Fix nextmap plugin failing in game where mp_chattime cvar doesn't exist (bug 5922, r=arkshine)
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@ -115,16 +115,20 @@ public sayFFStatus()
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public delayedChange(param[])
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{
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set_pcvar_float(g_mp_chattime, get_pcvar_float(g_mp_chattime) - 2.0)
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if (g_mp_chattime) {
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set_pcvar_float(g_mp_chattime, get_pcvar_float(g_mp_chattime) - 2.0)
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}
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server_cmd("changelevel %s", param)
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}
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public changeMap()
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{
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new string[32]
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new Float:chattime = get_pcvar_float(g_mp_chattime)
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new Float:chattime = g_mp_chattime ? get_pcvar_float(g_mp_chattime) : 10.0; // mp_chattime defaults to 10 in other mods
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set_pcvar_float(g_mp_chattime, chattime + 2.0) // make sure mp_chattime is long
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if (g_mp_chattime) {
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set_pcvar_float(g_mp_chattime, chattime + 2.0) // make sure mp_chattime is long
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}
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new len = getNextMapName(string, charsmax(string)) + 1
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set_task(chattime, "delayedChange", 0, string, len) // change with 1.5 sec. delay
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}
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