engine_const: Add sections and comments
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@ -18,17 +18,35 @@
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#include <hlsdk_const>
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#define SPEAK_NORMAL 0
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#define SPEAK_MUTED 1
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#define SPEAK_ALL 2
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#define SPEAK_LISTENALL 4
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/**
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* Flags for the [set|get]_speak() natives.
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*
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* @note These do not correspond to any HLSDK constants and are only relevant to
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* the custom functionality provided by the engine module.
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*/
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#define SPEAK_NORMAL 0 // Normal behavior, client follows alltalk rules
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#define SPEAK_MUTED 1 // Client can not talk
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#define SPEAK_ALL 2 // Client can talk to every other client
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#define SPEAK_LISTENALL 4 // Client can listen to every other client
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#define CAMERA_NONE 0
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#define CAMERA_3RDPERSON 1
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#define CAMERA_UPLEFT 2
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#define CAMERA_TOPDOWN 3
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/**
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* View types for the set_view() native.
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*
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* @note These do not correspond to any HLSDK constants and are only relevant to
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* the custom functionality provided by the engine module.
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*/
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#define CAMERA_NONE 0
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#define CAMERA_3RDPERSON 1
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#define CAMERA_UPLEFT 2
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#define CAMERA_TOPDOWN 3
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/* Int */
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/**
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* @section Entvar constants used with entity_[get|set]_* functions.
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*/
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/**
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* Integers, use with entity_[get|set]_int()
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*/
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enum {
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EV_INT_gamestate = 0,
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EV_INT_oldbuttons,
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@ -69,7 +87,9 @@ enum {
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EV_INT_deadflag,
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};
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/* Float */
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/**
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* Floats, use with entity_[get|set]_float()
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*/
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enum {
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EV_FL_impacttime = 0,
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EV_FL_starttime,
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@ -110,7 +130,9 @@ enum {
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EV_FL_fuser4,
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};
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/* Vector */
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/**
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* Vectors, use with entity_[get|set]_vector()
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*/
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enum {
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EV_VEC_origin = 0,
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EV_VEC_oldorigin,
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@ -137,7 +159,9 @@ enum {
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EV_VEC_vuser4,
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};
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/* Edict */
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/**
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* Edicts, use with entity_[get|set]_edict()
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*/
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enum {
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EV_ENT_chain = 0,
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EV_ENT_dmg_inflictor,
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@ -152,7 +176,9 @@ enum {
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EV_ENT_euser4,
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};
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/* String */
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/**
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* Strings, use with entity_[get|set]_string()
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*/
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enum {
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EV_SZ_classname = 0,
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EV_SZ_globalname,
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@ -169,7 +195,9 @@ enum {
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EV_SZ_weaponmodel,
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};
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/* Byte */
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/**
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* Bytearrays, use with entity_[get|set]_byte()
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*/
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enum {
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EV_BYTE_controller1 = 0,
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EV_BYTE_controller2,
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@ -179,6 +207,10 @@ enum {
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EV_BYTE_blending2,
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};
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/**
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* @endsection
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*/
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#if defined _jghg_enums
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#endinput
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#endif
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@ -231,37 +263,37 @@ enum {
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enum
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{
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usercmd_float_start,
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usercmd_forwardmove, // Float
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usercmd_sidemove, // Float
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usercmd_upmove, // Float
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usercmd_forwardmove, // Float
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usercmd_sidemove, // Float
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usercmd_upmove, // Float
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usercmd_float_end,
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usercmd_int_start,
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usercmd_lerp_msec, // short
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usercmd_msec, // byte
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usercmd_lightlevel, // byte
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usercmd_buttons, // unsigned short
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usercmd_impulse, // byte
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usercmd_weaponselect, // byte
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usercmd_impact_index, // int
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usercmd_lerp_msec, // short
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usercmd_msec, // byte
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usercmd_lightlevel, // byte
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usercmd_buttons, // unsigned short
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usercmd_impulse, // byte
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usercmd_weaponselect, // byte
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usercmd_impact_index, // int
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usercmd_int_end,
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usercmd_vec_start,
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usercmd_viewangles, // Vector
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usercmd_impact_position, // vec
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usercmd_viewangles, // Vector
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usercmd_impact_position, // vec
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usercmd_vec_end
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};
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// Used by the traceresult() native.
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enum
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{
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TR_AllSolid, // (int) if true, plane is not valid
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TR_StartSolid, // (int) if true, the initial point was in a solid area
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TR_InOpen, // (int)
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TR_InWater, // (int)
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TR_Fraction, // (float) time completed, 1.0 = didn't hit anything
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TR_EndPos, // (vector) final position
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TR_PlaneDist, // (float)
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TR_PlaneNormal, // (vector) surface normal at impact
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TR_Hit, // (entity) entity the surface is on
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TR_Hitgroup // (int) 0 == generic, non zero is specific body part
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TR_AllSolid, // (int) if true, plane is not valid
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TR_StartSolid, // (int) if true, the initial point was in a solid area
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TR_InOpen, // (int)
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TR_InWater, // (int)
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TR_Fraction, // (float) time completed, 1.0 = didn't hit anything
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TR_EndPos, // (vector) final position
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TR_PlaneDist, // (float)
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TR_PlaneNormal, // (vector) surface normal at impact
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TR_Hit, // (entity) entity the surface is on
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TR_Hitgroup // (int) 0 == generic, non zero is specific body part
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};
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