New SDK + debugging engine
This commit is contained in:
parent
e3a2a2bc17
commit
5e52c45968
@ -45,6 +45,16 @@
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enginefuncs_t g_engfuncs;
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globalvars_t *gpGlobals;
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DLL_FUNCTIONS *g_pFunctionTable;
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DLL_FUNCTIONS *g_pFunctionTable_Post;
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enginefuncs_t *g_pengfuncsTable;
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enginefuncs_t *g_pengfuncsTable_Post;
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NEW_DLL_FUNCTIONS *g_pNewFunctionsTable;
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NEW_DLL_FUNCTIONS *g_pNewFunctionsTable_Post;
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// GetEntityAPI2 functions
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static DLL_FUNCTIONS g_EntityAPI_Table =
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{
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@ -2114,6 +2124,7 @@ C_DLLEXPORT int GetEntityAPI2(DLL_FUNCTIONS *pFunctionTable, int *interfaceVersi
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return(FALSE);
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}
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memcpy(pFunctionTable, &g_EntityAPI_Table, sizeof(DLL_FUNCTIONS));
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g_pFunctionTable=pFunctionTable;
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return(TRUE);
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}
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@ -2131,7 +2142,7 @@ C_DLLEXPORT int GetEntityAPI2_Post(DLL_FUNCTIONS *pFunctionTable, int *interface
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return(FALSE);
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}
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memcpy( pFunctionTable, &g_EntityAPI_Post_Table, sizeof( DLL_FUNCTIONS ) );
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g_pFunctionTable_Post=pFunctionTable;
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return(TRUE);
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}
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@ -2154,6 +2165,7 @@ C_DLLEXPORT int GetEngineFunctions(enginefuncs_t *pengfuncsFromEngine, int *inte
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return(FALSE);
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}
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memcpy(pengfuncsFromEngine, &g_EngineFuncs_Table, sizeof(enginefuncs_t));
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g_pengfuncsTable=pengfuncsFromEngine;
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return TRUE;
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}
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@ -2171,6 +2183,7 @@ C_DLLEXPORT int GetEngineFunctions_Post(enginefuncs_t *pengfuncsFromEngine, int
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return(FALSE);
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}
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memcpy(pengfuncsFromEngine, &g_EngineFuncs_Post_Table, sizeof(enginefuncs_t));
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g_pengfuncsTable_Post=pengfuncsFromEngine;
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return TRUE;
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}
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@ -2195,6 +2208,7 @@ C_DLLEXPORT int GetNewDLLFunctions(NEW_DLL_FUNCTIONS *pNewFunctionTable,
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return(FALSE);
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}
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memcpy(pNewFunctionTable, &g_NewFuncs_Table, sizeof(NEW_DLL_FUNCTIONS));
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g_pNewFunctionsTable=pNewFunctionTable;
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return TRUE;
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}
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@ -2212,6 +2226,7 @@ C_DLLEXPORT int GetNewDLLFunctions_Post( NEW_DLL_FUNCTIONS *pNewFunctionTable, i
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return(FALSE);
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}
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memcpy(pNewFunctionTable, &g_NewFuncs_Post_Table, sizeof(NEW_DLL_FUNCTIONS));
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g_pNewFunctionsTable_Post=pNewFunctionTable;
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return TRUE;
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}
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@ -2439,11 +2454,14 @@ PFN_GET_AMXSTRINGLEN g_fn_GetAmxStringLen;
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PFN_FORMAT_AMXSTRING g_fn_FormatAmxString;
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PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory;
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PFN_LOG g_fn_Log;
