New naming convention, new natives: cs_set/get/reset_user_model and cs_get/set_hostage_follow

This commit is contained in:
Johnny Bergström
2004-03-04 16:08:31 +00:00
parent 526d8a5de2
commit 3dcc2335b2
6 changed files with 580 additions and 137 deletions

View File

@ -199,6 +199,12 @@ static cell AMX_NATIVE_CALL cs_get_hostage_id(AMX *amx, cell *params) // cs_get_
return 0;
}
// Make sure this is a hostage.
if (strcmp(STRING(pEdict->v.classname), "hostage_entity") != 0) {
AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
return 0;
}
// Return value at offset
return (int)*((int *)pEdict->pvPrivateData + OFFSET_HOSTAGEID);
}
@ -979,6 +985,197 @@ static cell AMX_NATIVE_CALL cs_set_user_nvgoggles(AMX *amx, cell *params) // cs_
return 1;
}
static cell AMX_NATIVE_CALL cs_get_user_model(AMX *amx, cell *params) // cs_get_user_model(index, model[], len); = 3 params
{
// Get model a player has.
// params[1] = user index
// params[2] = model
// params[3] = max length to set
// Valid player index should be within range
if (params[1] < 1 || params[1] > gpGlobals->maxClients)
{
AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer
edict_t *pPlayer = INDEXENT(params[1]);
// Check entity validity
if (FNullEnt(pPlayer)) {
AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
return 0;
}
return SET_AMXSTRING(amx, params[2], GETCLIENTKEYVALUE(GETINFOKEYBUFFER(pPlayer), "model"), params[3]);
}
static cell AMX_NATIVE_CALL cs_set_user_model(AMX *amx, cell *params) // cs_set_user_model(index, const model[]); = 2 params
{
// Set model on player.
// params[1] = user index
// params[2] = model
// Valid player index should be within range
if (params[1] < 1 || params[1] > gpGlobals->maxClients)
{
AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer
edict_t* pPlayer = INDEXENT(params[1]);
// Check entity validity
if (FNullEnt(pPlayer)) {
AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
return 0;
}
if (params[2] == -1) {
AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
return 0;
}
char model[32];
int len;
strcpy(model, GET_AMXSTRING(amx, params[2], 0, len));
g_players[params[1]].SetModel(model);
g_players[params[1]].SetModelled(true);
SETCLIENTKEYVALUE(params[1], GETINFOKEYBUFFER(pPlayer), "model", (char*)g_players[params[1]].GetModel());
return 1;
}
static cell AMX_NATIVE_CALL cs_reset_user_model(AMX *amx, cell *params) // cs_reset_user_model(index); = 1 param
{
// Reset model on player.
// params[1] = user index
// Valid player index should be within range
if (params[1] < 1 || params[1] > gpGlobals->maxClients)
{
AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer
edict_t* pPlayer = INDEXENT(params[1]);
// Check entity validity
if (FNullEnt(pPlayer)) {
AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
return 0;
}
g_players[params[1]].SetModelled(false);
MDLL_ClientUserInfoChanged(pPlayer, GETINFOKEYBUFFER(pPlayer));
return 1;
}
static cell AMX_NATIVE_CALL cs_get_hostage_follow(AMX *amx, cell *params) // cs_get_hostage_follow(index); = 1 param
{
// What index is the hostage following? (this doesn't have to be a player)
// params[1] = hostage index
// Valid index should be within range
if (params[1] < gpGlobals->maxClients + 1 || params[1] > gpGlobals->maxEntities) // highest player index on a 10 player server is 10 :-)!
{
AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer
edict_t* pHostage = INDEXENT(params[1]);
// Check entity validity
if (FNullEnt(pHostage)) {
AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
return 0;
}
// Make sure this is a hostage.
if (strcmp(STRING(pHostage->v.classname), "hostage_entity") != 0) {
AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
return 0;
}
int following = *((int *)pHostage->pvPrivateData + OFFSET_HOSTAGEFOLLOW);
if (following == 0)
return following;
// Else this is probably a pointer to an entity's edict.
edict_t* pEntity = (edict_t*)following;
if (FNullEnt(pEntity)) {
AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
return 0;
}
return ENTINDEX(pEntity);
}
static cell AMX_NATIVE_CALL cs_set_hostage_follow(AMX *amx, cell *params) // cs_set_hostage_follow(index, followedindex = 0); = 2 params
{
// What index should the hostage be following? (this doesn't have to be a player)
// params[1] = hostage index
// params[2] = index to follow, if -1 then set hostage to not follow anything
// Valid index should be within range
if (params[1] < gpGlobals->maxClients + 1 || params[1] > gpGlobals->maxEntities) // highest player index on a 10 player server is 10 :-)!
{
AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer
