]
|
||||
WITH = mit
|
||||
KNIFE_MSG_1 = %s hat %s geschnitten und gewuerfelt
|
||||
KNIFE_MSG_2 = %s hat sein Messer gezueckt und %s ausgeweidet
|
||||
KNIFE_MSG_3 = %s hat sich angeschlichen und %s gemessert
|
||||
KNIFE_MSG_4 = %s messerte und verstuemmelte %s
|
||||
LAST_MSG_1 = Nun haengt alles von dir ab!
|
||||
LAST_MSG_2 = Hoffentlich hast du ein Medipack dabei.
|
||||
LAST_MSG_3 = Deine Teamkameraden sind alle tot. Viel Glueck!
|
||||
LAST_MSG_4 = Nun bist du allein. Hab´ Spass dabei!
|
||||
HE_MSG_1 = %s sendet ein kleines Geschenk an %s
|
||||
HE_MSG_2 = %s wirft ein Knallbonbon zu %s
|
||||
HE_MSG_3 = %s macht einen Praezisionswurf zu %s
|
||||
HE_MSG_4 = %s schickte eine dicke Explosion an %s
|
||||
SHE_MSG_1 = %s sprengte sich selbst mit einer Granate
|
||||
SHE_MSG_2 = %s untersuchte die Auswirkungen ^neiner Granate an sich selbst...
|
||||
SHE_MSG_3 = %s schluckte eine Granate!
|
||||
SHE_MSG_4 = %s explodierte!
|
||||
HS_MSG_1 = $kn killte $vn mit einem ^nplazierten Schuss in den Kopf!
|
||||
HS_MSG_2 = $kn entfernte den Kopf von $vn^nmit einem Praezisionsschuss.
|
||||
HS_MSG_3 = $kn verwandelte den Kopf ^nvon $vn in Pudding.
|
||||
HS_MSG_4 = $vn siegte ueber $kn durch eine Kopfschuss.
|
||||
HS_MSG_5 = $vn's Kopf wurde in der Gegend verteilt
|
||||
HS_MSG_6 = $kn hat einen super ^nTreffer gelandet,das weiss ^n$vn nun auch.
|
||||
HS_MSG_7 = $vn's Kopf war ein bisschen zu lange im Fadenkreuz von $kn...
|
||||
DOUBLE_KILL = Wow! %s machte einen Doppelkill!!!
|
||||
PREPARE_FIGHT = Vorbereiten zum Kampf!^nRunde %d
|
||||
KILLED_ROW = Du hast bis jetzt %d in einer Runde gekillt.
|
||||
DIED_ROUNDS = Du bist bis jetzt %d Runden hintereinander gestorben...
|
||||
KILLED_CHICKEN = Irgendjemand killte ein Huhn!!!
|
||||
BLEW_RADIO = Irgendjemand sprenge das Radio!!!
|
||||
REACHED_TARGET = OMG! %s erreichte das Ziel!
|
||||
PLANT_BOMB = %s legt die Bombe!
|
||||
DEFUSING_BOMB = %s entschaerft die Bombe...
|
||||
SET_UP_BOMB = %s legte die Bombe!!!
|
||||
DEFUSED_BOMB = %s entschaerfte die Bombe!
|
||||
FAILED_DEFU = %s konnte die Bombe nicht entschaerfen...
|
||||
PICKED_BOMB = %s hob die Bombe auf...
|
||||
DROPPED_BOMB = %s warf die Bombe weg!!!
|
||||
|
||||
WITH = mit
|
||||
KNIFE_MSG_1 = %s hat %s geschnitten und gewuerfelt
|
||||
KNIFE_MSG_2 = %s hat sein Messer gezueckt und %s ausgeweidet
|
||||
KNIFE_MSG_3 = %s hat sich angeschlichen und %s gemessert
|
||||
KNIFE_MSG_4 = %s messerte und verstuemmelte %s
|
||||
LAST_MSG_1 = Nun haengt alles von dir ab!
|
||||
LAST_MSG_2 = Hoffentlich hast du ein Medipack dabei.
|
||||
LAST_MSG_3 = Deine Teamkameraden sind alle tot. Viel Glueck!
|
||||
LAST_MSG_4 = Nun bist du allein. Hab´ Spass dabei!
|
||||
HE_MSG_1 = %s sendet ein kleines Geschenk an %s
|
||||
HE_MSG_2 = %s wirft ein Knallbonbon zu %s
|
||||
HE_MSG_3 = %s macht einen Praezisionswurf zu %s
|
||||
HE_MSG_4 = %s schickte eine dicke Explosion an %s
|
||||
SHE_MSG_1 = %s sprengte sich selbst mit einer Granate
|
||||
SHE_MSG_2 = %s untersuchte die Auswirkungen ^neiner Granate an sich selbst...
|
||||
SHE_MSG_3 = %s schluckte eine Granate!
|
||||
SHE_MSG_4 = %s explodierte!
|
||||
HS_MSG_1 = $kn killte $vn mit einem ^nplazierten Schuss in den Kopf!
|
||||
HS_MSG_2 = $kn entfernte den Kopf von $vn^nmit einem Praezisionsschuss.
|
||||
HS_MSG_3 = $kn verwandelte den Kopf ^nvon $vn in Pudding.
|
||||
HS_MSG_4 = $vn siegte ueber $kn durch eine Kopfschuss.
|
||||
HS_MSG_5 = $vn's Kopf wurde in der Gegend verteilt
|
||||
HS_MSG_6 = $kn hat einen super ^nTreffer gelandet,das weiss ^n$vn nun auch.
|
||||
HS_MSG_7 = $vn's Kopf war ein bisschen zu lange im Fadenkreuz von $kn...
|
||||
DOUBLE_KILL = Wow! %s machte einen Doppelkill!!!
|
||||
PREPARE_FIGHT = Vorbereiten zum Kampf!^nRunde %d
|
||||
KILLED_ROW = Du hast bis jetzt %d in einer Runde gekillt.
|
||||
DIED_ROUNDS = Du bist bis jetzt %d Runden hintereinander gestorben...
|
||||
KILLED_CHICKEN = Irgendjemand killte ein Huhn!!!
|
||||
BLEW_RADIO = Irgendjemand sprenge das Radio!!!
|
||||
REACHED_TARGET = OMG! %s erreichte das Ziel!
|
||||
PLANT_BOMB = %s legt die Bombe!
|
||||
DEFUSING_BOMB = %s entschaerft die Bombe...
|
||||
SET_UP_BOMB = %s legte die Bombe!!!
|
||||
DEFUSED_BOMB = %s entschaerfte die Bombe!
|
||||
FAILED_DEFU = %s konnte die Bombe nicht entschaerfen...
|
||||
PICKED_BOMB = %s hob die Bombe auf...
|
||||
DROPPED_BOMB = %s warf die Bombe weg!!!
|
||||
|
||||
[sr]
|
||||
WITH = sa
|
||||
@ -124,7 +123,7 @@ SET_UP_BOMB = %s je postavio bombu!!!
|
||||
DEFUSED_BOMB = %s je demontirao bombu!
|
||||
FAILED_DEFU = %s nije uspeo da demontira bombu...
|
||||
PICKED_BOMB = %s je pokupio bombu...
|
||||
DROPPED_BOMB = %s je bacio bombu!!!
|
||||
DROPPED_BOMB = %s je bacio bombu!!!
|
||||
CT = CT
|
||||
CTS = CTS
|
||||
TERRORIST = TERRORIST
|
||||
@ -134,49 +133,49 @@ KILLS = ubistava
|
||||
HS = hs
|
||||
|
||||
[tr]
|
||||
WITH = bununla
|
||||
KNIFE_MSG_1 = %s kesdi parcaladi %s
|
||||
KNIFE_MSG_2 = %s bicagini cekdi ve %s yardi
|
||||
KNIFE_MSG_3 = %s belli etmeden arkadan geldi ve %s bicakladi
|
||||
KNIFE_MSG_4 = %s bicakladi %s
|
||||
LAST_MSG_1 = Hersey sana bagli!
|
||||
LAST_MSG_2 = Umarim halen yarabandin vardir.
|
||||
LAST_MSG_3 = Butun takim arkadaslarin oldu. Bol sans!
|
||||
LAST_MSG_4 = Yalnizsin Dostum. Iyi eglenceler!
|
||||
HE_MSG_1 = %s Kucuk bir hediye yolladi %s
|
||||
HE_MSG_2 = %s Arkadasa bir paket yolladi %s
|
||||
HE_MSG_3 = %s Dort dortluk bir atis yapdi %s
|
||||
HE_MSG_4 = %s Buyuk bir patlama oldu %s
|
||||
SHE_MSG_1 = %s Kendini patlatdi
|
||||
SHE_MSG_2 = %s HE bombanin gucunu kendinde denedi
|
||||
SHE_MSG_3 = %s Tum olarak bombayi yutdu!
|
||||
SHE_MSG_4 = %s Patladi!
|
||||
HS_MSG_1 = $kn oldurdu $vn tam isabet^nkafa vurusu ile!
|
||||
HS_MSG_2 = $kn kafasini yok etdi $vn's^nsilah ile $wn
|
||||
HS_MSG_3 = $kn kafasini recele cevirdi $vn' ^nsilah ile $wn
|
||||
HS_MSG_4 = $vn Harcandi... arkadasin sayesinde $kn
|
||||
HS_MSG_5 = $vn's kafasini dagatdi^n
|
||||
HS_MSG_6 = $kn mukemmel bir atisci $wn,^n arkadasinda $vn bildigi gibi.
|
||||
HS_MSG_7 = $vn's kafasini fazla sure $kn's^ndurbununde bekletdi...
|
||||
DOUBLE_KILL = Wow! %s Tek atisda cift!!!
|
||||
PREPARE_FIGHT = Hazirlanin!!^n %d Rounddayiz
|
||||
KILLED_ROW =olmeden %d adam vurdun
|
||||
DIED_ROUNDS = Dikkat et %d rounddur oluyorsun
|
||||
KILLED_CHICKEN = Birisi bir tavuk oldurdu!!!
|
||||
BLEW_RADIO = Birisi radyoyu patlatdi!!!
|
||||
REACHED_TARGET = inanilmaz %s hedefe ulasdi
|
||||
PLANT_BOMB = %s Bombayi yerlesdiriyor!
|
||||
DEFUSING_BOMB = %s Bombayi etkisiz hale getirmeye calisiyor
|
||||
SET_UP_BOMB = %s Bombayi hazirladi!!!
|
||||
DEFUSED_BOMB = %s Bombayi etkisiz hale getirdi!
|
||||
FAILED_DEFU = %s Malesef bombayi etkisiz hale getiremedi...
|
||||
PICKED_BOMB = %s Bombayi yerden aldi...
|
||||
DROPPED_BOMB = %s Bombayi dusurdu!!!
|
||||
CT = CT
|
||||
CTS = CTS
|
||||
WITH = bununla
|
||||
KNIFE_MSG_1 = %s kesdi parcaladi %s
|
||||
KNIFE_MSG_2 = %s bicagini cekdi ve %s yardi
|
||||
KNIFE_MSG_3 = %s belli etmeden arkadan geldi ve %s bicakladi
|
||||
KNIFE_MSG_4 = %s bicakladi %s
|
||||
LAST_MSG_1 = Hersey sana bagli!
|
||||
LAST_MSG_2 = Umarim halen yarabandin vardir.
|
||||
LAST_MSG_3 = Butun takim arkadaslarin oldu. Bol sans!
|
||||
LAST_MSG_4 = Yalnizsin Dostum. Iyi eglenceler!
|
||||
HE_MSG_1 = %s Kucuk bir hediye yolladi %s
|
||||
HE_MSG_2 = %s Arkadasa bir paket yolladi %s
|
||||
HE_MSG_3 = %s Dort dortluk bir atis yapdi %s
|
||||
HE_MSG_4 = %s Buyuk bir patlama oldu %s
|
||||
SHE_MSG_1 = %s Kendini patlatdi
|
||||
SHE_MSG_2 = %s HE bombanin gucunu kendinde denedi
|
||||
SHE_MSG_3 = %s Tum olarak bombayi yutdu!
|
||||
SHE_MSG_4 = %s Patladi!
|
||||
HS_MSG_1 = $kn oldurdu $vn tam isabet^nkafa vurusu ile!
|
||||
HS_MSG_2 = $kn kafasini yok etdi $vn's^nsilah ile $wn
|
||||
HS_MSG_3 = $kn kafasini recele cevirdi $vn' ^nsilah ile $wn
|
||||
HS_MSG_4 = $vn Harcandi... arkadasin sayesinde $kn
|
||||
HS_MSG_5 = $vn's kafasini dagatdi^n
|
||||
HS_MSG_6 = $kn mukemmel bir atisci $wn,^n arkadasinda $vn bildigi gibi.
|
||||
HS_MSG_7 = $vn's kafasini fazla sure $kn's^ndurbununde bekletdi...
|
||||
DOUBLE_KILL = Wow! %s Tek atisda cift!!!
|
||||
PREPARE_FIGHT = Hazirlanin!!^n %d Rounddayiz
|
||||
KILLED_ROW = olmeden %d adam vurdun
|
||||
DIED_ROUNDS = Dikkat et %d rounddur oluyorsun
|
||||
KILLED_CHICKEN = Birisi bir tavuk oldurdu!!!
|
||||
BLEW_RADIO = Birisi radyoyu patlatdi!!!
|
||||
REACHED_TARGET = inanilmaz %s hedefe ulasdi
|
||||
PLANT_BOMB = %s Bombayi yerlesdiriyor!
|
||||
DEFUSING_BOMB = %s Bombayi etkisiz hale getirmeye calisiyor
|
||||
SET_UP_BOMB = %s Bombayi hazirladi!!!
|
||||
DEFUSED_BOMB = %s Bombayi etkisiz hale getirdi!
|
||||
FAILED_DEFU = %s Malesef bombayi etkisiz hale getiremedi...
|
||||
PICKED_BOMB = %s Bombayi yerden aldi...
|
||||
DROPPED_BOMB = %s Bombayi dusurdu!!!
|
||||
CT = CT
|
||||
CTS = CTS
|
||||
TERRORIST = TERORIST
|
||||
TERRORISTS = TERORISLER
|
||||
REMAINING = %d %s Geriye kaldi...
|
||||
TERRORISTS = TERORISLER
|
||||
REMAINING = %d %s Geriye kaldi...
|
||||
KILLS = oldurulen
|
||||
HS = hs
|
||||
|
||||
@ -219,10 +218,10 @@ DEFUSED_BOMB = La bombe vient d'etre desamorcee par %s , Ouffff!
|
||||
FAILED_DEFU = %s a echoue a sa tentative de desamorcage...
|
||||
PICKED_BOMB = %s ramasse la bombe...
|
||||
DROPPED_BOMB = %s jette la bombe!!!
|
||||
CT = CT
|
||||
CTS = CTS
|
||||
TERRORIST = TERRORISTE
|
||||
TERRORISTS = TERRORISTES
|
||||
CT = CT
|
||||
CTS = CTS
|
||||
TERRORIST = TERRORISTE
|
||||
TERRORISTS = TERRORISTES
|
||||
REMAINING = %d %s Restant...
|
||||
|
||||
[sv]
|
||||
@ -266,143 +265,95 @@ PICKED_BOMB = %s plockade upp bomben...
|
||||
DROPPED_BOMB = %s tappade bomben!
|
||||
|
||||
[da]
|
||||
WITH = med
|
||||
KNIFE_MSG_1 = %s skar %s i stumper og stykker
|
||||
KNIFE_MSG_2 = %s trak kniven frem og parterede %s
|
||||
KNIFE_MSG_3 = %s sniger sig forsigtigt ind paa %s og gennemborer med kniv
|
||||
KNIFE_MSG_4 = %s tog %s med kniv
|
||||
LAST_MSG_1 = Nu afhaenger alt af dig!
|
||||
LAST_MSG_2 = Haaber du har husket foerstehjaelpskassen.
|
||||
LAST_MSG_3 = Alle dine holdkammerater blev draebt. Held og lykke!
|
||||
LAST_MSG_4 = Nu er du helt alene. Mor dig!
|
||||
HE_MSG_1 = %s sender en lille gave til %s
|
||||
HE_MSG_2 = %s kaster en lille pakke til %s
|
||||
HE_MSG_3 = %s laver et praecisions kast til %s
|
||||
HE_MSG_4 = %s har en stor eksplosion til %s
|
||||
SHE_MSG_1 = %s detonerede sig selv med en granat
|
||||
SHE_MSG_2 = %s proever effekten af en HE Granat
|
||||
SHE_MSG_3 = %s sluger granaten helt!
|
||||
SHE_MSG_4 = %s eksploderer!
|
||||
HS_MSG_1 = $kn draebte $vn med et vel^nplaceret skud i hovedet!
|
||||
HS_MSG_2 = $kn fjernede $vn's^nhoved med $wn
|
||||
HS_MSG_3 = $kn lavede $vn's hoved^ntil budding med $wn
|
||||
HS_MSG_4 = $vn blev ejet af $kn
|
||||
HS_MSG_5 = $vn's hoved blev^nlavet til roed gele
|
||||
HS_MSG_6 = $kn har super sigte med $wn,^nsom $vn har opdaget.
|
||||
HS_MSG_7 = $vns hoved blev foran $kn's^nsigtekorn lidt for laenge...
|
||||
DOUBLE_KILL = Wow! %s lavede et dobbelt frag!!!
|
||||
PREPARE_FIGHT = Forbered dig paa KRIG!^nRunde %d
|
||||
KILLED_ROW = Du har draebt %d i traek indtil videre
|
||||
DIED_ROUNDS = Forsigtig! Du er blevet draebt i %d runder i traek nu...
|
||||
KILLED_CHICKEN = Der var en der draebte en kylling!!!
|
||||
BLEW_RADIO = Der var en der sprang radioen i luften!!!
|
||||
REACHED_TARGET = Oh oh! %s er naaet til maalet!
|
||||
PLANT_BOMB = %s planter bomben!
|
||||
DEFUSING_BOMB = %s demonterer bomben...
|
||||
SET_UP_BOMB = %s satte bomben!!!
|
||||
DEFUSED_BOMB = %s demonterede bomben!
|
||||
FAILED_DEFU = %s forsoeg paa at afmontere bomben mislykkedes...
|
||||
PICKED_BOMB = %s samlede bomben op...
|
||||
DROPPED_BOMB = %s tabte bomben!!!
|
||||
WITH = med
|
||||
KNIFE_MSG_1 = %s skar %s i stumper og stykker
|
||||
KNIFE_MSG_2 = %s trak kniven frem og parterede %s
|
||||
KNIFE_MSG_3 = %s sniger sig forsigtigt ind paa %s og gennemborer med kniv
|
||||
KNIFE_MSG_4 = %s tog %s med kniv
|
||||
LAST_MSG_1 = Nu afhaenger alt af dig!
|
||||
LAST_MSG_2 = Haaber du har husket foerstehjaelpskassen.
|
||||
LAST_MSG_3 = Alle dine holdkammerater blev draebt. Held og lykke!
|
||||
LAST_MSG_4 = Nu er du helt alene. Mor dig!
|
||||
HE_MSG_1 = %s sender en lille gave til %s
|
||||
HE_MSG_2 = %s kaster en lille pakke til %s
|
||||
HE_MSG_3 = %s laver et praecisions kast til %s
|
||||
HE_MSG_4 = %s har en stor eksplosion til %s
|
||||
SHE_MSG_1 = %s detonerede sig selv med en granat
|
||||
SHE_MSG_2 = %s proever effekten af en HE Granat
|
||||
SHE_MSG_3 = %s sluger granaten helt!
|
||||
SHE_MSG_4 = %s eksploderer!
|
||||
HS_MSG_1 = $kn draebte $vn med et vel^nplaceret skud i hovedet!
|
||||
HS_MSG_2 = $kn fjernede $vn's^nhoved med $wn
|
||||
HS_MSG_3 = $kn lavede $vn's hoved^ntil budding med $wn
|
||||
HS_MSG_4 = $vn blev ejet af $kn
|
||||
HS_MSG_5 = $vn's hoved blev^nlavet til roed gele
|
||||
HS_MSG_6 = $kn har super sigte med $wn,^nsom $vn har opdaget.
|
||||
HS_MSG_7 = $vns hoved blev foran $kn's^nsigtekorn lidt for laenge...
|
||||
DOUBLE_KILL = Wow! %s lavede et dobbelt frag!!!
|
||||
PREPARE_FIGHT = Forbered dig paa KRIG!^nRunde %d
|
||||
KILLED_ROW = Du har draebt %d i traek indtil videre
|
||||
DIED_ROUNDS = Forsigtig! Du er blevet draebt i %d runder i traek nu...
|
||||
KILLED_CHICKEN = Der var en der draebte en kylling!!!
|
||||
BLEW_RADIO = Der var en der sprang radioen i luften!!!
|
||||
REACHED_TARGET = Oh oh! %s er naaet til maalet!
|
||||
PLANT_BOMB = %s planter bomben!
|
||||
DEFUSING_BOMB = %s demonterer bomben...
|
||||
SET_UP_BOMB = %s satte bomben!!!
|
||||
DEFUSED_BOMB = %s demonterede bomben!
|
||||
FAILED_DEFU = %s forsoeg paa at afmontere bomben mislykkedes...
|
||||
PICKED_BOMB = %s samlede bomben op...
|
||||
DROPPED_BOMB = %s tabte bomben!!!
|
||||
CT = CT
|
||||
CTS = CT'er
|
||||
TERRORIST = TERRORIST
|
||||
TERRORISTS = TERRORISTER
|
||||
TERRORISTS = TERRORISTER
|
||||
REMAINING = %d %s tilbage...
|
||||
KILLS = Drab
|
||||
HS = hs
|
||||
|
||||
[pl]
|
||||
[en]
|
||||
WITH = with
|
||||
KNIFE_MSG_1 = %s sliced and diced %s
|
||||
KNIFE_MSG_2 = %s pulled out knife and gutted %s
|
||||
KNIFE_MSG_3 = %s sneaks carefully behind and knifed %s
|
||||
KNIFE_MSG_4 = %s knived %s
|
||||
LAST_MSG_1 = Now all depend on you!
|
||||
LAST_MSG_2 = I hope you still have a healthpack.
|
||||
LAST_MSG_3 = All your teammates were killed. Good luck!
|
||||
LAST_MSG_4 = Now you are alone. Have fun!
|
||||
HE_MSG_1 = %s sends a little gift to %s
|
||||
HE_MSG_2 = %s throws a small present to %s
|
||||
HE_MSG_3 = %s made a precision throw to %s
|
||||
HE_MSG_4 = %s got a big explosion for %s
|
||||
SHE_MSG_1 = %s detonated himself with a grenade
|
||||
SHE_MSG_2 = %s trys the effect of an HE Grenade
|
||||
SHE_MSG_3 = %s swallows grenades whole!
|
||||
SHE_MSG_4 = %s explodes!
|
||||
HS_MSG_1 = $kn killed $vn with a well^nplaced shot to the head!
|
||||
HS_MSG_2 = $kn removed $vn's^nhead with the $wn
|
||||
HS_MSG_3 = $kn turned $vn's head^ninto pudding with the $wn
|
||||
HS_MSG_4 = $vn got pwned by $kn
|
||||
HS_MSG_5 = $vn's head has been^nturned into red jello
|
||||
HS_MSG_6 = $kn has superb aim with the $wn,^nas $vn well knows.
|
||||
HS_MSG_7 = $vn's head stayed in $kn's^ncrosshairs a bit too long...
|
||||
DOUBLE_KILL = Wow! %s made a double kill!!!
|
||||
PREPARE_FIGHT = Prepare to FIGHT!^nRound %d
|
||||
KILLED_ROW = You've killed %d in a row so far
|
||||
DIED_ROUNDS = Careful! You've died %d rounds in a row now...
|
||||
KILLED_CHICKEN = Somebody killed a chicken!!!
|
||||
BLEW_RADIO = Somebody blew up the radio!!!
|
||||
REACHED_TARGET = Omg! %s reached the target!
|
||||
PLANT_BOMB = %s is planting the bomb!
|
||||
DEFUSING_BOMB = %s is defusing the bomb...
|
||||
SET_UP_BOMB = %s set us up the bomb!!!
|
||||
DEFUSED_BOMB = %s defused the bomb!
|
||||
FAILED_DEFU = %s failed to defuse the bomb...
|
||||
PICKED_BOMB = %s picked up the bomb...
|
||||
DROPPED_BOMB = %s dropped the bomb!!!
|
||||
CT = CT
|
||||
CTS = CTS
|
||||
TERRORIST = TERRORIST
|
||||
TERRORISTS = TERRORISTS
|
||||
REMAINING = %d %s Remaining...
|
||||
KILLS = kills
|
||||
HS = hs
|
||||
|
||||
[pl]
|
||||
WITH = z
|
||||
KNIFE_MSG_1 = %s pokroil na plasterki %s
|
||||
KNIFE_MSG_2 = Doktor %s zoperowal nozem %s. ^nNiestety pacjent zmarl.
|
||||
KNIFE_MSG_3 = %s wycial scyzorykiem serce %s
|
||||
KNIFE_MSG_4 = %s uzyl noza na %s
|
||||
LAST_MSG_1 = Cala reszta kibicuje ci zza grobu.
|
||||
LAST_MSG_2 = Wyglada na to, ze kumple cie zostawili...
|
||||
LAST_MSG_3 = Tylko tobie zycie sie nie znudzilo. Narazie...
|
||||
LAST_MSG_4 = Czy zauwazyles ze poluja juz tylko na ciebie?
|
||||
HE_MSG_1 = %s wyslal prezent do %s
|
||||
HE_MSG_2 = %s rzucil conieco do %s
|
||||
HE_MSG_3 = %s celnie rzucil w kierunku %s
|
||||
HE_MSG_4 = %s zrobil duze bum dla %s
|
||||
SHE_MSG_1 = %s rozwalil sie za pomoca granata
|
||||
SHE_MSG_2 = %s dowiedzial sie co to granat
|
||||
SHE_MSG_3 = %s jest kamikaze
|
||||
SHE_MSG_4 = %s odlecial na 3 metry
|
||||
HS_MSG_1 = $kn zrobil $vn trzecie oko!
|
||||
HS_MSG_2 = $kn pozbawil $vn^nglowy z niewielka pomoca $wn
|
||||
HS_MSG_3 = $vn zawdziecza $kn brak glowy
|
||||
WITH = z
|
||||
KNIFE_MSG_1 = %s pokroil na plasterki %s
|
||||
KNIFE_MSG_2 = Doktor %s zoperowal nozem %s. ^nNiestety pacjent zmarl.
|
||||
KNIFE_MSG_3 = %s wycial scyzorykiem serce %s
|
||||
KNIFE_MSG_4 = %s uzyl noza na %s
|
||||
LAST_MSG_1 = Cala reszta kibicuje ci zza grobu.
|
||||
LAST_MSG_2 = Wyglada na to, ze kumple cie zostawili...
|
||||
LAST_MSG_3 = Tylko tobie zycie sie nie znudzilo. Narazie...
|
||||
LAST_MSG_4 = Czy zauwazyles ze poluja juz tylko na ciebie?
|
||||
HE_MSG_1 = %s wyslal prezent do %s
|
||||
HE_MSG_2 = %s rzucil conieco do %s
|
||||
HE_MSG_3 = %s celnie rzucil w kierunku %s
|
||||
HE_MSG_4 = %s zrobil duze bum dla %s
|
||||
SHE_MSG_1 = %s rozwalil sie za pomoca granata
|
||||
SHE_MSG_2 = %s dowiedzial sie co to granat
|
||||
SHE_MSG_3 = %s jest kamikaze
|
||||
SHE_MSG_4 = %s odlecial na 3 metry
|
||||
HS_MSG_1 = $kn zrobil $vn trzecie oko!
|
||||
HS_MSG_2 = $kn pozbawil $vn^nglowy z niewielka pomoca $wn
|
||||
HS_MSG_3 = $vn zawdziecza $kn brak glowy
|
||||
HS_MSG_4 = $vn zalozyl sie o glowe z kn^ni przegral...
|
||||
HS_MSG_5 = $kn przekonal sie ze $vn cos jednak w glowie mial.
|
||||
HS_MSG_6 = Lowca glow $kn dziekuje $vn za kolejne trofeum.
|
||||
HS_MSG_7 = $vn nie ma glowy do tej gry.
|
||||
DOUBLE_KILL = WoW! %s zabil od razu dwoch !
|
||||
PREPARE_FIGHT = Przygotuj sie!^nRunda %d
|
||||
KILLED_ROW = Zabiles %d razy pod rzad jak narazie
|
||||
DIED_ROUNDS = Uwazaj! Zginales %d rund(y) pod rzad...
|
||||
KILLED_CHICKEN = Ktos zabil kurczaka!!!
|
||||
BLEW_RADIO = Ktos wysadzil radio!!!
|
||||
REACHED_TARGET = O boshe! %s dostal sie do celu!
|
||||
PLANT_BOMB = %s podklada bombe!
