Merged changes from SH:List
Fixed bug where natives did not use the debugger (experimental) Removed array size detection :(
This commit is contained in:
parent
0c745590ec
commit
3d00b8c545
@ -79,15 +79,6 @@
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#endif
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#endif
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#if HAVE_ALLOCA_H
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#include <alloca.h>
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#endif
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#if defined __WIN32__ || defined _WIN32 || defined WIN32 /* || defined __MSDOS__ */
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#if !defined alloca
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#define alloca(n) _alloca(n)
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#endif
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#endif
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#if !defined arraysize
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#define arraysize(array) (sizeof(array) / sizeof((array)[0]))
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#endif
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@ -450,6 +450,7 @@ int Debugger::FormatError(char *buffer, size_t maxLength)
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amx_err = AMX_ERR_NOTFOUND;*/
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//if (!amx_err)
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size += _snprintf(buffer, maxLength, "(native \"%s\")", native_name);
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#if 0
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} else if (error == AMX_ERR_BOUNDS) {
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tagAMX_DBG *pDbg = m_pAmxDbg;
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int symbols = pDbg->hdr->symbols;
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@ -649,6 +650,7 @@ int Debugger::FormatError(char *buffer, size_t maxLength)
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_msgbuf[0] = '\0';
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size += _snprintf(buffer, maxLength, "%s", _msgbuf);
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#endif //0 - NOT USED!
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}
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return size;
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@ -31,6 +31,7 @@
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#include "amxmodx.h"
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#include "sh_stack.h"
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#include "natives.h"
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#include "Debugger.h"
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#ifdef __linux__
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#include <malloc.h>
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@ -87,18 +88,26 @@ int amxx_DynaCallback(int idx, AMX *amx, cell *params)
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for (int i=numParams; i>=1; i--)
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amx_Push(pNative->amx, params[i]);
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}
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if ( (err=amx_Exec(pNative->amx, &ret, pNative->func)) != AMX_ERR_NONE)
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{
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g_NativeStack.pop();
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LogError(pNative->amx, err, "");
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return 0;
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}
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if (g_errorNum)
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Debugger *pDebugger = (Debugger *)amx->userdata[UD_DEBUGGER];
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if (pDebugger)
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pDebugger->BeginExec();
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err=amx_Exec(pNative->amx, &ret, pNative->func);
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if (err != AMX_ERR_NONE)
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{
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if (pDebugger && pDebugger->ErrorExists())
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{
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//don't care
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} else if (err != -1) {
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//nothing logged the error
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LogError(amx, err, NULL);
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}
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amx->error = AMX_ERR_NONE;
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} else if (g_errorNum) {
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g_NativeStack.pop();
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LogError(amx, g_errorNum, g_errorStr);
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return ret;
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}
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if (pDebugger)
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pDebugger->EndExec();
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g_NativeStack.pop();
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return ret;
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@ -11,311 +11,280 @@
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#ifndef _INCLUDE_SMM_LIST_H
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#define _INCLUDE_SMM_LIST_H
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#include "sh_stack.h"
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#include <new>
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#include <malloc.h>
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//namespace SourceHook
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//{
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//This class is from CSDM for AMX Mod X
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template <class T>
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class List
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{
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public:
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class iterator;
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friend class iterator;
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class ListNode
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//This class is from CSDM for AMX Mod X
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/*
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A circular, doubly-linked list with one sentinel node
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Empty:
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m_Head = sentinel
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m_Head->next = m_Head;
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m_Head->prev = m_Head;
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One element:
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m_Head = sentinel
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m_Head->next = node1
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m_Head->prev = node1
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node1->next = m_Head
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node1->prev = m_Head
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Two elements:
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m_Head = sentinel
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m_Head->next = node1
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m_Head->prev = node2
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node1->next = node2
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node1->prev = m_Head
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node2->next = m_Head
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node2->prev = node1
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*/
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template <class T>
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class List
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{
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public:
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ListNode(const T & o) : obj(o) { };
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ListNode() { };
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void Set(const T & o) { obj = o; }
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~ListNode()
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{
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class iterator;
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friend class iterator;
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class ListNode
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{
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public:
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ListNode(const T & o) : obj(o) { };
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ListNode() { };
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T obj;
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ListNode *next;
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ListNode *prev;
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};
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T obj;
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ListNode *next;
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ListNode *prev;
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};
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private:
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ListNode *_Initialize()
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{
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ListNode *n = (ListNode *)malloc(sizeof(ListNode));
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n->next = NULL;
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n->prev = NULL;
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return n;
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}
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public:
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List() : m_Head(_Initialize()), m_Size(0)
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{
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}
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List(const List &src) : m_Head(_Initialize()), m_Size(0)
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{
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iterator iter;
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for (iter=src.begin(); iter!=src.end(); iter++)
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push_back( (*iter) );
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}
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~List()
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{
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clear();
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if (m_Head)
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private:
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// Initializes the sentinel node.
