amxmodx: Fifth batch of documentation updates
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@ -57,9 +57,12 @@ forward plugin_unpause();
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* Called when the mod tries to change the map.
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*
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* @note This is *only* called if the mod itself handles the map change. The
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* server command "changelevel" which is also used by plugins will not
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* server command "changelevel" which is used by many plugins will not
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* trigger this forward. Unfortunately this means that in practice this
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* forward is very unreliable, and will not be called in many situations.
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* @note AMXX 1.8.3 has added the change_level() function which will utilize
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* the correct engine function to change the map and therefore trigger
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* this forward.
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*
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* @param map Map that the mod tries to change to
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*
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@ -1364,11 +1367,13 @@ native engclient_cmd(index, const command[], const arg1[]="", const arg2[]="");
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native amxclient_cmd(index, const command[], const arg1[] = "", const arg2[] = "");
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/**
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* Executes a command from the server console.
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* Queues a command to be executed from the server console.
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*
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* @note Warning: This is a potential source of command injection. Do not feed
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* client-controlled input (including client names) to this function
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* without sanitizing it first.
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* @note The queued commands will be executed by the engine on the next frame.
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* If you require them to be executed immediately, see server_exec().
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*
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* @param command Formatting rules
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* @param ... Variable number of formatting parameters
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@ -1731,7 +1736,7 @@ native set_user_flags(index, flags=-1, id=0);
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* @error If the index is not within the range of 0 to MaxClients, an
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* error will be thrown.
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*/
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native get_user_flags(index,id=0);
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native get_user_flags(index, id=0);
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/**
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* Removes the specified admin flags from a client.
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@ -1757,19 +1762,19 @@ native remove_user_flags(index, flags=-1, id=0);
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* Set FlagManager to 0 to make FlagManager never include this command
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* Returns the command ID.
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*/
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native register_clcmd(const client_cmd[],const function[],flags=-1, const info[]="", FlagManager=-1);
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native register_clcmd(const client_cmd[], const function[], flags=-1, const info[]="", FlagManager=-1);
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/* Registers function which will be called from any console.
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* Set FlagManager to 1 to make FlagManager always include this command
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* Set FlagManager to 0 to make FlagManager never include this command
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* Returns the command ID.
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*/
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native register_concmd(const cmd[],const function[],flags=-1, const info[]="", FlagManager=-1);
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native register_concmd(const cmd[], const function[], flags=-1, const info[]="", FlagManager=-1);
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/* Registers function which will be called from server console.
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* Returns the command ID.
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*/
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native register_srvcmd(const server_cmd[],const function[],flags=-1, const info[]="");
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native register_srvcmd(const server_cmd[], const function[], flags=-1, const info[]="");
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/* Gets info about client command. */
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native get_clcmd(index, command[], len1, &flags, info[], len2, flag);
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@ -1812,92 +1817,245 @@ native register_menucmd(menuid,keys, const function[] );
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* is VGUI in other case the id is from register_menuid() function. */
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native get_user_menu(index,&id,&keys);
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/* Forces server to execute sent server command at current time.
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* Very useful for map changes, setting cvars and other activities. */
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/**
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* Forces the server to execute the command queue immediately.
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*
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* @note Commands can be added to the queue using server_cmd().
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*
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* @noreturn
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*/
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native server_exec();
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/* Emits sound. Sample must be precached. */
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/**
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* Emits a sound from an entity from the engine.
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*
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* @note The sample must be precached using precache_sound() so it is available
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* in the engine's sound table.
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* @note For a list of available channels see CHAN_* constants in amxconst.inc,
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* sounds emitted from the same channel will override each other.
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* @note There are helpful reference constants in amxconst.inc for sound volume
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* (VOL_*), attenuation (ATTN_*), flags (SND_*), and pitch (PITCH_*).
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*
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* @param index Entity index, use 0 to emit from all clients
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* @param channel Channel to emit from
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* @param sample Sound file to emit
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* @param vol Volume in percent
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* @param att Sound attenuation
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* @param flags Emit flags
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* @param pitch Sound pitch
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*/
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native emit_sound(index, channel, const sample[], Float:vol, Float:att,flags, pitch);
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/* Registers new cvar for HL engine.
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* Returns the cvar pointer for get/set_pcvar functions.
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/**
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* Registers a new ccvar for the engine.
