Add player validation for menu_display (#671)
Invalid player triggered crash because get/set_pdata is unsafe
This commit is contained in:
parent
ba083deb1e
commit
5947926a09
@ -844,7 +844,20 @@ static cell AMX_NATIVE_CALL menu_display(AMX *amx, cell *params)
|
||||
|
||||
int player = params[1];
|
||||
int page = params[3];
|
||||
|
||||
if (player < 1 || player > gpGlobals->maxClients)
|
||||
{
|
||||
LogError(amx, AMX_ERR_NATIVE, "Invalid player id %d.", player);
|
||||
return 0;
|
||||
}
|
||||
|
||||
CPlayer* pPlayer = GET_PLAYER_POINTER_I(player);
|
||||
|
||||
if (!pPlayer->ingame)
|
||||
{
|
||||
LogError(amx, AMX_ERR_NATIVE, "Player %d is not in game.", player);
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!CloseNewMenus(pPlayer))
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user