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PFN_LOG_ERROR g_fn_LogErrorFunc;
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PFN_RAISE_AMXERROR g_fn_RaiseAmxError;
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PFN_REGISTER_FORWARD g_fn_RegisterForward;
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PFN_EXECUTE_FORWARD g_fn_ExecuteForward;
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PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray;
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PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray;
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PFN_PREPARE_CELLARRAY_A g_fn_PrepareCellArrayA;
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PFN_PREPARE_CHARARRAY_A g_fn_PrepareCharArrayA;
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PFN_IS_PLAYER_VALID g_fn_IsPlayerValid;
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PFN_GET_PLAYER_NAME g_fn_GetPlayerName;
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PFN_GET_PLAYER_IP g_fn_GetPlayerIP;
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@ -2453,6 +2471,7 @@ PFN_IS_PLAYER_AUTHORIZED g_fn_IsPlayerAuthorized;
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PFN_GET_PLAYER_TIME g_fn_GetPlayerTime;
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PFN_GET_PLAYER_PLAYTIME g_fn_GetPlayerPlayTime;
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PFN_GET_PLAYER_CURWEAPON g_fn_GetPlayerCurweapon;
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PFN_GET_PLAYER_TEAM g_fn_GetPlayerTeam;
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PFN_GET_PLAYER_TEAMID g_fn_GetPlayerTeamID;
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PFN_GET_PLAYER_DEATHS g_fn_GetPlayerDeaths;
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PFN_GET_PLAYER_MENU g_fn_GetPlayerMenu;
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@ -2525,6 +2544,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
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REQFUNC("PrintSrvConsole", g_fn_PrintSrvConsole, PFN_PRINT_SRVCONSOLE);
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REQFUNC("GetModname", g_fn_GetModname, PFN_GET_MODNAME);
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REQFUNC("Log", g_fn_Log, PFN_LOG);
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REQFUNC("LogError", g_fn_LogErrorFunc, PFN_LOG_ERROR);
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REQFUNC("MergeDefinitionFile", g_fn_MergeDefinition_File, PFN_MERGEDEFINITION_FILE);
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REQFUNC("Format", g_fn_Format, PFN_FORMAT);
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@ -2560,7 +2580,8 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
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REQFUNC("ExecuteForward", g_fn_ExecuteForward, PFN_EXECUTE_FORWARD);
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REQFUNC("PrepareCellArray", g_fn_PrepareCellArray, PFN_PREPARE_CELLARRAY);
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REQFUNC("PrepareCharArray", g_fn_PrepareCharArray, PFN_PREPARE_CHARARRAY);
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REQFUNC("PrepareCellArrayA", g_fn_PrepareCellArrayA, PFN_PREPARE_CELLARRAY_A);
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REQFUNC("PrepareCharArrayA", g_fn_PrepareCharArrayA, PFN_PREPARE_CHARARRAY_A);
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// Player
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REQFUNC("IsPlayerValid", g_fn_IsPlayerValid, PFN_IS_PLAYER_VALID);
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REQFUNC("GetPlayerName", g_fn_GetPlayerName, PFN_GET_PLAYER_NAME);
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@ -2572,6 +2593,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
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REQFUNC("GetPlayerPlayTime", g_fn_GetPlayerPlayTime, PFN_GET_PLAYER_PLAYTIME);
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REQFUNC("GetPlayerCurweapon", g_fn_GetPlayerCurweapon, PFN_GET_PLAYER_CURWEAPON);
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REQFUNC("GetPlayerTeamID", g_fn_GetPlayerTeamID, PFN_GET_PLAYER_TEAMID);
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REQFUNC("GetPlayerTeam",g_fn_GetPlayerTeam, PFN_GET_PLAYER_TEAM);
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REQFUNC("GetPlayerDeaths", g_fn_GetPlayerDeaths, PFN_GET_PLAYER_DEATHS);
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REQFUNC("GetPlayerMenu", g_fn_GetPlayerMenu, PFN_GET_PLAYER_MENU);
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REQFUNC("GetPlayerKeys", g_fn_GetPlayerKeys, PFN_GET_PLAYER_KEYS);
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@ -2629,6 +2651,18 @@ void MF_Log(const char *fmt, ...)
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g_fn_Log("[%s] %s", MODULE_NAME, msg);
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}
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void MF_LogError(AMX *amx, int err, const char *fmt, ...)