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*
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* @note For a list of possible cvar flags see FCVAR_* constants in amxconst.inc
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* @note If an already existing cvar is registered it will not be duplicated.
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* @note The returned cvar pointer should be used with the get_pcvar_* and
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* set_pcvar_* set of functions.
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*
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* @param name Cvar name
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* @param string Default cvar value
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* @param flags Cvar flags
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* @param fvalue
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*
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* @return Unique cvar pointer
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*/
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native register_cvar(const name[],const string[],flags = 0,Float:fvalue = 0.0);
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native register_cvar(const name[], const string[], flags = 0, Float:fvalue = 0.0);
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/* Generates random floating point number from a to b. */
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native Float:random_float(Float:a,Float:b);
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/**
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* Returns a random floating point value generated by the engine.
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*
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* @param a,b Range of generated value, inclusive
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*
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* @return Generated random value
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*/
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native Float:random_float(Float:a, Float:b);
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/* Generates random integer from a to b. */
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native random_num(a,b);
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/**
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* Returns a random integer value generated by the engine.
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*
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* @param a,b Range of generated value, inclusive
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*
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* @return Generated random value
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*/
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native random_num(a, b);
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/* Returns id of client message.
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* Example: get_user_msgid("TextMsg"). */
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/**
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* Returns unique id of a client message
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*
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* @note Example usage: get_user_msgid("TextMsg")
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* @note The message id is unique as long as the server is running, but might
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* change between updates. They should not be hardcoded into plugins.
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*
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* @param name Client message name
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*
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* @return Message id, 0 if message was not found
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*/
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native get_user_msgid(const name[]);
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/* Gets name of client message index. Return value is number of
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* characters copied into name. Returns 0 on invalid msgid. */
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/**
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* Retrieves the client message name from a message id.
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*
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* @param msgid Client message id
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* @param name Buffer to copy message name to
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* @param len Maximum buffer size
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*
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* @return Number of cells written to buffer, 0 on invalid message id
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*/
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native get_user_msgname(msgid, name[], len);
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/* Checks if public variable with given name exists in loaded plugins. */
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native xvar_exists( const name[] );
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/**
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* Returns a unique id for a public variable.
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*
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* @note Variables declared with the "public" specifier are accessible by-name
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* from outside of the declaring plugin.
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* @note If multiple plugins declare the same public variable this native will
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* still return a unique id.
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*
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* @param name Variable name
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*
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* @return Xvar id on success, -1 on failure
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*/
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native get_xvar_id(const name[]);
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/* Returns an unique id for public variable specified by name. If such
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* variable doesn't exist then returned value is -1. */
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native get_xvar_id( const name[] );
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/**
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* Returns if a public variable exists in any loaded plugin.
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*
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* @param name Variable name
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*
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* @return 1 if public cvar exists, 0 otherwise
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*/
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native xvar_exists(const name[]);
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/* Returns an integer value of a public variable. Id is a value
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* returned by get_xvar_id(...) native. */
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native get_xvar_num( id );
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/**
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* Returns the integer value of a public variable.
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*
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* @note If multiple plugins declare the same public variable they are not
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* automatically synchronized. The xvar system accesses only one of all
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* public variables directly. Xvars have to be read through the natives or
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* the value will be incorrect.
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*
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* @param id Xvar id, an xvar id can be retrieved using get_xvar_id()
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*
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* @return Xvar integer value
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*/
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native get_xvar_num(id);
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/* Returns a float value of a public variable. Id is a value
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* returned by get_xvar_id(...) native. */
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native Float:get_xvar_float( id );
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/**
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* Returns the float value of a public variable.
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*
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* @note If multiple plugins declare the same public variable they are not
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* automatically synchronized. The xvar system accesses only one of all
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* public variables directly. Xvars have to be read through the natives or
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* the value will be incorrect.
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*
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* @param id Xvar id, an xvar id can be retrieved using get_xvar_id()
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*
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* @return Xvar float value
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*/
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native Float:get_xvar_float(id);
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/* Sets a value of a public variable. Id is a value
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* returned by get_xvar_id(...) native. */
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native set_xvar_num( id, value = 0 );
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/**
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* Sets the integer value of a public variable.
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*
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* @note If multiple plugins declare the same public variable they are not
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* automatically synchronized. The xvar system accesses only one of all
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* public variables directly. Xvars have to be set through the natives or
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* the xvar will not be updated.
