added request at28199

This commit is contained in:
Christian Hammacher 2006-04-25 17:19:58 +00:00
parent 96854aefa7
commit 3f5bae615b
2 changed files with 9 additions and 0 deletions

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@ -534,6 +534,11 @@ static cell AMX_NATIVE_CALL is_user_alive(AMX *amx, cell *params) /* 1 param */
return ((pPlayer->ingame && pPlayer->IsAlive()) ? 1 : 0);
}
static cell AMX_NATIVE_CALL get_amxx_verstring(AMX *amx, cell *params) /* 2 params */
{
return set_amxstring(amx, params[1], AMX_VERSION, params[2]);
}
static cell AMX_NATIVE_CALL get_user_frags(AMX *amx, cell *params) /* 1 param */
{
int index = params[1];
@ -4106,6 +4111,7 @@ AMX_NATIVE_INFO amxmodx_Natives[] =
{"get_systime", get_systime},
{"get_time", get_time},
{"get_timeleft", get_timeleft},
{"get_amxx_verstring", get_amxx_verstring},
{"get_user_aiming", get_user_aiming},
{"get_user_ammo", get_user_ammo},
{"get_user_armor", get_user_armor},

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@ -194,6 +194,9 @@ native is_linux_server();
/* Returns 1 or 0. */
native is_jit_enabled();
/* Returns AMXX's version string of the current gameserver */
native get_amxx_verstring(buffer[], length);
/* If player is not attacked function returns 0, in other
* case returns index of attacking player. On second and third
* parameter you may get info about weapon and body hit place. */