|
||||
DEFUSING_BOMB = %s rozbraja bombe...
|
||||
SET_UP_BOMB = %s nastawil bombe!!!
|
||||
DEFUSED_BOMB = %s rozbroil bombe!
|
||||
FAILED_DEFU = %s nie rozbroil bomby...
|
||||
PICKED_BOMB = %s podniosl bombe...
|
||||
DROPPED_BOMB = %s upuscil bombe!!!
|
||||
DOUBLE_KILL = WoW! %s zabil od razu dwoch !
|
||||
PREPARE_FIGHT = Przygotuj sie!^nRunda %d
|
||||
KILLED_ROW = Zabiles %d razy pod rzad jak narazie
|
||||
DIED_ROUNDS = Uwazaj! Zginales %d rund(y) pod rzad...
|
||||
KILLED_CHICKEN = Ktos zabil kurczaka!!!
|
||||
BLEW_RADIO = Ktos wysadzil radio!!!
|
||||
REACHED_TARGET = O boshe! %s dostal sie do celu!
|
||||
PLANT_BOMB = %s podklada bombe!
|
||||
DEFUSING_BOMB = %s rozbraja bombe...
|
||||
SET_UP_BOMB = %s nastawil bombe!!!
|
||||
DEFUSED_BOMB = %s rozbroil bombe!
|
||||
FAILED_DEFU = %s nie rozbroil bomby...
|
||||
PICKED_BOMB = %s podniosl bombe...
|
||||
DROPPED_BOMB = %s upuscil bombe!!!
|
||||
CT = Anty-Terrorysta
|
||||
CTS = Anty-Terrorystow
|
||||
TERRORIST = Terrorysta
|
||||
TERRORISTS = Terrorystow
|
||||
TERRORIST = Terrorysta
|
||||
TERRORISTS = Terrorystow
|
||||
REMAINING = Jeszcze %d %s do zabicia...
|
||||
KILLS = zabojstwami
|
||||
HS = w glowe
|
||||
@ -452,4 +403,51 @@ TERRORIST = TERRORIST
|
||||
TERRORISTS = TERRORISTEN
|
||||
REMAINING = %d %s blijven over...
|
||||
KILLS = kills
|
||||
HS = hs
|
||||
|
||||
[es]
|
||||
WITH = con
|
||||
KNIFE_MSG_1 = %s ha cortado y rebanado a %s
|
||||
KNIFE_MSG_2 = %s ha destripado a %s
|
||||
KNIFE_MSG_3 = %s se acerco con cuidado por detras y rajo a %s
|
||||
KNIFE_MSG_4 = %s a acuchillado a %s
|
||||
LAST_MSG_1 = Ahora todo depende de ti!
|
||||
LAST_MSG_2 = Esperamos que aun te quede un botiquin medico.
|
||||
LAST_MSG_3 = Todos tus companyeros han muerto. Buena Suerte!
|
||||
LAST_MSG_4 = Te has quedado solo. Diviertete!
|
||||
HE_MSG_1 = %s le ha mandado un pequenyo regalito a %s
|
||||
HE_MSG_2 = %s le ha tirado un pequenyo regalo a %s
|
||||
HE_MSG_3 = %s hizo un tiro de precision hacia %s
|
||||
HE_MSG_4 = %s tenia guardada una gran explosion para %s
|
||||
SHE_MSG_1 = %s se ha detonado el mismo con una granada
|
||||
SHE_MSG_2 = %s acaba de comprobar los efectos de una granada explosiva
|
||||
SHE_MSG_3 = %s se acaba de tragar su propia granada!
|
||||
SHE_MSG_4 = %s ha explotado!
|
||||
HS_MSG_1 = $kn ha matado a $vn con un buen^ntiro encarado en toda la cabeza!
|
||||
HS_MSG_2 = $kn le ha volado la cabeza^na $vn con la $wn
|
||||
HS_MSG_3 = $kn le ha hecho polvo la cabeza^na $vn con la $wn
|
||||
HS_MSG_4 = $vn ha sido asesinado por $kn
|
||||
HS_MSG_5 = La cabeza de $vn se ha convertido^nen pudding
|
||||
HS_MSG_6 = $kn tiene muy buena punteria con la $wn,^ncomo $vn acaba de comprobar.
|
||||
HS_MSG_7 = La cabeza de $vn se ha quedado demasiado^ntiempo en el punto de mira de $kn...
|
||||
DOUBLE_KILL = Wow! %s ha matado a dos a la vez!!!
|
||||
PREPARE_FIGHT = Preparaos para la BATALLA!^nRonda %d
|
||||
KILLED_ROW = Has matado a %d seguidos hasta ahora
|
||||
DIED_ROUNDS = Cuidado! Has muerto %d rondas seguidas...
|
||||
KILLED_CHICKEN = Alguien ha matado una gallina!!!
|
||||
BLEW_RADIO = Alguien ha volado la radio!!!
|
||||
REACHED_TARGET = Oh no! %s ha llegado al objetivo!
|
||||
PLANT_BOMB = %s esta plantando la bomba!
|
||||
DEFUSING_BOMB = %s esta desactivando la bomba...
|
||||
SET_UP_BOMB = %s ha detonado la bomba!!!
|
||||
DEFUSED_BOMB = %s ha desactivado la bomba!
|
||||
FAILED_DEFU = %s fallo al intentar desactivar la bomba...
|
||||
PICKED_BOMB = %s ha recogido la bomba...
|
||||
DROPPED_BOMB = %s ha perdido la bomba!!!
|
||||
CT = AT
|
||||
CTS = ATs
|
||||
TERRORIST = TERRORISTA
|
||||
TERRORISTS = TERRORISTAS
|
||||
REMAINING = Quedan %d %s...
|
||||
KILLS = muertos
|
||||
HS = hs
|
@ -10,37 +10,36 @@ TYPE_LANGMENU = Type 'amx_langmenu' in the console to display a menu where you c
|
||||
LANG_MENU_DISABLED = Language menu disabled.
|
||||
|
||||
[de]
|
||||
LANG_NOT_EXISTS = Diese Sprache exsistiert nicht.
|
||||
PERSO_LANG = Eigene Sprache
|
||||
LANG_MENU = Sprach Menu
|
||||
SERVER_LANG = Server Sprache
|
||||
SAVE_LANG = Spracheinstellung speichern
|
||||
SET_LANG_SERVER = Die Sprache des Servers wurde auf "%s" geaendert
|
||||
SET_LANG_USER = Deine Sprache wurde auf "%s" geaendert
|
||||
TYPE_LANGMENU = Schreibe 'amx_langmenu' in die Konsole zum Anzeigen des Sprachauswahlmenus
|
||||
LANG_NOT_EXISTS = Diese Sprache exsistiert nicht.
|
||||
PERSO_LANG = Eigene Sprache
|
||||
LANG_MENU = Sprach Menu
|
||||
SERVER_LANG = Server Sprache
|
||||
SAVE_LANG = Spracheinstellung speichern
|
||||
SET_LANG_SERVER = Die Sprache des Servers wurde auf "%s" geaendert
|
||||
SET_LANG_USER = Deine Sprache wurde auf "%s" geaendert
|
||||
TYPE_LANGMENU = Schreibe 'amx_langmenu' in die Konsole zum Anzeigen des Sprachauswahlmenus
|
||||
|
||||
[sr]
|
||||
LANG_NOT_EXISTS = Jezik ne postoji
|
||||
PERSO_LANG = Licni Jezik
|
||||
LANG_MENU = Meni Jezika
|
||||
SERVER_LANG = Jezik Servera
|
||||
|
||||
SAVE_LANG = Sacuvaj Jezik
|
||||
SET_LANG_SERVER = Jezik Servera je postavljen na "%s"
|
||||
SET_LANG_USER = Vas jezik je postavljen na "%s"
|
||||
TYPE_LANGMENU = Unesi 'amx_langmenu' u konzoli da bi otvorio meni za menjanje jezika
|
||||
TYPE_LANGMENU = Unesi 'amx_langmenu' u konzoli da bi otvorio meni za menjanje jezika
|
||||
LANG_MENU_DISABLED = Meni za izbor jezika je iskljucen.
|
||||
|
||||
[tr]
|
||||
LANG_NOT_EXISTS = Aradiginiz dil mevcud degildir
|
||||
PERSO_LANG = Sahiz dil
|
||||
LANG_MENU = Lisan/dil menusu
|
||||
SERVER_LANG = Serverin dili
|
||||
SAVE_LANG = Lisan/dili saklayin
|
||||
SET_LANG_SERVER = Serverin dili "%s" buna degisdirildi
|
||||
SET_LANG_USER = Sahiz diliniz "%s" buna degisdirildi
|
||||
TYPE_LANGMENU = Konsolda mevcud olan dillerin menusunu gormek icin 'amx_langmenu' yazin
|
||||
LANG_MENU_DISABLED = Lisan menusu kapatildi.
|
||||
LANG_NOT_EXISTS = Aradiginiz dil mevcud degildir
|
||||
PERSO_LANG = Sahiz dil
|
||||
LANG_MENU = Lisan/dil menusu
|
||||
SERVER_LANG = Serverin dili
|
||||
SAVE_LANG = Lisan/dili saklayin
|
||||
SET_LANG_SERVER = Serverin dili "%s" buna degisdirildi
|
||||
SET_LANG_USER = Sahiz diliniz "%s" buna degisdirildi
|
||||
TYPE_LANGMENU = Konsolda mevcud olan dillerin menusunu gormek icin 'amx_langmenu' yazin
|
||||
LANG_MENU_DISABLED = Lisan menusu kapatildi.
|
||||
|
||||
[fr]
|
||||
LANG_NOT_EXISTS = Cette langue n'existe pas
|
||||
@ -65,25 +64,25 @@ TYPE_LANGMENU = Skriv 'amx_langmenu' i konsolen f'o'r att visa Sprakvalsmenyn
|
||||
LANG_MENU_DISABLED = Sprakmenyn avst'a'ngd.
|
||||
|
||||
[da]
|
||||
LANG_NOT_EXISTS = Sproget eksisterer ikke
|
||||
PERSO_LANG = Personligt sprog
|
||||
LANG_MENU = Sprog Menu
|
||||
SERVER_LANG = Server Sprog
|
||||
SAVE_LANG = Gem Sprog
|
||||
SET_LANG_SERVER = Server sproget er sat til "%s"
|
||||
SET_LANG_USER = Dit sprog er sat til "%s"
|
||||
TYPE_LANGMENU = Skriv 'amx_langmenu' i konsollen for at vise en menu hvor du kan vaelge sprog
|
||||
LANG_NOT_EXISTS = Sproget eksisterer ikke
|
||||
PERSO_LANG = Personligt sprog
|
||||
LANG_MENU = Sprog Menu
|
||||
SERVER_LANG = Server Sprog
|
||||
SAVE_LANG = Gem Sprog
|
||||
SET_LANG_SERVER = Server sproget er sat til "%s"
|
||||
SET_LANG_USER = Dit sprog er sat til "%s"
|
||||
TYPE_LANGMENU = Skriv 'amx_langmenu' i konsollen for at vise en menu hvor du kan vaelge sprog
|
||||
LANG_MENU_DISABLED = Sprog menu slaaet fra.
|
||||
|
||||
[pl]
|
||||
LANG_NOT_EXISTS = Ten jezyk nie istnieje
|
||||
PERSO_LANG = Twoj jezyk
|
||||
LANG_MENU = Menu jezykowe
|
||||
SERVER_LANG = Jezyk serwera
|
||||
SAVE_LANG = Zapisz jezyk
|
||||
SET_LANG_SERVER = Jezyk serwera zostal ustawiony na "%s"
|
||||
SET_LANG_USER = Twoj jezyk zostal ustawiony na "%s"
|
||||
TYPE_LANGMENU = Wpisz 'amx_langmenu' w konsoli aby wyswietlic menu z wyborem jezyka
|
||||
LANG_NOT_EXISTS = Ten jezyk nie istnieje
|
||||
PERSO_LANG = Twoj jezyk
|
||||
LANG_MENU = Menu jezykowe
|
||||
SERVER_LANG = Jezyk serwera
|
||||
SAVE_LANG = Zapisz jezyk
|
||||
SET_LANG_SERVER = Jezyk serwera zostal ustawiony na "%s"
|
||||
SET_LANG_USER = Twoj jezyk zostal ustawiony na "%s"
|
||||
TYPE_LANGMENU = Wpisz 'amx_langmenu' w konsoli aby wyswietlic menu z wyborem jezyka
|
||||
LANG_MENU_DISABLED = Menu jezykowe zostalo wylaczone.
|
||||
|
||||
[nl]
|
||||
@ -95,4 +94,15 @@ SAVE_LANG = Bewaar taal
|
||||
SET_LANG_SERVER = De server taal is veranderd naar "%s"
|
||||
SET_LANG_USER = Je taal is veranderd naar "%s"
|
||||
TYPE_LANGMENU = Type 'amx_langmenu' in de console voor een menu waar je je taal kunt veranderen
|
||||
LANG_MENU_DISABLED = Taal menu uitgeschakeld.
|
||||
LANG_MENU_DISABLED = Taal menu uitgeschakeld.
|
||||
|
||||
[es]
|
||||
LANG_NOT_EXISTS = Este idioma no existe
|
||||
PERSO_LANG = Idioma Personal
|
||||
LANG_MENU = Menu de Idioma
|
||||
SERVER_LANG = Idioma del Servidor
|
||||
SAVE_LANG = Guardar Idioma
|
||||
SET_LANG_SERVER = El idioma del servidor se ha cambiado a "%s"
|
||||
SET_LANG_USER = Tu idioma se ha cambiado a "%s"
|
||||
TYPE_LANGMENU = Escribe 'amx_langmenu' en la consola para mostrar un menu en el cual puedes elegir tu idioma
|
||||
LANG_MENU_DISABLED = Menu de Idioma desactivado
|
@ -2,14 +2,13 @@
|
||||
NEXT_MAP = Next Map:
|
||||
|
||||
[de]
|
||||
NEXT_MAP = Naechste Map:
|
||||
NEXT_MAP = Naechste Map:
|
||||
|
||||
[sr]
|
||||
NEXT_MAP = Sledeca Mapa:
|
||||
NEXT_MAP = Sledeca Mapa:
|
||||
|
||||
[tr]
|
||||
NEXT_MAP = Diger Map:
|
||||
|
||||
NEXT_MAP = Diger Map:
|
||||
|
||||
[fr]
|
||||
NEXT_MAP = Prochaine Carte:
|
||||
@ -18,11 +17,13 @@ NEXT_MAP = Prochaine Carte:
|
||||
NEXT_MAP = N'a'sta karta:
|
||||
|
||||
[da]
|
||||
NEXT_MAP = Naeste bane:
|
||||
|
||||
NEXT_MAP = Naeste bane:
|
||||
|
||||
[pl]
|
||||
NEXT_MAP = Nastepna Mapa:
|
||||
|
||||
[nl]
|
||||
NEXT_MAP = Volgende Map:
|
||||
NEXT_MAP = Volgende Map:
|
||||
|
||||
[es]
|
||||
NEXT_MAP = Proximo Mapa:
|
@ -34,49 +34,48 @@ COM_PAUSE_LIST = ^tlist [id] - lists plugins
|
||||
COM_PAUSE_ADD = ^tadd <title> - marks a plugin as unpauseable
|
||||
|
||||
[de]
|
||||
COULDNT_FIND = Konnte kein Plugin finden, dass mit "%s" uebereinstimmt
|
||||
PLUGIN_MATCH = Plugin stimmt mit "%s" ueberein
|
||||
CONF_CLEARED = Konfigurationsdatei geloescht. Bei Bedarf Map neu starten.
|
||||
ALR_CLEARED = Konfiguration war bereits geloescht!
|
||||
CONF_SAVED = Konfiguration erfolgreich gespeichert.
|
||||
SAVE_FAILED = Fehler beim Speichern der Konfiguration!!!
|
||||
ON = AN
|
||||
STOPPED = GESTOPPT
|
||||
OFF = AUS
|
||||
ERROR = FEHLER
|
||||
LOCKED = GESPERRT
|
||||
PAUSE_UNPAUSE = Pausiere/Aktiviere Plugins
|
||||
CLEAR_STOPPED = Loeschen der Datei gestoppt
|
||||
SAVE_STOPPED = Speichern abgebrochen
|
||||
PAUSED_PLUGIN = Pausiere %d Plugin
|
||||
PAUSED_PLUGINS = Pausiere %d Plugins
|
||||
UNPAUSED_PLUGIN = %d Plugin aktiviert
|
||||
UNPAUSED_PLUGINS = %d Plugins aktiviert
|
||||
CANT_MARK_MORE = Kann keine weiteren Plugins aktivieren!
|
||||
PAUSE_LOADED = Pausierte Plugins: Plugins geladen
|
||||
PAUSED = pausiert
|
||||
UNPAUSED = aktiviert
|
||||
STOPPED = gestoppt
|
||||
NAME = Name
|
||||
VERSION = Version
|
||||
AUTHOR = Autor
|
||||
FILE = Datei
|
||||
STATUS = Status
|
||||
ENTRIES = Eintraege %d - %d von %d (%d laufen)
|
||||
USE_MORE = Benutze 'amx_pausecfg list %d' fuer mehr
|
||||
USE_BEGIN = Benutze 'amx_pausecfg list 1' um zum Anfang zu gelangen
|
||||
USAGE = Benutze: amx_pausecfg <Befehl> [Name]
|
||||
COMMANDS = Befehle
|
||||
COM_TOFF = ^toff - pausiert alle Plugins, die nicht aufgelistet sind
|
||||
COM_TON = ^ton - aktiviere alle Plugins
|
||||
COM_TSTOP = ^tstop <file> - stoppt ein Plugin
|
||||
COM_TPAUSE = ^tpause <file> - pausiert ein Plugin
|
||||
COM_TENABLE = ^tenable <file> - aktiviert ein Plugin
|
||||
COM_TSAVE = ^tsave - speichert die Liste der gestoppten Plugins
|
||||
COM_TCLEAR = ^tclear - loescht die Liste der gestoppten Plugins
|
||||
COM_TLIST = ^tlist [id] - Plugins anzeigen
|
||||
COM_TADD = ^tadd <title> - markiert ein Plugin als nicht pausierbar
|
||||
|
||||
PAUSE_COULDNT_FIND = Konnte kein Plugin finden, dass mit "%s" uebereinstimmt
|
||||
PAUSE_PLUGIN_MATCH = Plugin stimmt mit "%s" ueberein
|
||||
PAUSE_CONF_CLEARED = Konfigurationsdatei geloescht. Bei Bedarf Map neu starten.
|
||||
PAUSE_ALR_CLEARED = Konfiguration war bereits geloescht!
|
||||
PAUSE_CONF_SAVED = Konfiguration erfolgreich gespeichert.
|
||||
PAUSE_SAVE_FAILED = Fehler beim Speichern der Konfiguration!!!
|
||||
ON = AN
|
||||
STOPPED = GESTOPPT
|
||||
OFF = AUS
|
||||
ERROR = FEHLER
|
||||
LOCKED = GESPERRT
|
||||
PAUSE_UNPAUSE = Pausiere/Aktiviere Plugins
|
||||
CLEAR_STOPPED = Loeschen der Datei gestoppt
|
||||
SAVE_STOPPED = Speichern abgebrochen
|
||||
PAUSED_PLUGIN = Pausiere %d Plugin
|
||||
PAUSED_PLUGINS = Pausiere %d Plugins
|
||||
UNPAUSED_PLUGIN = %d Plugin aktiviert
|
||||
UNPAUSED_PLUGINS = %d Plugins aktiviert
|
||||
CANT_MARK_MORE = Kann keine weiteren Plugins aktivieren!
|
||||
PAUSE_LOADED = Pausierte Plugins: Plugins geladen
|
||||
PAUSED = pausiert
|
||||
UNPAUSED = aktiviert
|
||||
STOPPED = gestoppt
|
||||
NAME = Name
|
||||
VERSION = Version
|
||||
AUTHOR = Autor
|
||||
FILE = Datei
|
||||
STATUS = Status
|
||||
PAUSE_ENTRIES = Eintraege %d - %d von %d (%d laufen)
|
||||
PAUSE_USE_MORE = Benutze 'amx_pausecfg list %d' fuer mehr
|
||||
PAUSE_USE_BEGIN = Benutze 'amx_pausecfg list 1' um zum Anfang zu gelangen
|
||||
PAUSE_USAGE = Benutze: amx_pausecfg <Befehl> [Name]
|
||||
PAUSE_COMMANDS = Befehle
|
||||
COM_PAUSE_OFF = ^toff - pausiert alle Plugins, die nicht aufgelistet sind
|
||||
COM_PAUSE_ON = ^ton - aktiviere alle Plugins
|
||||
COM_PAUSE_STOP = ^tstop <file> - stoppt ein Plugin
|
||||
COM_PAUSE_PAUSE = ^tpause <file> - pausiert ein Plugin
|
||||
COM_PAUSE_ENABLE = ^tenable <file> - aktiviert ein Plugin
|
||||
COM_PAUSE_SAVE = ^tsave - speichert die Liste der gestoppten Plugins
|
||||
COM_PAUSE_CLEAR = ^tclear - loescht die Liste der gestoppten Plugins
|
||||
COM_PAUSE_LIST = ^tlist [id] - Plugins anzeigen
|
||||
COM_PAUSE_ADD = ^tadd <title> - markiert ein Plugin als nicht pausierbar
|
||||
|
||||
[sr]
|
||||
PAUSE_COULDNT_FIND = Nije moguce naci plugin koji se poklapa sa "%s"
|
||||
@ -120,52 +119,51 @@ COM_PAUSE_ENABLE = ^tenable <fajl> - pokrece plugin
|
||||
COM_PAUSE_SAVE = ^tsave - snima listu zaustavljenih pluginova
|
||||
COM_PAUSE_CLEAR = ^tclear - prazni listu zaustavljenih pluginova
|
||||
COM_PAUSE_LIST = ^tlist [id] - lista pluginove
|
||||
COM_PAUSE_ADD = ^tadd <title> - zakljucava plugin
|
||||
COM_PAUSE_ADD = ^tadd <title> - zakljucava plugin
|
||||
|
||||
[tr]
|
||||
COULDNT_FIND = "%s" Buna benzer bir plugin bulunamadi
|
||||
PLUGIN_MATCH = "%s" Benzer plugin
|
||||
CONF_CLEARED = Config dosyasi temizlendi. Gerekliyse mapi tekrar yukleyin
|
||||
ALR_CLEARED = Config dosyasi zaten temizlenmisdi!
|
||||
CONF_SAVED = Config dosyasina basari ile saklandi
|
||||
SAVE_FAILED = Config dosyasina eklenemedi!!!
|
||||
ON = ACIK
|
||||
STOPPED = DURDURULDU
|
||||
OFF = KAPALI
|
||||
ERROR = HATA
|
||||
LOCKED = KILITLI
|
||||
PAUSE_UNPAUSE = Pluginleri Durdur/Baslat
|
||||
CLEAR_STOPPED = Durdur emiri ile dosyayi temizleyin
|
||||
SAVE_STOPPED = Durdur emirini saklayin
|
||||
PAUSED_PLUGIN = Durdurulmus Plugin %d
|
||||
PAUSED_PLUGINS = Durdurulmus Pluginler %d
|
||||
UNPAUSED_PLUGIN = Durdurulmamis Plugin %d
|
||||
UNPAUSED_PLUGINS = Durdurulmamis Pluginler %d
|
||||
CANT_MARK_MORE = Sinir asildi gecici olarak Plugin durdurulamiyor!
|
||||
PAUSE_LOADED = Pluginleri durdur: Calisan pluginler
|
||||
PAUSED = Durdurulmus
|
||||
UNPAUSED = Durdurulmamis
|
||||
STOPPED = Durduruldu
|
||||
NAME = isim
|
||||
VERSION = versiyon
|
||||
AUTHOR = ureten
|
||||
FILE = dosya
|
||||
STATUS = durum
|
||||
ENTRIES = Girisler %d - %d ve %d (%d calisiyor)
|
||||
USE_MORE = 'amx_pausecfg list %d' i kullanin daha gormek icin
|
||||
USE_BEGIN = 'amx_pausecfg list 1' i kullanin baslatmak icin
|
||||
USAGE = kullanim: amx_pausecfg <emir> [isim]
|
||||
COMMANDS = Emirler
|
||||
COM_TOFF = ^toff - listede olmayan butun pluginler gecici olarak durdurur
|
||||
COM_TON = ^ton - Durdurulmus pluginleri tekrar baslatir
|
||||
COM_TSTOP = ^tstop <dosya> -bir plugin durdurur
|
||||
COM_TPAUSE = ^tpause <dosya> - bir plugin durdurur gecici olarak
|
||||
COM_TENABLE = ^tenable <dosya> - bir plugin baslatir
|
||||
COM_TSAVE = ^tsave - Durdulmus pluginler uzerine bir liste saklar
|
||||
COM_TCLEAR = ^tclear - Durdurulmus pluginlerin listesini siler
|
||||
COM_TLIST = ^tlist [id] - Pluginleri listele
|
||||
COM_TADD = ^tadd <isim> - Durduralamiyan bir plugin isaretler
|
||||
|
||||
PAUSE_COULDNT_FIND = "%s" Buna benzer bir plugin bulunamadi
|
||||
PAUSE_PLUGIN_MATCH = "%s" Benzer plugin
|
||||
PAUSE_CONF_CLEARED = Config dosyasi temizlendi. Gerekliyse mapi tekrar yukleyin
|
||||
PAUSE_ALR_CLEARED = Config dosyasi zaten temizlenmisdi!
|
||||
PAUSE_CONF_SAVED = Config dosyasina basari ile saklandi
|
||||
PAUSE_SAVE_FAILED = Config dosyasina eklenemedi!!!
|
||||
ON = ACIK
|
||||
STOPPED = DURDURULDU
|
||||
OFF = KAPALI
|
||||
ERROR = HATA
|
||||
LOCKED = KILITLI
|
||||
PAUSE_UNPAUSE = Pluginleri Durdur/Baslat
|
||||
CLEAR_STOPPED = Durdur emiri ile dosyayi temizleyin
|
||||
SAVE_STOPPED = Durdur emirini saklayin
|
||||
PAUSED_PLUGIN = Durdurulmus Plugin %d
|
||||
PAUSED_PLUGINS = Durdurulmus Pluginler %d
|
||||
UNPAUSED_PLUGIN = Durdurulmamis Plugin %d
|
||||
UNPAUSED_PLUGINS = Durdurulmamis Pluginler %d
|
||||
CANT_MARK_MORE = Sinir asildi gecici olarak Plugin durdurulamiyor!
|
||||
PAUSE_LOADED = Pluginleri durdur: Calisan pluginler
|
||||
PAUSED = Durdurulmus
|
||||
UNPAUSED = Durdurulmamis
|
||||
STOPPED = Durduruldu
|
||||
NAME = isim
|
||||
VERSION = versiyon
|
||||
AUTHOR = ureten
|
||||
FILE = dosya
|
||||
STATUS = durum
|
||||
PAUSE_ENTRIES = Girisler %d - %d ve %d (%d calisiyor)
|
||||
PAUSE_USE_MORE = 'amx_pausecfg list %d' i kullanin daha gormek icin
|
||||
PAUSE_USE_BEGIN = 'amx_pausecfg list 1' i kullanin baslatmak icin
|
||||
PAUSE_USAGE = kullanim: amx_pausecfg <emir> [isim]
|
||||
PAUSE_COMMANDS = Emirler
|
||||
COM_PAUSE_OFF = ^toff - listede olmayan butun pluginler gecici olarak durdurur
|
||||
COM_PAUSE_ON = ^ton - Durdurulmus pluginleri tekrar baslatir
|
||||
COM_PAUSE_STOP = ^tstop <dosya> -bir plugin durdurur
|
||||
COM_PAUSE_PAUSE = ^tpause <dosya> - bir plugin durdurur gecici olarak
|
||||
COM_PAUSE_ENABLE = ^tenable <dosya> - bir plugin baslatir
|
||||
COM_PAUSE_SAVE = ^tsave - Durdulmus pluginler uzerine bir liste saklar
|
||||
COM_PAUSE_CLEAR = ^tclear - Durdurulmus pluginlerin listesini siler
|
||||
COM_PAUSE_LIST = ^tlist [id] - Pluginleri listele
|
||||
COM_PAUSE_ADD = ^tadd <isim> - Durduralamiyan bir plugin isaretler
|
||||
|
||||
[fr]
|
||||
PAUSE_COULDNT_FIND = Impossible de trouver un plugin correspondant a "%s"
|
||||
@ -238,76 +236,74 @@ COM_PAUSE_LIST = ^tlist [id] - listar plugins
|
||||
COM_PAUSE_ADD = ^tadd <titel> - markerar ett plugin som icke pausbar
|
||||
|
||||
[da]
|
||||
COULDNT_FIND = Kunne ikke finde et plugin der matcher til "%s"
|
||||
PLUGIN_MATCH = Plugin matcher "%s"
|
||||
CONF_CLEARED = Konfigurationsfil ryddet. Genindlaes banen, hvis noedvendigt
|
||||
ALR_CLEARED = Konfiguration var allerede ryddet!