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*
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* @param id Xvar id, an xvar id can be retrieved using get_xvar_id()
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* @param value Value to set
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*
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* @noreturn
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* @error If an invalid xvar id is specified an error will be thrown.
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*/
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native set_xvar_num(id, value = 0);
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/* Sets a float value of a public variable. Id is a value
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* returned by get_xvar_id(...) native. */
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native set_xvar_float( id, Float:value = 0.0 );
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/**
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* Sets the float value of a public variable.
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*
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* @note If multiple plugins declare the same public variable they are not
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* automatically synchronized. The xvar system accesses only one of all
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* public variables directly. Xvars have to be set through the natives or
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* the xvar will not be updated.
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*
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* @param id Xvar id, an xvar id can be retrieved using get_xvar_id()
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* @param value Value to set
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*
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* @noreturn
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* @error If an invalid xvar id is specified an error will be thrown.
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*/
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native set_xvar_float(id, Float:value = 0.0);
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/* Checks whether a module is loaded. If it is not, the return value is -1, otherwise
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* the return value is the module id. The function is case insensitive. */
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/**
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* Returns if a module is loaded.
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*
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* @param name Module name
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*
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* @return Module id of the matching module, -1 otherwise
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*/
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native is_module_loaded(const name[]);
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/* Gets info about a module.
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* Parameters:
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* id - the id of the module
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* name[] - The name of the module will be stored here
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* nameLen - maximal length of the name
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* author[] - the author will be stored here
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* authorLen - maximal length of the author
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* version[] - the version of the module will be stored here
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* versionLen - maximal length of the version
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* status - the status of the module will be stored here
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* Return value:
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* id - success
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* -1 - module not found */
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/**
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* Retrieves info about a plugin by plugin index.
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*
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* @param index Plugin index, -1 to target calling plugin
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* @param filename Buffer to copy plugin filename to
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* @param len1 Maximum filename buffer size
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* @param name Buffer to copy plugin name to
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* @param len2 Maximum name buffer size
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* @param version Buffer to copy plugin version to
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* @param len3 Maximum version buffer size
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* @param author Buffer to copy plugin author to
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* @param len4 Maximum author buffer size
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* @param status Buffer to copy plugin status flags to
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* @param len5 Maximum status buffer size
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* @param ... Unused and ignored
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*
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* @return Plugin index on success, -1 if there is no plugin with given
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* index
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*/
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/**
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* Retrieves info about a module by module index.
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*
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* @note For a list of possible status flags see module_* constants in
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* amxconst.inc
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*
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* @param id Module id
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* @param name Buffer to copy module name to
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* @param nameLen Maximum name buffer size
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* @param author Buffer to copy module author to
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* @param authorLen Maximum author buffer size
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* @param version Buffer to copy module version to
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* @param versionLen Maximum version buffer size
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* @param status Variable to store module status to
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*
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* @return Module id on succes, -1 on invalid module
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*/
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native get_module(id, name[], nameLen, author[], authorLen, version[], versionLen, &status);
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/* Returns number of currently registered modules */
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/**
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* Returns the number of currently registered modules.
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*
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* @return Number of modules
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*/
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native get_modulesnum();
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/**
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* Checks whether a plugin is loaded by the given registered name (such as "Admin Base"), or, optionally
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* the given filename ("admin.amxx").
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* Returns if a plugin is loaded by registered name or filename.
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*
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* @param name Either the plugin name to lookup, or the plugin filename to lookup.
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* @param usefilename Set to true if you want to search for the plugin by the filename, false to search
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* by the plugin's registered name.
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* @note An example for a registered name would be "Admin Base" while a possible
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* filename would be "admin.amxx"
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* @note Prior to AMXX 1.80 this function would only search for plugins
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* registered names, not the filename.
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* @note The plugin name matching is case insensitive while the filename
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* matching is case sensitive.
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*
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* @return Plugin ID of the matching plugin on a successful search, -1 on a failed search.
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* @param name Plugin name or filename
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* @param usefilename If true searches for plugin filename, false searches for
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* plugin name
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*
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* @note Prior to 1.8, this function would only search for plugins registered names, not
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* the filename.
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*
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* @note The plugin registered name search is a case insensitive search, however, the plugin
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* filename search is case sensitive.
