Fix incomplete implementation of csstats_pause cvar (bug 5755, r=joropito)
Former-commit-id: 4766f848641edeab86fca1d6637fc0ae09af3744
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@ -132,7 +132,10 @@ void CPlayer::Init( int pi, edict_t* pe )
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rank = 0;
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}
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void CPlayer::saveKill(CPlayer* pVictim, int wweapon, int hhs, int ttk){
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void CPlayer::saveKill(CPlayer* pVictim, int wweapon, int hhs, int ttk)
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{
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if ( !isModuleActive() )
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return;
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if ( ignoreBots(pEdict,pVictim->pEdict) )
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return;
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@ -186,7 +189,10 @@ void CPlayer::saveKill(CPlayer* pVictim, int wweapon, int hhs, int ttk){
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life.tks += ttk;
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}
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void CPlayer::saveHit(CPlayer* pVictim, int wweapon, int ddamage, int bbody){
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void CPlayer::saveHit(CPlayer* pVictim, int wweapon, int ddamage, int bbody)
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{
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if ( !isModuleActive() )
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return;
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if ( ignoreBots(pEdict,pVictim->pEdict) )
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return;
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@ -229,7 +235,10 @@ void CPlayer::saveHit(CPlayer* pVictim, int wweapon, int ddamage, int bbody){
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}
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void CPlayer::saveShot(int weapon){
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void CPlayer::saveShot(int weapon)
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{
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if ( !isModuleActive() )
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return;
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if ( ignoreBots(pEdict) )
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return;
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@ -243,19 +252,35 @@ void CPlayer::saveShot(int weapon){
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}
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void CPlayer::saveBPlant(){
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void CPlayer::saveBPlant()
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{
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if ( !isModuleActive() )
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return;
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life.bPlants++;
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}
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void CPlayer::saveBExplode(){
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void CPlayer::saveBExplode()
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{
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if ( !isModuleActive() )
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return;
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life.bExplosions++;
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}
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void CPlayer::saveBDefusing(){
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void CPlayer::saveBDefusing()
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{
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if ( !isModuleActive() )
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return;
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life.bDefusions++;
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}
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void CPlayer::saveBDefused(){
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void CPlayer::saveBDefused()
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{
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if ( !isModuleActive() )
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return;
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life.bDefused++;
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}
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@ -273,7 +298,7 @@ bool ignoreBots(edict_t *pEnt, edict_t *pOther)
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}
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bool isModuleActive(){
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if ( !(int)CVAR_GET_FLOAT("csstats_pause") )
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if ( !(int)csstats_pause->value )
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return true;
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return false;
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}
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