Allow find_player() and engclient_print() (in console) to be used on connecting players (bug 6229).
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63774d75f3
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@ -132,6 +132,7 @@ static cell AMX_NATIVE_CALL engclient_print(AMX *amx, cell *params) /* 3 param *
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{
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int len = 0;
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char *msg;
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PRINT_TYPE type = (PRINT_TYPE)params[2];
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if (params[1] == 0)
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{
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@ -139,13 +140,13 @@ static cell AMX_NATIVE_CALL engclient_print(AMX *amx, cell *params) /* 3 param *
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{
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(i);
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if (pPlayer->ingame)
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if ((type == print_console && pPlayer->initialized) || pPlayer->ingame)
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{
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g_langMngr.SetDefLang(i);
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msg = format_amxstring(amx, params, 3, len);
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msg[len++] = '\n';
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msg[len] = 0;
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CLIENT_PRINT(pPlayer->pEdict, (PRINT_TYPE)(int)params[2], msg);
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CLIENT_PRINT(pPlayer->pEdict, type, msg);
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}
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}
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} else {
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@ -159,13 +160,13 @@ static cell AMX_NATIVE_CALL engclient_print(AMX *amx, cell *params) /* 3 param *
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if (pPlayer->ingame)
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if ((type == print_console && pPlayer->initialized) || pPlayer->ingame)
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{
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g_langMngr.SetDefLang(index);
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msg = format_amxstring(amx, params, 3, len);
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msg[len++] = '\n';
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msg[len] = 0;
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CLIENT_PRINT(pPlayer->pEdict, (PRINT_TYPE)(int)params[2], msg);
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CLIENT_PRINT(pPlayer->pEdict, type, msg);
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}
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}
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@ -2316,7 +2317,7 @@ static cell AMX_NATIVE_CALL find_player(AMX *amx, cell *params) /* 1 param */
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{
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(i);
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if (pPlayer->ingame)
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if (pPlayer->initialized)
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{
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if (pPlayer->IsAlive() ? (flags & 64) : (flags & 32))
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continue;
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