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* @return Plugin id of the matching plugin, -1 otherwise
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*/
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native is_plugin_loaded(const name[], bool:usefilename=false);
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@ -1929,25 +2087,45 @@ native get_plugin(index,filename[]="",len1=0,name[]="",len2=0,version[]="",len3=
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*/
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native get_pluginsnum();
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/* Pauses function or plugin so it won't be executed.
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* In most cases param1 is name of function and
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* param2 name of plugin (all depends on flags).
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* Flags:
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* "a" - pause whole plugin.
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* "c" - look outside the plugin (by given plugin name).
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* "d" - set "stopped" status when pausing whole plugin.
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* In this status plugin is unpauseable.
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* Example: pause("ac","myplugin.amxx")
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*
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* Note: There used to be the b and e flags as well,
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* which have been deprecated and are no longer used.
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*/
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/**
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* Pauses a plugin so it will not be executed until it is unpaused.
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*
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* @note This used to be able to pause specific functions but this functionality
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* (along with the flags "b" and "e") has been deprecated.
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* @note If used without flag "c" this will pause the calling plugin.
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*
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* @param flag Pause flags
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* "a" - pause plugin
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* "c" - search for other plugins using param1
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* "d" - stop plugin, making it unavailable to unpause
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* @param param1 Plugin filename
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* @param param2 Unused and ignored
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*
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* @return 1 on success, 0 otherwise
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* @error If it is attempted to use the deprecated functionality,
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* an error is thrown.
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*/
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native pause(const flag[], const param1[]="",const param2[]="");
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/* Unpauses function or plugin.
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* Flags:
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* "a" - unpause whole plugin.
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* "c" - look outside the plugin (by given plugin name). */
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/**
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* Unpauses a plugin so it will resume execution if it was previously paused.
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*
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* @note This used to be able to unpause specific functions but this
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* functionality (along with the flags "b" and "e") has been deprecated.
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* @note Without specifying flag "c" this function will do nothing, as a plugin
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* is incapable of unpausing itself. This is a relict of the deprecated
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* functionality.
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*
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* @param flag Pause flags
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* "a" - pause plugin
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* "c" - search for other plugins using param1
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* @param param1 Plugin filename
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* @param param2 Unused and ignored
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*
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* @return 1 on success, 0 otherwise
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* @error If it is attempted to use the deprecated functionality,
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* an error is thrown.
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*/
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native unpause(const flag[], const param1[]="",const param2[]="");
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/**
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@ -2095,12 +2273,32 @@ native callfunc_push_array(const VALUE[], array_size, bool:copyback=true);
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*/
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native callfunc_end();
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/* Called on inconsistent file. You can put any text
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* into reason to change an original message. */
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/**
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* Called when an inconsistent file is encountered by the engine.
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*
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* @param id Client index
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* @param filename Detected file
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* @param reason Buffer storing the disconnect reason (can be overwritten)
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*
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* @return PLUGIN_CONTINUE to let the engine kick the client
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* PLUGIN_HANDLED to block the inconsistency kick
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*/
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forward inconsistent_file(id,const filename[], reason[64] );
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/* Forces the client and server to be running with the same
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* version of the specified file ( e.g., a player model ). */
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/**
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* Forces the clients and server to be running with the same version of a
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* specified file.
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*
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* @note For a list of possible enforcement types see the force_* constants
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* in amxconst.inc
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||||
*
|
||||
* @param force_type Enforcement type
|
||||
* @param mins Bounding box mins vector
|
||||
* @param maxs Bounding box maxs vector
|
||||
* @param filename Filename
|
||||
*
|
||||
* @return 1 on success, 0 otherwise
|
||||
*/
|
||||
native force_unmodified(force_type, const mins[3] , const maxs[3], const filename[]);
|
||||
|
||||
/**
|
||||
@ -2124,27 +2322,63 @@ native md5(const szString[], md5buffer[34]);
|
||||
*/
|
||||
native md5_file(const file[], md5buffer[34]);
|
||||
|
||||
/* Returns the internal flags set on the plugin's state
|
||||
* If hdr is 1, it will return the pcode flags rather than state flags.
|
||||
/**
|
||||
* Returns the internal flags set on the plugin's state.
|
||||
*
|
||||
* Use a plid of -1 to get the flags for the calling plugin.