edict_t* pHostage = INDEXENT(params[1]);
// Check entity validity
if (FNullEnt(pHostage)) {
AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
return 0;
}
// Make sure this is a hostage.
if (strcmp(STRING(pHostage->v.classname), "hostage_entity") != 0) {
AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
return 0;
}
if (params[2] == -1) {
*((int *)pHostage->pvPrivateData + OFFSET_HOSTAGEFOLLOW) = 0;
return 1;
}
// Valid index should be within range
if (params[2] < 1 || params[2] > gpGlobals->maxEntities)
{
AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer
edict_t* pEntity = INDEXENT(params[2]);
// Check entity validity
if (FNullEnt(pEntity)) {
AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
return 0;
}
*((int *)pHostage->pvPrivateData + OFFSET_HOSTAGEFOLLOW) = (int)pEntity;
return 1;
}
AMX_NATIVE_INFO cstrike_Exports[] = {
{"cs_set_user_money", cs_set_user_money},
{"cs_get_user_money", cs_get_user_money},
@ -1002,14 +1199,83 @@ AMX_NATIVE_INFO cstrike_Exports[] = {
{"cs_set_user_backpackammo", cs_set_user_backpackammo},
{"cs_get_user_nvgoggles", cs_get_user_nvgoggles},
{"cs_set_user_nvgoggles", cs_set_user_nvgoggles},
{"cs_get_hostage_follow", cs_get_hostage_follow},
{"cs_set_hostage_follow", cs_set_hostage_follow},
{"cs_get_user_model", cs_get_user_model},
{"cs_set_user_model", cs_set_user_model},
{"cs_reset_user_model", cs_reset_user_model},
{NULL, NULL}
};
/******************************************************************************************/
/***GetEngineFunctions******************/
void MessageBegin(int msg_dest, int msg_type, const float *pOrigin, edict_t *ed) {
// Reset player model a short while (MODELRESETTIME) after this if they are using an edited model.
if(msg_type == GET_USER_MSG_ID(PLID, "ResetHUD", NULL)) {
int entityIndex = ENTINDEX(ed);
if(g_players[entityIndex].GetModelled())
g_players[entityIndex].SetInspectModel(true);
//g_players[ENTINDEX(ed)].SetTime(gpGlobals->time + MODELRESETTIME);
}
RETURN_META(MRES_IGNORED);
}
C_DLLEXPORT int GetEngineFunctions(enginefuncs_t *pengfuncsFromEngine, int *interfaceVersion) {
if(!pengfuncsFromEngine)
return(FALSE);
else if(*interfaceVersion != ENGINE_INTERFACE_VERSION) {
*interfaceVersion = ENGINE_INTERFACE_VERSION;
return(FALSE);
}
//meta_engfuncs.pfnSetModel = SetModel;
meta_engfuncs.pfnMessageBegin = MessageBegin;
memcpy(pengfuncsFromEngine, &meta_engfuncs, sizeof(enginefuncs_t));
return TRUE;
}
/***GetEntityAPI2******************/
void ClientDisconnect(edict_t *pEntity) {
g_players[ENTINDEX(pEntity)].SetModelled(false);
RETURN_META(MRES_IGNORED);
}
void ClientUserInfoChanged(edict_t *pEntity, char *infobuffer) {
if(g_players[ENTINDEX(pEntity)].GetModelled() && pEntity->v.deadflag == DEAD_NO) {
RETURN_META(MRES_SUPERCEDE);
} else {
RETURN_META(MRES_IGNORED);
}
}
void PlayerPostThink(edict_t* pPlayer) {
int entityIndex = ENTINDEX(pPlayer);
if(g_players[entityIndex].GetModelled()) {
if (g_players[entityIndex].GetInspectModel() && strcmp(g_players[entityIndex].GetModel(), GETCLIENTKEYVALUE(GETINFOKEYBUFFER(pPlayer), "model")) != 0) {
LOG_CONSOLE(PLID, "%s should have model %s and currently has %s", STRING(pPlayer->v.netname), (char*)g_players[entityIndex].GetModel(), GETCLIENTKEYVALUE(GETINFOKEYBUFFER(pPlayer), "model"));
SETCLIENTKEYVALUE(entityIndex, GETINFOKEYBUFFER(pPlayer), "model", (char*)g_players[entityIndex].GetModel());
g_players[entityIndex].SetInspectModel(false);
}
}
RETURN_META(MRES_IGNORED);
}
C_DLLEXPORT int GetEntityAPI2(DLL_FUNCTIONS *pFunctionTable, int *interfaceVersion) {
gFunctionTable.pfnClientDisconnect = ClientDisconnect;
gFunctionTable.pfnClientUserInfoChanged = ClientUserInfoChanged;
gFunctionTable.pfnPlayerPostThink = PlayerPostThink;
memcpy(pFunctionTable, &gFunctionTable, sizeof(DLL_FUNCTIONS));
return(TRUE);
}
/******************************************************************************************/
C_DLLEXPORT int Meta_Query(char *ifvers, plugin_info_t **pPlugInfo, mutil_funcs_t *pMetaUtilFuncs) {
*pPlugInfo = &Plugin_info;
gpMetaUtilFuncs = pMetaUtilFuncs;
@ -1030,13 +1296,13 @@ C_DLLEXPORT int Meta_Attach(PLUG_LOADTIME now, META_FUNCTIONS *pFunctionTable, m
return(FALSE);
}
gMetaFunctionTable.pfnGetEntityAPI2 = GetEntityAPI2;
gMetaFunctionTable.pfnGetEngineFunctions = GetEngineFunctions;
memcpy(pFunctionTable, &gMetaFunctionTable, sizeof(META_FUNCTIONS));
gpGamedllFuncs = pGamedllFuncs;
// Init stuff here
//g_msgMoney = GET_USER_MSG_ID(PLID, "Money", NULL);
//g_msgTextMsg = GET_USER_MSG_ID(PLID, "TextMsg", NULL);
//g_msgStatusIcon = GET_USER_MSG_ID(PLID, "StatusIcon", NULL);
return(TRUE);
}