synchronized more hud messages as per am45020
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@ -82,6 +82,7 @@ new g_announce_sync
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new g_status_sync
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new g_left_sync
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new g_bottom_sync
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new g_he_sync
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new g_MultiKillMsg[7][] =
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{
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@ -197,6 +198,7 @@ public plugin_init()
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g_status_sync = CreateHudSyncObj()
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g_left_sync = CreateHudSyncObj()
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g_bottom_sync = CreateHudSyncObj()
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g_he_sync = CreateHudSyncObj()
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}
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public plugin_cfg()
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@ -402,7 +404,7 @@ public client_death(killer, victim, wpnindex, hitplace, TK)
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get_user_name(victim, victim_name, 31)
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set_hudmessage(255, 100, 100, -1.0, 0.25, 1, 6.0, 6.0, 0.5, 0.15, -1)
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show_hudmessage(0, "%L", LANG_PLAYER, g_KinfeMsg[random_num(0, 3)], killer_name, victim_name)
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ShowSyncHudMsg(0, g_he_sync, "%L", LANG_PLAYER, g_KinfeMsg[random_num(0, 3)], killer_name, victim_name)
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}
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if (KnifeKillSound)
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@ -421,10 +423,10 @@ public client_death(killer, victim, wpnindex, hitplace, TK)
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if (!selfkill)
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{
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if (GrenadeKill)
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show_hudmessage(0, "%L", LANG_PLAYER, g_HeMessages[random_num(0, 3)], killer_name, victim_name)
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ShowSyncHudMsg(0, g_he_sync, "%L", LANG_PLAYER, g_HeMessages[random_num(0, 3)], killer_name, victim_name)
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}
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else if (GrenadeSuicide)
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show_hudmessage(0, "%L", LANG_PLAYER, g_SHeMessages[random_num(0, 3)], victim_name)
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ShowSyncHudMsg(0, g_he_sync, "%L", LANG_PLAYER, g_SHeMessages[random_num(0, 3)], victim_name)
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}
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if (headshot && (HeadShotKill || HeadShotKillSound))
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