|
||||
* @param hdr If nonzero the function will return the pcode rather than
|
||||
* state flags
|
||||
* @param plid Plugin id, -1 to target calling plugin
|
||||
*/
|
||||
native plugin_flags(hdr=0, plid=-1);
|
||||
|
||||
/**
|
||||
* @deprecated
|
||||
* Do not use!
|
||||
* Allows plugins to declare module dependencies using require_module()
|
||||
*
|
||||
* @deprecated Module dependency has been automatically handled by the compiler
|
||||
* since AMXX 1.50, released in 2005. This forward is no longer
|
||||
* called.
|
||||
*
|
||||
* @noreturn
|
||||
*/
|
||||
forward plugin_modules();
|
||||
|
||||
/**
|
||||
* Adds a module dependency
|
||||
*
|
||||
* @deprecated Module dependency has been automatically handled by the compiler
|
||||
* since AMXX 1.50, released in 2005. This native has no effect.
|
||||
*
|
||||
* @noreturn
|
||||
*/
|
||||
native require_module(const module[]);
|
||||
|
||||
/**
|
||||
* Returns if the server is 64 bit.
|
||||
*
|
||||
* @deprecated As a result of valve dropping support for 64bit binaries AMXX is
|
||||
* also not shipping 64bit builds anymore. This native is basically
|
||||
* guaranteed to return 0.
|
||||
*
|
||||
* @return 1 if the server is 64 bit, 0 otherwise
|
||||
*/
|
||||
native is_amd64_server();
|
||||
|
||||
/* Returns plugin id searched by file/name. Returns INVALID_PLUGIN_ID on failure. */
|
||||
/**
|
||||
* Returns plugin id by filename.
|
||||
*
|
||||
* @param filename Filename to match
|
||||
* @param ignoreCase If nonzero matches case insensitively, case sensitively
|
||||
* otherwise
|
||||
*
|
||||
* @return Plugin id, -1 (INVALID_PLUGIN_ID) on failure
|
||||
*/
|
||||
native find_plugin_byfile(const filename[], ignoreCase=1);
|
||||
|
||||
/* This is called before plugin_init and allows you to register natives. */
|
||||
/**
|
||||
* Called before plugin_init(), allowing the plugin to register natives.
|
||||
*
|
||||
* @noreturn
|
||||
*/
|
||||
forward plugin_natives();
|
||||
|
||||
/* Registers a NATIVE. When a plugin uses your native (you should distribute a .inc),
|
||||
@ -2300,31 +2534,64 @@ native set_native_filter(const handler[]);
|
||||
native set_module_filter(const handler[]);
|
||||
|
||||
/**
|
||||
* Aborts execution of the current callback. Your script will throw a run time error.
|
||||
* You can also specify an optional message.
|
||||
* You should NOT call this function inside:
|
||||
* - Error or module filters (native filters are safe if trap is 1)
|
||||
* - plugin_natives()
|
||||
* Note that the plugin's filename is prepending to your message:
|
||||
* [myplugin.amxx] MESSAGE
|
||||
* Aborts execution of the current callback by throwing an error.
|
||||
*
|
||||
* @note Warning: This function should not be used inside error filters, module
|
||||
* filters (native filters are safe if trap equals 1) or the
|
||||
* plugin_natives() forward.
|
||||
* @note The message will automatically be tagged with the plugin's name and the
|
||||
* log will include a timestamp with the message.
|
||||
* @note For a list of possible error codes see AMX_* constants in amxconst.inc
|
||||
*
|
||||
* @param error Error code
|
||||
* @param fmt Formatting rules
|
||||
* @param ... Variable list of formatting parameters
|
||||
*
|
||||
* @noreturn
|
||||
* @error The function is guaranteed to throw an error, using the
|
||||
* specified custom log message.
|
||||
*/
|
||||
native abort(error, const fmt[]="", any:...);
|
||||
|
||||
/**
|
||||
* Checks if a specific module is loaded. This is the exact same method AMX Mod X
|
||||
* uses to see if a module is required by a plugin. For example:
|
||||
* module_exists("cstrike")
|
||||
* module_exists("dbi")
|
||||
* Returns if a specific module is loaded.
|
||||
*
|
||||
* @note This uses the same method AMXX uses internally to see if a module is
|
||||
* required by a plugin.
