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amxmodx/amxxlog.h
Executable file
59
amxmodx/amxxlog.h
Executable file
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/* AMX Mod X
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*
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* by the AMX Mod X Development Team
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*
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*/
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#ifndef __AMXXLOG_H__
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#define __AMXXLOG_H__
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// Reopen file on log
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// 0: No, only flush
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// 1: Yes, complete reopen
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#define REOPEN_ON_LOG 0
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class CLog
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{
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private:
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String m_LogFile;
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int m_LogType;
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#if REOPEN_ON_LOG == 0
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FILE *m_pFile;
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#endif
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void GetLastFile(int &outMonth, int &outDay, String &outFilename);
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void UseFile(const String &fileName);
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public:
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CLog();
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~CLog();
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void CreateNewFile();
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void CloseFile();
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void MapChange();
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void Log(const char *fmt, ...);
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};
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#endif // __AMXXLOG_H__
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