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{
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// :TODO: Overflow possible here
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char msg[3072];
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va_list arglst;
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va_start(arglst, fmt);
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vsprintf(msg, fmt, arglst);
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va_end(arglst);
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g_fn_LogErrorFunc(amx, err, "[%s] %s", MODULE_NAME, msg);
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}
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#ifdef _DEBUG
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// validate macros
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@ -2649,11 +2683,14 @@ void ValidateMacros_DontCallThis_Smiley()
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MF_GetAmxStringLen(NULL);
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MF_CopyAmxMemory(NULL, NULL, 0);
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MF_Log("str", "str", 0);
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MF_LogError(NULL, 0, NULL);
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MF_RaiseAmxError(NULL, 0);
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MF_RegisterForward("str", (ForwardExecType)0, 0, 0, 0);
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MF_ExecuteForward(0, 0, 0);
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MF_PrepareCellArray(NULL, 0);
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MF_PrepareCharArray(NULL, 0);
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MF_PrepareCellArrayA(NULL, 0, true);
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MF_PrepareCharArrayA(NULL, 0, true);
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MF_IsPlayerValid(0);
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MF_GetPlayerName(0);
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MF_GetPlayerIP(0);
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@ -2664,6 +2701,7 @@ void ValidateMacros_DontCallThis_Smiley()
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MF_GetPlayerPlayTime(0);
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MF_GetPlayerCurweapon(0);
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MF_GetPlayerTeamID(0);
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MF_GetPlayerTeam(0);
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MF_GetPlayerDeaths(0);
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MF_GetPlayerMenu(0);
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MF_GetPlayerKeys(0);
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@ -55,7 +55,7 @@ struct amxx_module_info_s
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// The next section is copied from the amx.h file
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// Copyright (c) ITB CompuPhase, 1997-2004
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#if defined __LCC__ || defined __DMC__ || defined __linux__
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#if defined __LCC__ || defined __DMC__ || defined __linux__ || defined __GNUC__
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#include <stdint.h>
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#elif !defined __STDC_VERSION__ || __STDC_VERSION__ < 199901L
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/* The ISO C99 defines the int16_t and int_32t types. If the compiler got
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@ -929,7 +929,7 @@ void FN_EngineFprintf(FILE *pfile, char *szFmt, ...);
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#endif // FN_EngineFprintf
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#ifdef FN_PvAllocEntPrivateData
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void *FN_PvAllocEntPrivateData(edict_t *pEdict, long cb);
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void *FN_PvAllocEntPrivateData(edict_t *pEdict, int32 cb);
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#endif // FN_PvAllocEntPrivateData
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#ifdef FN_PvEntPrivateData
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@ -1919,11 +1919,14 @@ typedef int (*PFN_GET_AMXSTRINGLEN) (const cell *ptr);
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typedef char * (*PFN_FORMAT_AMXSTRING) (AMX * /*amx*/, cell * /*params*/, int /*startParam*/, int * /*pLen*/);
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typedef void (*PFN_COPY_AMXMEMORY) (cell * /*dest*/, const cell * /*src*/, int /*len*/);
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typedef void (*PFN_LOG) (const char * /*fmt*/, ...);
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typedef void (*PFN_LOG_ERROR) (AMX * /*amx*/, int /*err*/, const char * /*fmt*/, ...);
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typedef int (*PFN_RAISE_AMXERROR) (AMX * /*amx*/, int /*error*/);
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typedef int (*PFN_REGISTER_FORWARD) (const char * /*funcname*/, ForwardExecType /*exectype*/, ... /*paramtypes terminated by PF_DONE*/);
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typedef int (*PFN_EXECUTE_FORWARD) (int /*id*/, ... /*params*/);