|
||||
* @note Example usage: module_exists("cstrike")
|
||||
*
|
||||
* @param logtag Module shortname
|
||||
*
|
||||
* @return 1 if module is loaded, 0 otherwise
|
||||
*/
|
||||
native module_exists(const logtag[]);
|
||||
|
||||
/**
|
||||
* Checks if a library/class is loaded. This is the newer version of module_exists.
|
||||
* Returns if a specific library or class is loaded.
|
||||
*
|
||||
* @note This is the newer version of module_exists(), enabling users to
|
||||
* distinguish between libraries and classes while module_exists() always
|
||||
* checks for both types.
|
||||
* @note For a list of possible types see the LibType enum in amxconst.inc
|
||||
*
|
||||
* @param library Library/Class shortname
|
||||
* @param type Type to search for
|
||||
*
|
||||
* @return 1 if module is loaded, 0 otherwise
|
||||
*/
|
||||
native LibraryExists(const library[], LibType:type);
|
||||
|
||||
/**
|
||||
* Returns the next valid hudchannel for a user, from 1-4.
|
||||
* Returns the next valid hudchannel for the client.
|
||||
*
|
||||
* @note This function uses the same method set_hudmessage() uses to determine
|
||||
* the next channel if it is set to auto-select.
|
||||
*
|
||||
* @param player Client index
|
||||
*
|
||||
* @return Valid hudchannel (1-4)
|
||||
* @error If the index is not within the range of 1 to MaxClients or
|
||||
* the client is not connected an error will be thrown.
|
||||
*/
|
||||
native next_hudchannel(player);
|
||||
|
||||
@ -2340,81 +2607,205 @@ native next_hudchannel(player);
|
||||
* clear a message from another plugin.
|
||||
* The parameters are kept blank for future use.
|
||||
*/
|
||||
/**
|
||||
* Creates a HUD synchronization object.
|
||||
*
|
||||
* @note Create one of these for each section of the screen that contains
|
||||
* overlapping HUD messages. For example, if you use both sides of the
|
||||
* screen to display three messages that could potentially overlap,
|
||||
* each side is considered a synchronizable area. You can then use
|
||||
* ShowSyncHudMsg() to correctly synchronize displaying the HUD message
|
||||
* with any other messages potentially in its class.
|
||||
* @note This does not do anything like reserving screen area. Its sole
|
||||
* purpose is to be able to wipe an old message on an auto-channel and
|
||||
* ensure that it will not clear a message from another plugin.
|
||||
*
|
||||
* @param num Unused and ignored
|
||||
* @param ... Unused and ignored
|
||||
*
|
||||
* @return HUD sync object handle
|
||||
*/
|
||||
native CreateHudSyncObj(num=0, ...);
|
||||
|
||||
/**
|
||||
* Displays a synchronized HUD message. This will check that your
|
||||
* HUD object has its previous display on the screen cleared before
|
||||
* it proceeds to write another. It will only do this in the case
|
||||
* of that channel not having been cleared already.
|
||||
* Target can be 0 for all players or 1-get_maxplayers().
|
||||
* You must use set_hudmessage, although the channel parameter is
|
||||
* entirely ignored.
|
||||
* Displays a synchronized HUD message.
|
||||
*
|
||||
* @note This will check that your HUD object has its previous display on the
|
||||
* screen cleared before it proceeds to write another message. It will
|
||||
* only do this in the case of that channel not having been cleared
|
||||
* already.
|
||||
* @note This uses the display parameters set with set_hudmessage(), ignoring
|
||||
* the selected channel in favor of its own synchronization.
|
||||
*
|
||||
* @param target Client index, use 0 to display to all clients
|
||||
* @param syncObj HUD sync object handle
|
||||
* @param fmt Formatting rules
|
||||
* @param ... Variable number of formatting parameters
|
||||
*
|
||||
* @return Number of printed characters
|
||||
* If 0 is specified as the index then 0 will be returned if
|
||||
* nothing has been sent. The number of printed characters will
|
||||
* otherwise refer to the message that is sent last, to the
|
||||
* client with the highest index.