|
||||
CONF_SAVED = Konfiguration gemt
|
||||
SAVE_FAILED = Gem Konfiguration mislykkedes!!!
|
||||
LOCKED = LAAST
|
||||
PAUSE_UNPAUSE = Pause/Unpause Plugins
|
||||
CLEAR_STOPPED = Ryd fil med stoppede
|
||||
SAVE_STOPPED = Gem stoppede
|
||||
PAUSED_PLUGIN = Paused %d plugin
|
||||
PAUSED_PLUGINS = Paused %d plugins
|
||||
UNPAUSED_PLUGIN = Upaused %d plugin
|
||||
UNPAUSED_PLUGINS = Upaused %d plugins
|
||||
CANT_MARK_MORE = Kan ikke markere flere plugins som upauserbare!
|
||||
PAUSE_LOADED = Pause Plugins: Indlaeste plugins
|
||||
STOPPED = stopped
|
||||
VERSION = version
|
||||
FILE = fil
|
||||
PAUSE_ENTRIES = Indskrivninger %d - %d af %d (%d koerer)
|
||||
PAUSE_USE_MORE = Brug 'amx_pausecfg list %d' for mere
|
||||
PAUSE_USE_BEGIN = Brug 'amx_pausecfg list 1' for at begynde
|
||||
PAUSE_USAGE = Brug: amx_pausecfg <kommando> [name]
|
||||
PAUSE_COMMANDS = Kommando
|
||||
COM_PAUSE_OFF = ^toff - pauser alle plugins ikke paa listen
|
||||
COM_PAUSE_ON = ^ton - upause alle plugins
|
||||
COM_PAUSE_STOP = ^tstop <file> - stopper et plugin
|
||||
COM_PAUSE_PAUSE = ^tpause <file> - pauser et plugin
|
||||
COM_PAUSE_ENABLE = ^tenable <file> - starter a plugin
|
||||
COM_PAUSE_SAVE = ^tsave - Gemmer en liste af stoppede plugins
|
||||
COM_PAUSE_CLEAR = ^tclear - Rydder en liste med stoppede plugins
|
||||
COM_PAUSE_LIST = ^tlist [id] - lister plugins
|
||||
COM_PAUSE_ADD = ^tadd <title> - Markerer et plugin som upauserbart
|
||||
|
||||
PAUSE_COULDNT_FIND = Kunne ikke finde et plugin der matcher til "%s"
|
||||
PAUSE_PLUGIN_MATCH = Plugin matcher "%s"
|
||||
PAUSE_CONF_CLEARED = Konfigurationsfil ryddet. Genindlaes banen, hvis noedvendigt
|
||||
PAUSE_ALR_CLEARED = Konfiguration var allerede ryddet!
|
||||
PAUSE_CONF_SAVED = Konfiguration gemt
|
||||
PAUSE_SAVE_FAILED = Gem Konfiguration mislykkedes!!!
|
||||
LOCKED = LAAST
|
||||
PAUSE_UNPAUSE = Pause/Unpause Plugins
|
||||
CLEAR_STOPPED = Ryd fil med stoppede
|
||||
SAVE_STOPPED = Gem stoppede
|
||||
PAUSED_PLUGIN = Paused %d plugin
|
||||
PAUSED_PLUGINS = Paused %d plugins
|
||||
UNPAUSED_PLUGIN = Upaused %d plugin
|
||||
UNPAUSED_PLUGINS = Upaused %d plugins
|
||||
CANT_MARK_MORE = Kan ikke markere flere plugins som upauserbare!
|
||||
PAUSE_LOADED = Pause Plugins: Indlaeste plugins
|
||||
STOPPED = stopped
|
||||
VERSION = version
|
||||
FILE = fil
|
||||
PAUSE_ENTRIES = Indskrivninger %d - %d af %d (%d koerer)
|
||||
PAUSE_USE_MORE = Brug 'amx_pausecfg list %d' for mere
|
||||
PAUSE_USE_BEGIN = Brug 'amx_pausecfg list 1' for at begynde
|
||||
PAUSE_USAGE = Brug: amx_pausecfg <kommando> [name]
|
||||
PAUSE_COMMANDS = Kommando
|
||||
COM_PAUSE_OFF = ^toff - pauser alle plugins ikke paa listen
|
||||
COM_PAUSE_ON = ^ton - upause alle plugins
|
||||
COM_PAUSE_STOP = ^tstop <file> - stopper et plugin
|
||||
COM_PAUSE_PAUSE = ^tpause <file> - pauser et plugin
|
||||
COM_PAUSE_ENABLE = ^tenable <file> - starter a plugin
|
||||
COM_PAUSE_SAVE = ^tsave - Gemmer en liste af stoppede plugins
|
||||
COM_PAUSE_CLEAR = ^tclear - Rydder en liste med stoppede plugins
|
||||
COM_PAUSE_LIST = ^tlist [id] - lister plugins
|
||||
COM_PAUSE_ADD = ^tadd <title> - Markerer et plugin som upauserbart
|
||||
|
||||
[pl]
|
||||
PAUSE_COULDNT_FIND = Nie mozna znalesc pluginu "%s"
|
||||
PAUSE_PLUGIN_MATCH = Plugin pasujacy "%s"
|
||||
PAUSE_CONF_CLEARED = Plik konfiguracji wyczyszczony. Przeladuj mape jezeli potrzeba
|
||||
PAUSE_ALR_CLEARED = Konfiguracja juz zostala wyczyszczona !
|
||||
PAUSE_CONF_SAVED = Konfiguracja zapisana
|
||||
PAUSE_COULDNT_FIND = Nie mozna znalesc pluginu "%s"
|
||||
PAUSE_PLUGIN_MATCH = Plugin pasujacy "%s"
|
||||
PAUSE_CONF_CLEARED = Plik konfiguracji wyczyszczony. Przeladuj mape jezeli potrzeba
|
||||
PAUSE_ALR_CLEARED = Konfiguracja juz zostala wyczyszczona !
|
||||
PAUSE_CONF_SAVED = Konfiguracja zapisana
|
||||
PAUSE_SAVE_FAILED = Konfiguracji nie udalo sie zapisac !!
|
||||
LOCKED = ZABLKOWANY
|
||||
PAUSE_UNPAUSE = Zatrzymaj/Wznow Plugin
|
||||
CLEAR_STOPPED = Wyczysc plik z zatrzymaniem
|
||||
SAVE_STOPPED = Zapisywanie zatrzymane
|
||||
PAUSED_PLUGIN = Zatrzymano %d plugin
|
||||
PAUSED_PLUGINS = Zatrzymano %d pluginy
|
||||
UNPAUSED_PLUGIN = Wznowiono %d plugin
|
||||
UNPAUSED_PLUGINS = Wznowiono %d pluginy
|
||||
CANT_MARK_MORE = Nie mozna zaznaczyc wiecej pluginow jako wznawialnych!
|
||||
PAUSE_LOADED = Zatrzymaj pluginy: Zaladowane pluginy
|
||||
STOPPED = wylaczono
|
||||
VERSION = wersja
|
||||
FILE = plik
|
||||
PAUSE_ENTRIES = Wpisy %d - %d z %d (%d uruchomionych)
|
||||
PAUSE_USE_MORE = Uzyj 'amx_pausecfg list %d' po wiecej
|
||||
PAUSE_USE_BEGIN = Uzyj 'amx_pausecfg list 1' do poczatku
|
||||
PAUSE_USAGE = Uzycie: amx_pausecfg <komenda> [nazwa]
|
||||
PAUSE_COMMANDS = Komendy
|
||||
COM_PAUSE_OFF = ^toff - zatrzymal wszystkie pluginy nie w liscie
|
||||
COM_PAUSE_ON = ^ton - wznowil wszystkie pluginy
|
||||
COM_PAUSE_STOP = ^tstop <file> - wylaczyl plugin
|
||||
COM_PAUSE_PAUSE = ^tpause <file> - zatrzymuje plugin
|
||||
COM_PAUSE_ENABLE = ^tenable <file> - wlacza plugin
|
||||
COM_PAUSE_SAVE = ^tsave - zapisuje liste wylaczonych pluginow
|
||||
COM_PAUSE_CLEAR = ^tclear - czysci liste wylaczonych pluginow
|
||||
COM_PAUSE_LIST = ^tlist [id] - wyswietla liste pluginow
|
||||
COM_PAUSE_ADD = ^tadd <title> - oznacza plugin jako niepauzowalny
|
||||
|
||||
LOCKED = ZABLKOWANY
|
||||
PAUSE_UNPAUSE = Zatrzymaj/Wznow Plugin
|
||||
CLEAR_STOPPED = Wyczysc plik z zatrzymaniem
|
||||
SAVE_STOPPED = Zapisywanie zatrzymane
|
||||
PAUSED_PLUGIN = Zatrzymano %d plugin
|
||||
PAUSED_PLUGINS = Zatrzymano %d pluginy
|
||||
UNPAUSED_PLUGIN = Wznowiono %d plugin
|
||||
UNPAUSED_PLUGINS = Wznowiono %d pluginy
|
||||
CANT_MARK_MORE = Nie mozna zaznaczyc wiecej pluginow jako wznawialnych!
|
||||
PAUSE_LOADED = Zatrzymaj pluginy: Zaladowane pluginy
|
||||
STOPPED = wylaczono
|
||||
VERSION = wersja
|
||||
FILE = plik
|
||||
PAUSE_ENTRIES = Wpisy %d - %d z %d (%d uruchomionych)
|
||||
PAUSE_USE_MORE = Uzyj 'amx_pausecfg list %d' po wiecej
|
||||
PAUSE_USE_BEGIN = Uzyj 'amx_pausecfg list 1' do poczatku
|
||||
PAUSE_USAGE = Uzycie: amx_pausecfg <komenda> [nazwa]
|
||||
PAUSE_COMMANDS = Komendy
|
||||
COM_PAUSE_OFF = ^toff - zatrzymal wszystkie pluginy nie w liscie
|
||||
COM_PAUSE_ON = ^ton - wznowil wszystkie pluginy
|
||||
COM_PAUSE_STOP = ^tstop <file> - wylaczyl plugin
|
||||
COM_PAUSE_PAUSE = ^tpause <file> - zatrzymuje plugin
|
||||
COM_PAUSE_ENABLE = ^tenable <file> - wlacza plugin
|
||||
COM_PAUSE_SAVE = ^tsave - zapisuje liste wylaczonych pluginow
|
||||
COM_PAUSE_CLEAR = ^tclear - czysci liste wylaczonych pluginow
|
||||
COM_PAUSE_LIST = ^tlist [id] - wyswietla liste pluginow
|
||||
COM_PAUSE_ADD = ^tadd <title> - oznacza plugin jako niepauzowalny
|
||||
|
||||
[nl]
|
||||
PAUSE_COULDNT_FIND = Kon geen plugin vinden gelijk aan "%s"
|
||||
@ -342,4 +338,39 @@ COM_PAUSE_ENABLE = ^tenable <bestand> - schakelt een plugin in
|
||||
COM_PAUSE_SAVE = ^tsave - bewaard een lijst van gestopte plugins
|
||||
COM_PAUSE_CLEAR = ^tclear - haalt lijst met gestopte plugins leeg
|
||||
COM_PAUSE_LIST = ^tlist [id] - maakt lijst met plugins
|
||||
COM_PAUSE_ADD = ^tadd <titel> - markeert een plugin als niet pauzeerbaar
|
||||
COM_PAUSE_ADD = ^tadd <titel> - markeert een plugin als niet pauzeerbaar
|
||||
|
||||
[es]
|
||||
PAUSE_COULDNT_FIND = No se encontro ningun plugin que coincida con "%s"
|
||||
PAUSE_PLUGIN_MATCH = Plugin "%s" encontrado
|
||||
PAUSE_CONF_CLEARED = Archivo de configuracion borrado. Reinicia el mapa si es necesario
|
||||
PAUSE_ALR_CLEARED = La configuracion ya esta borrada!
|
||||
PAUSE_CONF_SAVED = Configuracion guardada con exito
|
||||
PAUSE_SAVE_FAILED = No se pudo guardar la configuracion!!!
|
||||
LOCKED = BLOQUEADO
|
||||
PAUSE_UNPAUSE = Pausar/Despausar Plugins
|
||||
CLEAR_STOPPED = Borrar lista de archivos detenidos
|
||||
SAVE_STOPPED = Guardar detenidos
|
||||
PAUSED_PLUGIN = %d plugin pausado
|
||||
PAUSED_PLUGINS = %d plugins pausados
|
||||
UNPAUSED_PLUGIN = %d plugin despausado
|
||||
UNPAUSED_PLUGINS = %d plugins despausados
|
||||
CANT_MARK_MORE = No se pueden marcar mas plugins como despausables!
|
||||
PAUSE_LOADED = Pausar Plugins: Plugins Cargados
|
||||
STOPPED = detenido
|
||||
VERSION = version
|
||||
FILE = archivo
|
||||
PAUSE_ENTRIES = Entradas %d - %d de %d (%d en ejecucion)
|
||||
PAUSE_USE_MORE = Escribe 'amx_pausecfg list %d' para mostrar mas
|
||||
PAUSE_USE_BEGIN = Escribe 'amx_pausecfg list 1' para volver al principio
|
||||
PAUSE_USAGE = Uso: amx_pausecfg <comando> [nombre]
|
||||
PAUSE_COMMANDS = Comandos
|
||||
COM_PAUSE_OFF = ^toff - pausa todos los plugins que no esten en la lista
|
||||
COM_PAUSE_ON = ^ton - despausa todos los plugins
|
||||
COM_PAUSE_STOP = ^tstop <archivo> - detiene el plugin
|
||||
COM_PAUSE_PAUSE = ^tpause <archivo> - pausa el plugin
|
||||
COM_PAUSE_ENABLE = ^tenable <archivo> - activa el plugin
|
||||
COM_PAUSE_SAVE = ^tsave - guarda la lista de plugins detenidos
|
||||
COM_PAUSE_CLEAR = ^tclear - borra la lista de plugins detenidos
|
||||
COM_PAUSE_LIST = ^tlist [id] - muestra la lista de plugins
|
||||
COM_PAUSE_ADD = ^tadd <titulo> - marca el plugin como despausable
|
@ -16,28 +16,27 @@ CL_CMD_MENU = Client Cmds Menu
|
||||
NO_CMDS = No cmds available
|
||||
|
||||
[de]
|
||||
ADMIN_BAN_1 = ADMIN: bannt %s
|
||||
ADMIN_BAN_2 = ADMIN %s: bannt %s
|
||||
BAN_MENU = Menu > bannen
|
||||
BAN_FOR_MIN = Bann fuer %d Minuten
|
||||
BAN_PERM = fuer immer bannen
|
||||
ADMIN_SLAP_1 = ADMIN: schlaegt %s mit %d Schaden
|
||||
ADMIN_SLAP_2 = ADMIN %s: schlaegt %s mit %d Schaden
|
||||
ADMIN_SLAY_1 = ADMIN: toetet %s
|
||||
ADMIN_SLAY_2 = ADMIN %s: toetet %s
|
||||
SLAP_SLAY_MENU = Schagen/Toeten-Menu
|
||||
SLAP_WITH_DMG = Schlaegt mit %d Schaden
|
||||
SLAY = toeten
|
||||
ADMIN_KICK_1 = ADMIN: kickt %s
|
||||
ADMIN_KICK_2 = ADMIN %s: kickt %s
|
||||
KICK_MENU = Menu >kicken
|
||||
ADMIN_BAN_1 = ADMIN: bannt %s
|
||||
ADMIN_BAN_2 = ADMIN %s: bannt %s
|
||||
BAN_MENU = Menu > bannen
|
||||
BAN_FOR_MIN = Bann fuer %d Minuten
|
||||
BAN_PERM = fuer immer bannen
|
||||
ADMIN_SLAP_1 = ADMIN: schlaegt %s mit %d Schaden
|
||||
ADMIN_SLAP_2 = ADMIN %s: schlaegt %s mit %d Schaden
|
||||
ADMIN_SLAY_1 = ADMIN: toetet %s
|
||||
ADMIN_SLAY_2 = ADMIN %s: toetet %s
|
||||
SLAP_SLAY_MENU = Schagen/Toeten-Menu
|
||||
SLAP_WITH_DMG = Schlaegt mit %d Schaden
|
||||
SLAY = toeten
|
||||
ADMIN_KICK_1 = ADMIN: kickt %s
|
||||
ADMIN_KICK_2 = ADMIN %s: kickt %s
|
||||
KICK_MENU = Menu >kicken
|
||||
ADMIN_TRANSF_1 = ADMIN: verschiebt %s zu den %s
|
||||
ADMIN_TRANSF_2 = ADMIN %s: verschiebt %s zu den %s
|
||||
TEAM_MENU = Menu > Team
|
||||
TRANSF_TO = zu den %s geschoben
|
||||
CL_CMD_MENU = Menu > Spielerbefehle
|
||||
NO_CMDS = keine Befehle verfuegbar
|
||||
|
||||
ADMIN_TRANSF_2 = ADMIN %s: verschiebt %s zu den %s
|
||||
TEAM_MENU = Menu > Team
|
||||
TRANSF_TO = zu den %s geschoben
|
||||
CL_CMD_MENU = Menu > Spielerbefehle
|
||||
NO_CMDS = keine Befehle verfuegbar
|
||||
|
||||
[sr]
|
||||
ADMIN_BAN_1 = ADMIN: ban %s
|
||||
@ -60,29 +59,29 @@ ADMIN_TRANSF_2 = ADMIN %s: transfer %s u %s
|
||||
TEAM_MENU = Tim Meni
|
||||
TRANSF_TO = Transfer u %s
|
||||
CL_CMD_MENU = Klijent Komande Meni
|
||||
NO_CMDS = Nema dostupnih komandi
|
||||
NO_CMDS = Nema dostupnih komandi
|
||||
|
||||
[tr]
|
||||
ADMIN_BAN_1 = ADMIN: ban %s
|
||||
ADMIN_BAN_2 = ADMIN %s: ban %s
|
||||
BAN_MENU = Ban Menusu
|
||||
BAN_FOR_MIN = Ban %d dakika olarak
|
||||
BAN_PERM = Ban suresiz
|
||||
ADMIN_SLAP_1 = ADMIN: %s tokatla verilen zarar %d
|
||||
ADMIN_SLAP_2 = ADMIN %s: %s tokatla verilen zarar %d
|
||||
ADMIN_SLAY_1 = ADMIN: oldurdu %s
|
||||
ADMIN_SLAY_2 = ADMIN %s: oldurdu %s
|
||||
SLAP_SLAY_MENU = Tokatla/oldur menusu
|
||||
SLAP_WITH_DMG = Tokatla %d zarar ile
|
||||
SLAY = Öldür
|
||||
ADMIN_KICK_1 = ADMIN: atdi %s
|
||||
ADMIN_KICK_2 = ADMIN %s: atdi %s
|
||||
KICK_MENU = Atma menusu
|
||||
ADMIN_TRANSF_1 = ADMIN: takim %s goc %s
|
||||
ADMIN_TRANSF_2 = ADMIN %s: takim %s goc %s
|
||||
TEAM_MENU = Takim menu
|
||||
TRANSF_TO = %s takima goc
|
||||
CL_CMD_MENU = Oyuncu Emir Menusu
|
||||
ADMIN_BAN_1 = ADMIN: ban %s
|
||||
ADMIN_BAN_2 = ADMIN %s: ban %s
|
||||
BAN_MENU = Ban Menusu
|
||||
BAN_FOR_MIN = Ban %d dakika olarak
|
||||
BAN_PERM = Ban suresiz
|
||||
ADMIN_SLAP_1 = ADMIN: %s tokatla verilen zarar %d
|
||||
ADMIN_SLAP_2 = ADMIN %s: %s tokatla verilen zarar %d
|
||||
ADMIN_SLAY_1 = ADMIN: oldurdu %s
|
||||
ADMIN_SLAY_2 = ADMIN %s: oldurdu %s
|
||||
SLAP_SLAY_MENU = Tokatla/oldur menusu
|
||||
SLAP_WITH_DMG = Tokatla %d zarar ile
|
||||
SLAY = Oldur
|
||||
ADMIN_KICK_1 = ADMIN: atdi %s
|
||||
ADMIN_KICK_2 = ADMIN %s: atdi %s
|
||||
KICK_MENU = Atma menusu
|
||||
ADMIN_TRANSF_1 = ADMIN: takim %s goc %s
|
||||
ADMIN_TRANSF_2 = ADMIN %s: takim %s goc %s
|
||||
TEAM_MENU = Takim menu
|
||||
TRANSF_TO = %s takima goc
|
||||
CL_CMD_MENU = Oyuncu Emir Menusu
|
||||
NO_CMDS = Emir mevcud degildir
|
||||
|
||||
[fr]
|
||||
@ -102,7 +101,6 @@ TRANSF_TO = Transferer en %s
|
||||
CL_CMD_MENU = Menu Cmds Client
|
||||
NO_CMDS = Aucune commande disponible
|
||||
|
||||
|
||||
[sv]
|
||||
ADMIN_BAN_1 = ADMIN: bannlys %s
|
||||
ADMIN_BAN_2 = ADMIN %s: bannlys %s
|
||||
@ -121,51 +119,50 @@ CL_CMD_MENU = Klientkommandomeny
|
||||
NO_CMDS = Det finns inga kommandon
|
||||
|
||||
[da]
|
||||
ADMIN_BAN_1 = ADMIN: ban %s
|
||||
ADMIN_BAN_2 = ADMIN %s: ban %s
|
||||
BAN_MENU = Ban Menu
|
||||
BAN_FOR_MIN = Ban i %d minutter
|
||||
BAN_PERM = Ban permanent
|
||||
ADMIN_SLAP_1 = ADMIN: klask %s med %d skade
|
||||
ADMIN_SLAP_2 = ADMIN %s: klask %s med %d skade
|
||||
ADMIN_SLAY_1 = ADMIN: draeb %s
|
||||
ADMIN_SLAY_2 = ADMIN %s: draeb %s
|
||||
SLAP_SLAY_MENU = Klask/Draeb Menu
|
||||
SLAP_WITH_DMG = Klask med %d skade
|
||||
SLAY = Draeb
|
||||
ADMIN_KICK_1 = ADMIN: kick %s
|
||||
ADMIN_KICK_2 = ADMIN %s: kick %s
|
||||
KICK_MENU = Kick Menu
|
||||
ADMIN_TRANSF_1 = ADMIN: Overflyt %s to %s
|
||||
ADMIN_TRANSF_2 = ADMIN %s: Overflyt %s to %s
|
||||
TEAM_MENU = Hold Menu
|
||||
TRANSF_TO = Overflyt til %s
|
||||
CL_CMD_MENU = Klient Kommando Menu
|
||||
NO_CMDS = Ingen kommandoer til raadighed
|
||||
|
||||
ADMIN_BAN_1 = ADMIN: ban %s
|
||||
ADMIN_BAN_2 = ADMIN %s: ban %s
|
||||
BAN_MENU = Ban Menu
|
||||
BAN_FOR_MIN = Ban i %d minutter
|
||||
BAN_PERM = Ban permanent
|
||||
ADMIN_SLAP_1 = ADMIN: klask %s med %d skade
|
||||
ADMIN_SLAP_2 = ADMIN %s: klask %s med %d skade
|
||||
ADMIN_SLAY_1 = ADMIN: draeb %s
|
||||
ADMIN_SLAY_2 = ADMIN %s: draeb %s
|
||||
SLAP_SLAY_MENU = Klask/Draeb Menu
|
||||
SLAP_WITH_DMG = Klask med %d skade
|
||||
SLAY = Draeb
|
||||
ADMIN_KICK_1 = ADMIN: kick %s
|
||||
ADMIN_KICK_2 = ADMIN %s: kick %s
|
||||
KICK_MENU = Kick Menu
|
||||
ADMIN_TRANSF_1 = ADMIN: Overflyt %s to %s
|
||||
ADMIN_TRANSF_2 = ADMIN %s: Overflyt %s to %s
|
||||
TEAM_MENU = Hold Menu
|
||||
TRANSF_TO = Overflyt til %s
|
||||
CL_CMD_MENU = Klient Kommando Menu
|
||||
NO_CMDS = Ingen kommandoer til raadighed
|
||||
|
||||
[pl]
|
||||
ADMIN_BAN_1 = ADMIN: ban %s
|
||||
ADMIN_BAN_2 = ADMIN %s: ban %s
|
||||
BAN_MENU = Menu Bana
|
||||
BAN_FOR_MIN = Ban na %d minut
|
||||
BAN_PERM = Kompletny Ban
|
||||
ADMIN_SLAP_1 = ADMIN: uderzyl %s zadajac %d obrazen
|
||||
ADMIN_SLAP_2 = ADMIN %s: uderzyl %s zadajac %d obrazen
|
||||
ADMIN_SLAY_1 = ADMIN: zgladzil %s
|
||||
ADMIN_SLAY_2 = ADMIN %s: zgladzil %s
|
||||
SLAP_SLAY_MENU = Menu udzerzen/zgladzen
|
||||
SLAP_WITH_DMG = Uderz zadajac %d obrazen
|
||||
SLAY = Zgladzenie
|
||||
ADMIN_KICK_1 = ADMIN: kicknal %s
|
||||
ADMIN_KICK_2 = ADMIN %s: kicknal %s
|
||||
KICK_MENU = Menu kicka
|
||||
ADMIN_TRANSF_1 = ADMIN: %s przeszedl do %s
|
||||
ADMIN_TRANSF_2 = ADMIN %s: %s przeszedl do %s
|
||||
TEAM_MENU = Menu druzyny
|
||||
TRANSF_TO = Przejdz do %s
|
||||
CL_CMD_MENU = menu komend klienta
|
||||
NO_CMDS = Nie ma zadnych komend
|
||||
ADMIN_BAN_1 = ADMIN: ban %s
|
||||
ADMIN_BAN_2 = ADMIN %s: ban %s
|
||||
BAN_MENU = Menu Bana
|
||||
BAN_FOR_MIN = Ban na %d minut
|
||||
BAN_PERM = Kompletny Ban
|
||||
ADMIN_SLAP_1 = ADMIN: uderzyl %s zadajac %d obrazen
|
||||
ADMIN_SLAP_2 = ADMIN %s: uderzyl %s zadajac %d obrazen
|
||||
ADMIN_SLAY_1 = ADMIN: zgladzil %s
|
||||
ADMIN_SLAY_2 = ADMIN %s: zgladzil %s
|
||||
SLAP_SLAY_MENU = Menu udzerzen/zgladzen
|
||||
SLAP_WITH_DMG = Uderz zadajac %d obrazen
|
||||
SLAY = Zgladzenie
|
||||
ADMIN_KICK_1 = ADMIN: kicknal %s
|
||||
ADMIN_KICK_2 = ADMIN %s: kicknal %s
|
||||
KICK_MENU = Menu kicka
|
||||
ADMIN_TRANSF_1 = ADMIN: %s przeszedl do %s
|
||||
ADMIN_TRANSF_2 = ADMIN %s: %s przeszedl do %s
|
||||
TEAM_MENU = Menu druzyny
|
||||
TRANSF_TO = Przejdz do %s
|
||||
CL_CMD_MENU = menu komend klienta
|
||||
NO_CMDS = Nie ma zadnych komend
|
||||
|
||||
[nl]
|
||||
ADMIN_BAN_1 = ADMIN: ban %s
|
||||
@ -182,4 +179,21 @@ ADMIN_TRANSF_2 = ADMIN %s: zet %s over naar %s
|
||||
TEAM_MENU = Team Menu
|
||||
TRANSF_TO = Zet over naar %s
|
||||
CL_CMD_MENU = Client Cmds Menu
|
||||
NO_CMDS = Geen cmds beschikbaar
|
||||
NO_CMDS = Geen cmds beschikbaar
|
||||
|
||||
[es]
|
||||
ADMIN_BAN_1 = ADMIN: %s baneado
|
||||
ADMIN_BAN_2 = ADMIN %s: %s baneado
|
||||
BAN_MENU = Menu de Bans
|
||||
BAN_FOR_MIN = Banear durante %d minutos
|
||||
BAN_PERM = Banear permanentemente
|
||||
SLAP_SLAY_MENU = Menu de Slap/Slay
|
||||
SLAP_WITH_DMG = Pegar con %d de danyo
|
||||
SLAY = Matar
|
||||
KICK_MENU = Menu de Expulsiones
|
||||
ADMIN_TRANSF_1 = ADMIN: %s transferido al equipo de los %s
|
||||
ADMIN_TRANSF_2 = ADMIN %s: %s transferido al equipo de los %s
|
||||
TEAM_MENU = Menu de Equipos
|
||||
TRANSF_TO = Transferir a los %s
|
||||
CL_CMD_MENU = Menu de Comandos de Cliente
|
||||
NO_CMDS = No hay comandos disponibles
|
@ -19,8 +19,8 @@ COM_REST_USAGE = Usage: amx_restrict <command> [value]
|
||||
COM_REST_COMMANDS = Commands:
|
||||
COM_REST_ON = ^ton - set restriction on whole equipment
|
||||
COM_REST_OFF = ^toff - remove restriction from whole equipment
|
||||
COM_REST_ON = ^ton <value> [...] - set specified restriction
|
||||
COM_REST_OFF = ^toff <value> [...] - remove specified restriction
|
||||
COM_REST_ONV = ^ton <value> [...] - set specified restriction
|
||||
COM_REST_OFFV = ^toff <value> [...] - remove specified restriction
|
||||
COM_REST_LIST = ^tlist - display list of available equipment and weapons
|
||||
COM_REST_SAVE = ^tsave - save restriction
|
||||
COM_REST_LOAD = ^tload [file] - load restriction [from a file]
|
||||
@ -32,42 +32,41 @@ CONF_SAV_SUC = Configuration saved successfully
|
||||
CONF_SAV_FAIL = Configuration saving failed!!!
