Added client_spawn(id) & client_changeteam(id,newteam,oldteam) forwards
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07ed1baee9
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@ -9,10 +9,18 @@ void CPlayer::PreThink()
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Connect();
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bot=true;
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}
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if (olddeadflag && pev->deadflag == 0 && SpawnForward != -1)
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MF_ExecuteForward(SpawnForward,index);
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if (oldteam != pev->team && TeamForward != -1)
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MF_ExecuteForward(TeamForward,index,pev->team,oldteam);
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int tClass = GetClass();
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if (tClass != iclass)
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ChangeClass(tClass);
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oldimpulse=pev->impulse;
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olddeadflag = pev->deadflag;
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oldteam = pev->team;
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}
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void CPlayer::PreThink_Post()
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{
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@ -34,7 +42,8 @@ void CPlayer::PostThink_Post()
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}
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void CPlayer::ChangeClass(int newclass)
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{
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MF_ExecuteForward(ChangeclassForward, index, newclass, iclass, oldimpulse);
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if (ChangeclassForward != -1)
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MF_ExecuteForward(ChangeclassForward, index, newclass, iclass, oldimpulse);
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iclass=newclass;
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}
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@ -75,6 +84,7 @@ void CPlayer::Connect()
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{
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connected=true;
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bot=false;
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Reset();
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}
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void CPlayer::Disconnect()
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@ -95,4 +105,7 @@ void CPlayer::Reset()
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this->body=0;
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this->fov=0.0;
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this->foved=false;
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olddeadflag=0;
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oldteam=0;
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}
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@ -19,6 +19,8 @@ public:
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edict_t *edict;
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entvars_t *pev;
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int oldimpulse; // Store the previous impulse.
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int olddeadflag;
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int oldteam;
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int index;
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bool connected;
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@ -10,9 +10,10 @@ CPlayer g_player[33];
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edict_t *player_edicts[33];
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int gmsgHudText2=0;
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int ChangeclassForward = 0;
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int BuiltForward = 0;
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int ChangeclassForward = -1;
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int BuiltForward = -1;
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int SpawnForward = -1;
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int TeamForward = -1;
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// Index of last entity hooked in CreateNamedEntity
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int iCreateEntityIndex;
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BOOL iscombat;
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@ -41,6 +42,8 @@ void OnPluginsLoaded()
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// No sense in this if it's combat..
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if (!iscombat)
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BuiltForward = MF_RegisterForward("client_built", ET_IGNORE, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_DONE);
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SpawnForward = MF_RegisterForward("client_spawn",ET_IGNORE,FP_CELL/*id*/,FP_DONE);
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TeamForward = MF_RegisterForward("client_changeteam",ET_IGNORE,FP_CELL/*id*/,FP_CELL/*new team*/,FP_CELL/*old team*/,FP_DONE);
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}
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@ -272,7 +275,8 @@ void AlertMessage_Post(ALERT_TYPE atype, char *szFmt, ...)
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iForward = 1;
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}
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// ns2amx_built.execute(index,iCreateEntityIndex,iForward,iType);
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MF_ExecuteForward(BuiltForward, index, iCreateEntityIndex, iForward, iType);
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if (BuiltForward != -1)
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MF_ExecuteForward(BuiltForward, index, iCreateEntityIndex, iForward, iType);
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iCreateEntityIndex=0;
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}
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}
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@ -23,7 +23,8 @@ extern int gmsgHudText2;
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extern AMX_NATIVE_INFO ns_misc_natives[];
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extern AMX_NATIVE_INFO ns_pdata_natives[];
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extern int SpawnForward;
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extern int TeamForward;
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extern int ChangeclassForward;
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extern int BuiltForward;
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