|
||||
* @error If a single client is specified and the index is not
|
||||
* within the range of 1 to MaxClients an error will be thrown
|
||||
*/
|
||||
native ShowSyncHudMsg(target, syncObj, const fmt[], any:...);
|
||||
|
||||
/**
|
||||
* Clears the display on a HudSync Object. This is essentially the same
|
||||
* thing as: ShowSyncHudMsg(x, y, ""), except doing that would send
|
||||
* out two messages and use up another channel. This re-uses the last
|
||||
* channel and clears it at the same time.
|
||||
* Note: for this you do not have to use set_hudmessage().
|
||||
* Note: target can be 0 for all players.
|
||||
* Clears the display on a HUD sync object.
|
||||
*
|
||||
* @note This sends an empty message to the previously occupied HUD channel.
|
||||
* It is not quite the same as manually sending an empty message to the
|
||||
* sync object as that would send out two separate messages, one for
|
||||
* clearing the occupied channel and another using a new channel, which
|
||||
* will subsequently not mark the sync object as cleared.
|
||||
*
|
||||
* @param target Client index, use 0 to display to all clients
|
||||
* @param syncObj HUD sync object handle
|
||||
*
|
||||
* @noreturn
|
||||
* @error If a single client is specified and the index is not
|
||||
* within the range of 1 to MaxClients an error will be thrown
|
||||
*/
|
||||
native ClearSyncHud(target, syncObj);
|
||||
|
||||
//no
|
||||
/**
|
||||
* Triggers the software interrupt 3, used for breaking into an attached
|
||||
* debugger.
|
||||
*
|
||||
* @note Warning: This is a debugging function that is not intended for general
|
||||
* plugin use. Using this function will either halt the server and break
|
||||
* into the attached debugger, or outright crash the server if no
|
||||
* debugger is attached.
|
||||
*
|
||||
* @noreturn
|
||||
*/
|
||||
native int3();
|
||||
|
||||
//Sets your plugin to a failed/error state.
|
||||
//If you use this, your plugin will cease operating.
|
||||
//This is a good idea to fatally, but gracefully, handle errors.
|
||||
//You can set a failed error message.
|
||||
/**
|
||||
* Sets the calling plugin to a failed state.
|
||||
*
|
||||
* @note Calling this will cause the calling plugin to completely cease
|
||||
* operation. It is not possible to recover.
|
||||
* @note This should be used to gracefully handle fatal errors. The log message
|
||||
* will appear in the AMXX error log.
|
||||
*
|
||||
* @param fmt Formatting rules
|
||||
* @param ... Variable number of formatting parameters
|
||||
*
|
||||
* @noreturn
|
||||
* @error The function is guaranteed to throw a fatal error, ceasing
|
||||
* further operation of the plugin.
|
||||
*/
|
||||
native set_fail_state(const fmt[], any:...);
|
||||
|
||||
//Returns the reference address of the variable passed in.
|
||||
//This address is local to the plugin, and not a full CPU address
|
||||
//pass the variable as the first parameter
|
||||
/**
|
||||
* Returns the reference address of the variable passed in.
|
||||
*
|
||||
* @note Addresses are local to the plugin and do not represent a full CPU
|
||||
* address.
|
||||
*
|
||||
* @param ... Variable to retrieve address from
|
||||
*
|
||||
* @return Variable address
|
||||
*/
|
||||
native get_var_addr(any:...);
|
||||
|
||||
//Returns the value of an address. This dereferences something returned by
|
||||
// get_var_addr(). Attempting to pass in a value beyond stack or heap limits
|
||||
// will result in AMX_ERR_MEMACCESS.
|
||||
/**
|
||||
* Returns the value of an address.
|
||||
*
|
||||
* @note Addresses can be acquired using get_var_addr().
|
||||
*
|
||||
* @param addr Variable address
|
||||
*
|
||||
* @error If the plugin attempts to access an address outside of the
|
||||
* stack or heap limits of the plugin, an error will be thrown.
|
||||
*/
|
||||
native get_addr_val(addr);
|
||||
|
||||
//Sets the value of an address. same as above, essentially
|
||||
/**
|
||||
* Sets the value of an address.
|
||||
*
|
||||
* @note Addresses can be acquired using get_var_addr().
|
||||
*
|
||||
* @param addr Variable address
|
||||
* @param val Value to set
|
||||
*
|
||||
* @error If the plugin attempts to access an address outside of the
|
||||
* stack or heap limits of the plugin, an error will be thrown.