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typedef cell (*PFN_PREPARE_CELLARRAY) (cell * /*ptr*/, unsigned int /*size*/);
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typedef cell (*PFN_PREPARE_CHARARRAY) (char * /*ptr*/, unsigned int /*size*/);
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typedef cell (*PFN_PREPARE_CELLARRAY_A) (cell * /*ptr*/, unsigned int /*size*/, bool /*copyBack*/);
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typedef cell (*PFN_PREPARE_CHARARRAY_A) (char * /*ptr*/, unsigned int /*size*/, bool /*copyBack*/);
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typedef int (*PFN_IS_PLAYER_VALID) (int /*id*/);
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typedef const char * (*PFN_GET_PLAYER_NAME) (int /*id*/);
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typedef const char * (*PFN_GET_PLAYER_IP) (int /*id*/);
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@ -1932,8 +1935,9 @@ typedef int (*PFN_IS_PLAYER_BOT) (int /*id*/);
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typedef int (*PFN_IS_PLAYER_AUTHORIZED) (int /*id*/);
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typedef float (*PFN_GET_PLAYER_TIME) (int /*id*/);
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typedef float (*PFN_GET_PLAYER_PLAYTIME) (int /*id*/);
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typedef int (*PFN_GETPLAYERFLAGS) (int /* id*/);
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typedef int (*PFN_GETPLAYERFLAGS) (int /* id*/);
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typedef int (*PFN_GET_PLAYER_CURWEAPON) (int /*id*/);
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typedef const char * (*PFN_GET_PLAYER_TEAM) (int /*id*/);
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typedef int (*PFN_GET_PLAYER_TEAMID) (int /*id*/);
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typedef int (*PFN_GET_PLAYER_DEATHS) (int /*id*/);
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typedef int (*PFN_GET_PLAYER_MENU) (int /*id*/);
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@ -1986,11 +1990,14 @@ extern PFN_GET_AMXSTRINGLEN g_fn_GetAmxStringLen;
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extern PFN_FORMAT_AMXSTRING g_fn_FormatAmxString;
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extern PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory;
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extern PFN_LOG g_fn_Log;
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extern PFN_LOG_ERROR g_fn_LogErrorFunc;
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extern PFN_RAISE_AMXERROR g_fn_RaiseAmxError;
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extern PFN_REGISTER_FORWARD g_fn_RegisterForward;
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extern PFN_EXECUTE_FORWARD g_fn_ExecuteForward;
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extern PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray;
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extern PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray;
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extern PFN_PREPARE_CELLARRAY_A g_fn_PrepareCellArrayA;
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extern PFN_PREPARE_CHARARRAY_A g_fn_PrepareCharArrayA;
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extern PFN_IS_PLAYER_VALID g_fn_IsPlayerValid;
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extern PFN_GET_PLAYER_NAME g_fn_GetPlayerName;
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extern PFN_GET_PLAYER_IP g_fn_GetPlayerIP;
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@ -2026,6 +2033,7 @@ extern PFN_AMX_FINDNATIVE g_fn_AmxFindNative;
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extern PFN_GETPLAYERFLAGS g_fn_GetPlayerFlags;
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extern PFN_GET_PLAYER_EDICT g_fn_GetPlayerEdict;
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extern PFN_FORMAT g_fn_Format;
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extern PFN_GET_PLAYER_TEAM g_fn_GetPlayerTeam;
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#ifdef MAY_NEVER_BE_DEFINED
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// Function prototypes for intellisense and similar systems
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@ -2045,11 +2053,14 @@ int MF_GetAmxStringLen (const cell *ptr) { }
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char * MF_FormatAmxString (AMX * amx, cell * params, int startParam, int * pLen) { }
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void MF_CopyAmxMemory (cell * dest, const cell * src, int len) { }
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void MF_Log (const char * fmt, ...) { }
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void MF_LogError (AMX * amx, int err, const char *fmt, ...) { }
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int MF_RaiseAmxError (AMX * amx, int error) { }
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int MF_RegisterForward (const char * funcname, ForwardExecType exectype, ...) { }
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int MF_ExecuteForward (int id, ...) { }