|
||||
|
||||
[de]
|
||||
EQ_WE_RES = Ausruestung und Waffen wurden verboten
|
||||
EQ_WE_UNRES = Ausruestung und Waffen wurden freigegeben
|
||||
HAVE_BEEN = sind gewesen
|
||||
HAS_BEEN = ist gewesen
|
||||
RESTRICTED = verboten
|
||||
UNRESTRICTED = wieder erlaubt
|
||||
NO_EQ_WE = Konnte diese Ausruestung oder Waffe nicht finden
|
||||
WEAP_RES = Waffenbverbot
|
||||
NAME = Name
|
||||
VALUE = Wert
|
||||
STATUS = Status
|
||||
ON = an
|
||||
OFF = aus
|
||||
ENTRIES_OF = Eintrag %i - %i von %i
|
||||
USE_MORE = Benutze 'amx_restrict list %i' fuer mehr Info´s
|
||||
USE_BEGIN = Benutze 'amx_restrict list 1' um zum Anfang zu gelangen
|
||||
CONF_SAVED = Konfiguration gesichert (Datei "%s")
|
||||
COULDNT_SAVE = Konfiguration konnte nicht gespeichert werden (Datei "%s")
|
||||
CONF_LOADED = Konfiguration wurde geladen (Datei "%s")
|
||||
COULDNT_LOAD = Konfiguration konnte nicht geladen werden (Datei "%s")
|
||||
COM_USAGE = Benutze: amx_restrict <Befehl> [Wert]
|
||||
COM_COMMANDS = Befehle:
|
||||
COM_ON = ^ton - setze Verbot auf die gesamte Ausruestung
|
||||
COM_OFF = ^toff - Verbot fuer Ausruestung aufheben
|
||||
COM_ON = ^ton <value> [...] - setze spezielles Verbot
|
||||
COM_OFF = ^toff <value> [...] - spezielles Verbot aufgehoben
|
||||
COM_LIST = ^tlist - zeigt die Liste der verfuegbaren Waffen und Ausruestungen
|
||||
COM_SAVE = ^tsave - Verbote speichern
|
||||
COM_LOAD = ^tload [file] - laedt Verbote [aus einer Datei]
|
||||
COM_VALUES = erlaubte Verbotswerte:^nammo, equip, pistol, shotgun, sub, rifle, machine
|
||||
COM_TYPE = Schreibe 'amx_restrict list' fuer mehr spezielle Werte
|
||||
REST_WEAP = Waffen verbieten
|
||||
SAVE_SET = Einstellungen speichern
|
||||
CONF_SAV_SUC = Konfiguration erfolgreich gespeichert
|
||||
CONF_SAV_FAIL = Speichern der Konfiguration fehlgeschlagen!!!
|
||||
|
||||
EQ_WE_RES = Ausruestung und Waffen wurden verboten
|
||||
EQ_WE_UNRES = Ausruestung und Waffen wurden freigegeben
|
||||
HAVE_BEEN = sind gewesen
|
||||
HAS_BEEN = ist gewesen
|
||||
RESTRICTED = verboten
|
||||
UNRESTRICTED = wieder erlaubt
|
||||
NO_EQ_WE = Konnte diese Ausruestung oder Waffe nicht finden
|
||||
WEAP_RES = Waffenbverbot
|
||||
NAME = Name
|
||||
VALUE = Wert
|
||||
STATUS = Status
|
||||
ON = an
|
||||
OFF = aus
|
||||
REST_ENTRIES_OF = Eintrag %i - %i von %i
|
||||
REST_USE_MORE = Benutze 'amx_restrict list %i' fuer mehr Info´s
|
||||
REST_USE_BEGIN = Benutze 'amx_restrict list 1' um zum Anfang zu gelangen
|
||||
REST_CONF_SAVED = Konfiguration gesichert (Datei "%s")
|
||||
REST_COULDNT_SAVE = Konfiguration konnte nicht gespeichert werden (Datei "%s")
|
||||
REST_CONF_LOADED = Konfiguration wurde geladen (Datei "%s")
|
||||
REST_COULDNT_LOAD = Konfiguration konnte nicht geladen werden (Datei "%s")
|
||||
COM_REST_USAGE = Benutze: amx_restrict <Befehl> [Wert]
|
||||
COM_REST_COMMANDS = Befehle:
|
||||
COM_REST_ON = ^ton - setze Verbot auf die gesamte Ausruestung
|
||||
COM_REST_OFF = ^toff - Verbot fuer Ausruestung aufheben
|
||||
COM_REST_ON = ^ton <value> [...] - setze spezielles Verbot
|
||||
COM_REST_OFF = ^toff <value> [...] - spezielles Verbot aufgehoben
|
||||
COM_REST_LIST = ^tlist - zeigt die Liste der verfuegbaren Waffen und Ausruestungen
|
||||
COM_REST_SAVE = ^tsave - Verbote speichern
|
||||
COM_REST_LOAD = ^tload [file] - laedt Verbote [aus einer Datei]
|
||||
COM_REST_VALUES = erlaubte Verbotswerte:^nammo, equip, pistol, shotgun, sub, rifle, machine
|
||||
COM_REST_TYPE = Schreibe 'amx_restrict list' fuer mehr spezielle Werte
|
||||
REST_WEAP = Waffen verbieten
|
||||
SAVE_SET = Einstellungen speichern
|
||||
CONF_SAV_SUC = Konfiguration erfolgreich gespeichert
|
||||
CONF_SAV_FAIL = Speichern der Konfiguration fehlgeschlagen!!!
|
||||
|
||||
[sr]
|
||||
EQ_WE_RES = Oprema i oruzje su zabranjeni
|
||||
@ -83,66 +82,65 @@ VALUE = vrednost
|
||||
STATUS = status
|
||||
ON = on
|
||||
OFF = off
|
||||
ENTRIES_OF = Vrednosti %i - %i od %i
|
||||
USE_MORE = Koristi 'amx_restrict list %i' za jos
|
||||
USE_BEGIN = Koristi 'amx_restrict list 1' za pocetak
|
||||
CONF_SAVED = Konfiguracija je uspesno sacuvana (fajl "%s")
|
||||
COULDNT_SAVE = Konfiguracija je neuspesno sacuvana (fajl "%s")
|
||||
CONF_LOADED = Konfiguracija je uspesno ucitana (fajl "%s")
|
||||
COULDNT_LOAD = Konfiguracija je neuspesno ucitana (fajl "%s")
|
||||
COM_USAGE = Koriscenje: amx_restrict <komanda> [vrednost]
|
||||
COM_COMMANDS = Komande:
|
||||
COM_ON = ^ton - postavi zabranu za celu opremu
|
||||
COM_OFF = ^toff - skini zabranu sa cele opreme
|
||||
COM_ON = ^ton <vrednost> [...] - postavi zabranu na zadato oruzje
|
||||
COM_OFF = ^toff <vrednost> [...] - skini zabranu sa zadatog oruzja
|
||||
COM_LIST = ^tlist - prikazi listu mogucih oruzja i opreme
|
||||
COM_SAVE = ^tsave - sacuvaj zabrene
|
||||
COM_LOAD = ^tload [fajl] - ucitaj zabrane [iz fajla]
|
||||
COM_VALUES = Moguce vrednosti za zabrane su:^nammo, equip, pistol, shotgun, sub, rifle, machine
|
||||
COM_TYPE = Kucaj 'amx_restrict list' za jos specificnih komandi
|
||||
REST_ENTRIES_OF = Vrednosti %i - %i od %i
|
||||
REST_USE_MORE = Koristi 'amx_restrict list %i' za jos
|
||||
REST_USE_BEGIN = Koristi 'amx_restrict list 1' za pocetak
|
||||
REST_CONF_SAVED = Konfiguracija je uspesno sacuvana (fajl "%s")
|
||||
REST_COULDNT_SAVE = Konfiguracija je neuspesno sacuvana (fajl "%s")
|
||||
REST_CONF_LOADED = Konfiguracija je uspesno ucitana (fajl "%s")
|
||||
REST_COULDNT_LOAD = Konfiguracija je neuspesno ucitana (fajl "%s")
|
||||
COM_REST_USAGE = Koriscenje: amx_restrict <komanda> [vrednost]
|
||||
COM_REST_COMMANDS = Komande:
|
||||
COM_REST_ON = ^ton - postavi zabranu za celu opremu
|
||||
COM_REST_OFF = ^toff - skini zabranu sa cele opreme
|
||||
COM_REST_ON = ^ton <vrednost> [...] - postavi zabranu na zadato oruzje
|
||||
COM_REST_OFF = ^toff <vrednost> [...] - skini zabranu sa zadatog oruzja
|
||||
COM_REST_LIST = ^tlist - prikazi listu mogucih oruzja i opreme
|
||||
COM_REST_SAVE = ^tsave - sacuvaj zabrene
|
||||
COM_REST_LOAD = ^tload [fajl] - ucitaj zabrane [iz fajla]
|
||||
COM_REST_VALUES = Moguce vrednosti za zabrane su:^nammo, equip, pistol, shotgun, sub, rifle, machine
|
||||
COM_REST_TYPE = Kucaj 'amx_restrict list' za jos specificnih komandi
|
||||
REST_WEAP = Zabrani oruzja
|
||||
SAVE_SET = Sacuvaj Podesavanja
|
||||
CONF_SAV_SUC = Konfiguracija je uspesno sacuvana
|
||||
CONF_SAV_FAIL = Konfiguracija je neuspesno sacuvana!!!
|
||||
CONF_SAV_FAIL = Konfiguracija je neuspesno sacuvana!!!
|
||||
|
||||
[tr]
|
||||
EQ_WE_RES = Silahlar ve sayre yasakli listesinde
|
||||
EQ_WE_UNRES = Silahlar ve sayre yasakli listesinden alinmisdir
|
||||
HAVE_BEEN = olmus
|
||||
HAS_BEEN = oldu
|
||||
RESTRICTED = yasaklandi
|
||||
UNRESTRICTED = yasakli degil
|
||||
NO_EQ_WE = oylesi bir silah ve sayre bulunamadi
|
||||
WEAP_RES = Silah Yasaklama
|
||||
NAME = isim
|
||||
VALUE = deger
|
||||
STATUS = durum
|
||||
ON = acik
|
||||
OFF = kapali
|
||||
ENTRIES_OF = Girisler %i - %i ve %i
|
||||
USE_MORE = 'amx_restrict list %i' i kullanin dahasini gormek icin
|
||||
USE_BEGIN = 'amx_restrict list 1' i kullanin baslatmak icin
|
||||
CONF_SAVED = Configler basari ile saklanmisdir (dosya "%s")
|
||||
COULDNT_SAVE = Configler saklanamadi (dosya "%s")
|
||||
CONF_LOADED = Config yuklenmis durumda (dosya "%s")
|
||||
COULDNT_LOAD = Config yuklenemedi (dosya "%s")
|
||||
COM_USAGE = Kullanim: amx_restrict <emir> [deger]
|
||||
COM_COMMANDS = Emirler:
|
||||
COM_ON = ^ton - tumunu yasakla
|
||||
COM_OFF = ^toff - tumunden yasakli listesini kaldir
|
||||
COM_ON = ^ton <deger> [...] - ozellikle yasakla
|
||||
COM_OFF = ^toff <deger> [...] - ozellikle yasakliyi kaldir
|
||||
COM_LIST = ^tlist - mevcud olan silahlar ve sayre listesini goster
|
||||
COM_SAVE = ^tsave - yasakli listesini sakla
|
||||
COM_LOAD = ^tload [dosya] - yasakli listesini yukle [dosyadan]
|
||||
COM_VALUES = Mevcud olan degerleri yasaklamak:^nKursun, yedekler, tabanca, pompali, kucuk otomatik, buyuk otomatik , makinali
|
||||
COM_TYPE = 'amx_restrict list' i kullanin daha ozel degerleri gormek icin
|
||||
REST_WEAP = Yasakli Silahlar
|
||||
SAVE_SET = Ayarlari Saklayin
|
||||
CONF_SAV_SUC = Ayarlar basari ile saklandi
|
||||
CONF_SAV_FAIL = Ayarlar malesef saklanamadi!!!
|
||||
|
||||
EQ_WE_RES = Silahlar ve sayre yasakli listesinde
|
||||
EQ_WE_UNRES = Silahlar ve sayre yasakli listesinden alinmisdir
|
||||
HAVE_BEEN = olmus
|
||||
HAS_BEEN = oldu
|
||||
RESTRICTED = yasaklandi
|
||||
UNRESTRICTED = yasakli degil
|
||||
NO_EQ_WE = oylesi bir silah ve sayre bulunamadi
|
||||
WEAP_RES = Silah Yasaklama
|
||||
NAME = isim
|
||||
VALUE = deger
|
||||
STATUS = durum
|
||||
ON = acik
|
||||
OFF = kapali
|
||||
REST_ENTRIES_OF = Girisler %i - %i ve %i
|
||||
REST_USE_MORE = 'amx_restrict list %i' i kullanin dahasini gormek icin
|
||||
REST_USE_BEGIN = 'amx_restrict list 1' i kullanin baslatmak icin
|
||||
REST_CONF_SAVED = Configler basari ile saklanmisdir (dosya "%s")
|
||||
REST_COULDNT_SAVE = Configler saklanamadi (dosya "%s")
|
||||
REST_CONF_LOADED = Config yuklenmis durumda (dosya "%s")
|
||||
REST_COULDNT_LOAD = Config yuklenemedi (dosya "%s")
|
||||
COM_REST_USAGE = Kullanim: amx_restrict <emir> [deger]
|
||||
COM_REST_COMMANDS = Emirler:
|
||||
COM_REST_ON = ^ton - tumunu yasakla
|
||||
COM_REST_OFF = ^toff - tumunden yasakli listesini kaldir
|
||||
COM_REST_ON = ^ton <deger> [...] - ozellikle yasakla
|
||||
COM_REST_OFF = ^toff <deger> [...] - ozellikle yasakliyi kaldir
|
||||
COM_REST_LIST = ^tlist - mevcud olan silahlar ve sayre listesini goster
|
||||
COM_REST_SAVE = ^tsave - yasakli listesini sakla
|
||||
COM_REST_LOAD = ^tload [dosya] - yasakli listesini yukle [dosyadan]
|
||||
COM_REST_VALUES = Mevcud olan degerleri yasaklamak:^nKursun, yedekler, tabanca, pompali, kucuk otomatik, buyuk otomatik , makinali
|
||||
COM_REST_TYPE = 'amx_restrict list' i kullanin daha ozel degerleri gormek icin
|
||||
REST_WEAP = Yasakli Silahlar
|
||||
SAVE_SET = Ayarlari Saklayin
|
||||
CONF_SAV_SUC = Ayarlar basari ile saklandi
|
||||
CONF_SAV_FAIL = Ayarlar malesef saklanamadi!!!
|
||||
|
||||
[fr]
|
||||
EQ_WE_RES = Les armes et equipements ont ete restreints
|
||||
@ -177,7 +175,6 @@ SAVE_SET = Sauver
|
||||
CONF_SAV_SUC = Configuration sauvegardee
|
||||
CONF_SAV_FAIL = Sauvegarde de la configuration echouee!!!
|
||||
|
||||
|
||||
[sv]
|
||||
EQ_WE_RES = Utrustning och vapen har begr'a'nsats
|
||||
EQ_WE_UNRES = Utrustning och vapen har blivit obegr'a'nsade
|
||||
@ -212,75 +209,74 @@ CONF_SAV_SUC = Inst'a'llning sparad
|
||||
CONF_SAV_FAIL = Spara inst'a'llningar misslyckades!!!
|
||||
|
||||
[da]
|
||||
EQ_WE_RES = Udstyr og vaaben er blevet forbudt
|
||||
EQ_WE_UNRES = Udstyr og vaaben er blevet tilladt
|
||||
HAVE_BEEN = er blevet
|
||||
HAS_BEEN = er blevet
|
||||
RESTRICTED = forbudt
|
||||
UNRESTRICTED = tilladt
|
||||
NO_EQ_WE = Kunne ikke finde et saadan udstyr eller vaaben
|
||||
WEAP_RES = Vaaben forbud
|
||||
VALUE = vaerdi
|
||||
REST_ENTRIES_OF = indskrivninger %i - %i af %i
|
||||
REST_USE_MORE = Brug 'amx_restrict list %i' for mere
|
||||
REST_USE_BEGIN = Brug 'amx_restrict list 1' for at begynde
|
||||
REST_CONF_SAVED = Konfiguration er blevet gemt (file "%s")
|
||||
REST_COULDNT_SAVE = Kunne ikke gemme konfiguration (file "%s")
|
||||
REST_CONF_LOADED = Konfiguration er blevet indlaest (file "%s")
|
||||
REST_COULDNT_LOAD = Kunne ikke indlaese konfiguration (file "%s")
|
||||
COM_REST_USAGE = Brug: amx_restrict <kommando> [value]
|
||||
COM_REST_COMMANDS = Kommandoer:
|
||||
COM_REST_ON = ^ton - Lav forbud paa alt udstyr
|
||||
COM_REST_OFF = ^toff - Fjern forbud paa alt udstyr
|
||||
COM_REST_ON = ^ton <vaerdi> [...] - Lav specificeret forbud
|
||||
COM_REST_OFF = ^toff <vaerdi> [...] - Fjern specificeret forbud
|
||||
COM_REST_LIST = ^tlist - viser liste med udstyr og vaaben til raadighed
|
||||
COM_REST_SAVE = ^tsave - gem forbud
|
||||
COM_REST_LOAD = ^tload [file] - indlaes restriction [fra en fil]
|
||||
COM_REST_VALUES = Vaerdier til raadighed er, equip, pistol, shotgun, sub, rifle, machine
|
||||
COM_REST_TYPE = Skriv 'amx_restrict list' for flere specificerede vaerdier
|
||||
REST_REST_WEAP = Forbyd vaaben
|
||||
SAVE_REST_SET = Gem indstillinger
|
||||
CONF_REST_SAV_SUC = Konfiguration gemt
|
||||
CONF_REST_SAV_FAIL = Gem konfiguration mislykkedes!!!
|
||||
|
||||
EQ_WE_RES = Udstyr og vaaben er blevet forbudt
|
||||
EQ_WE_UNRES = Udstyr og vaaben er blevet tilladt
|
||||
HAVE_BEEN = er blevet
|
||||
HAS_BEEN = er blevet
|
||||
RESTRICTED = forbudt
|
||||
UNRESTRICTED = tilladt
|
||||
NO_EQ_WE = Kunne ikke finde et saadan udstyr eller vaaben
|
||||
WEAP_RES = Vaaben forbud
|
||||
VALUE = vaerdi
|
||||
REST_ENTRIES_OF = indskrivninger %i - %i af %i
|
||||
REST_USE_MORE = Brug 'amx_restrict list %i' for mere
|
||||
REST_USE_BEGIN = Brug 'amx_restrict list 1' for at begynde
|
||||
REST_CONF_SAVED = Konfiguration er blevet gemt (file "%s")
|
||||
REST_COULDNT_SAVE = Kunne ikke gemme konfiguration (file "%s")
|
||||
REST_CONF_LOADED = Konfiguration er blevet indlaest (file "%s")
|
||||
REST_COULDNT_LOAD = Kunne ikke indlaese konfiguration (file "%s")
|
||||
COM_REST_USAGE = Brug: amx_restrict <kommando> [value]
|
||||
COM_REST_COMMANDS = Kommandoer:
|
||||
COM_REST_ON = ^ton - Lav forbud paa alt udstyr
|
||||
COM_REST_OFF = ^toff - Fjern forbud paa alt udstyr
|
||||
COM_REST_ON = ^ton <vaerdi> [...] - Lav specificeret forbud
|
||||
COM_REST_OFF = ^toff <vaerdi> [...] - Fjern specificeret forbud
|
||||
COM_REST_LIST = ^tlist - viser liste med udstyr og vaaben til raadighed
|
||||
COM_REST_SAVE = ^tsave - gem forbud
|
||||
COM_REST_LOAD = ^tload [file] - indlaes restriction [fra en fil]
|
||||
COM_REST_VALUES = Vaerdier til raadighed er, equip, pistol, shotgun, sub, rifle, machine
|
||||
COM_REST_TYPE = Skriv 'amx_restrict list' for flere specificerede vaerdier
|
||||
REST_REST_WEAP = Forbyd vaaben
|
||||
SAVE_REST_SET = Gem indstillinger
|
||||
CONF_REST_SAV_SUC = Konfiguration gemt
|
||||
CONF_REST_SAV_FAIL = Gem konfiguration mislykkedes!!!
|
||||
|
||||
[pl]
|
||||
EQ_WE_RES = Wyposarzenie i bronie zostaly ograniczone
|
||||
EQ_WE_UNRES = Wyposarzenie i bronie zostaly odblokowane
|
||||
HAVE_BEEN = byl
|
||||
HAS_BEEN = byl
|
||||
RESTRICTED = ograniczony
|
||||
UNRESTRICTED = odblokowany
|
||||
NO_EQ_WE = Nie mozna znalesc takiego wyposarzenia lub broni
|
||||
WEAP_RES = Ograniczenie broni
|
||||
NAME = nazwa
|
||||
VALUE = wartosc
|
||||
STATUS = status
|
||||
ON = wl
|
||||
OFF = wyl
|
||||
ENTRIES_OF = Wpisy %i - %i z %i
|
||||
USE_MORE = Uzyj 'amx_restrict list %i' po wiecej
|
||||
USE_BEGIN = Uzyj 'amx_restrict list 1' do poczatku
|
||||
CONF_SAVED = Konfiguracja zostala zapisana (plik "%s")
|
||||
COULDNT_SAVE = Nie mozna zapisac konfiguracji (plik "%s")
|
||||
CONF_LOADED = Konfiguracja zostala zaladowana (plik "%s")
|
||||
COULDNT_LOAD = Nie mozna zaladowac konfiguracji (plik "%s")
|
||||
COM_USAGE = Uzycie: amx_restrict <komenda> [wartosc]
|
||||
COM_COMMANDS = Komendy:
|
||||
COM_ON = ^ton - ustawil ograniczenia na cale wyposarzenie
|
||||
COM_OFF = ^toff - wylaczyl ograniczenie na cale wyposarzenie
|
||||
COM_ON = ^ton <value> [...] - ustawil specyficzne ograniczenie
|
||||
COM_OFF = ^toff <value> [...] - usunal specyficzne ograniczenie
|
||||
COM_LIST = ^tlist - wyswietl liste broni i wyposarzenia
|
||||
COM_SAVE = ^tsave - zapisz ograniczenia
|
||||
COM_LOAD = ^tload [file] - zaladuj ograniczenia [z pliku]
|
||||
COM_VALUES = mozliwe wartosci na ktore mozna zalozyc ograniczenia:^nammo, equip, pistol, shotgun, sub, rifle, machine
|
||||
COM_TYPE = Wpisz 'amx_restrict list' po wiecej specyficznych wartosci
|
||||
REST_WEAP = Ogranicz bronie
|
||||
SAVE_SET = Zapisz ustawienia
|
||||
CONF_SAV_SUC = Konfiguracja zapisana z powodzeniem
|
||||
CONF_SAV_FAIL = Blad podczas zapisu konfiguracji
|
||||
EQ_WE_RES = Wyposarzenie i bronie zostaly ograniczone
|
||||
EQ_WE_UNRES = Wyposarzenie i bronie zostaly odblokowane
|
||||
HAVE_BEEN = byl
|
||||
HAS_BEEN = byl
|
||||
RESTRICTED = ograniczony
|
||||
UNRESTRICTED = odblokowany
|
||||
NO_EQ_WE = Nie mozna znalesc takiego wyposarzenia lub broni
|
||||
WEAP_RES = Ograniczenie broni
|
||||
NAME = nazwa
|
||||
VALUE = wartosc
|
||||
STATUS = status
|
||||
ON = wl
|
||||
OFF = wyl
|
||||
REST_ENTRIES_OF = Wpisy %i - %i z %i
|
||||
REST_USE_MORE = Uzyj 'amx_restrict list %i' po wiecej
|
||||
REST_USE_BEGIN = Uzyj 'amx_restrict list 1' do poczatku
|
||||
REST_CONF_SAVED = Konfiguracja zostala zapisana (plik "%s")
|
||||
REST_COULDNT_SAVE = Nie mozna zapisac konfiguracji (plik "%s")
|
||||
REST_CONF_LOADED = Konfiguracja zostala zaladowana (plik "%s")
|
||||
REST_COULDNT_LOAD = Nie mozna zaladowac konfiguracji (plik "%s")
|
||||
COM_REST_USAGE = Uzycie: amx_restrict <komenda> [wartosc]
|
||||
COM_REST_COMMANDS = Komendy:
|
||||
COM_REST_ON = ^ton - ustawil ograniczenia na cale wyposarzenie
|
||||
COM_REST_OFF = ^toff - wylaczyl ograniczenie na cale wyposarzenie
|
||||
COM_REST_ON = ^ton <value> [...] - ustawil specyficzne ograniczenie
|
||||
COM_REST_OFF = ^toff <value> [...] - usunal specyficzne ograniczenie
|
||||
COM_REST_LIST = ^tlist - wyswietl liste broni i wyposarzenia
|
||||
COM_REST_SAVE = ^tsave - zapisz ograniczenia
|
||||
COM_REST_LOAD = ^tload [file] - zaladuj ograniczenia [z pliku]
|
||||
COM_REST_VALUES = mozliwe wartosci na ktore mozna zalozyc ograniczenia:^nammo, equip, pistol, shotgun, sub, rifle, machine
|
||||
COM_REST_TYPE = Wpisz 'amx_restrict list' po wiecej specyficznych wartosci
|
||||
REST_WEAP = Ogranicz bronie
|
||||
SAVE_SET = Zapisz ustawienia
|
||||
CONF_SAV_SUC = Konfiguracja zapisana z powodzeniem
|
||||
CONF_SAV_FAIL = Blad podczas zapisu konfiguracji
|
||||
|
||||
[nl]
|
||||
EQ_WE_RES = Uitrusting en wapens zijn verboden
|
||||
@ -313,4 +309,37 @@ COM_REST_TYPE = Typ 'amx_restrict list' voor meer gespecificeerde waarden
|
||||
REST_WEAP = Verbied Wapens
|
||||
SAVE_SET = Bewaar instellingen
|
||||
CONF_SAV_SUC = Configuratie bewaren gelukt
|
||||
CONF_SAV_FAIL = Configuratie bewaren MISlukt!!!
|
||||
CONF_SAV_FAIL = Configuratie bewaren MISlukt!!!
|
||||
|
||||
[es]
|
||||
EQ_WE_RES = El equipamiento y las armas han sido restringidas
|
||||
EQ_WE_UNRES = El equipamiento y las armas han sido permitidas
|
||||
HAVE_BEEN = han sido
|
||||
HAS_BEEN = ha sido
|
||||
RESTRICTED = restringido
|
||||
UNRESTRICTED = permitido
|
||||
NO_EQ_WE = No se encontro dicho equipamiento o arma
|
||||
WEAP_RES = Restriccion de Armas
|
||||
VALUE = valor
|
||||
REST_ENTRIES_OF = Entradas %i - %i de %i
|
||||
REST_USE_MORE = Escribe 'amx_restrict list %i' para mostrar mas
|
||||
REST_USE_BEGIN = Escribe 'amx_restrict list 1' para volver al principio
|
||||
REST_CONF_SAVED = La configuracion ha sido guardada (archivo "%s")
|
||||
REST_COULDNT_SAVE = No se pudo guardar la configuracion (archivo "%s")
|
||||
REST_CONF_LOADED = La configuracion ha sido cargada (archivo "%s")
|
||||
REST_COULDNT_LOAD = No se pudo cargar la configuracion (archivo "%s")
|
||||
COM_REST_USAGE = Uso: amx_restrict <comando> [valor]
|
||||
COM_REST_COMMANDS = Comandos:
|
||||
COM_REST_ON = ^ton - establece restricciones en todo el equipamiento
|
||||
COM_REST_OFF = ^toff - borra las restricciones de todo el equipamiento
|
||||
COM_REST_ON = ^ton <valor> [...] - establece la restriccion especificada
|
||||
COM_REST_OFF = ^toff <valor> [...] - borra la restriccion especificada
|
||||
COM_REST_LIST = ^tlist - muestra la lista de equipamiento y armas permitidas
|
||||
COM_REST_SAVE = ^tsave - guarda las restricciones
|
||||
COM_REST_LOAD = ^tload [archivo] - carga las restricciones [de un archivo]
|
||||
COM_REST_VALUES = Valores disponibles para restringir:^nammo, equip, pistol, shotgun, sub, rifle, machine
|
||||
COM_REST_TYPE = Escribe 'amx_restrict list' para mas valores especificos
|
||||
REST_WEAP = Restringir Armas
|
||||
SAVE_SET = Guardar Configuracion
|
||||
CONF_SAV_SUC = Configuracion guardada con exito
|
||||
CONF_SAV_FAIL = No se pudo guardar la configuracion!!!
