Removed std::vector
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285a4ffed8
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438
dlls/engine/CVector.h
Executable file
438
dlls/engine/CVector.h
Executable file
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/* AMX Mod X
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*
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* by the AMX Mod X Development Team
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* originally developed by OLO
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*
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*/
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#ifndef __CVECTOR_H__
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#define __CVECTOR_H__
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// Vector
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template <class T> class CVector
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{
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bool Grow()
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{
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// automatic grow
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size_t newSize = m_Size * 2;
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if (newSize == 0)
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newSize = 8; // a good init value
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T *newData = new T[newSize];
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if (!newData)
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return false;
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if (m_Data)
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{
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memcpy(newData, m_Data, m_Size * sizeof(T));
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delete [] m_Data;
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}
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m_Data = newData;
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m_Size = newSize;
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return true;
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}
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bool GrowIfNeeded()
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{
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if (m_CurrentUsedSize >= m_Size)
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return Grow();
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else
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return true;
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}
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bool ChangeSize(size_t size)
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{
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// change size
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if (size == m_Size)
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return true;
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T *newData = new T[size];
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if (!newData)
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return false;
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if (m_Data)
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{
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memcpy(newData, m_Data, (m_Size < size) ? (m_Size * sizeof(T)) : (size * sizeof(T)));
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delete [] m_Data;
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}
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if (m_Size < size)
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m_CurrentUsedSize = size;
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m_Data = newData;
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m_Size = size;
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return true;
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}
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void FreeMemIfPossible()
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{
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}
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protected:
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T *m_Data;
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size_t m_Size;
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size_t m_CurrentUsedSize;
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public:
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class iterator
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{
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protected:
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T *m_Ptr;
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public:
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// constructors / destructors
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iterator()
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{
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m_Ptr = NULL;
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}
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iterator(T * ptr)
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{
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m_Ptr = ptr;
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}
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// member functions
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T * base()
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{
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return m_Ptr;
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}
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const T * base() const
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{
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return m_Ptr;
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}
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// operators
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T & operator*()
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{
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return *m_Ptr;
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}
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T * operator->()
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{
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return m_Ptr;
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}
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iterator & operator++() // preincrement
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{
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++m_Ptr;
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return (*this);
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}
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iterator operator++(int) // postincrement
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{
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iterator tmp = *this;
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++m_Ptr;
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return tmp;
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}
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iterator & operator--() // predecrement
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{
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--m_Ptr;
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return (*this);
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}
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iterator operator--(int) // postdecrememnt
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{
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iterator tmp = *this;
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--m_Ptr;
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return tmp;
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}
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bool operator==(T * right) const
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{
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return (m_Ptr == right);
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}
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bool operator==(const iterator & right) const
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{
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return (m_Ptr == right.m_Ptr);
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}
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bool operator!=(T * right) const
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{
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return (m_Ptr != right);
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}
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bool operator!=(const iterator & right) const
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{
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return (m_Ptr != right.m_Ptr);
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}
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iterator & operator+=(size_t offset)
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{
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m_Ptr += offset;
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return (*this);
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}
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iterator & operator-=(size_t offset)
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{
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m_Ptr += offset;
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return (*this);
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}
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iterator operator+(size_t offset) const
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{
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iterator tmp(*this);
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tmp.m_Ptr += offset;
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return tmp;
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}
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iterator operator-(size_t offset) const
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{
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iterator tmp(*this);
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tmp.m_Ptr += offset;
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return tmp;
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}
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T & operator[](size_t offset)
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{
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return (*(*this + offset));
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}
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const T & operator[](size_t offset) const
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{
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return (*(*this + offset));
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}
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bool operator<(const iterator & right) const
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{
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return m_Ptr < right.m_Ptr;
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}
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bool operator>(const iterator & right) const
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{
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return m_Ptr > right.m_Ptr;
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}
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bool operator<=(const iterator & right) const
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{
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return m_Ptr <= right.m_Ptr;
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}
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bool operator>=(const iterator & right) const
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{
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return m_Ptr >= right.m_Ptr;
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}
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size_t operator-(const iterator & right) const
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{
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return m_Ptr - right.m_Ptr;
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}
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};
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// constructors / destructors
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CVector<T>()
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{
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m_Data = NULL;
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}
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CVector<T>(const CVector<T> & other)
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{
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// copy data
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m_Data = new T [other.m_Size];
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m_Size = other.m_Size;
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m_CurrentUsedSize = other.m_CurrentUsedSize;
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memcpy(m_Data, other.m_Data, m_CurrentUsedSize * sizeof(T));
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}
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~CVector<T>()
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{
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clear();
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}
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// interface
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size_t size() const
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{
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return m_CurrentUsedSize;
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}
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size_t capacity() const
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{
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return m_Size;
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}
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iterator begin()
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{