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cell MF_PrepareCellArray (cell * ptr, unsigned int size) { }
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cell MF_PrepareCharArray (char * ptr, unsigned int size) { }
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cell MF_PrepareCellArrayA (cell * ptr, unsigned int size, bool copyBack) { }
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cell MF_PrepareCharArrayA (char * ptr, unsigned int size, bool copyBack) { }
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int MF_IsPlayerValid (int id) { }
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const char * MF_GetPlayerName (int id) { }
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const char * MF_GetPlayerIP (int id) { }
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@ -2059,6 +2070,7 @@ int MF_IsPlayerAuthorized (int id) { }
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float MF_GetPlayerTime (int id) { }
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float MF_GetPlayerPlayTime (int id) { }
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int MF_GetPlayerCurweapon (int id) { }
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const char * MF_GetPlayerTeam (int id) { }
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int MF_GetPlayerTeamID (int id) { }
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int MF_GetPlayerDeaths (int id) { }
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int MF_GetPlayerMenu (int id) { }
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@ -2094,11 +2106,14 @@ const char * MF_Format (const char *fmt, ...) { }
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#define MF_GetAmxStringLen g_fn_GetAmxStringLen
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#define MF_CopyAmxMemory g_fn_CopyAmxMemory
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void MF_Log(const char *fmt, ...);
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void MF_LogError(AMX *amx, int err, const char *fmt, ...);
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#define MF_RaiseAmxError g_fn_RaiseAmxError
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#define MF_RegisterForward g_fn_RegisterForward
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#define MF_ExecuteForward g_fn_ExecuteForward
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#define MF_PrepareCellArray g_fn_PrepareCellArray
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#define MF_PrepareCharArray g_fn_PrepareCharArray
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#define MF_PrepareCellArrayA g_fn_PrepareCellArrayA
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#define MF_PrepareCharArrayA g_fn_PrepareCharArrayA
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#define MF_IsPlayerValid g_fn_IsPlayerValid
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#define MF_GetPlayerName g_fn_GetPlayerName
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#define MF_GetPlayerIP g_fn_GetPlayerIP
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@ -2108,6 +2123,7 @@ void MF_Log(const char *fmt, ...);
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#define MF_GetPlayerTime g_fn_GetPlayerTime
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#define MF_GetPlayerPlayTime g_fn_GetPlayerPlayTime
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#define MF_GetPlayerCurweapon g_fn_GetPlayerCurweapon
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#define MF_GetPlayerTeam g_fn_GetPlayerTeam
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#define MF_GetPlayerTeamID g_fn_GetPlayerTeamID
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#define MF_GetPlayerDeaths g_fn_GetPlayerDeaths
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#define MF_GetPlayerMenu g_fn_GetPlayerMenu
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@ -2133,7 +2149,7 @@ void MF_Log(const char *fmt, ...);
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#define MF_UnregisterSPForward g_fn_UnregisterSPForward
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#define MF_GetPlayerFlags g_fn_GetPlayerFlags
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#define MF_GetPlayerEdict g_fn_GetPlayerEdict
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#define MF_Format g_fn_Format;
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#define MF_Format g_fn_Format
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/*** Memory ***/
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void *operator new(size_t reportedSize);
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@ -6,7 +6,7 @@
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// Module info
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#define MODULE_NAME "CSX"
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#define MODULE_VERSION "0.20"
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#define MODULE_AUTHOR "AMXx Dev Team"
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#define MODULE_AUTHOR "AMX Mod X Dev Team"
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#define MODULE_URL "http://www.amxmodx.org/"
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#define MODULE_LOGTAG "CSX"
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// If you want the module not to be reloaded on mapchange, remove / comment out the next line