|
@ -4,21 +4,19 @@ MSG_FREQ = Scrolling message displaying frequency: %d:%02d minutes
|
||||
MSG_DISABLED = Scrolling message disabled
|
||||
|
||||
[de]
|
||||
MIN_FREQ = Minimale Frequenz fuer diese Anzeige sind %d Sekunden
|
||||
MSG_FREQ = Scrollnachricht Anzeigefrequenz: %d:%02d Minuten
|
||||
MSG_DISABLED = Scrollnachrichten abgeschaltet
|
||||
|
||||
MIN_FREQ = Minimale Frequenz fuer diese Anzeige sind %d Sekunden
|
||||
MSG_FREQ = Scrollnachricht Anzeigefrequenz: %d:%02d Minuten
|
||||
MSG_DISABLED = Scrollnachrichten abgeschaltet
|
||||
|
||||
[sr]
|
||||
MIN_FREQ = Minimalno vreme prikazivanja za ovu poruku je %d sekundi
|
||||
MSG_FREQ = Vreme prikazivanja prolazece poruke: %d:%02d minut(a)
|
||||
MSG_DISABLED = Prolazeca poruka iskljucna
|
||||
|
||||
|
||||
[tr]
|
||||
MIN_FREQ = Bu mesajin en az frekansi %d saniyedir
|
||||
MSG_FREQ = Kaydirilan mesaj gosterme frekansi: %d:%02d dakika
|
||||
MSG_DISABLED = Kaydirilan mesaj kullanimda degil
|
||||
MIN_FREQ = Bu mesajin en az frekansi %d saniyedir
|
||||
MSG_FREQ = Kaydirilan mesaj gosterme frekansi: %d:%02d dakika
|
||||
MSG_DISABLED = Kaydirilan mesaj kullanimda degil
|
||||
|
||||
[fr]
|
||||
MIN_FREQ = La frequence minimale pour ce message est de %d secondes
|
||||
@ -31,18 +29,21 @@ MSG_FREQ = Frekvens f'o'r rullande meddelanden: %d:%02d minuter
|
||||
MSG_DISABLED = Rullande meddelande avst'a'ngt
|
||||
|
||||
[da]
|
||||
MIN_FREQ = Minimum frekvens for denne besked er %d sekunder
|
||||
MSG_FREQ = Rullende besked visnings frekvens: %d:%02d minutter
|
||||
MSG_DISABLED = Rullende besked slaaet fra
|
||||
|
||||
MIN_FREQ = Minimum frekvens for denne besked er %d sekunder
|
||||
MSG_FREQ = Rullende besked visnings frekvens: %d:%02d minutter
|
||||
MSG_DISABLED = Rullende besked slaaet fra
|
||||
|
||||
[pl]
|
||||
MIN_FREQ = Minimalna czestotliwosc dla tej wiadomosci to %d sekund
|
||||
MSG_FREQ = Czestotliwosc wyswietlania wiadomosci: %d:%02d minut
|
||||
MSG_DISABLED = Wiadomosci przesuwane wylaczone
|
||||
|
||||
MIN_FREQ = Minimalna czestotliwosc dla tej wiadomosci to %d sekund
|
||||
MSG_FREQ = Czestotliwosc wyswietlania wiadomosci: %d:%02d minut
|
||||
MSG_DISABLED = Wiadomosci przesuwane wylaczone
|
||||
|
||||
[nl]
|
||||
MIN_FREQ = Minimale frequentie voor dit bericht is %d seconden
|
||||
MSG_FREQ = Scrollend bericht frequentie: %d:%02d minuten
|
||||
MSG_DISABLED = Scrollend bericht uitgeschakeld
|
||||
MSG_DISABLED = Scrollend bericht uitgeschakeld
|
||||
|
||||
[es]
|
||||
MIN_FREQ = La frecuencia minima para este mensaje es de %d segundos
|
||||
MSG_FREQ = Frecuencia de aparicion del mensaje rotatorio: %d:%02d minutos
|
||||
MSG_DISABLED = Mensaje rotatorio desactivado
|
@ -94,100 +94,99 @@ M_THEIR_RANK_IS = Their rank is
|
||||
M_OF = of
|
||||
|
||||
[de]
|
||||
WHOLEBODY = Koerper
|
||||
HEAD = Kopf
|
||||
CHEST = Oberkoerper
|
||||
STOMACH = Bauch
|
||||
LEFTARM = linker Arm
|
||||
RIGHTARM = rechter Arm
|
||||
LEFTLEG = linkes Bein
|
||||
RIGHTLEG = rechtes Bein
|
||||
MULTI_MSG = Multi-Kill! %s^nmit %d Kills (%d hs)
|
||||
ULTRA_MSG = Ultra-Kill!!! %s^nmit %d Kills (%d hs)
|
||||
SPREE_MSG = %s IST IN EINER KILLER-ORGIE!!!^nmit %d Kills (%d hs)
|
||||
RAMPAGE_MSG = RANDALIERER!!! %s^nmit %d Kills (%d hs)
|
||||
UNSTOPPABLE_MSG = %s IST NICHT ZU STOPPEN!!!^nmit %d Kills (%d hs)
|
||||
MONSTER_MSG = %s IST EIN MONSTER!^nmit %d Kills (%d hs)
|
||||
GODLIKE_MSG = %s IST GODLIKE!!!!^nmit %d Kills (%d hs)
|
||||
MULTI_SMALL = %s: Multi-Kill!
|
||||
ULTRA_SMALL = %s: Ultra-Kill!!!
|
||||
SPREE_SMALL = %s IST IN EINER KILLER-ORGIE!!!
|
||||
RAMPAGE_SMALL = %s: RANDALIERER!!!
|
||||
UNSTOPPABLE_SMALL = %s IST NICHT ZU STOPPEN!!
|
||||
MONSTER_SMALL = %s IST EIN MONSTER!
|
||||
GODLIKE_SMALL = %s IST GODLIKE!!!
|
||||
KNIFE_MSG_1 = %s hat %s geschnitten und gewuerfelt
|
||||
KNIFE_MSG_2 = %s hat sein Messer gezueckt und %s ausgeweidet
|
||||
KNIFE_MSG_3 = %s hat sich angeschlichen und %s gemessert
|
||||
KNIFE_MSG_4 = %s messerte und verstuemmelte %s
|
||||
HE_MSG_1 = %s sendet ein kleines Geschenk an %s
|
||||
HE_MSG_2 = %s wirft ein Knallbonbon zu %s
|
||||
HE_MSG_3 = %s macht einen Praezisionswurf zu %s
|
||||
HE_MSG_4 = %s schickte eine dicke Explosion an %s
|
||||
SHE_MSG_1 = %s sprengte sich selbst mit einer Granate
|
||||
SHE_MSG_2 = %s untersuchte die Auswirkungen ^neiner Granate an sich selbst...
|
||||
SHE_MSG_3 = %s schluckte eine Granate!
|
||||
SHE_MSG_4 = %s explodierte!
|
||||
HEAD_MSG_1 = $kn killte $vn mit einem ^nplazierten Schuss in den Kopf!
|
||||
HEAD_MSG_2 = $kn entfernte den Kopf von $vn^nmit einem Praezisionsschuss.
|
||||
HEAD_MSG_3 = $kn verwandelte den Kopf ^nvon $vn in Pudding.
|
||||
HEAD_MSG_4 = $vn siegte ueber $kn durch eine Kopfschuss.
|
||||
HEAD_MSG_5 = $vn's Kopf wurde in der Gegend verteilt
|
||||
HEAD_MSG_6 = $kn hat einen super ^nTreffer gelandet,das weiss ^n$vn nun auch.
|
||||
HEAD_MSG_7 = $vn's Kopf war ein bisschen zu lange im Fadenkreuz von $kn...
|
||||
DOUBLE_MSG1 = Wow! %s machte einen Doppelkill!!!
|
||||
DOUBLE_MSG2 = Unglaublich! %s macht einen dreifachen Kill !!!
|
||||
DOUBLE_MSG3 = Ueberrascung! %s macht %d Kills auf einmal !!!
|
||||
MORTAR_MSG1 = %s stellte den Moerser auf und schickte %s in den Himmel.
|
||||
MORTAR_MSG2 = %s killte %s ueber eine lange Distanz.
|
||||
KILL_INFO1 = %s killte dich mit der %s^nueber eine Entfernung von %.2f Meter.^n
|
||||
KILL_INFO2 = Er machte %d Schaden bei dir mit %d Treffern ^nund hat noch %dHP.^n
|
||||
KILL_INFO3 = Du machtest %d Schaden bei ihm mit %d Treffern.^n
|
||||
KILL_INFO4 = Du hast ihn getroffen in den/das:^n%s^n
|
||||
STILL_HAS = %s hat noch %dHP
|
||||
NO_KILLER = Du hast keinen Killer...
|
||||
TOPX = Top %d
|
||||
FFIRE_IS = Friendly fire:
|
||||
ATTACKERS = Angreifer:
|
||||
VICTIMS = Gewinner:
|
||||
DMG = Schaden
|
||||
HIT_S = Treffer
|
||||
YOU_HIT = Du trafst %s in:
|
||||
SERVER_STATS = Server Statistik
|
||||
SHOW_STATS = Statistik anzeigen
|
||||
SHOW_RANK = Rang anzeigen
|
||||
TA_MSG = %s schiesst auf einen Kameraden
|
||||
TK_MSG = %s toetete einen Kameraden!
|
||||
NADE_CATCHED = Wow! %s faengt eine gegnereische Granate!
|
||||
NADE_FAILEDTK = Oops.. %s killte dich bei dem Versuch, die Granate zurueckzuwerfen..
|
||||
NADE_FAILED = %s konnte feindliche Granate nicht zurück werfen.
|
||||
NADE_MASTER = OMG! %s ist der Meister der Granaten !!!
|
||||
DISABLED_MSG = Server hat diese Option deaktiviert.
|
||||
MOST_KILLS = Meisten Kills
|
||||
KILL = Kill
|
||||
KILLS = Kills
|
||||
HEADSHOT = Headshot
|
||||
HEADSHOTS = Headshots
|
||||
BEST_SCORE = Die beste Note
|
||||
POINTS = Punkte
|
||||
MOST_DAMAGE = Den meisten Schaden
|
||||
DAMAGE = Schaden
|
||||
HIT = Treffer
|
||||
HITS = Treffer
|
||||
M_KILLS = Kills:
|
||||
M_DEATHS = Deaths:
|
||||
M_SCORE = Note:
|
||||
M_TKS = TKs:
|
||||
M_HITS = Treffer:
|
||||
M_SHOTS = Schuesse:
|
||||
M_HS = HS:
|
||||
M_WEAPON = Waffe:
|
||||
M_DAMAGE = Schaden:
|
||||
M_NICK = Name:
|
||||
M_YOUR_RANK_IS = Dein Rang ist
|
||||
M_THEIR_RANK_IS = Sein Rang ist
|
||||
M_OF = von
|
||||
|
||||
WHOLEBODY = Koerper
|
||||
HEAD = Kopf
|
||||
CHEST = Oberkoerper
|
||||
STOMACH = Bauch
|
||||
LEFTARM = linker Arm
|
||||
RIGHTARM = rechter Arm
|
||||
LEFTLEG = linkes Bein
|
||||
RIGHTLEG = rechtes Bein
|
||||
MULTI_MSG = Multi-Kill! %s^nmit %d Kills (%d hs)
|
||||
ULTRA_MSG = Ultra-Kill!!! %s^nmit %d Kills (%d hs)
|
||||
SPREE_MSG = %s IST IN EINER KILLER-ORGIE!!!^nmit %d Kills (%d hs)
|
||||
RAMPAGE_MSG = RANDALIERER!!! %s^nmit %d Kills (%d hs)
|
||||
UNSTOPPABLE_MSG = %s IST NICHT ZU STOPPEN!!!^nmit %d Kills (%d hs)
|
||||
MONSTER_MSG = %s IST EIN MONSTER!^nmit %d Kills (%d hs)
|
||||
GODLIKE_MSG = %s IST GODLIKE!!!!^nmit %d Kills (%d hs)
|
||||
MULTI_SMALL = %s: Multi-Kill!
|
||||
ULTRA_SMALL = %s: Ultra-Kill!!!
|
||||
SPREE_SMALL = %s IST IN EINER KILLER-ORGIE!!!
|
||||
RAMPAGE_SMALL = %s: RANDALIERER!!!
|
||||
UNSTOPPABLE_SMALL = %s IST NICHT ZU STOPPEN!!
|
||||
MONSTER_SMALL = %s IST EIN MONSTER!
|
||||
GODLIKE_SMALL = %s IST GODLIKE!!!
|
||||
KNIFE_MSG_1 = %s hat %s geschnitten und gewuerfelt
|
||||
KNIFE_MSG_2 = %s hat sein Messer gezueckt und %s ausgeweidet
|
||||
KNIFE_MSG_3 = %s hat sich angeschlichen und %s gemessert
|
||||
KNIFE_MSG_4 = %s messerte und verstuemmelte %s
|
||||
HE_MSG_1 = %s sendet ein kleines Geschenk an %s
|
||||
HE_MSG_2 = %s wirft ein Knallbonbon zu %s
|
||||
HE_MSG_3 = %s macht einen Praezisionswurf zu %s
|
||||
HE_MSG_4 = %s schickte eine dicke Explosion an %s
|
||||
SHE_MSG_1 = %s sprengte sich selbst mit einer Granate
|
||||
SHE_MSG_2 = %s untersuchte die Auswirkungen ^neiner Granate an sich selbst...
|
||||
SHE_MSG_3 = %s schluckte eine Granate!
|
||||
SHE_MSG_4 = %s explodierte!
|
||||
HEAD_MSG_1 = $kn killte $vn mit einem ^nplazierten Schuss in den Kopf!
|
||||
HEAD_MSG_2 = $kn entfernte den Kopf von $vn^nmit einem Praezisionsschuss.
|
||||
HEAD_MSG_3 = $kn verwandelte den Kopf ^nvon $vn in Pudding.
|
||||
HEAD_MSG_4 = $vn siegte ueber $kn durch eine Kopfschuss.
|
||||
HEAD_MSG_5 = $vn's Kopf wurde in der Gegend verteilt
|
||||
HEAD_MSG_6 = $kn hat einen super ^nTreffer gelandet,das weiss ^n$vn nun auch.
|
||||
HEAD_MSG_7 = $vn's Kopf war ein bisschen zu lange im Fadenkreuz von $kn...
|
||||
DOUBLE_MSG1 = Wow! %s machte einen Doppelkill!!!
|
||||
DOUBLE_MSG2 = Unglaublich! %s macht einen dreifachen Kill !!!
|
||||
DOUBLE_MSG3 = Ueberrascung! %s macht %d Kills auf einmal !!!
|
||||
MORTAR_MSG1 = %s stellte den Moerser auf und schickte %s in den Himmel.
|
||||
MORTAR_MSG2 = %s killte %s ueber eine lange Distanz.
|
||||
KILL_INFO1 = %s killte dich mit der %s^nueber eine Entfernung von %.2f Meter.^n
|
||||
KILL_INFO2 = Er machte %d Schaden bei dir mit %d Treffern ^nund hat noch %dHP.^n
|
||||
KILL_INFO3 = Du machtest %d Schaden bei ihm mit %d Treffern.^n
|
||||
KILL_INFO4 = Du hast ihn getroffen in den/das:^n%s^n
|
||||
STILL_HAS = %s hat noch %dHP
|
||||
NO_KILLER = Du hast keinen Killer...
|
||||
TOPX = Top %d
|
||||
FFIRE_IS = Friendly fire:
|
||||
ATTACKERS = Angreifer:
|
||||
VICTIMS = Gewinner:
|
||||
DMG = Schaden
|
||||
HIT_S = Treffer
|
||||
YOU_HIT = Du trafst %s in:
|
||||
SERVER_STATS = Server Statistik
|
||||
SHOW_STATS = Statistik anzeigen
|
||||
SHOW_RANK = Rang anzeigen
|
||||
TA_MSG = %s schiesst auf einen Kameraden
|
||||
TK_MSG = %s toetete einen Kameraden!
|
||||
NADE_CATCHED = Wow! %s faengt eine gegnereische Granate!
|
||||
NADE_FAILEDTK = Oops.. %s killte dich bei dem Versuch, die Granate zurueckzuwerfen..
|
||||
NADE_FAILED = %s konnte feindliche Granate nicht zurück werfen.
|
||||
NADE_MASTER = OMG! %s ist der Meister der Granaten !!!
|
||||
DISABLED_MSG = Server hat diese Option deaktiviert.
|
||||
MOST_KILLS = Meisten Kills
|
||||
KILL = Kill
|
||||
KILLS = Kills
|
||||
HEADSHOT = Headshot
|
||||
HEADSHOTS = Headshots
|
||||
BEST_SCORE = Die beste Note
|
||||
POINTS = Punkte
|
||||
MOST_DAMAGE = Den meisten Schaden
|
||||
DAMAGE = Schaden
|
||||
HIT = Treffer
|
||||
HITS = Treffer
|
||||
M_KILLS = Kills:
|
||||
M_DEATHS = Deaths:
|
||||
M_SCORE = Note:
|
||||
M_TKS = TKs:
|
||||
M_HITS = Treffer:
|
||||
M_SHOTS = Schuesse:
|
||||
M_HS = HS:
|
||||
M_WEAPON = Waffe:
|
||||
M_DAMAGE = Schaden:
|
||||
M_NICK = Name:
|
||||
M_YOUR_RANK_IS = Dein Rang ist
|
||||
M_THEIR_RANK_IS = Sein Rang ist
|
||||
M_OF = von
|
||||
|
||||
[sr]
|
||||
WHOLEBODY = whole body
|
||||
@ -285,100 +284,99 @@ M_THEIR_RANK_IS = Their rank is
|
||||
M_OF = of
|
||||
|
||||
[tr]
|
||||
WHOLEBODY = tum vucut
|
||||
HEAD = kafa
|
||||
CHEST = dos
|
||||
STOMACH = migde
|
||||
LEFTARM = sol kol
|
||||
RIGHTARM = sag kol
|
||||
LEFTLEG = sol bacak
|
||||
RIGHTLEG = sag bacak
|
||||
MULTI_MSG = Muthis! %s^nkullandigi %d oldurdugu (%d hs)
|
||||
ULTRA_MSG = Super!!! %s^nkullandigi %d oldurdugu (%d hs)
|
||||
SPREE_MSG = %s OLUM SACIYOR!!!^nkullandigi %d oldurdugu (%d hs)
|
||||
RAMPAGE_MSG = DAGITIYOR!!! %s^nkullandigi %d oldurdugu (%d hs)
|
||||
UNSTOPPABLE_MSG = %s DURDURULMAZ!!!^nkullandigi %d oldurdugu (%d hs)
|
||||
MONSTER_MSG = %s YARATIK!^nwith %d kills (%d hs)
|
||||
GODLIKE_MSG = %s TANRI GUCUNDE!!!!^nwith %d kills (%d hs)
|
||||
MULTI_SMALL = %s: Muthis!
|
||||
ULTRA_SMALL = %s: Super!!!
|
||||
SPREE_SMALL = %s OLUM SACIYOR!!!
|
||||
RAMPAGE_SMALL = %s: DAGITIYOR!!!
|
||||
UNSTOPPABLE_SMALL = %s DURDURULMAZ!!!
|
||||
MONSTER_SMALL = %s YARATIK!
|
||||
GODLIKE_SMALL = %s TANRI GUCUNDE!!!
|
||||
KNIFE_MSG1 = %s kesdi parcaladi %s
|
||||
KNIFE_MSG2 = %s bicagini cekdi ve yardi %s
|
||||
KNIFE_MSG3 = %s sezdirmeden arkadan geldi ve kesdi %s
|
||||
KNIFE_MSG4 = %s bicakladi %s
|
||||
HE_MSG1 = %s bir hediye yolladi %s
|
||||
HE_MSG2 = %s bir paket gonderdi %s
|
||||
HE_MSG3 = %s dort dortluk atis yapdi %s
|
||||
HE_MSG4 = %s buyuk bir patlama olusdurdu %s
|
||||
SHE_MSG1 = %s kendini havaya ucurdu
|
||||
SHE_MSG2 = %s bombanin gucunu kendinde denedi
|
||||
SHE_MSG3 = %s kendini parim parca etdi
|
||||
SHE_MSG4 = %s patladi!
|
||||
HEAD_MSG1 = $kn oldurdu $vn kullandigi^ntam kafa isabeti ile!
|
||||
HEAD_MSG2 = $kn yok etdi kafasini $vn'in^nkullandigi $wn
|
||||
HEAD_MSG3 = $kn kafasini $vn'in^nrecele cevirdi bu silah ile $wn
|
||||
HEAD_MSG4 = $vn arkadasi harcadi $kn
|
||||
HEAD_MSG5 = $vn'in kafasini^nkirmizi muhallebiye cevirdi
|
||||
HEAD_MSG6 = $kn cok super bir atisci $wn,^n arkadasin $vn bildigi gibi.
|
||||
HEAD_MSG7 = $vn'in kafasini $kn's^nnamlida fazla bekletdi...
|
||||
DOUBLE_MSG1 = Wow! %s bir tas ile iki kus !!!
|
||||
DOUBLE_MSG2 = Inanilmaz! %s uc kisi birden oldurdu !!!
|
||||
DOUBLE_MSG3 = Muthis! %s tam %d kisi birden oldurdu !!!
|
||||
MORTAR_MSG1 = %s bombayi tam hazirladi ve patlatdi %s
|
||||
MORTAR_MSG2 = %s uzun mesafeli oldurdu %s
|
||||
KILL_INFO1 = %s sizi oldurdu %s^nmesafe %.2f metre.^n
|
||||
KILL_INFO2 = onun verdigi zarar %d vurdugu %d ^nve halen %dhp.^n
|
||||
KILL_INFO3 = sizin verdiginiz zarar %d vurdugunuz %d vurus(lar).^n
|
||||
KILL_INFO4 = sizi isabetledigi yerler:^n%s^n
|
||||
STILL_HAS = %s halen bu kadar gucu var %dhp
|
||||
NO_KILLER = Sizi olduren yok...
|
||||
TOPX = Top %d
|
||||
FFIRE_IS = Dost atesi:
|
||||
ATTACKERS = Saldiranlar:
|
||||
VICTIMS = Magdurlar:
|
||||
DMG = zarar
|
||||
HIT_S = vurdugunuz(lar)
|
||||
YOU_HIT = sizin vurdugunuz %s:
|
||||
SERVER_STATS = Server statistigi
|
||||
SHOW_STATS = Statistigi goster
|
||||
SHOW_RANK = Siralamayi goster
|
||||
TA_MSG = %s Takim arkadasina ates etdi
|
||||
TK_MSG = %s Takim arkadasini oldurdu !
|
||||
NADE_CATCHED = Wow! %s Dusmanin bombasini yakaladi!
|
||||
NADE_FAILEDTK = Vay be.. %s sizi oldurdu bombayi geri atayim derken..
|
||||
NADE_FAILED = %s malesef bombayi geri atamadi..
|
||||
NADE_MASTER = HAYRET! %s el bombasi uzmani !!!
|
||||
DISABLED_MSG = Server o cvar'i kullanmiyor
|
||||
MOST_KILLS = En fazla olduren
|
||||
KILL = oldurdugu
|
||||
KILLS = olduren
|
||||
HEADSHOT = kafa vurusu
|
||||
HEADSHOTS = kafa vuruslari
|
||||
BEST_SCORE = En iyi skor
|
||||
POINTS = puan(lar)
|
||||
MOST_DAMAGE = En fazla zarar
|
||||
DAMAGE = zarar
|
||||
HIT = vurus
|
||||
HITS = vurus(lar)
|
||||
M_KILLS = oldurdugu:
|
||||
M_DEATHS = oldugunuz:
|
||||
M_SCORE = Skor:
|
||||
M_TKS = TK'ler:
|
||||
M_HITS = vuruslar:
|
||||
M_SHOTS = kursun:
|
||||
M_HS = HS'lar:
|
||||
M_WEAPON = Silah:
|
||||
M_DAMAGE = Zarar:
|
||||
M_NICK = Nik:
|
||||
M_YOUR_RANK_IS = Sizin siralamaniz
|
||||
M_THEIR_RANK_IS = Onlarin siralamasi
|
||||
M_OF = Kapali
|
||||
|
||||
WHOLEBODY = tum vucut
|
||||
HEAD = kafa
|
||||
CHEST = dos
|
||||
STOMACH = migde
|
||||
LEFTARM = sol kol
|
||||
RIGHTARM = sag kol
|
||||
LEFTLEG = sol bacak
|
||||
RIGHTLEG = sag bacak
|
||||
MULTI_MSG = Muthis! %s^nkullandigi %d oldurdugu (%d hs)
|
||||
ULTRA_MSG = Super!!! %s^nkullandigi %d oldurdugu (%d hs)
|
||||
SPREE_MSG = %s OLUM SACIYOR!!!^nkullandigi %d oldurdugu (%d hs)
|
||||
RAMPAGE_MSG = DAGITIYOR!!! %s^nkullandigi %d oldurdugu (%d hs)
|
||||
UNSTOPPABLE_MSG = %s DURDURULMAZ!!!^nkullandigi %d oldurdugu (%d hs)
|
||||
MONSTER_MSG = %s YARATIK!^nwith %d kills (%d hs)
|
||||
GODLIKE_MSG = %s TANRI GUCUNDE!!!!^nwith %d kills (%d hs)
|
||||
MULTI_SMALL = %s: Muthis!
|
||||
ULTRA_SMALL = %s: Super!!!
|
||||
SPREE_SMALL = %s OLUM SACIYOR!!!
|
||||
RAMPAGE_SMALL = %s: DAGITIYOR!!!
|
||||
UNSTOPPABLE_SMALL = %s DURDURULMAZ!!!
|
||||
MONSTER_SMALL = %s YARATIK!
|
||||
GODLIKE_SMALL = %s TANRI GUCUNDE!!!
|
||||
KNIFE_MSG1 = %s kesdi parcaladi %s
|
||||
KNIFE_MSG2 = %s bicagini cekdi ve yardi %s
|
||||
KNIFE_MSG3 = %s sezdirmeden arkadan geldi ve kesdi %s
|
||||
KNIFE_MSG4 = %s bicakladi %s
|
||||
HE_MSG1 = %s bir hediye yolladi %s
|
||||
HE_MSG2 = %s bir paket gonderdi %s
|
||||
HE_MSG3 = %s dort dortluk atis yapdi %s
|
||||
HE_MSG4 = %s buyuk bir patlama olusdurdu %s
|
||||
SHE_MSG1 = %s kendini havaya ucurdu
|
||||
SHE_MSG2 = %s bombanin gucunu kendinde denedi
|
||||
SHE_MSG3 = %s kendini parim parca etdi
|
||||
SHE_MSG4 = %s patladi!
|
||||
HEAD_MSG1 = $kn oldurdu $vn kullandigi^ntam kafa isabeti ile!
|
||||
HEAD_MSG2 = $kn yok etdi kafasini $vn'in^nkullandigi $wn
|
||||
HEAD_MSG3 = $kn kafasini $vn'in^nrecele cevirdi bu silah ile $wn
|
||||
HEAD_MSG4 = $vn arkadasi harcadi $kn
|
||||
HEAD_MSG5 = $vn'in kafasini^nkirmizi muhallebiye cevirdi
|
||||
HEAD_MSG6 = $kn cok super bir atisci $wn,^n arkadasin $vn bildigi gibi.
|
||||
HEAD_MSG7 = $vn'in kafasini $kn's^nnamlida fazla bekletdi...
|
||||
DOUBLE_MSG1 = Wow! %s bir tas ile iki kus !!!
|
||||
DOUBLE_MSG2 = Inanilmaz! %s uc kisi birden oldurdu !!!
|
||||
DOUBLE_MSG3 = Muthis! %s tam %d kisi birden oldurdu !!!
