more changes in Damage MSG

This commit is contained in:
Lukasz Wlasinksi 2004-12-03 00:57:16 +00:00
parent 2baf9c4c20
commit 29a22bb5fd

View File

@ -59,10 +59,11 @@ void Client_Damage(void* mValue){
bits = *(int*)mValue; bits = *(int*)mValue;
break; break;
case 3: case 3:
if (!mPlayer || !damage || !*(float*)mValue || bits) { if (!mPlayer || !damage || bits){
ignore = true; ignore = true;
break; break;
} }
edict_t *enemy; edict_t *enemy;
enemy = mPlayer->pEdict->v.dmg_inflictor; enemy = mPlayer->pEdict->v.dmg_inflictor;