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return iterator(m_Data);
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}
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iterator end()
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{
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return iterator(m_Data + m_CurrentUsedSize);
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}
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iterator iterAt(size_t pos)
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{
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if (pos > m_CurrentUsedSize)
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ASSERT(0);
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return iterator(m_Data + pos);
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}
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bool reserve(size_t newSize)
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{
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return ChangeSize(newSize);
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}
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bool push_back(const T & elem)
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{
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++m_CurrentUsedSize;
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if (!GrowIfNeeded())
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{
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--m_CurrentUsedSize;
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return false;
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}
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m_Data[m_CurrentUsedSize - 1] = elem;
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return true;
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}
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void pop_back()
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{
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--m_CurrentUsedSize;
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if (m_CurrentUsedSize < 0)
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m_CurrentUsedSize = 0;
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// :TODO: free memory sometimes
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}
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bool resize(size_t newSize)
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{
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if (!ChangeSize(newSize))
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return false;
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FreeMemIfPossible();
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return true;
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}
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bool empty() const
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{
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return (m_CurrentUsedSize == 0);
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}
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T & at(size_t pos)
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{
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if (pos > m_CurrentUsedSize)
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{
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ASSERT(0);
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}
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return m_Data[pos];
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}
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const T & at(size_t pos) const
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{
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if (pos > m_CurrentUsedSize)
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{
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ASSERT(0);
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}
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return m_Data[pos];
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}
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T & operator[](size_t pos)
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{
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return at(pos);
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}
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const T & operator[](size_t pos) const
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{
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return at(pos);
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}
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T & front()
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{
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if (m_CurrentUsedSize < 1)
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{
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ASSERT(0);
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}
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return m_Data[0];
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}
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const T & front() const
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{
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if (m_CurrentUsedSize < 1)
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{
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ASSERT(0);
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}
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return m_Data[0];
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}
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T & back()
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{
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if (m_CurrentUsedSize < 1)
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{
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ASSERT(0);
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}
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return m_Data[m_CurrentUsedSize - 1];
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}
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const T & back() const
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{
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if (m_CurrentUsedSize < 1)
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{
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ASSERT(0);
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}
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return m_Data[m_CurrentUsedSize - 1];
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}
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bool insert(iterator where, const T & value)
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{
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// we have to insert before
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// if it is begin, don't decrement
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if (where != m_Data)
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--where;
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// validate iter
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if (where < m_Data || where >= (m_Data + m_CurrentSize))
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return false;
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++m_CurrentUsedSize;
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if (!GrowIfNeeded())
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{
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--m_CurrentUsedSize;
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return false;
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}
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memmove(where.base() + 1, where.base(), m_CurrentUsedSize - (where - m_Data));
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memcpy(where.base(), &value, sizeof(T));
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return true;
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}
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void erase(iterator where)
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{
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// validate iter
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if (where < m_Data || where >= (m_Data + m_CurrentSize))
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return false;
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if (m_CurrentUsedSize > 1)
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{
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// move
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memmove(where.base(), where.base() + 1, m_CurrentUsedSize - 1);
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}
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--m_CurrentUsedSize;
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// :TODO: free memory sometimes
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}
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void clear()
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{
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m_Size = 0;
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m_CurrentUsedSize = 0;
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delete [] m_Data;
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m_Data = NULL;
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}
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};
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#endif // __CVECTOR_H__
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@ -1,12 +1,12 @@
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#ifndef _ENGINE_INCLUDE_H
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#define _ENGINE_INCLUDE_H
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#include <vector>
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#include <string>
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#include <extdll.h>
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#include <string.h>
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#include <meta_api.h>
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#include <sdk_util.h>
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#include "CVector.h"
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#ifndef CBASEPLAYER_H
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#define CBASEPLAYER_H
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#include <cbase.h>
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@ -296,9 +296,9 @@ extern struct usercmd_s *g_cmd;
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extern struct PlayerInfo plinfo[33];
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extern struct GlobalInfo glinfo;
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extern AMX_NATIVE_INFO engine_Natives[];
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extern std::vector<Impulse *> Impulses;
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extern std::vector<EntClass *> Thinks;
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extern std::vector<EntClass *> Uses;
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extern std::vector<Touch *> Touches;
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extern CVector<Impulse *> Impulses;
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extern CVector<EntClass *> Thinks;
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extern CVector<EntClass *> Uses;
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extern CVector<Touch *> Touches;
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#endif //_ENGINE_INCLUDE_H
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@ -137,6 +137,9 @@
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
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<File
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RelativePath=".\CVector.h">
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</File>
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<File
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RelativePath=".\engine.h">
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</File>
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@ -15,10 +15,10 @@ int CmdStartForward = 0;
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int StartFrameForward = 0;
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int VexdTouchForward = 0;
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int VexdServerForward = 0;
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std::vector<Impulse *> Impulses;
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std::vector<EntClass *> Thinks;
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std::vector<EntClass *> Uses;
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std::vector<Touch *> Touches;
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CVector<Impulse *> Impulses;
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CVector<EntClass *> Thinks;
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CVector<EntClass *> Uses;
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CVector<Touch *> Touches;
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KeyValueData *g_pkvd;
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bool g_inKeyValue=false;
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@ -2,7 +2,7 @@
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using namespace std;
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std::vector<argMsg*> Msg;
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CVector<argMsg*> Msg;
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int msgHooks[256] = {0};
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int msgBlocks[256] = {0};
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int msgDest;
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@ -41,7 +41,7 @@ public:
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};
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extern AMX_NATIVE_INFO msg_Natives[];
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extern std::vector<argMsg*> Msg;
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extern CVector<argMsg*> Msg;
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extern int msgHooks[256];
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extern int msgBlocks[256];
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