|
||||
MORTAR_MSG1 = %s bombayi tam hazirladi ve patlatdi %s
|
||||
MORTAR_MSG2 = %s uzun mesafeli oldurdu %s
|
||||
KILL_INFO1 = %s sizi oldurdu %s^nmesafe %.2f metre.^n
|
||||
KILL_INFO2 = onun verdigi zarar %d vurdugu %d ^nve halen %dhp.^n
|
||||
KILL_INFO3 = sizin verdiginiz zarar %d vurdugunuz %d vurus(lar).^n
|
||||
KILL_INFO4 = sizi isabetledigi yerler:^n%s^n
|
||||
STILL_HAS = %s halen bu kadar gucu var %dhp
|
||||
NO_KILLER = Sizi olduren yok...
|
||||
TOPX = Top %d
|
||||
FFIRE_IS = Dost atesi:
|
||||
ATTACKERS = Saldiranlar:
|
||||
VICTIMS = Magdurlar:
|
||||
DMG = zarar
|
||||
HIT_S = vurdugunuz(lar)
|
||||
YOU_HIT = sizin vurdugunuz %s:
|
||||
SERVER_STATS = Server statistigi
|
||||
SHOW_STATS = Statistigi goster
|
||||
SHOW_RANK = Siralamayi goster
|
||||
TA_MSG = %s Takim arkadasina ates etdi
|
||||
TK_MSG = %s Takim arkadasini oldurdu !
|
||||
NADE_CATCHED = Wow! %s Dusmanin bombasini yakaladi!
|
||||
NADE_FAILEDTK = Vay be.. %s sizi oldurdu bombayi geri atayim derken..
|
||||
NADE_FAILED = %s malesef bombayi geri atamadi..
|
||||
NADE_MASTER = HAYRET! %s el bombasi uzmani !!!
|
||||
DISABLED_MSG = Server o cvar'i kullanmiyor
|
||||
MOST_KILLS = En fazla olduren
|
||||
KILL = oldurdugu
|
||||
KILLS = olduren
|
||||
HEADSHOT = kafa vurusu
|
||||
HEADSHOTS = kafa vuruslari
|
||||
BEST_SCORE = En iyi skor
|
||||
POINTS = puan(lar)
|
||||
MOST_DAMAGE = En fazla zarar
|
||||
DAMAGE = zarar
|
||||
HIT = vurus
|
||||
HITS = vurus(lar)
|
||||
M_KILLS = oldurdugu:
|
||||
M_DEATHS = oldugunuz:
|
||||
M_SCORE = Skor:
|
||||
M_TKS = TK'ler:
|
||||
M_HITS = vuruslar:
|
||||
M_SHOTS = kursun:
|
||||
M_HS = HS'lar:
|
||||
M_WEAPON = Silah:
|
||||
M_DAMAGE = Zarar:
|
||||
M_NICK = Nik:
|
||||
M_YOUR_RANK_IS = Sizin siralamaniz
|
||||
M_THEIR_RANK_IS = Onlarin siralamasi
|
||||
M_OF = Kapali
|
||||
|
||||
[fr]
|
||||
WHOLEBODY = le corps entier
|
||||
@ -471,7 +469,6 @@ M_YOUR_RANK_IS = Tu es classe
|
||||
M_THEIR_RANK_IS = Son classement est
|
||||
M_OF = sur
|
||||
|
||||
|
||||
[sv]
|
||||
WHOLEBODY = whole body
|
||||
HEAD = head
|
||||
@ -567,102 +564,100 @@ M_YOUR_RANK_IS = Your rank is
|
||||
M_THEIR_RANK_IS = Their rank is
|
||||
M_OF = of
|
||||
|
||||
|
||||
[da]
|
||||
WHOLEBODY = Helekrop
|
||||
HEAD = hoved
|
||||
CHEST = bryst
|
||||
STOMACH = mave
|
||||
LEFTARM = venstrearm
|
||||
RIGHTARM = hoejrearm
|
||||
LEFTLEG = venstreben
|
||||
RIGHTLEG = hoejreben
|
||||
MULTI_MSG = Multi-Drab! %s^nmed %d drab (%d hs)
|
||||
ULTRA_MSG = Ultra-Drab!!! %s^nmed %d drab (%d hs)
|
||||
SPREE_MSG = %s ER PAA DRABS-TUR!!!^nmed %d drab (%d hs)
|
||||
RAMPAGE_MSG = DRABS-ORGIE!!! %s^nmed %d drab (%d hs)
|
||||
UNSTOPPABLE_MSG = %s ER USTOPPELIG!!!^nmed %d drab (%d hs)
|
||||
MONSTER_MSG = %s ER ET MONSTER!^nmed %d drab (%d hs)
|
||||
GODLIKE_MSG = %s ER GUDDOMMELIG!!!!^nmed %d drab (%d hs)
|
||||
MULTI_SMALL = %s: Multi-DRAB!
|
||||
ULTRA_SMALL = %s: Ultra-DRAB!!!
|
||||
SPREE_SMALL = %s ER PAA DRABS-TUR!!!
|
||||
RAMPAGE_SMALL = %s: RAMPAGE!!!
|
||||
UNSTOPPABLE_SMALL = %s ER USTOPPELIG!!!
|
||||
MONSTER_SMALL = %s ER ET MONSTER!
|
||||
GODLIKE_SMALL = %s ER GUDDOMMELIG!!!
|
||||
KNIFE_MSG1 = %s skar %s i stumper og stykker
|
||||
KNIFE_MSG2 = %s trak kniven frem og parterede %s
|
||||
KNIFE_MSG3 = %s sniger sig forsigtigt og gennemborede %s
|
||||
KNIFE_MSG4 = %s tog %s med kniv
|
||||
HE_MSG1 = %s sender en lille gave til %s
|
||||
HE_MSG2 = %s kaster en lille pakke til %s
|
||||
HE_MSG3 = %s laver et praecisions kast til %s
|
||||
HE_MSG4 = %s har en stor eksplosion til %s
|
||||
SHE_MSG1 = %s detonerede sig selv med en granat
|
||||
SHE_MSG2 = %s proever effekten af en Granat
|
||||
SHE_MSG3 = %s sparkede en granat op i sit eget hoved
|
||||
SHE_MSG4 = %s eksploderer!
|
||||
HEAD_MSG1 = $kn draebte $vn med et vel^nplaceret skud i hovedet!
|
||||
HEAD_MSG2 = $kn fjernede $vn's^nhoved med $wn
|
||||
HEAD_MSG3 = $kn lavede $vn's hoved^ntil budding med $wn
|
||||
HEAD_MSG4 = $vn blev ejet af $kn
|
||||
HEAD_MSG5 = $vn's hoved blev^nlavet til roed gele
|
||||
HEAD_MSG6 = $kn har super sigte med $wn,^nsom $vn har opdaget.
|
||||
HEAD_MSG7 = $vns hoved blev foran $kn's^nsigtekorn lidt for laenge...
|
||||
DOUBLE_MSG1 = Wow! %s lavede et dobbelt drab!!!
|
||||
DOUBLE_MSG2 = Utroligt! %s lavede et trippel drab !!!
|
||||
DOUBLE_MSG3 = Fantastisk! %s lavede %d drab paa en gang !!!
|
||||
MORTAR_MSG1 = %s stiller morter op og draeber %s
|
||||
MORTAR_MSG2 = %s laver et langdistance drab paa %s
|
||||
KILL_INFO1 = %s draebte dig med %s^npaa en afstand af %.2f meter.^n
|
||||
KILL_INFO2 = Han gjorde %d skade paa dig med %d traeffer(e)^nog har stadig %dhp.^n
|
||||
KILL_INFO3 = Du gjorde %d skade paa ham med %d traeffer(e).^n
|
||||
KILL_INFO4 = Han rammer dig i:^n%s^n
|
||||
STILL_HAS = %s har stadig %dhp
|
||||
NO_KILLER = Du har ingen morder...
|
||||
TOPX = Top %d
|
||||
FFIRE_IS = Venskablig ild:
|
||||
ATTACKERS = Angribere:
|
||||
VICTIMS = Ofre:
|
||||
DMG = skade
|
||||
HIT_S = traeffer(e)
|
||||
YOU_HIT = Du traeffer %s i:
|
||||
SERVER_STATS = Server Statestik
|
||||
SHOW_STATS = Vis Statestik
|
||||
SHOW_RANK = Vis rang
|
||||
TA_MSG = %s angreb en hold kammerat
|
||||
TK_MSG = %s draebte en hold kammerat !
|
||||
NADE_CATCHED = Wow! %s greb en af fjendens granater
|
||||
NADE_FAILEDTK = Ups.. %s drabte dig mens du proevede at kaste en af fjendens granater tilbage..
|
||||
NADE_FAILED = %s fejlede i at kaste en af fjendens granater tilbage..
|
||||
NADE_MASTER = OMG! %s er granat mester !!!
|
||||
DISABLED_MSG = Serveren har slaaet den mulighed fra
|
||||
MOST_KILLS = Flest drab
|
||||
KILL = drab
|
||||
KILLS = drab
|
||||
HEADSHOT = Hovedskud
|
||||
HEADSHOTS = Hovedskud
|
||||
BEST_SCORE = Bedste Score
|
||||
POINTS = point
|
||||
MOST_DAMAGE = Mest skade
|
||||
DAMAGE = skade
|
||||
HIT = traeffer
|
||||
HITS = traeffere
|
||||
M_KILLS = Drab:
|
||||
M_DEATHS = Doedsfald:
|
||||
M_SCORE = Score:
|
||||
M_TKS = Hold drab:
|
||||
M_HITS = Traeffere:
|
||||
M_SHOTS = Skud:
|
||||
M_HS = HS:
|
||||
M_WEAPON = Vaaben:
|
||||
M_DAMAGE = Skade:
|
||||
M_NICK = Navn:
|
||||
M_YOUR_RANK_IS = Din rang er
|
||||
M_THEIR_RANK_IS = Deres rang er
|
||||
M_OF = af
|
||||
|
||||
WHOLEBODY = Helekrop
|
||||
HEAD = hoved
|
||||
CHEST = bryst
|
||||
STOMACH = mave
|
||||
LEFTARM = venstrearm
|
||||
RIGHTARM = hoejrearm
|
||||
LEFTLEG = venstreben
|
||||
RIGHTLEG = hoejreben
|
||||
MULTI_MSG = Multi-Drab! %s^nmed %d drab (%d hs)
|
||||
ULTRA_MSG = Ultra-Drab!!! %s^nmed %d drab (%d hs)
|
||||
SPREE_MSG = %s ER PAA DRABS-TUR!!!^nmed %d drab (%d hs)
|
||||
RAMPAGE_MSG = DRABS-ORGIE!!! %s^nmed %d drab (%d hs)
|
||||
UNSTOPPABLE_MSG = %s ER USTOPPELIG!!!^nmed %d drab (%d hs)
|
||||
MONSTER_MSG = %s ER ET MONSTER!^nmed %d drab (%d hs)
|
||||
GODLIKE_MSG = %s ER GUDDOMMELIG!!!!^nmed %d drab (%d hs)
|
||||
MULTI_SMALL = %s: Multi-DRAB!
|
||||
ULTRA_SMALL = %s: Ultra-DRAB!!!
|
||||
SPREE_SMALL = %s ER PAA DRABS-TUR!!!
|
||||
RAMPAGE_SMALL = %s: RAMPAGE!!!
|
||||
UNSTOPPABLE_SMALL = %s ER USTOPPELIG!!!
|
||||
MONSTER_SMALL = %s ER ET MONSTER!
|
||||
GODLIKE_SMALL = %s ER GUDDOMMELIG!!!
|
||||
KNIFE_MSG1 = %s skar %s i stumper og stykker
|
||||
KNIFE_MSG2 = %s trak kniven frem og parterede %s
|
||||
KNIFE_MSG3 = %s sniger sig forsigtigt og gennemborede %s
|
||||
KNIFE_MSG4 = %s tog %s med kniv
|
||||
HE_MSG1 = %s sender en lille gave til %s
|
||||
HE_MSG2 = %s kaster en lille pakke til %s
|
||||
HE_MSG3 = %s laver et praecisions kast til %s
|
||||
HE_MSG4 = %s har en stor eksplosion til %s
|
||||
SHE_MSG1 = %s detonerede sig selv med en granat
|
||||
SHE_MSG2 = %s proever effekten af en Granat
|
||||
SHE_MSG3 = %s sparkede en granat op i sit eget hoved
|
||||
SHE_MSG4 = %s eksploderer!
|
||||
HEAD_MSG1 = $kn draebte $vn med et vel^nplaceret skud i hovedet!
|
||||
HEAD_MSG2 = $kn fjernede $vn's^nhoved med $wn
|
||||
HEAD_MSG3 = $kn lavede $vn's hoved^ntil budding med $wn
|
||||
HEAD_MSG4 = $vn blev ejet af $kn
|
||||
HEAD_MSG5 = $vn's hoved blev^nlavet til roed gele
|
||||
HEAD_MSG6 = $kn har super sigte med $wn,^nsom $vn har opdaget.
|
||||
HEAD_MSG7 = $vns hoved blev foran $kn's^nsigtekorn lidt for laenge...
|
||||
DOUBLE_MSG1 = Wow! %s lavede et dobbelt drab!!!
|
||||
DOUBLE_MSG2 = Utroligt! %s lavede et trippel drab !!!
|
||||
DOUBLE_MSG3 = Fantastisk! %s lavede %d drab paa en gang !!!
|
||||
MORTAR_MSG1 = %s stiller morter op og draeber %s
|
||||
MORTAR_MSG2 = %s laver et langdistance drab paa %s
|
||||
KILL_INFO1 = %s draebte dig med %s^npaa en afstand af %.2f meter.^n
|
||||
KILL_INFO2 = Han gjorde %d skade paa dig med %d traeffer(e)^nog har stadig %dhp.^n
|
||||
KILL_INFO3 = Du gjorde %d skade paa ham med %d traeffer(e).^n
|
||||
KILL_INFO4 = Han rammer dig i:^n%s^n
|
||||
STILL_HAS = %s har stadig %dhp
|
||||
NO_KILLER = Du har ingen morder...
|
||||
TOPX = Top %d
|
||||
FFIRE_IS = Venskablig ild:
|
||||
ATTACKERS = Angribere:
|
||||
VICTIMS = Ofre:
|
||||
DMG = skade
|
||||
HIT_S = traeffer(e)
|
||||
YOU_HIT = Du traeffer %s i:
|
||||
SERVER_STATS = Server Statestik
|
||||
SHOW_STATS = Vis Statestik
|
||||
SHOW_RANK = Vis rang
|
||||
TA_MSG = %s angreb en hold kammerat
|
||||
TK_MSG = %s draebte en hold kammerat !
|
||||
NADE_CATCHED = Wow! %s greb en af fjendens granater
|
||||
NADE_FAILEDTK = Ups.. %s drabte dig mens du proevede at kaste en af fjendens granater tilbage..
|
||||
NADE_FAILED = %s fejlede i at kaste en af fjendens granater tilbage..
|
||||
NADE_MASTER = OMG! %s er granat mester !!!
|
||||
DISABLED_MSG = Serveren har slaaet den mulighed fra
|
||||
MOST_KILLS = Flest drab
|
||||
KILL = drab
|
||||
KILLS = drab
|
||||
HEADSHOT = Hovedskud
|
||||
HEADSHOTS = Hovedskud
|
||||
BEST_SCORE = Bedste Score
|
||||
POINTS = point
|
||||
MOST_DAMAGE = Mest skade
|
||||
DAMAGE = skade
|
||||
HIT = traeffer
|
||||
HITS = traeffere
|
||||
M_KILLS = Drab:
|
||||
M_DEATHS = Doedsfald:
|
||||
M_SCORE = Score:
|
||||
M_TKS = Hold drab:
|
||||
M_HITS = Traeffere:
|
||||
M_SHOTS = Skud:
|
||||
M_HS = HS:
|
||||
M_WEAPON = Vaaben:
|
||||
M_DAMAGE = Skade:
|
||||
M_NICK = Navn:
|
||||
M_YOUR_RANK_IS = Din rang er
|
||||
M_THEIR_RANK_IS = Deres rang er
|
||||
M_OF = af
|
||||
|
||||
[pl]
|
||||
WHOLEBODY = wszedzie
|
||||
@ -852,4 +847,99 @@ M_DAMAGE = Schade:
|
||||
M_NICK = Nick:
|
||||
M_YOUR_RANK_IS = Jouw rank is
|
||||
M_THEIR_RANK_IS = Hun rank is
|
||||
M_OF = van de
|
||||
M_OF = van de
|
||||
|
||||
[es]
|
||||
WHOLEBODY = cuerpo entero
|
||||
HEAD = cabeza
|
||||
CHEST = pecho
|
||||
STOMACH = estomago
|
||||
LEFTARM = brazo izquierdo
|
||||
RIGHTARM = brazo derecho
|
||||
LEFTLEG = pierna izquierda
|
||||
RIGHTLEG = pierna derecha
|
||||
MULTI_MSG = Multi-Kill! %s^ncon %d frags (%d hs)
|
||||
ULTRA_MSG = Ultra-Kill!!! %s^ncon %d frags (%d hs)
|
||||
SPREE_MSG = %s IS ON A KILLING SPREE!!!^ncon %d frags (%d hs)
|
||||
RAMPAGE_MSG = RAMPAGE!!! %s^ncon %d frags (%d hs)
|
||||
UNSTOPPABLE_MSG = %s IS UNSTOPPABLE!!!^ncon %d frags (%d hs)
|
||||
MONSTER_MSG = %s IS A MONSTER!^ncon %d frags (%d hs)
|
||||
GODLIKE_MSG = %s IS GODLIKE!!!!^ncon %d frags (%d hs)
|
||||
MULTI_SMALL = %s: Multi-Kill!
|
||||
ULTRA_SMALL = %s: Ultra-Kill!!!
|
||||
SPREE_SMALL = %s IS ON A KILLING SPREE!!!
|
||||
RAMPAGE_SMALL = %s: RAMPAGE!!!
|
||||
UNSTOPPABLE_SMALL = %s IS UNSTOPPABLE!!!
|
||||
MONSTER_SMALL = %s IS A MONSTER!
|
||||
GODLIKE_SMALL = %s IS GODLIKE!!!
|
||||
KNIFE_MSG_1 = %s ha cortado y rebanado a %s
|
||||
KNIFE_MSG_2 = %s ha destripado a %s
|
||||
KNIFE_MSG_3 = %s se acerco con cuidado por detras y rajo a %s
|
||||
KNIFE_MSG_4 = %s a acuchillado a %s
|
||||
HE_MSG_1 = %s le ha mandado un pequenyo regalito a %s
|
||||
HE_MSG_2 = %s le ha tirado un pequenyo regalo a %s
|
||||
HE_MSG_3 = %s hizo un tiro de precision hacia %s
|
||||
HE_MSG_4 = %s tenia guardada una gran explosion para %s
|
||||
SHE_MSG_1 = %s se ha detonado el mismo con una granada
|
||||
SHE_MSG_2 = %s acaba de comprobar los efectos de una granada explosiva
|
||||
SHE_MSG_3 = %s se acaba de tragar su propia granada!
|
||||
SHE_MSG_4 = %s ha explotado!
|
||||
HS_MSG_1 = $kn ha matado a $vn con un buen^ntiro encarado en toda la cabeza!
|
||||
HS_MSG_2 = $kn le ha volado la cabeza^na $vn con la $wn
|
||||
HS_MSG_3 = $kn le ha hecho polvo la cabeza^na $vn con la $wn
|
||||
HS_MSG_4 = $vn ha sido asesinado por $kn
|
||||
HS_MSG_5 = La cabeza de $vn se ha convertido^nen pudding
|
||||
HS_MSG_6 = $kn tiene muy buena punteria con la $wn,^ncomo $vn acaba de comprobar.
|
||||
HS_MSG_7 = La cabeza de $vn se ha quedado demasiado^ntiempo en el punto de mira de $kn...
|
||||
DOUBLE_KILL = Wow! %s ha matado a dos a la vez!!!
|
||||
DOUBLE_MSG2 = Increible! %s ha hecho una muerte triple!!!
|
||||
DOUBLE_MSG3 = Impresionante! %s ha matado a %d de una!!!
|
||||
MORTAR_MSG1 = %s preparo bien su mortero y volo a %s por los aires
|
||||
MORTAR_MSG2 = %s ha matado a %s a gran distancia
|
||||
KILL_INFO1 = %s te ha matado con %s^ndesde una distancia de %.2f metros.^n
|
||||
KILL_INFO2 = Te ha hecho %d puntos de danyo con %d acierto(s)^ny todavia tiene %dhp.^n
|
||||
KILL_INFO3 = Le has hecho %d puntos de danyo con %d acierto(s).^n
|
||||
KILL_INFO4 = Te ha dado en:^n%s^n
|
||||
STILL_HAS = %s todavia tiene %dhp
|
||||
NO_KILLER = Nadie te ha matado...
|
||||
TOPX = Top %d
|
||||
FFIRE_IS = Fuego amigo:
|
||||
ATTACKERS = Atacantes:
|
||||
VICTIMS = Victimas:
|
||||
DMG = dno
|
||||
HIT_S = acierto(s)
|
||||
YOU_HIT = Das a %s en:
|
||||
SERVER_STATS = Estadisticas del Servidor
|
||||
SHOW_STATS = Mostrar estadisticas
|
||||
SHOW_RANK = Mostrar ranking
|
||||
TA_MSG = %s ha atacado a un companyero
|
||||
TK_MSG = %s ha matado a un companyero!
|
||||
NADE_CATCHED = Wow! %s ha cogido una granada enemiga!
|
||||
NADE_FAILEDTK = Uups.. %s te ha matado intentando devolver una granada enemiga..
|
||||
NADE_FAILED = %s fallo al devolver la granada enemiga...
|
||||
NADE_MASTER = OMG! %s es un maestro con las granadas!!!
|
||||
DISABLED_MSG = El Servidor ha desactivado esta opcion
|
||||
MOST_KILLS = Mayor numero de frags
|
||||
KILL = frag
|
||||
KILLS = frags
|
||||
HEADSHOT = headshot
|
||||
HEADSHOTS = headshots
|
||||
BEST_SCORE = Mejor Puntuacion
|
||||
POINTS = puntos
|
||||
MOST_DAMAGE = Mayor danyo
|
||||
DAMAGE = danyo
|
||||
HIT = acierto
|
||||
HITS = aciertos
|
||||
M_KILLS = Frags:
|
||||
M_DEATHS = Muertes:
|
||||
M_SCORE = Puntacion:
|
||||
M_TKS = TKs:
|
||||
M_HITS = Aciertos:
|
||||
M_SHOTS = Disparos:
|
||||
M_HS = HS:
|
||||
M_WEAPON = Arma:
|
||||
M_DAMAGE = Danyo:
|
||||
M_NICK = Nombre:
|
||||
M_YOUR_RANK_IS = Tu ranking es
|
||||
M_THEIR_RANK_IS = Sus rankings son
|
||||
M_OF = de
|
@ -23,29 +23,29 @@ NO_STATS = Stats plugins are not^ninstalled on this server^n
|
||||
SAVE_CONF = Save configuration
|
||||
|
||||
[de]
|
||||
TOTAL_NUM = Gesamt %d
|
||||
NO_OPTION = Finde keine Optionen mit dieser Variable (Name "%s")
|
||||
CONF_SAVED = Statistik-Konfiguration erfolgreich gespeichert.
|
||||
CONF_FAILED = Fehler beim Speichern der Statistik-Konfiguration!!!
|
||||
CONF_LOADED = Statistik-Konfiguration erfolgreich geladen
|
||||
CONF_FAIL_LOAD = Fehler beim Laden der Statistik-Konfiguration!!!
|
||||
STATS_CONF = Statistik-Konfiguration
|
||||
ENTRIES_OF = Eintraege %i - %i von %i
|
||||
USE_MORE = Benutze 'amx_statscfg list %i' fuer mehr Info´s
|
||||
USE_BEGIN = Benutze 'amx_statscfg list 1' um zum Anfang zu gelangen
|
||||
CANT_ADD = Kann keine Statistik mehr hinzufuegen, das Limit ist erreicht!
|
||||
COM_USAGE = Benutze: amx_statscfg <Befehl> [Parameter] ...
|
||||
COM_COM = Befehl:
|
||||
COM_ON = ^ton <variable> - gibt spezielle Option frei
|
||||
COM_OFF = ^toff <variable> - sperrt spezielle Option
|
||||
COM_SAVE = ^tsave - speichert Statistik-Konfiguration
|
||||
COM_LOAD = ^tload - laedt Statistik-Konfiguration
|
||||
COM_LIST = ^tlist [id] - Statistik-Status anzeigen
|
||||
COM_ADD = ^tadd <name> <variable> - fuegt eine Statistik zur Liste hinzu
|
||||
ON = AN
|
||||
OFF = AUS
|
||||
NO_STATS = Statistik-Plugin ist nicht^nauf diesem Server installiert^n
|
||||
SAVE_CONF = Konfiguration speichern
|
||||
TOTAL_NUM = Gesamt %d
|
||||
NO_OPTION = Finde keine Optionen mit dieser Variable (Name "%s")
|
||||
STATS_CONF_SAVED = Statistik-Konfiguration erfolgreich gespeichert.
|
||||
STATS_CONF_FAILED = Fehler beim Speichern der Statistik-Konfiguration!!!
|
||||
STATS_CONF_LOADED = Statistik-Konfiguration erfolgreich geladen
|
||||
STATS_CONF_FAIL_LOAD = Fehler beim Laden der Statistik-Konfiguration!!!
|
||||
STATS_CONF = Statistik-Konfiguration
|
||||
STATS_ENTRIES_OF = Eintraege %i - %i von %i
|
||||
STATS_USE_MORE = Benutze 'amx_statscfg list %i' fuer mehr Info´s
|
||||
STATS_USE_BEGIN = Benutze 'amx_statscfg list 1' um zum Anfang zu gelangen
|
||||
CANT_ADD_STATS = Kann keine Statistik mehr hinzufuegen, das Limit ist erreicht!
|
||||
COM_STATS_USAGE = Benutze: amx_statscfg <Befehl> [Parameter] ...
|
||||
COM_STATS_COM = Befehl:
|
||||
COM_STATS_ON = ^ton <variable> - gibt spezielle Option frei
|
||||
COM_STATS_OFF = ^toff <variable> - sperrt spezielle Option
|
||||
COM_STATS_SAVE = ^tsave - speichert Statistik-Konfiguration
|
||||
COM_STATS_LOAD = ^tload - laedt Statistik-Konfiguration
|
||||
COM_STATS_LIST = ^tlist [id] - Statistik-Status anzeigen
|
||||
COM_STATS_ADD = ^tadd <name> <variable> - fuegt eine Statistik zur Liste hinzu
|
||||
ON = AN
|
||||
OFF = AUS
|
||||
NO_STATS = Statistik-Plugin ist nicht^nauf diesem Server installiert^n
|
||||
SAVE_CONF = Konfiguration speichern
|
||||
|
||||
[sr]
|
||||
NO_OPTION = Nepostoji optcija(e) sa tom promenljivom (ime "%s")
|
||||
@ -72,33 +72,32 @@ NO_STATS = Plugin za statistiku^nnije instaliran na ovom serveru^n
|
||||
SAVE_CONF = Sacuvaj konfiguraciju
|
||||
|
||||
[tr]
|
||||
TOTAL_NUM = Tam %d
|
||||
NO_OPTION =O isimde aranan secenek(ler) bulunamadi (isim "%s")
|
||||
CONF_SAVED = Statistik configi basari ile saklandi
|
||||
CONF_FAILED = Statistik configi malesef saklanamadi!!!
|
||||
CONF_LOADED = Statistik configi basari ile yuklendi
|
||||
CONF_FAIL_LOAD = Statistik configi malesef yuklenemedi!!!
|
||||
STATS_CONF = Statistik configi
|
||||
ENTRIES_OF = Girisler %i - %i ve %i
|
||||
USE_MORE = 'amx_statscfg list %i' i kullanin dahasini gormek icin
|
||||
USE_BEGIN = 'amx_statscfg list 1' i kullanin baslatmak icin
|
||||
CANT_ADD = Statistik saklanamiyor, sinir asildi!
|
||||
COM_USAGE = Kullanim: amx_statscfg <emir> [parametre] ...
|
||||
COM_COM = Emirler:
|
||||
COM_ON = ^ton <variable> - Ozellikle secilen secenekleri baslat
|
||||
COM_OFF = ^toff <variable> - Ozellikle secilen secenekleri durdur
|
||||
COM_SAVE = ^tsave - Statistik configini sakla
|
||||
COM_LOAD = ^tload - Statistik configini yukle
|
||||
COM_LIST = ^tlist [id] - Statistik durumunu listele
|
||||
COM_ADD = ^tadd <isim> <deger> - Listeye statistik ekleyin
|
||||
ON = ACIK
|
||||
OFF = KAPALI
|
||||
NO_STATS = Statistik plugini^nserverde mevcud degildir^n
|
||||
SAVE_CONF = Configleri sakla
|
||||
STATS_ENABLED = Statistik kullanima acik
|
||||
TOTAL_NUM = Tam %d
|
||||
NO_OPTION = O isimde aranan secenek(ler) bulunamadi (isim "%s")
|
||||
STATS_CONF_SAVED = Statistik configi basari ile saklandi
|
||||
STATS_CONF_FAILED = Statistik configi malesef saklanamadi!!!