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// BAIL used malloc instead of new in order to bypass the need for a constructor.
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ListNode *_Initialize()
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{
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free(m_Head);
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m_Head = NULL;
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ListNode *n = (ListNode *)malloc(sizeof(ListNode));
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n->next = n;
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n->prev = n;
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return n;
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}
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}
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void unshift(const T &obj)
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{
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if (!m_Head->next)
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public:
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List() : m_Head(_Initialize()), m_Size(0)
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{
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push_back(obj);
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return;
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}
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ListNode *node;
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if (m_FreeStack.empty())
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List(const List &src) : m_Head(_Initialize()), m_Size(0)
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{
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node = new ListNode(obj);
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} else {
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node = m_FreeStack.front();
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m_FreeStack.pop();
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node->Set(obj);
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iterator iter;
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for (iter=src.begin(); iter!=src.end(); iter++)
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push_back( (*iter) );
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}
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//is the list one item circular?
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/*bool realign = false;
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if (m_Head->next == m_Head->prev)
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~List()
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{
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m_Head->next->next =
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}*/
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node->next = m_Head->next;
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node->prev = m_Head;
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m_Head->next->prev = node;
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m_Head->next = node;
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clear();
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m_Size++;
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}
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void push_back(const T &obj)
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{
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ListNode *node;
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if (m_FreeStack.empty())
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{
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node = new ListNode(obj);
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} else {
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node = m_FreeStack.front();
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m_FreeStack.pop();
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node->Set(obj);
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// Don't forget to free the sentinel
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if (m_Head)
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{
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free(m_Head);
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m_Head = NULL;
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}
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}
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if (!m_Head->prev)
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void push_back(const T &obj)
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{
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//link in the node as the first item
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node->next = m_Head;
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node->prev = m_Head;
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m_Head->prev = node;
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m_Head->next = node;
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} else {
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ListNode *node = new ListNode(obj);
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node->prev = m_Head->prev;
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node->next = m_Head;
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m_Head->prev->next = node;
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m_Head->prev = node;
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m_Size++;
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}
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m_Size++;
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}
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size_t size()
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{
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return m_Size;
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}
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void clear()
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{
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ListNode *node = m_Head->next;
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ListNode *temp;
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m_Head->next = NULL;
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m_Head->prev = NULL;
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while (node && node != m_Head)
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size_t size()
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{
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temp = node->next;
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delete node;
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node = temp;
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return m_Size;
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}
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m_Size = 0;
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while (!m_FreeStack.empty())
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void clear()
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{
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delete m_FreeStack.front();
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m_FreeStack.pop();
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ListNode *node = m_Head->next;
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ListNode *temp;
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m_Head->next = m_Head;
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m_Head->prev = m_Head;
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// Iterate through the nodes until we find g_Head (the sentinel) again
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while (node != m_Head)
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{
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temp = node->next;
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delete node;
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node = temp;
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}
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m_Size = 0;
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}
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}
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bool empty()
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{
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return (m_Head->next == NULL);
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}
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T & back()
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{
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return m_Head->prev->obj;
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}
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private:
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#if defined __GNUC__
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CStack<List::ListNode *> m_FreeStack;
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#else
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typename CStack<List::ListNode *> m_FreeStack;
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#endif
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ListNode *m_Head;
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size_t m_Size;
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public:
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class iterator
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{
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friend class List;
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public:
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iterator()
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bool empty()
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{
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m_This = NULL;
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return (m_Size == 0);
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}
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iterator(const List &src)
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T & back()
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{
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m_This = src.m_Head;
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}
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iterator(ListNode *n) : m_This(n)
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{
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}
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iterator(const iterator &where)
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{
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m_This = where.m_This;
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}
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//pre decrement
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iterator & operator--()
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{
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if (m_This)
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m_This = m_This->prev;
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return *this;
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}
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//post decrement
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iterator operator--(int)
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{
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iterator old(*this);
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if (m_This)
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m_This = m_This->prev;
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return old;
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}
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//pre increment
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iterator & operator++()
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{
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if (m_This)
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m_This = m_This->next;
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return *this;
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}
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//post increment
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iterator operator++(int)
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{
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iterator old(*this);
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if (m_This)
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m_This = m_This->next;
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return old;
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}
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const T & operator * () const
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{
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return m_This->obj;
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}
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T & operator * ()
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{
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return m_This->obj;
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}
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T * operator -> ()
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{
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return &(m_This->obj);
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}
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const T * operator -> () const
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{
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return &(m_This->obj);
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}
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bool operator != (const iterator &where) const
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{
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return (m_This != where.m_This);
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}
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bool operator ==(const iterator &where) const
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{
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return (m_This == where.m_This);
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return m_Head->prev->obj;
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}
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private:
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ListNode *m_This;
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};
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public:
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iterator begin() const
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{
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if (m_Size)
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return iterator(m_Head->next);
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else
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return iterator(m_Head);
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}
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iterator end() const
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{
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return iterator(m_Head);
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}
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iterator erase(iterator &where)
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{
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ListNode *pNode = where.m_This;
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iterator iter(where);
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iter++;
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//If we are both the head and tail...