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@ -7,15 +7,9 @@
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static cell AMX_NATIVE_CALL get_user_astats(AMX *amx, cell *params) /* 6 param */
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{
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int index = params[1];
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if (index<1||index>gpGlobals->maxClients){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CHECK_PLAYER(index);
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int attacker = params[2];
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if (attacker<0||attacker>gpGlobals->maxClients){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CHECK_PLAYER(attacker);
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if (pPlayer->attackers[attacker].hits){
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cell *cpStats = MF_GetAmxAddr(amx,params[3]);
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@ -40,15 +34,9 @@ static cell AMX_NATIVE_CALL get_user_astats(AMX *amx, cell *params) /* 6 param *
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static cell AMX_NATIVE_CALL get_user_vstats(AMX *amx, cell *params) /* 6 param */
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{
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int index = params[1];
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if (index<1||index>gpGlobals->maxClients){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CHECK_PLAYER(index);
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int victim = params[2];
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if (victim<0||victim>gpGlobals->maxClients){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CHECK_PLAYER(victim);
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if (pPlayer->victims[victim].hits){
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cell *cpStats = MF_GetAmxAddr(amx,params[3]);
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@ -73,13 +61,10 @@ static cell AMX_NATIVE_CALL get_user_vstats(AMX *amx, cell *params) /* 6 param *
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static cell AMX_NATIVE_CALL get_user_wrstats(AMX *amx, cell *params) /* 4 param */ // DEC-Weapon (round) stats (end)
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{
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int index = params[1];
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if (index<1||index>gpGlobals->maxClients){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CHECK_PLAYER(index);
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int weapon = params[2];
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if (weapon<0||weapon>=MAX_WEAPONS+MAX_CWEAPONS){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %d", weapon);
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return 0;
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}
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
|
||||
@ -110,7 +95,7 @@ static cell AMX_NATIVE_CALL get_user_wstats(AMX *amx, cell *params) /* 4 param *
|
||||
}
|
||||
int weapon = params[2];
|
||||
if (weapon<0||weapon>=MAX_WEAPONS+MAX_CWEAPONS){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %d", weapon);
|
||||
return 0;
|
||||
}
|
||||
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
|
||||
@ -135,10 +120,7 @@ static cell AMX_NATIVE_CALL get_user_wstats(AMX *amx, cell *params) /* 4 param *
|
||||
static cell AMX_NATIVE_CALL reset_user_wstats(AMX *amx, cell *params) /* 6 param */
|
||||
{
|
||||
int index = params[1];
|
||||
if (index<1||index>gpGlobals->maxClients){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYER(index);
|
||||
GET_PLAYER_POINTER_I(index)->restartStats();
|
||||
return 1;
|
||||
}
|
||||
@ -146,10 +128,7 @@ static cell AMX_NATIVE_CALL reset_user_wstats(AMX *amx, cell *params) /* 6 param
|
||||
static cell AMX_NATIVE_CALL get_user_rstats(AMX *amx, cell *params) /* 3 param */
|
||||
{
|
||||
int index = params[1];
|
||||
if (index<1||index>gpGlobals->maxClients){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYER(index);
|
||||
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
|
||||
if (pPlayer->rank){
|
||||
cell *cpStats = MF_GetAmxAddr(amx,params[2]);
|
||||
@ -171,10 +150,7 @@ static cell AMX_NATIVE_CALL get_user_rstats(AMX *amx, cell *params) /* 3 param *
|
||||
static cell AMX_NATIVE_CALL get_user_stats(AMX *amx, cell *params) /* 3 param */
|
||||
{
|
||||
int index = params[1];
|
||||
if (index<1||index>gpGlobals->maxClients){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYER(index);
|
||||
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
|
||||
if ( pPlayer->rank ){
|
||||
cell *cpStats = MF_GetAmxAddr(amx,params[2]);
|
||||
@ -200,10 +176,7 @@ static cell AMX_NATIVE_CALL get_user_stats(AMX *amx, cell *params) /* 3 param */
|
||||
static cell AMX_NATIVE_CALL get_user_stats2(AMX *amx, cell *params) /* 3 param */
|
||||
{
|
||||
int index = params[1];
|
||||
if (index<1||index>gpGlobals->maxClients){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYER(index);
|
||||
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
|
||||
if ( pPlayer->rank ){
|
||||
cell *cpStats = MF_GetAmxAddr(amx,params[2]);