|
||||
STATS_CONF_LOADED = Statistik configi basari ile yuklendi
|
||||
STATS_CONF_FAIL_LOAD = Statistik configi malesef yuklenemedi!!!
|
||||
STATS_CONF = Statistik configi
|
||||
STATS_ENTRIES_OF = Girisler %i - %i ve %i
|
||||
STATS_USE_MORE = 'amx_statscfg list %i' i kullanin dahasini gormek icin
|
||||
STATS_USE_BEGIN = 'amx_statscfg list 1' i kullanin baslatmak icin
|
||||
CANT_ADD_STATS = Statistik saklanamiyor, sinir asildi!
|
||||
COM_STATS_USAGE = Kullanim: amx_statscfg <emir> [parametre] ...
|
||||
COM_STATS_COM = Emirler:
|
||||
COM_STATS_ON = ^ton <variable> - Ozellikle secilen secenekleri baslat
|
||||
COM_STATS_OFF = ^toff <variable> - Ozellikle secilen secenekleri durdur
|
||||
COM_STATS_SAVE = ^tsave - Statistik configini sakla
|
||||
COM_STATS_LOAD = ^tload - Statistik configini yukle
|
||||
COM_STATS_LIST = ^tlist [id] - Statistik durumunu listele
|
||||
COM_STATS_ADD = ^tadd <isim> <deger> - Listeye statistik ekleyin
|
||||
ON = ACIK
|
||||
OFF = KAPALI
|
||||
NO_STATS = Statistik plugini^nserverde mevcud degildir^n
|
||||
SAVE_CONF = Configleri sakla
|
||||
STATS_ENABLED = Statistik kullanima acik
|
||||
STATS_DISABLED = Statistik kullanima kapali
|
||||
|
||||
|
||||
[fr]
|
||||
NO_OPTION = Option(s) introuvable(s) avec cette variable (nom ^"%s^")
|
||||
STATS_CONF_SAVED = Sauvegarde de la configuration des stats effectuee
|
||||
@ -123,7 +122,6 @@ SAVE_CONF = Sauver la configuration
|
||||
STATS_ENABLED = Stats activees
|
||||
STATS_DISABLED = Stats desactivees
|
||||
|
||||
|
||||
[sv]
|
||||
NO_OPTION = Kunde inte hitta val(en) med en dylik variabel (namn "%s")
|
||||
STATS_CONF_SAVED = Statistikinst'a'llningar sparade
|
||||
@ -147,54 +145,53 @@ NO_STATS = Statistikplugins e inte installerade pa denna server^n
|
||||
SAVE_CONF = Spara inst'a'llningar
|
||||
|
||||
[da]
|
||||
NO_OPTION = Kunne ikke finde mulighed(er)med en saadan variabel (name "%s")
|
||||
STATS_CONF_SAVED = Statestik Konfiguration gemt
|
||||
STATS_CONF_FAILED = Gem Statestik konfiguration mislykkedes!!!
|
||||
STATS_CONF_LOADED = Statestik Konfiguration indlaest
|
||||
STATS_CONF_FAIL_LOAD = Indlaes statestik konfiguration mislykkedes!!!
|
||||
STATS_CONF = Statestik Konfiguration
|
||||
STATS_ENTRIES_OF = Indskrivninger %i - %i af %i
|
||||
STATS_USE_MORE = Brug 'amx_statscfg list %i' for mere
|
||||
STATS_USE_BEGIN = Brug 'amx_statscfg list 1' for at begynde
|
||||
NO_OPTION = Kunne ikke finde mulighed(er)med en saadan variabel (name "%s")
|
||||
STATS_CONF_SAVED = Statestik Konfiguration gemt
|
||||
STATS_CONF_FAILED = Gem Statestik konfiguration mislykkedes!!!
|
||||
STATS_CONF_LOADED = Statestik Konfiguration indlaest
|
||||
STATS_CONF_FAIL_LOAD = Indlaes statestik konfiguration mislykkedes!!!
|
||||
STATS_CONF = Statestik Konfiguration
|
||||
STATS_ENTRIES_OF = Indskrivninger %i - %i af %i
|
||||
STATS_USE_MORE = Brug 'amx_statscfg list %i' for mere
|
||||
STATS_USE_BEGIN = Brug 'amx_statscfg list 1' for at begynde
|
||||
STATS_ENABLED = Statstik slaaet til
|
||||
STATS_DISABLED = Statestik slaaet fra
|
||||
CANT_ADD_STATS = Kan ikke tilfoeje statestik til listen, graense naaet!
|
||||
COM_STATS_USAGE = Brug: amx_statscfg <kommando> [parameters] ...
|
||||
COM_STATS_COM = Kommandoer:
|
||||
COM_STATS_ON = ^ton <variable> - Starter specificeret mulighed
|
||||
COM_STATS_OFF = ^toff <variable> - Stopper specificeret mulighed
|
||||
COM_STATS_SAVE = ^tsave - Gem statestik konfiguration
|
||||
COM_STATS_LOAD = ^tload - Indlaes Statestik konfiguration
|
||||
COM_STATS_LIST = ^tlist [id] - Lister statestik status
|
||||
COM_STATS_ADD = ^tadd <navn> <variable> - Tilfoejer statestik til listen
|
||||
NO_STATS = Statestik plugins er ikke ^ninstalleret paa denne server^n
|
||||
SAVE_CONF = Gem Konfiguration
|
||||
|
||||
CANT_ADD_STATS = Kan ikke tilfoeje statestik til listen, graense naaet!
|
||||
COM_STATS_USAGE = Brug: amx_statscfg <kommando> [parameters]...
|
||||
COM_STATS_COM = Kommandoer:
|
||||
COM_STATS_ON = ^ton <variable> - Starter specificeret mulighed
|
||||
COM_STATS_OFF = ^toff <variable> - Stopper specificeret mulighed
|
||||
COM_STATS_SAVE = ^tsave - Gem statestik konfiguration
|
||||
COM_STATS_LOAD = ^tload - Indlaes Statestik konfiguration
|
||||
COM_STATS_LIST = ^tlist [id] - Lister statestik status
|
||||
COM_STATS_ADD = ^tadd <navn> <variable> - Tilfoejer statestik til listen
|
||||
NO_STATS = Statestik plugins er ikke ^ninstalleret paa denne server^n
|
||||
SAVE_CONF = Gem Konfiguration
|
||||
|
||||
[pl]
|
||||
TOTAL_NUM = Calkowite %d
|
||||
NO_OPTION = Nie mozna znalesc opcji z podana zmienna (nazwa "%s")
|
||||
CONF_SAVED = Konfiguracja statystyk zapisana
|
||||
CONF_FAILED = Nie udalo sie zapisac konfiguracji statystyk
|
||||
CONF_LOADED = Konfiguracja statystyk zaladowana
|
||||
CONF_FAIL_LOAD = Nie udalo sie zaladowac konfiguracji statystyk
|
||||
STATS_CONF = Konfiguracja statystyk
|
||||
ENTRIES_OF = Wpisy %i - %i z %i
|
||||
USE_MORE = Uzyj 'amx_statscfg list %i' po wiecej
|
||||
USE_BEGIN = Uzyj 'amx_statscfg list 1' do poczatku
|
||||
CANT_ADD = Nie mozna dodac statystyk, limit przekroczony
|
||||
COM_USAGE = Uzycie: amx_statscfg <komenda> [parametr] ...
|
||||
COM_COM = Komendy:
|
||||
COM_ON = ^ton <zmienna> - wlacz konkretne opcje
|
||||
COM_OFF = ^toff <zmienna> - wylacz konkretne opcje
|
||||
COM_SAVE = ^tsave - zapisz konfiguracje statystyk
|
||||
COM_LOAD = ^tload - zaladuj konfiguracje statystyk
|
||||
COM_LIST = ^tlist [id] - pokaz status statystyk
|
||||
COM_ADD = ^tadd <name> <zmienna> - dodaj statystyki do listy
|
||||
ON = WL
|
||||
OFF = WYL
|
||||
NO_STATS = Pluginy statystyk nie^nistnieja na serwerze^n
|
||||
SAVE_CONF = Zapisz konfiguracje
|
||||
TOTAL_NUM = Calkowite %d
|
||||
NO_OPTION = Nie mozna znalesc opcji z podana zmienna (nazwa "%s")
|
||||
STATS_CONF_SAVED = Konfiguracja statystyk zapisana
|
||||
STATS_CONF_FAILED = Nie udalo sie zapisac konfiguracji statystyk
|
||||
STATS_CONF_LOADED = Konfiguracja statystyk zaladowana
|
||||
STATS_CONF_FAIL_LOAD = Nie udalo sie zaladowac konfiguracji statystyk
|
||||
STATS_CONF = Konfiguracja statystyk
|
||||
STATS_ENTRIES_OF = Wpisy %i - %i z %i
|
||||
STATS_USE_MORE = Uzyj 'amx_statscfg list %i' po wiecej
|
||||
STATS_USE_BEGIN = Uzyj 'amx_statscfg list 1' do poczatku
|
||||
CANT_ADD_STATS = Nie mozna dodac statystyk, limit przekroczony
|
||||
COM_STATS_USAGE = Uzycie: amx_statscfg <komenda> [parametr] ...
|
||||
COM_STATS_COM = Komendy:
|
||||
COM_STATS_ON = ^ton <zmienna> - wlacz konkretne opcje
|
||||
COM_STATS_OFF = ^toff <zmienna> - wylacz konkretne opcje
|
||||
COM_STATS_SAVE = ^tsave - zapisz konfiguracje statystyk
|
||||
COM_STATS_LOAD = ^tload - zaladuj konfiguracje statystyk
|
||||
COM_STATS_LIST = ^tlist [id] - pokaz status statystyk
|
||||
COM_STATS_ADD = ^tadd <name> <zmienna> - dodaj statystyki do listy
|
||||
ON = WL
|
||||
OFF = WYL
|
||||
NO_STATS = Pluginy statystyk nie^nistnieja na serwerze^n
|
||||
SAVE_CONF = Zapisz konfiguracje
|
||||
|
||||
[nl]
|
||||
NO_OPTION = Kon opties met zo'n variabele niet vinden (naam "%s")
|
||||
@ -218,4 +215,28 @@ COM_STATS_LOAD = ^tload - laad stats configuration
|
||||
COM_STATS_LIST = ^tlist [id] - lijst stats status
|
||||
COM_STATS_ADD = ^tvoeg toe <naam> <variabele> - voeg stats toe aan de lijst
|
||||
NO_STATS = Stats plugins zijn niet^ngeinstalleerd op deze server^n
|
||||
SAVE_CONF = Bewaar configuratie
|
||||
SAVE_CONF = Bewaar configuratie
|
||||
|
||||
[es]
|
||||
NO_OPTION = No se encontraron opcion(es) con dicha variable (nombre "%s")
|
||||
STATS_CONF_SAVED = Configuracion de estadisticas guardada con exito
|
||||
STATS_CONF_FAILED = No se pudo guardar la configuracion de estadisticas!!!
|
||||
STATS_CONF_LOADED = Configuracion de estadisticas cargada con exito
|
||||
STATS_CONF_FAIL_LOAD = No se pudo cargar la configuracion de estadisticas!!!
|
||||
STATS_CONF = Configuracion de Estadisticas
|
||||
STATS_ENTRIES_OF = Entradas %i - %i de %i
|
||||
STATS_USE_MORE = Escribe 'amx_statscfg list %i' para mostrar mas
|
||||
STATS_USE_BEGIN = Escribe 'amx_statscfg list 1' para volver al principio
|
||||
STATS_ENABLED = Estadisticas activadas
|
||||
STATS_DISABLED = Estadisticas desactivadas
|
||||
CANT_ADD_STATS = No se pudieron anyadir mas estadisticas a la lista, se ha alcanzado el limite!
|
||||
COM_STATS_USAGE = Uso: amx_statscfg <comando> [parametros] ...
|
||||
COM_STATS_COM = Comandos:
|
||||
COM_STATS_ON = ^ton <variable> - activa la opcion especificada
|
||||
COM_STATS_OFF = ^toff <variable> - desactiva la opcion especificada
|
||||
COM_STATS_SAVE = ^tsave - guarda la configuracion de las estadisticas
|
||||
COM_STATS_LOAD = ^tload - carga la configuracion de las estadisticas
|
||||
COM_STATS_LIST = ^tlist [id] - muestra el estado de las estadisticas
|
||||
COM_STATS_ADD = ^tadd <nombre> <variable> - anyade estadisticas a la lista
|
||||
NO_STATS = No hay plugins estadisticos^ninstalados en este servidor^n
|
||||
SAVE_CONF = Guardar configuracion
|
@ -55,63 +55,62 @@ X_RANK_IS = %s's rank is %d of %d
|
||||
DISABLED_MSG = Server has disabled that option
|
||||
|
||||
[de]
|
||||
WHOLEBODY = Koerper
|
||||
HEAD = Kopf
|
||||
CHEST = Oberkoerper
|
||||
STOMACH = Bauch
|
||||
LEFTARM = linker Arm
|
||||
RIGHTARM = rechter Arm
|
||||
LEFTLEG = linkes Bein
|
||||
RIGHTLEG = rechtes Bein
|
||||
MODE_SET_TO = "amx_statsx_mode" gesetzt auf "%s"
|
||||
ATTACKERS = Angreifer
|
||||
ACC = Genauigkeit
|
||||
HIT_S = Treffer
|
||||
DMG = Schaden
|
||||
VICTIMS = Sieger
|
||||
MOST_DMG = Am meisten verursachter Schaden durch
|
||||
KILLED_YOU_DIST = %s hat dich getoetet ^naus einer Entfernung von %0.2f Metern.
|
||||
DID_DMG_HITS = Er verursachte %d Schaden bei dir mit %d Treffern^nund hat noch %dhp und %dap.
|
||||
YOU_DID_DMG = Du hast %d Schaden bei ihm angerichtet mit %d Treffern.
|
||||
EFF = Effizienz
|
||||
BEST_SCORE = Die meisten Punkte
|
||||
KILL_S = kill(s)
|
||||
TOTAL = Total
|
||||
SHOT_S = Schuesse
|
||||
HITS_YOU_IN = %s Treffer bei ihm
|
||||
KILLED_BY_WITH = Getoetet von %s mit %s @ %0.0fm
|
||||
NO_HITS = keine Treffer
|
||||
YOU_NO_KILLER = Du hast niemanden getoetet...
|
||||
YOU_HIT = Deine Treffer: %s %d mal, %d Schaden
|
||||
LAST_RES = Letztes Ergebnis: %d Treffer, %d Schaden
|
||||
KILLS = Kills
|
||||
DEATHS = Deaths
|
||||
HITS = Treffer
|
||||
SHOTS = Schuesse
|
||||
YOUR = Dein
|
||||
PLAYERS = Spieler
|
||||
ON = AN
|
||||
OFF = AUS
|
||||
RANK_IS = Platzierung: %d von %d
|
||||
DAMAGE = Schaden
|
||||
WEAPON = Waffe
|
||||
YOUR_RANK_IS = Deine Platzierung: %d von %d mit %d Kill(s), %d Treffer, %0.2f%%%% eff. und %0.2f%%%% acc.
|
||||
AMMO = Munition
|
||||
HEALTH = Gesundheit
|
||||
ARMOR = Ruestung
|
||||
GAME_SCORE = Punkte
|
||||
TIME_REM = Restzeit
|
||||
NO_T_LIMIT = Kein Zeitlimt
|
||||
THE_TIME = Es ist
|
||||
PLAYED_MAP = Gespielte Maps
|
||||
FRIEND_FIRE = Friendly fire
|
||||
STATS_ANNOUNCE = Du hast %s Statistik-Meldungen
|
||||
ENABLED = eingeschaltet
|
||||
DISABLED = ausgeschaltet
|
||||
SERVER_STATS = Serverstatistik
|
||||
X_RANK_IS = %s's Platzierung: %d von %d
|
||||
DISABLED_MSG = Der Server hat diese Option ausgeschaltet.
|
||||
|
||||
WHOLEBODY = Koerper
|
||||
HEAD = Kopf
|
||||
CHEST = Oberkoerper
|
||||
STOMACH = Bauch
|
||||
LEFTARM = linker Arm
|
||||
RIGHTARM = rechter Arm
|
||||
LEFTLEG = linkes Bein
|
||||
RIGHTLEG = rechtes Bein
|
||||
MODE_SET_TO = "amx_statsx_mode" gesetzt auf "%s"
|
||||
ATTACKERS = Angreifer
|
||||
ACC = Genauigkeit
|
||||
HIT_S = Treffer
|
||||
DMG = Schaden
|
||||
VICTIMS = Sieger
|
||||
MOST_DMG = Am meisten verursachter Schaden durch
|
||||
KILLED_YOU_DIST = %s hat dich getoetet ^naus einer Entfernung von %0.2f Metern.
|
||||
DID_DMG_HITS = Er verursachte %d Schaden bei dir mit %d Treffern^nund hat noch %dhp und %dap.
|
||||
YOU_DID_DMG = Du hast %d Schaden bei ihm angerichtet mit %d Treffern.
|
||||
EFF = Effizienz
|
||||
BEST_SCORE = Die meisten Punkte
|
||||
KILL_S = kill(s)
|
||||
TOTAL = Total
|
||||
SHOT_S = Schuesse
|
||||
HITS_YOU_IN = %s Treffer bei ihm
|
||||
KILLED_BY_WITH = Getoetet von %s mit %s @ %0.0fm
|
||||
NO_HITS = keine Treffer
|
||||
YOU_NO_KILLER = Du hast niemanden getoetet...
|
||||
YOU_HIT = Deine Treffer: %s %d mal, %d Schaden
|
||||
LAST_RES = Letztes Ergebnis: %d Treffer, %d Schaden
|
||||
KILLS = Kills
|
||||
DEATHS = Deaths
|
||||
HITS = Treffer
|
||||
SHOTS = Schuesse
|
||||
YOUR = Dein
|
||||
PLAYERS = Spieler
|
||||
ON = AN
|
||||
OFF = AUS
|
||||
RANK_IS = Platzierung: %d von %d
|
||||
DAMAGE = Schaden
|
||||
WEAPON = Waffe
|
||||
YOUR_RANK_IS = Deine Platzierung: %d von %d mit %d Kill(s), %d Treffer, %0.2f%%%% eff. und %0.2f%%%% acc.
|
||||
AMMO = Munition
|
||||
HEALTH = Gesundheit
|
||||
ARMOR = Ruestung
|
||||
GAME_SCORE = Punkte
|
||||
TIME_REM = Restzeit
|
||||
NO_T_LIMIT = Kein Zeitlimt
|
||||
THE_TIME = Es ist
|
||||
PLAYED_MAP = Gespielte Maps
|
||||
FRIEND_FIRE = Friendly fire
|
||||
STATS_ANNOUNCE = Du hast %s Statistik-Meldungen
|
||||
ENABLED = eingeschaltet
|
||||
DISABLED = ausgeschaltet
|
||||
SERVER_STATS = Serverstatistik
|
||||
X_RANK_IS = %s's Platzierung: %d von %d
|
||||
DISABLED_MSG = Der Server hat diese Option ausgeschaltet.
|
||||
|
||||
[sr]
|
||||
WHOLEBODY = celo telo
|
||||
@ -169,66 +168,65 @@ ENABLED = ukljucen
|
||||
DISABLED = iskljucen
|
||||
SERVER_STATS = Statistika Servera
|
||||
X_RANK_IS = %s rank je %d od %d
|
||||
DISABLED_MSG = Server je iskljucio tu opciju
|
||||
DISABLED_MSG = Server je iskljucio tu opciju
|
||||
|
||||
[tr]
|
||||
WHOLEBODY = Vucut
|
||||
HEAD = Kafa
|
||||
CHEST = Dos
|
||||
STOMACH = Migde
|
||||
LEFTARM = Sol-kol
|
||||
RIGHTARM = Sag-kol
|
||||
LEFTLEG = Sol-bacak
|
||||
RIGHTLEG = Sag-bacak
|
||||
MODE_SET_TO = "amx_statsx_mode" bu ayari tasiyor "%s"
|
||||
ATTACKERS = Saldiran(lar)
|
||||
ACC = isabet.
|
||||
HIT_S = vurus
|
||||
DMG = zarar
|
||||
VICTIMS = Magdur(lar)
|
||||
MOST_DMG = En fazla zarar veren
|
||||
KILLED_YOU_DIST = %s Sizi %s^n silah ile vurdu %0.2f metre mesafesinden.
|
||||
DID_DMG_HITS = Size verdigi zarar %d silah ile %d ^nve halen %dhp kendi gucu ve %dap celigi var .
|
||||
YOU_DID_DMG = Sizin verdiginiz zarar %d kullandiginiz silah %d.
|
||||
EFF = efektif
|
||||
BEST_SCORE = En iyi puan
|
||||
KILL_S = oldurulen(ler)
|
||||
TOTAL = Tam
|
||||
SHOT_S = vurus(lar)
|
||||
HITS_YOU_IN = %s isabet ile sizi vurdu
|
||||
KILLED_BY_WITH = Sizi olduren %s kullandigi %s @ %0.0fm
|
||||
NO_HITS = isabetsiz atis
|
||||
YOU_NO_KILLER = Sizi olduren yok...
|
||||
YOU_HIT = %s vurdunuz %d kez, %d zarar
|
||||
LAST_RES = Son sonuc: %d vurus, %d zarar
|
||||
KILLS = oldurdugunuz
|
||||
DEATHS = kendi oldugunuz
|
||||
HITS = vurdugunuz
|
||||
SHOTS = kursun(lar)
|
||||
YOUR = Sizin
|
||||
PLAYERS = Oyuncular
|
||||
ON = ACIK
|
||||
OFF = KAPALI
|
||||
RANK_IS = Statistik %d ve %d
|
||||
DAMAGE = Zarar
|
||||
WEAPON = Silah
|
||||
YOUR_RANK_IS = Sizin statistik %d ve %d kullanim %d oldurulen, %d vuruslar, %0.2f%%%% eff. ve %0.2f%%%% isabet
|
||||
AMMO = kursun
|
||||
HEALTH = saglik
|
||||
ARMOR = celik
|
||||
GAME_SCORE = Oyun scoru
|
||||
TIME_REM = Kalan zaman
|
||||
NO_T_LIMIT = Suresiz zaman
|
||||
THE_TIME = Saat
|
||||
PLAYED_MAP = Oynanan map
|
||||
FRIEND_FIRE = Dost atesi
|
||||
STATS_ANNOUNCE = sizin %s statistik konulariniz
|
||||
ENABLED = kullanimda
|
||||
DISABLED = kullanilmiyor
|
||||
SERVER_STATS = Serverin statistigi
|
||||
X_RANK_IS = %s'in statistik %d ve %d
|
||||
DISABLED_MSG = Server o secenegi kullanmiyor
|
||||
|
||||
WHOLEBODY = Vucut
|
||||
HEAD = Kafa
|
||||
CHEST = Dos
|
||||
STOMACH = Migde
|
||||
LEFTARM = Sol-kol
|
||||
RIGHTARM = Sag-kol
|
||||
LEFTLEG = Sol-bacak
|
||||
RIGHTLEG = Sag-bacak
|
||||
MODE_SET_TO = "amx_statsx_mode" bu ayari tasiyor "%s"
|
||||
ATTACKERS = Saldiran(lar)
|
||||
ACC = isabet.
|
||||
HIT_S = vurus
|
||||
DMG = zarar
|
||||
VICTIMS = Magdur(lar)
|
||||
MOST_DMG = En fazla zarar veren
|
||||
KILLED_YOU_DIST = %s Sizi %s^n silah ile vurdu %0.2f metre mesafesinden.
|
||||
DID_DMG_HITS = Size verdigi zarar %d silah ile %d ^nve halen %dhp kendi gucu ve %dap celigi var.
|
||||
YOU_DID_DMG = Sizin verdiginiz zarar %d kullandiginiz silah %d.
|
||||
EFF = efektif
|
||||
BEST_SCORE = En iyi puan
|
||||
KILL_S = oldurulen(ler)
|
||||
TOTAL = Tam
|
||||
SHOT_S = vurus(lar)
|
||||
HITS_YOU_IN = %s isabet ile sizi vurdu
|
||||
KILLED_BY_WITH = Sizi olduren %s kullandigi %s @ %0.0fm
|
||||
NO_HITS = isabetsiz atis
|
||||
YOU_NO_KILLER = Sizi olduren yok...
|
||||
YOU_HIT = %s vurdunuz %d kez, %d zarar
|
||||
LAST_RES = Son sonuc: %d vurus, %d zarar
|
||||
KILLS = oldurdugunuz
|
||||
DEATHS = kendi oldugunuz
|
||||
HITS = vurdugunuz
|
||||
SHOTS = kursun(lar)
|
||||
YOUR = Sizin
|
||||
PLAYERS = Oyuncular
|
||||
ON = ACIK
|
||||
OFF = KAPALI
|
||||
RANK_IS = Statistik %d ve %d
|
||||
DAMAGE = Zarar
|
||||
WEAPON = Silah
|
||||
YOUR_RANK_IS = Sizin statistik %d ve %d kullanim %d oldurulen, %d vuruslar, %0.2f%%%% eff. ve %0.2f%%%% isabet
|
||||
AMMO = kursun
|
||||
HEALTH = saglik
|
||||
ARMOR = celik
|
||||
GAME_SCORE = Oyun scoru
|
||||
TIME_REM = Kalan zaman
|
||||
NO_T_LIMIT = Suresiz zaman
|
||||
THE_TIME = Saat
|
||||
PLAYED_MAP = Oynanan map
|
||||
FRIEND_FIRE = Dost atesi
|
||||
STATS_ANNOUNCE = sizin %s statistik konulariniz
|
||||
ENABLED = kullanimda
|
||||
DISABLED = kullanilmiyor
|
||||
SERVER_STATS = Serverin statistigi
|
||||
X_RANK_IS = %s'in statistik %d ve %d
|
||||
DISABLED_MSG = Server o secenegi kullanmiyor
|
||||
|
||||
[fr]
|
||||
WHOLEBODY = le corps entier
|
||||
@ -254,7 +252,7 @@ BEST_SCORE = Meilleur score
|
||||
KILL_S = frag(s)
|
||||
TOTAL = Total
|
||||
SHOT_S = tir(s)
|
||||
HITS_YOU_IN = %s t'a touche dans
|
||||
HITS_YOU_IN = %s t'a touche dans
|
||||
KILLED_BY_WITH = A ete tue par %s avec %s @ %0.0fm
|
||||
NO_HITS = pas touche.
|
||||
YOU_NO_KILLER = Personne ne t'a tue...
|
||||
@ -286,182 +284,179 @@ SERVER_STATS = Stats Serveur
|
||||
X_RANK_IS = le classement de %s est de %d sur %d
|
||||
DISABLED_MSG = Cette option est desactivee sur le serveur
|
||||
|
||||
|
||||
[sv]
|
||||
WHOLEBODY = helakroppen
|
||||
HEAD = huvud
|
||||
CHEST = br'o'st
|
||||
STOMACH = mage
|
||||
LEFTARM = v'a'nsterarm
|
||||
RIGHTARM = h'o'gerarm
|
||||
LEFTLEG = v'a'nsterben
|
||||
RIGHTLEG = h'o'gerben
|
||||
MODE_SET_TO = "amx_statsx_mode" satt till "%s"
|
||||
ATTACKERS = Attackerare
|
||||
ACC = prec.
|
||||
WHOLEBODY = helakroppen
|
||||
HEAD = huvud
|
||||
CHEST = br'o'st
|
||||
STOMACH = mage
|
||||
LEFTARM = v'a'nsterarm
|
||||
RIGHTARM = h'o'gerarm
|
||||
LEFTLEG = v'a'nsterben
|
||||
RIGHTLEG = h'o'gerben
|
||||
MODE_SET_TO = "amx_statsx_mode" satt till "%s"
|
||||
ATTACKERS = Attackerare
|
||||
ACC = prec.
|
||||
HIT_S = tr'a'ff(ar)
|
||||
DMG = skada
|
||||
VICTIMS = Offer
|
||||
MOST_DMG = Mest skada gjord av
|
||||
KILLED_YOU_DIST = %s likviderade dig med %s^npa ett avstand av %0.2f meter.
|
||||
DID_DMG_HITS = Han gjorde %d skada pa dig med %d tr'a'ff(ar)^noch har fortfarande %dhp och %dap.
|
||||
YOU_DID_DMG = Du gjorde %d skada med %d tr'a'ff(ar).
|
||||
EFF = eff.