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if (m_Head->next == pNode && m_Head->prev == pNode)
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ListNode *m_Head;
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size_t m_Size;
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public:
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class iterator
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{
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m_Head->next = NULL;
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m_Head->prev = NULL;
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} else if (m_Head->next == pNode) {
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//we are only the first
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pNode->next->prev = m_Head;
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m_Head->next = pNode->next;
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} else if (m_Head->prev == pNode) {
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//we are the tail
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pNode->prev->next = m_Head;
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m_Head->prev = pNode->prev;
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} else {
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//middle unlink
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friend class List;
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public:
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iterator()
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{
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m_This = NULL;
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}
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iterator(const List &src)
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{
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m_This = src.m_Head;
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}
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iterator(ListNode *n) : m_This(n)
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{
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}
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iterator(const iterator &where)
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{
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m_This = where.m_This;
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}
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//pre decrement
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iterator & operator--()
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{
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if (m_This)
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m_This = m_This->prev;
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return *this;
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}
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//post decrement
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iterator operator--(int)
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{
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iterator old(*this);
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if (m_This)
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m_This = m_This->prev;
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return old;
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}
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//pre increment
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iterator & operator++()
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{
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if (m_This)
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m_This = m_This->next;
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return *this;
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}
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//post increment
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iterator operator++(int)
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{
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iterator old(*this);
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if (m_This)
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m_This = m_This->next;
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return old;
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}
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const T & operator * () const
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{
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return m_This->obj;
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}
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T & operator * ()
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{
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return m_This->obj;
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}
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T * operator -> ()
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{
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return &(m_This->obj);
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}
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const T * operator -> () const
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{
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return &(m_This->obj);
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}
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bool operator != (const iterator &where) const
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{
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return (m_This != where.m_This);
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}
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bool operator ==(const iterator &where) const
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{
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return (m_This == where.m_This);
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}
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private:
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ListNode *m_This;
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};
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public:
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iterator begin() const
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{
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return iterator(m_Head->next);
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}
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iterator end() const
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{
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return iterator(m_Head);
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}
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iterator erase(iterator &where)
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{
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ListNode *pNode = where.m_This;
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iterator iter(where);
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iter++;
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// Works for all cases: empty list, erasing first element, erasing tail, erasing in the middle...
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pNode->prev->next = pNode->next;
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pNode->next->prev = pNode->prev;
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delete pNode;
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m_Size--;
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return iter;
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}
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m_FreeStack.push(pNode);
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m_Size--;
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return iter;
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}
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public:
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void remove(const T & obj)
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{
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iterator b;
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for (b=begin(); b!=end(); b++)
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iterator insert(iterator where, const T &obj)
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{
|
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if ( (*b) == obj )
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// Insert obj right before where
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ListNode *node = new ListNode(obj);
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ListNode *pWhereNode = where.m_This;
|
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pWhereNode->prev->next = node;
|
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node->prev = pWhereNode->prev;
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pWhereNode->prev = node;
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node->next = pWhereNode;
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m_Size++;
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return iterator(node);
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}
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public:
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||||
void remove(const T & obj)
|
||||
{
|
||||
iterator b;
|
||||
for (b=begin(); b!=end(); b++)
|
||||
{
|
||||
erase( b );
|
||||
break;
|
||||
if ( (*b) == obj )
|
||||
{
|
||||
erase( b );
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
template <typename U>
|
||||
iterator find(const U & equ)
|
||||
{
|
||||
iterator iter;
|
||||
for (iter=begin(); iter!=end(); iter++)
|
||||
template <typename U>
|
||||
iterator find(const U & equ)
|
||||
{
|
||||
if ( (*iter) == equ )
|
||||
return iter;
|
||||
iterator iter;
|
||||
for (iter=begin(); iter!=end(); iter++)
|
||||
{
|
||||
if ( (*iter) == equ )
|
||||
return iter;
|
||||
}
|
||||
return end();
|
||||
}
|
||||
return end();
|
||||
}
|
||||
List & operator =(List &src)
|
||||
{
|
||||
clear();
|
||||
iterator iter;
|
||||
for (iter=src.begin(); iter!=src.end(); iter++)
|
||||
push_back( (*iter) );
|
||||
return *this;
|
||||
}
|
||||
};
|
||||
List & operator =(const List &src)
|
||||
{
|
||||
clear();
|
||||
iterator iter;
|
||||
for (iter=src.begin(); iter!=src.end(); iter++)
|
||||
push_back( (*iter) );
|
||||
return *this;
|
||||
}
|
||||
};
|
||||
//}; //NAMESPACE
|
||||
|
||||
#endif //_INCLUDE_CSDM_LIST_H
|
||||
|
Loading…
Reference in New Issue
Block a user