Merge pull request #181 from Arkshine/feature/add-new-fcvar

Add FCVAR_NOEXTRAWHITEPACE in amxconst.inc
This commit is contained in:
Vincent Herbet 2015-01-18 18:54:39 +01:00
commit 2e64e9fd52

View File

@ -108,15 +108,16 @@ public stock const MaxClients; /* Maximum number of players the server supports
/**
* CVAR flags for register_cvar()
*/
#define FCVAR_ARCHIVE 1 /* set to cause it to be saved to vars.rc */
#define FCVAR_USERINFO 2 /* changes the client's info string */
#define FCVAR_SERVER 4 /* notifies players when changed */
#define FCVAR_EXTDLL 8 /* defined by external DLL */
#define FCVAR_CLIENTDLL 16 /* defined by the client dll */
#define FCVAR_PROTECTED 32 /* It's a server cvar, but we don't send the data since it's a password, etc. Sends 1 if it's not bland/zero, 0 otherwise as value */
#define FCVAR_SPONLY 64 /* This cvar cannot be changed by clients connected to a multiplayer server. */
#define FCVAR_PRINTABLEONLY 128 /* This cvar's string cannot contain unprintable characters ( e.g., used for player name etc ). */
#define FCVAR_UNLOGGED 256 /* If this is a FCVAR_SERVER, don't log changes to the log file / console if we are creating a log */
#define FCVAR_ARCHIVE 1 /* Set to cause it to be saved to vars.rc */
#define FCVAR_USERINFO 2 /* Changes the client's info string */
#define FCVAR_SERVER 4 /* Notifies players when changed */
#define FCVAR_EXTDLL 8 /* Defined by external DLL */
#define FCVAR_CLIENTDLL 16 /* Defined by the client dll */
#define FCVAR_PROTECTED 32 /* It's a server cvar, but we don't send the data since it's a password, etc. Sends 1 if it's not bland/zero, 0 otherwise as value */
#define FCVAR_SPONLY 64 /* This cvar cannot be changed by clients connected to a multiplayer server. */
#define FCVAR_PRINTABLEONLY 128 /* This cvar's string cannot contain unprintable characters ( e.g., used for player name etc ). */
#define FCVAR_UNLOGGED 256 /* If this is a FCVAR_SERVER, don't log changes to the log file / console if we are creating a log */
#define FCVAR_NOEXTRAWHITEPACE 512 /* Strip trailing/leading white space from this cvar */
/**
* IDs of weapons in CS