|
||||
BEST_SCORE = H'o'gsta po'a'ng
|
||||
KILL_S = Likvidering(ar)
|
||||
TOTAL = Summa
|
||||
SHOT_S = skott
|
||||
HITS_YOU_IN = %s tr'a'ffar dig i
|
||||
KILLED_BY_WITH = Likviderad av %s med %s @ %0.0fm
|
||||
NO_HITS = inga tr'a'ffar
|
||||
YOU_NO_KILLER = Du har ingen m'o'rdare...
|
||||
YOU_HIT = Du tr'a'ffade %s %d gang(er), %d skada
|
||||
LAST_RES = Sista resultatet: %d tr'a'ff(ar), %d skada
|
||||
KILLS = Likvideringar
|
||||
DEATHS = D'o'dsfall
|
||||
HITS = Tr'a'ffar
|
||||
SHOTS = Skott
|
||||
YOUR = Din
|
||||
PLAYERS = Spelare
|
||||
ON = AKTIV
|
||||
OFF = AV
|
||||
RANK_IS = rank 'a'r %d av %d
|
||||
DAMAGE = Skada
|
||||
WEAPON = Vapen
|
||||
YOUR_RANK_IS = Din ranking 'a'r %d av %d med %d likvidering(ar), %d tr'a'ff(ar), %0.2f%%%% eff. och %0.2f%%%% prec.
|
||||
AMMO = ammo
|
||||
HEALTH = h'a'lsa
|
||||
ARMOR = skydd
|
||||
GAME_SCORE = Spelpo'a'ng
|
||||
TIME_REM = Tid kvar
|
||||
NO_T_LIMIT = Ingen tidsbegr'a'nsning
|
||||
THE_TIME = Tid
|
||||
PLAYED_MAP = Spelade karta
|
||||
FRIEND_FIRE = Egna laget skada.
|
||||
STATS_ANNOUNCE = Du har %s statistik poster
|
||||
ENABLED = aktiv
|
||||
DISABLED = av
|
||||
SERVER_STATS = Serverstatistik
|
||||
X_RANK_IS = %ss rank 'a'r %d av %d
|
||||
DISABLED_MSG = Servern har den valm'o'jligheten avst'a'ngd
|
||||
DMG = skada
|
||||
VICTIMS = Offer
|
||||
MOST_DMG = Mest skada gjord av
|
||||
KILLED_YOU_DIST = %s likviderade dig med %s^npa ett avstand av %0.2f meter.
|
||||
DID_DMG_HITS = Han gjorde %d skada pa dig med %d tr'a'ff(ar)^noch har fortfarande %dhp och %dap.
|
||||
YOU_DID_DMG = Du gjorde %d skada med %d tr'a'ff(ar).
|
||||
EFF = eff.
|
||||
BEST_SCORE = H'o'gsta po'a'ng
|
||||
KILL_S = Likvidering(ar)
|
||||
TOTAL = Summa
|
||||
SHOT_S = skott
|
||||
HITS_YOU_IN = %s tr'a'ffar dig i
|
||||
KILLED_BY_WITH = Likviderad av %s med %s @ %0.0fm
|
||||
NO_HITS = inga tr'a'ffar
|
||||
YOU_NO_KILLER = Du har ingen m'o'rdare...
|
||||
YOU_HIT = Du tr'a'ffade %s %d gang(er), %d skada
|
||||
LAST_RES = Sista resultatet: %d tr'a'ff(ar), %d skada
|
||||
KILLS = Likvideringar
|
||||
DEATHS = D'o'dsfall
|
||||
HITS = Tr'a'ffar
|
||||
SHOTS = Skott
|
||||
YOUR = Din
|
||||
PLAYERS = Spelare
|
||||
ON = AKTIV
|
||||
OFF = AV
|
||||
RANK_IS = rank 'a'r %d av %d
|
||||
DAMAGE = Skada
|
||||
WEAPON = Vapen
|
||||
YOUR_RANK_IS = Din ranking 'a'r %d av %d med %d likvidering(ar), %d tr'a'ff(ar), %0.2f%%%% eff. och %0.2f%%%% prec.
|
||||
AMMO = ammo
|
||||
HEALTH = h'a'lsa
|
||||
ARMOR = skydd
|
||||
GAME_SCORE = Spelpo'a'ng
|
||||
TIME_REM = Tid kvar
|
||||
NO_T_LIMIT = Ingen tidsbegr'a'nsning
|
||||
THE_TIME = Tid
|
||||
PLAYED_MAP = Spelade karta
|
||||
FRIEND_FIRE = Egna laget skada.
|
||||
STATS_ANNOUNCE = Du har %s statistik poster
|
||||
ENABLED = aktiv
|
||||
DISABLED = av
|
||||
SERVER_STATS = Serverstatistik
|
||||
X_RANK_IS = %ss rank 'a'r %d av %d
|
||||
DISABLED_MSG = Servern har den valm'o'jligheten avst'a'ngd
|
||||
|
||||
[da]
|
||||
WHOLEBODY = Helekrop
|
||||
HEAD = hoved
|
||||
CHEST = bryst
|
||||
STOMACH = mave
|
||||
LEFTARM = venstrearm
|
||||
RIGHTARM = hoejrearm
|
||||
LEFTLEG = venstreben
|
||||
RIGHTLEG = hoejreben
|
||||
MODE_SET_TO = "amx_statsx_mode" sat til "%s"
|
||||
ATTACKERS = Angribere
|
||||
ACC = acc.
|
||||
HIT_S = traeffer(e)
|
||||
DMG = Skade
|
||||
VICTIMS = Ofre
|
||||
MOST_DMG = Mest skade gjort af
|
||||
KILLED_YOU_DIST = %s draebte dig med %s^nfra en afstand paa %0.2f meter.
|
||||
DID_DMG_HITS = Han gjorde %d skade paa dig med %d traeffer(e)^nog har stadig %dhp og %dap.
|
||||
YOU_DID_DMG = Du gjorde %d skade paa ham med %d traeffer(e).
|
||||
EFF = eff.
|
||||
BEST_SCORE = Bedste score
|
||||
KILL_S = Drab
|
||||
TOTAL = Total
|
||||
SHOT_S = Skud
|
||||
HITS_YOU_IN = %s rammer dig i
|
||||
KILLED_BY_WITH = Draebt af %s med %s @ %0.0fm
|
||||
NO_HITS = Ingen traeffere
|
||||
YOU_NO_KILLER = Du har ikke en angriber...
|
||||
YOU_HIT = Du rammer %s %d gang(e), %d skade
|
||||
LAST_RES = Sidste resultat: %d traeffer(e), %d skade
|
||||
KILLS = Draeb
|
||||
DEATHS = Doed
|
||||
HITS = Traeffere
|
||||
SHOTS = Skud
|
||||
YOUR = Din
|
||||
PLAYERS = Spillere
|
||||
ON = ON
|
||||
OFF = OFF
|
||||
RANK_IS = rank er %d af %d
|
||||
DAMAGE = Skade
|
||||
WEAPON = Vaaben
|
||||
YOUR_RANK_IS = Din rank er %d af %d med %d drab %d traeffer(e), %0.2f%%%% eff. og %0.2f%%%% acc.
|
||||
AMMO = Ammunition
|
||||
HEALTH = Helbred
|
||||
ARMOR = armor
|
||||
GAME_SCORE = Spil score
|
||||
TIME_REM = Tid tilbage
|
||||
NO_T_LIMIT = Ingen tidsbegraensning
|
||||
THE_TIME = tiden
|
||||
PLAYED_MAP = Spillet bane
|
||||
FRIEND_FIRE = Venskablig ild
|
||||
STATS_ANNOUNCE = Du har %s statestik meddelelser
|
||||
ENABLED = Slaaet til
|
||||
DISABLED = Slaaet fra
|
||||
SERVER_STATS = Server Statestik
|
||||
X_RANK_IS = %s's rank er %d af %d
|
||||
DISABLED_MSG = Serveren har slaaet den mulighed fra
|
||||
|
||||
WHOLEBODY = Helekrop
|
||||
HEAD = hoved
|
||||
CHEST = bryst
|
||||
STOMACH = mave
|
||||
LEFTARM = venstrearm
|
||||
RIGHTARM = hoejrearm
|
||||
LEFTLEG = venstreben
|
||||
RIGHTLEG = hoejreben
|
||||
MODE_SET_TO = "amx_statsx_mode" sat til "%s"
|
||||
ATTACKERS = Angribere
|
||||
ACC = acc.
|
||||
HIT_S = traeffer(e)
|
||||
DMG = Skade
|
||||
VICTIMS = Ofre
|
||||
MOST_DMG = Mest skade gjort af
|
||||
KILLED_YOU_DIST = %s draebte dig med %s^nfra en afstand paa %0.2f meter.
|
||||
DID_DMG_HITS = Han gjorde %d skade paa dig med %d traeffer(e)^nog har stadig %dhp og %dap.
|
||||
YOU_DID_DMG = Du gjorde %d skade paa ham med %d traeffer(e).
|
||||
EFF = eff.
|
||||
BEST_SCORE = Bedste score
|
||||
KILL_S = Drab
|
||||
TOTAL = Total
|
||||
SHOT_S = Skud
|
||||
HITS_YOU_IN = %s rammer dig i
|
||||
KILLED_BY_WITH = Draebt af %s med %s @ %0.0fm
|
||||
NO_HITS = Ingen traeffere
|
||||
YOU_NO_KILLER = Du har ikke en angriber...
|
||||
YOU_HIT = Du rammer %s %d gang(e), %d skade
|
||||
LAST_RES = Sidste resultat: %d traeffer(e), %d skade
|
||||
KILLS = Draeb
|
||||
DEATHS = Doed
|
||||
HITS = Traeffere
|
||||
SHOTS = Skud
|
||||
YOUR = Din
|
||||
PLAYERS = Spillere
|
||||
ON = ON
|
||||
OFF = OFF
|
||||
RANK_IS = rank er %d af %d
|
||||
DAMAGE = Skade
|
||||
WEAPON = Vaaben
|
||||
YOUR_RANK_IS = Din rank er %d af %d med %d drab %d traeffer(e), %0.2f%%%% eff. og %0.2f%%%% acc.
|
||||
AMMO = Ammunition
|
||||
HEALTH = Helbred
|
||||
ARMOR = armor
|
||||
GAME_SCORE = Spil score
|
||||
TIME_REM = Tid tilbage
|
||||
NO_T_LIMIT = Ingen tidsbegraensning
|
||||
THE_TIME = tiden
|
||||
PLAYED_MAP = Spillet bane
|
||||
FRIEND_FIRE = Venskablig ild
|
||||
STATS_ANNOUNCE = Du har %s statestik meddelelser
|
||||
ENABLED = Slaaet til
|
||||
DISABLED = Slaaet fra
|
||||
SERVER_STATS = Server Statestik
|
||||
X_RANK_IS = %s's rank er %d af %d
|
||||
DISABLED_MSG = Serveren har slaaet den mulighed fra
|
||||
|
||||
[pl]
|
||||
WHOLEBODY = cialo
|
||||
HEAD = glowa
|
||||
CHEST = klatka piersiowa
|
||||
STOMACH = brzuch
|
||||
LEFTARM = lewe ramie
|
||||
RIGHTARM = prawe ramie
|
||||
LEFTLEG = lewa noga
|
||||
RIGHTLEG = prawa noga
|
||||
MODE_SET_TO = "amx_statsx_mode" ustawiono na "%s"
|
||||
ATTACKERS = Atakujacy
|
||||
ACC = acc.
|
||||
HIT_S = trafien
|
||||
DMG = obr
|
||||
VICTIMS = Ofiary
|
||||
MOST_DMG = Najwiecej obrazen:
|
||||
KILLED_YOU_DIST = %s zabil cie z %s^nfrom z odleglosci %0.2f metrow.
|
||||
DID_DMG_HITS = %d zadal ci %d obrazen ^ni nadal ma %d zycia i %d zbroi.
|
||||
YOU_DID_DMG = Zadales %d obrazen %d trafieniami.
|
||||
EFF = eff.
|
||||
BEST_SCORE = Najlepszy wynik
|
||||
KILL_S = zabil
|
||||
TOTAL = Lacznie
|
||||
SHOT_S = strzalow
|
||||
HITS_YOU_IN = %s trafil cie w
|
||||
KILLED_BY_WITH = Zabity przez %s z %s @ %0.0fm
|
||||
NO_HITS = zadnych trafien
|
||||
YOU_NO_KILLER = Nie masz zadnego zabojcy
|
||||
YOU_HIT = Trafiles %s %d razy, %d obrazen
|
||||
LAST_RES = Ostatni rezultat: %d trafien, %d obrazen
|
||||
KILLS = Zabojstw
|
||||
DEATHS = Zginiec
|
||||
HITS = Trafien
|
||||
SHOTS = Strzalow
|
||||
YOUR = Twoj
|
||||
PLAYERS = Gracze
|
||||
ON = WL
|
||||
OFF = WYL
|
||||
RANK_IS = ranking wynosi %d na %d
|
||||
DAMAGE = Obrazenia
|
||||
WEAPON = Bron
|
||||
YOUR_RANK_IS = Twoj ranking wynosi %d na %d Masz %d zabojstw, %d trafien, %0.2f%%%% eff. i %0.2f%%%% acc.
|
||||
AMMO = amunicja
|
||||
HEALTH = zdrowie
|
||||
ARMOR = kamizelka
|
||||
GAME_SCORE = Punktacja
|
||||
TIME_REM = Pozostaly czas
|
||||
NO_T_LIMIT = Bez limitu czasu
|
||||
THE_TIME = Czas
|
||||
PLAYED_MAP = Mapy grane
|
||||
FRIEND_FIRE = Friendly fire
|
||||
STATS_ANNOUNCE = Masz %s odwolan statystyki
|
||||
ENABLED = wlaczony
|
||||
DISABLED = wylaczony
|
||||
SERVER_STATS = Statystyki serwera
|
||||
X_RANK_IS = Ranking %s wynosi %d na %d
|
||||
DISABLED_MSG = Serwer wylaczyl ta opcje
|
||||
|
||||
WHOLEBODY = cialo
|
||||
HEAD = glowa
|
||||
CHEST = klatka piersiowa
|
||||
STOMACH = brzuch
|
||||
LEFTARM = lewe ramie
|
||||
RIGHTARM = prawe ramie
|
||||
LEFTLEG = lewa noga
|
||||
RIGHTLEG = prawa noga
|
||||
MODE_SET_TO = "amx_statsx_mode" ustawiono na "%s"
|
||||
ATTACKERS = Atakujacy
|
||||
ACC = acc.
|
||||
HIT_S = trafien
|
||||
DMG = obr
|
||||
VICTIMS = Ofiary
|
||||
MOST_DMG = Najwiecej obrazen:
|
||||
KILLED_YOU_DIST = %s zabil cie z %s^nfrom z odleglosci %0.2f metrow.
|
||||
DID_DMG_HITS = %d zadal ci %d obrazen ^ni nadal ma %d zycia i %d zbroi.
|
||||
YOU_DID_DMG = Zadales %d obrazen %d trafieniami.
|
||||
EFF = eff.
|
||||
BEST_SCORE = Najlepszy wynik
|
||||
KILL_S = zabil
|
||||
TOTAL = Lacznie
|
||||
SHOT_S = strzalow
|
||||
HITS_YOU_IN = %s trafil cie w
|
||||
KILLED_BY_WITH = Zabity przez %s z %s @ %0.0fm
|
||||
NO_HITS = zadnych trafien
|
||||
YOU_NO_KILLER = Nie masz zadnego zabojcy
|
||||
YOU_HIT = Trafiles %s %d razy, %d obrazen
|
||||
LAST_RES = Ostatni rezultat: %d trafien, %d obrazen
|
||||
KILLS = Zabojstw
|
||||
DEATHS = Zginiec
|
||||
HITS = Trafien
|
||||
SHOTS = Strzalow
|
||||
YOUR = Twoj
|
||||
PLAYERS = Gracze
|
||||
ON = WL
|
||||
OFF = WYL
|
||||
RANK_IS = ranking wynosi %d na %d
|
||||
DAMAGE = Obrazenia
|
||||
WEAPON = Bron
|
||||
YOUR_RANK_IS = Twoj ranking wynosi %d na %d Masz %d zabojstw, %d trafien, %0.2f%%%% eff. i %0.2f%%%% acc.
|
||||
AMMO = amunicja
|
||||
HEALTH = zdrowie
|
||||
ARMOR = kamizelka
|
||||
GAME_SCORE = Punktacja
|
||||
TIME_REM = Pozostaly czas
|
||||
NO_T_LIMIT = Bez limitu czasu
|
||||
THE_TIME = Czas
|
||||
PLAYED_MAP = Mapy grane
|
||||
FRIEND_FIRE = Friendly fire
|
||||
STATS_ANNOUNCE = Masz %s odwolan statystyki
|
||||
ENABLED = wlaczony
|
||||
DISABLED = wylaczony
|
||||
SERVER_STATS = Statystyki serwera
|
||||
X_RANK_IS = Ranking %s wynosi %d na %d
|
||||
DISABLED_MSG = Serwer wylaczyl ta opcje
|
||||
|
||||
[nl]
|
||||
WHOLEBODY = helelichaam
|
||||
@ -517,4 +512,60 @@ ENABLED = ingeschakeld
|
||||
DISABLED = uitgeschakeld
|
||||
SERVER_STATS = Server Status
|
||||
X_RANK_IS = %s's rank is %d van de %d
|
||||
DISABLED_MSG = De server heeft die optie uitgeschakeld
|
||||
DISABLED_MSG = De server heeft die optie uitgeschakeld
|
||||
|
||||
[es]
|
||||
WHOLEBODY = cuerpo entero
|
||||
HEAD = cabeza
|
||||
CHEST = pecho
|
||||
STOMACH = estomago
|
||||
LEFTARM = brazo izquierdo
|
||||
RIGHTARM = brazo derecho
|
||||
LEFTLEG = pierna izquierda
|
||||
RIGHTLEG = pierna derecha
|
||||
MODE_SET_TO = "amx_statsx_mode" puesto a "%s"
|
||||
ATTACKERS = Atacantes
|
||||
ACC = acc.
|
||||
HIT_S = acierto(s)
|
||||
DMG = dno
|
||||
VICTIMS = Victimas
|
||||
MOST_DMG = Mayor danyo hecho por
|
||||
KILLED_YOU_DIST = %s te ha matado con %s^ndesde una distancia de %0.2f metros.
|
||||
DID_DMG_HITS = Te ha hecho %d puntos de danyo con %d acierto(s)^ny todavia tiene %dhp y %dap.
|
||||
YOU_DID_DMG = Le has hecho %d puntos de danyo con %d aciertos(s).
|
||||
EFF = eff.
|
||||
BEST_SCORE = Mejor puntuacion
|
||||
KILL_S = frag(s)
|
||||
TOTAL = Total
|
||||
SHOT_S = disparo(s)
|
||||
HITS_YOU_IN = %s te ha dado en
|
||||
KILLED_BY_WITH = Te ha matado %s con %s @ %0.0fm
|
||||
NO_HITS = sin aciertos
|
||||
YOU_NO_KILLER = Nadie te ha matado...
|
||||
YOU_HIT = Das a %s %d vece(s), %d danyo
|
||||
LAST_RES = Ultimo resultado: %d acierto(s), %d danyo
|
||||
KILLS = Frags
|
||||
DEATHS = Muertes
|
||||
HITS = Aciertos
|
||||
SHOTS = Disparos
|
||||
YOUR = Tu
|
||||
PLAYERS = Jugadores
|
||||
RANK_IS = ranking es %d de %d
|
||||
DAMAGE = Danyo
|
||||
WEAPON = Arma
|
||||
YOUR_RANK_IS = Tu ranking es %d de %d con %d frag(s), %d acierto(s), %0.2f% eff. y %0.2f% acc.
|
||||
AMMO = municion
|
||||
HEALTH = vida
|
||||
ARMOR = armadura
|
||||
GAME_SCORE = Puntuacion de la partida
|
||||
TIME_REM = Tiempo restante
|
||||
NO_T_LIMIT = Tiempo Ilimitado
|
||||
THE_TIME = Hora y fecha
|
||||
PLAYED_MAP = Mapa actual
|
||||
FRIEND_FIRE = Fuego amigo
|
||||
STATS_ANNOUNCE = Tienes %s avisos de estadisticas
|
||||
ENABLED = activado
|
||||
DISABLED = desactivado
|
||||
SERVER_STATS = Estadisticas del Servidor
|
||||
X_RANK_IS = El ranking de %s es %d de %d
|
||||
DISABLED_MSG = El servidor ha desactivado esta opcion
|
@ -6,26 +6,25 @@ CUR_LOC = Current Location
|
||||
SAVE_LOC = Save Location
|
||||
|
||||
[de]
|
||||
ADMIN_TELEPORT_1 = ADMIN: teleportiert %s
|
||||
ADMIN_TELEPORT_2 = ADMIN %s: teleportiert %s
|
||||
TELE_MENU = Menu > Teleport
|
||||
CUR_LOC = Gegenwaertige Position
|
||||
SAVE_LOC = Position speichern
|
||||
|
||||
ADMIN_TELEPORT_1 = ADMIN: teleportiert %s
|
||||
ADMIN_TELEPORT_2 = ADMIN %s: teleportiert %s
|
||||
TELE_MENU = Menu > Teleport
|
||||
CUR_LOC = Gegenwaertige Position
|
||||
SAVE_LOC = Position speichern
|
||||
|
||||
[sr]
|
||||
ADMIN_TELEPORT_1 = ADMIN: teleportuj %s
|
||||
ADMIN_TELEPORT_2 = ADMIN %s: teleportuj %s
|
||||
TELE_MENU = Teleport Meni
|
||||
CUR_LOC = Sadasnja Lokacija
|
||||
SAVE_LOC = Sacuvaj Lokaciju
|
||||
SAVE_LOC = Sacuvaj Lokaciju
|
||||
|
||||
[tr]
|
||||
ADMIN_TELEPORT_1 = ADMIN: teleportladi %s
|
||||
ADMIN_TELEPORT_2 = ADMIN %s: teleportladi %s
|
||||
TELE_MENU = Teleport Menusu
|
||||
CUR_LOC = Oldugu su anki yer
|
||||
SAVE_LOC = Oldugu yeri saklayin
|
||||
ADMIN_TELEPORT_1 = ADMIN: teleportladi %s
|
||||
ADMIN_TELEPORT_2 = ADMIN %s: teleportladi %s
|
||||
TELE_MENU = Teleport Menusu
|
||||
CUR_LOC = Oldugu su anki yer
|
||||
SAVE_LOC = Oldugu yeri saklayin
|
||||
|
||||
[fr]
|
||||
ADMIN_TELEPORT_1 = ADMIN: teleporte %s
|
||||
@ -42,22 +41,29 @@ CUR_LOC = Nuvarande position
|
||||
SAVE_LOC = Spara position
|
||||
|
||||
[da]
|
||||
ADMIN_TELEPORT_1 = ADMIN: teleport %s
|
||||
ADMIN_TELEPORT_2 = ADMIN %s: teleport %s
|
||||
TELE_MENU = Teleport Menu
|
||||
CUR_LOC = Nuvaerende lokation
|
||||
SAVE_LOC = Gem Lokation
|
||||
ADMIN_TELEPORT_1 = ADMIN: teleport %s
|
||||
ADMIN_TELEPORT_2 = ADMIN %s: teleport %s
|
||||
TELE_MENU = Teleport Menu
|
||||
CUR_LOC = Nuvaerende lokation
|
||||
SAVE_LOC = Gem Lokation
|
||||
|
||||
[pl]
|
||||
ADMIN_TELEPORT_1 = ADMIN: teleportowal %s
|
||||
ADMIN_TELEPORT_2 = ADMIN %s: teleportowal %s
|
||||
TELE_MENU = Menu teleportu
|
||||
CUR_LOC = Aktualna pozycja
|
||||
SAVE_LOC = Zapisz pozycje
|
||||
ADMIN_TELEPORT_1 = ADMIN: teleportowal %s
|
||||
ADMIN_TELEPORT_2 = ADMIN %s: teleportowal %s
|
||||
TELE_MENU = Menu teleportu
|
||||
CUR_LOC = Aktualna pozycja
|
||||
SAVE_LOC = Zapisz pozycje
|
||||
|
||||
[nl]
|
||||
ADMIN_TELEPORT_1 = ADMIN: teleport %s
|
||||
ADMIN_TELEPORT_2 = ADMIN %s: teleport %s
|
||||
TELE_MENU = Teleport Menu
|
||||
CUR_LOC = Huidige Locatie
|
||||
SAVE_LOC = Bewaar Locatie
|
||||
SAVE_LOC = Bewaar Locatie
|
||||
|
||||
[es]
|
||||
ADMIN_TELEPORT_1 = ADMIN: %s teletransportado
|
||||
ADMIN_TELEPORT_2 = ADMIN %s: %s teletransportado
|
||||
TELE_MENU = Menu de Teletransporte
|
||||
CUR_LOC = Posicion Actual
|
||||
SAVE_LOC = Guardar Posicion
|
@ -8,13 +8,13 @@ SECOND = second
|
||||
SECONDS = seconds
|
||||
|
||||
[de]
|
||||
THE_TIME = Es ist
|
||||
TIME_LEFT = Zeit uebrig
|
||||
NO_T_LIMIT = Kein Zeitlimit
|
||||
MINUTE = Minute
|
||||
MINUTES = Minuten
|
||||
SECOND = Sekunden
|
||||
SECONDS = Sekunden
|
||||
THE_TIME = Es ist
|
||||
TIME_LEFT = Zeit uebrig
|
||||
NO_T_LIMIT = Kein Zeitlimit
|
||||
MINUTE = Minute
|
||||
MINUTES = Minuten
|
||||
SECOND = Sekunden
|
||||
SECONDS = Sekunden
|
||||
|
||||
[sr]
|
||||
THE_TIME = Vreme
|
||||
@ -23,16 +23,16 @@ NO_T_LIMIT = Nema Ogranicenja Vremena
|
||||
MINUTE = minut
|
||||
MINUTES = minute
|
||||
SECOND = sekund
|
||||
SECONDS = sekundi
|
||||
SECONDS = sekundi
|
||||
|
||||
[tr]
|
||||
THE_TIME = Saat
|
||||
TIME_LEFT = Kalan zaman
|
||||
NO_T_LIMIT = Suresiz zaman
|
||||
MINUTE = dakika
|
||||
MINUTES = dakikalar
|
||||
SECOND = saniye
|
||||
SECONDS = saniyeler
|
||||
THE_TIME = Saat
|
||||
TIME_LEFT = Kalan zaman
|
||||
NO_T_LIMIT = Suresiz zaman
|
||||
MINUTE = dakika
|
||||
MINUTES = dakikalar
|
||||
SECOND = saniye
|
||||
SECONDS = saniyeler
|
||||
|
||||
[fr]
|
||||
THE_TIME = Il est
|
||||
@ -53,23 +53,22 @@ SECOND = sekund
|
||||
SECONDS = sekunder
|
||||
|
||||
[da]
|
||||
THE_TIME = Tiden
|
||||
TIME_LEFT = Tid tilbage
|
||||
NO_T_LIMIT = Ingen tidsbegraensning
|
||||
MINUTE = minut
|
||||
MINUTES = minutter
|
||||
SECOND = sekund
|
||||
SECONDs = sekunder
|
||||
|
||||
THE_TIME = Tiden
|
||||
TIME_LEFT = Tid tilbage
|
||||
NO_T_LIMIT = Ingen tidsbegraensning
|
||||
MINUTE = minut
|
||||
MINUTES = minutter
|
||||
SECOND = sekund
|
||||
SECONDs = sekunder
|
||||
|
||||
[pl]
|
||||
THE_TIME = Czas
|
||||
TIME_LEFT = Pozostalo czasu
|
||||
NO_T_LIMIT = Bez limitu czasu
|
||||
MINUTE = minuta
|
||||
MINUTES = minut
|
||||
SECOND = sekunda
|
||||
SECONDS = sekund
|
||||
THE_TIME = Czas
|
||||
TIME_LEFT = Pozostalo czasu
|
||||
NO_T_LIMIT = Bez limitu czasu
|
||||
MINUTE = minuta
|
||||
MINUTES = minut
|
||||
SECOND = sekunda
|
||||
SECONDS = sekund
|
||||
|
||||
[nl]
|
||||
THE_TIME = De tijd
|
||||
@ -78,4 +77,13 @@ NO_T_LIMIT = Geen Tijd Limiet
|
||||
MINUTE = minuut
|
||||
MINUTES = minuten
|
||||
SECOND = seconde
|
||||
SECONDS = seconden
|
||||
SECONDS = seconden
|
||||
|
||||
[es]
|
||||
THE_TIME = Hora y fecha
|
||||
TIME_LEFT = Tiempo Restante
|
||||
NO_T_LIMIT = Tiempo Ilimitado
|
||||
MINUTE = minuto
|
||||
MINUTES = minutos
|
||||
SECOND = segundo
|
||||
SECONDS = segundos
|
Loading…
Reference in New Issue
Block a user