|
||||
@ -297,32 +270,25 @@ static cell AMX_NATIVE_CALL register_cwpn(AMX *amx, cell *params){ // name,melee
|
||||
static cell AMX_NATIVE_CALL custom_wpn_dmg(AMX *amx, cell *params){ // wid,att,vic,dmg,hp=0
|
||||
int weapon = params[1];
|
||||
if ( weapon < MAX_WEAPONS || weapon >= MAX_WEAPONS+MAX_CWEAPONS || !weaponData[weapon].used ){ // only for custom weapons
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
MF_PrintSrvConsole("Weapon ID Is Not Valid!\n");
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %d", weapon);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int att = params[2];
|
||||
if (att<1||att>gpGlobals->maxClients){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYER(att);
|
||||
|
||||
int vic = params[3];
|
||||
if (vic<1||vic>gpGlobals->maxClients){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYER(vic);
|
||||
|
||||
int dmg = params[4];
|
||||
if ( dmg<1 ){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid damage %d", dmg);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int aim = params[5];
|
||||
if ( aim < 0 || aim > 7 ){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid aim %d", aim);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -349,15 +315,11 @@ static cell AMX_NATIVE_CALL custom_wpn_dmg(AMX *amx, cell *params){ // wid,att,v
|
||||
|
||||
static cell AMX_NATIVE_CALL custom_wpn_shot(AMX *amx, cell *params){ // player,wid
|
||||
int index = params[2];
|
||||
if (index<1||index>gpGlobals->maxClients){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
CHECK_PLAYER(index);
|
||||
|
||||
int weapon = params[1];
|
||||
if ( weapon < MAX_WEAPONS || weapon >= MAX_WEAPONS+MAX_CWEAPONS || !weaponData[weapon].used ){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
MF_PrintSrvConsole("Weapon ID Is Not Valid!\n");
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %d", weapon);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -370,8 +332,7 @@ static cell AMX_NATIVE_CALL custom_wpn_shot(AMX *amx, cell *params){ // player,w
|
||||
static cell AMX_NATIVE_CALL get_wpnname(AMX *amx, cell *params){
|
||||
int id = params[1];
|
||||
if (id<1 || id>=MAX_WEAPONS+MAX_CWEAPONS ){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
MF_PrintSrvConsole("Weapon ID Is Not Valid!\n");
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %d", id);
|
||||
return 0;
|
||||
}
|
||||
return MF_SetAmxString(amx,params[2],weaponData[id].name,params[3]);
|
||||
@ -380,8 +341,7 @@ static cell AMX_NATIVE_CALL get_wpnname(AMX *amx, cell *params){
|
||||
static cell AMX_NATIVE_CALL get_wpnlogname(AMX *amx, cell *params){
|
||||
int id = params[1];
|
||||
if (id<1 || id>=MAX_WEAPONS+MAX_CWEAPONS ){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
MF_PrintSrvConsole("Weapon ID Is Not Valid!\n");
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %d", id);
|
||||
return 0;
|
||||
}
|
||||
return MF_SetAmxString(amx,params[2],weaponData[id].logname,params[3]);
|
||||
@ -390,8 +350,7 @@ static cell AMX_NATIVE_CALL get_wpnlogname(AMX *amx, cell *params){
|
||||
static cell AMX_NATIVE_CALL is_melee(AMX *amx, cell *params){
|
||||
int id = params[1];
|
||||
if (id<1 || id>=MAX_WEAPONS+MAX_CWEAPONS ){
|
||||
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
||||
MF_PrintSrvConsole("Weapon ID Is Not Valid!\n");
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %d", id);
|
||||
return 0;
|
||||
}
|
||||
if ( id == 29 )
|
||||
|
@ -1,6 +1,3 @@
|
||||
|
||||
|
||||
|
||||
#ifndef RANK_H
|
||||
#define RANK_H
|
||||
|
||||
@ -99,6 +96,49 @@ void Client_BarTime(void*);
|
||||
bool ignoreBots (edict_t *pEnt, edict_t *pOther = NULL );
|
||||
bool isModuleActive();
|
||||
|
||||
#define CHECK_ENTITY(x) \
|
||||
if (x < 0 || x > gpGlobals->maxEntities) { \
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Entity out of range (%d)", x); \
|
||||
return 0; \
|
||||
} else { \
|
||||
if (x <= gpGlobals->maxClients) { \
|
||||
if (!MF_IsPlayerIngame(x)) { \
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid player %d (not in-game)", x); \
|
||||
return 0; \
|
||||
} \
|
||||
} else { \
|
||||
if (x != 0 && FNullEnt(INDEXENT(x))) { \
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid entity %d", x); \
|
||||
return 0; \
|
||||
} \
|
||||
} \
|
||||
}
|
||||
|
||||
#define CHECK_PLAYER(x) \
|
||||
if (x < 1 || x > gpGlobals->maxClients) { \
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Player out of range (%d)", x); \
|
||||
return 0; \
|
||||
} else { \
|
||||
if (!MF_IsPlayerIngame(x) || FNullEnt(MF_GetPlayerEdict(x))) { \
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid player %d", x); \
|
||||
return 0; \
|
||||
} \
|
||||
}
|
||||
|
||||
#define CHECK_NONPLAYER(x) \
|
||||
if (x < 1 || x <= gpGlobals->maxClients || x > gpGlobals->maxEntities) { \
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Non-player entity %d out of range", x); \
|
||||
return 0; \
|
||||
} else { \
|
||||
if (FNullEnt(INDEXENT(x))) { \
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid non-player entity %d", x); \
|
||||
return 0; \
|
||||
} \
|
||||
}
|
||||
|
||||
#define GETEDICT(n) \
|
||||
((n >= 1 && n <= gpGlobals->maxClients) ? MF_GetPlayerEdict(n) : INDEXENT(n))
|
||||
|
||||
#endif // RANK_H
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user