|
||||
*/
|
||||
native set_addr_val(addr, val);
|
||||
|
||||
|
||||
/**
|
||||
* Creates a multi-plugin forward.
|
||||
* Stop type must be one of the ET_ values in amxconst.inc
|
||||
* results will be > 0 for success
|
||||
* Creates a global forward that will be called in all plugins.
|
||||
*
|
||||
* @note For a list of valid stop types see the ET_* constants in amxconst.inc
|
||||
* @note For a list of valid parameter types see the FP_* constants in
|
||||
* amxconst.inc
|
||||
*
|
||||
* @param name Function name to call
|
||||
* @param stop_type Treatment of the plugin return values
|
||||
* @param ... List of parameter types
|
||||
*
|
||||
* @return Forward handle, -1 on failure
|
||||
*/
|
||||
native CreateMultiForward(const name[], stop_type, ...);
|
||||
|
||||
/**
|
||||
* Creates a forward for one plugin.
|
||||
* Results will be > 0 for success.
|
||||
* id should be an id such as returned by find_plugin_byfile.
|
||||
* Unlike get_plugin(), negative numbers will not work.
|
||||
* Creates a private forward that will be called in a single plugin.
|
||||
*
|
||||
* @note Unlike other natives expecting a plugin id, specifying -1 will not
|
||||
* select the calling plugin and instead throw an error.
|
||||
*
|
||||
* @param plugin_id Plugin to call forward in. The plugin id can be
|
||||
* retrieved using find_plugin_byfile()
|
||||
* @param name Function name to call
|
||||
* @param ... List of parameter types
|
||||
*
|
||||
* @return Forward handle, -1 on failure
|
||||
* @error If an invalid plugin id is specified an error will be
|
||||
* thrown.
|
||||
*/
|
||||
native CreateOneForward(plugin_id, const name[], ...);
|
||||
|
||||
/**
|
||||
* prepares an array. use this and pass the result into
|
||||
* ExecuteForward() instead of the array itself.
|
||||
* Prepares an array for use in a forward. Pass the result ExecuteForward()
|
||||
* instead of the array itself.
|
||||
*
|
||||
* @param array Array to prepare
|
||||
* @param size Size of array
|
||||
* @param copyback If nonzero modifications made by the called plugin(s)
|
||||
* will be copied back to the caller
|
||||
*
|
||||
* @return Special handle for use in ExecuteForward()
|
||||
*/
|
||||
native PrepareArray(const array[], size, copyback=0);
|
||||
|
||||
/**
|
||||
* executes a forward. returns result in ret.
|
||||
* returns 1 for success, 0 for failure.
|
||||
* Executes a forward.
|
||||
*
|
||||
* @note Passing arrays requires them to be prepared using PrepareArray().
|
||||
*
|
||||
* @param forward_handle Forward handle
|
||||
* @param ret Variable to store return value in
|
||||
* @param ... Variable number of parameters to pass through
|
||||
*
|
||||
* @return 1 on success, 0 if forward can't be executed
|
||||
* @error If the number of parameters mismatch from the number
|
||||
* of parameters that the forward was declared with,
|
||||
* an error is thrown.
|
||||
*/
|
||||
native ExecuteForward(forward_handle, &ret, any:...);
|
||||
|
||||
/**
|
||||
* Destroys/deallocates any type of forward
|
||||
* Destroys and deallocates a forward.
|
||||
*
|
||||
* @note Does not distinguish between private and global forwards.
|
||||
*
|
||||
* @param forward_handle Forward handle
|
||||
*
|
||||
* @noreturn
|
||||
*/
|
||||
native DestroyForward(forward_handle);
|
||||
|
||||
@ -2534,8 +2925,13 @@ native set_pcvar_string(pcvar, const string[]);
|
||||
native arrayset(array[], value, size);
|
||||
|
||||
/**
|
||||
* Returns the weapon id, otherwise 0 when no id found.
|
||||
* The weapon name is case sensitive, and has the weapon_* form.
|
||||
* Returns the weapon id associated with a weapon name.
|
||||
*
|
||||
* @note The weapon name is case sensitive and has the weapon_* form.
|
||||
*
|
||||
* @param name Weapon name
|
||||
*
|
||||
* @return Weapon id, or 0 if no id was found
|
||||
*/
|
||||
native get_weaponid(const name[]);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user