Fix incorrect translation language for %l format identifier
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4cea082303
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@ -4456,7 +4456,7 @@ static cell AMX_NATIVE_CALL LookupLangKey(AMX *amx, cell *params)
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{
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int len;
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char *key=get_amxstring(amx,params[3],0,len);
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const char *def=translate(amx,params[4],key);
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const char *def=translate(amx, playerlang(params[4]),key);
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if (def==NULL)
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{
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@ -44,79 +44,99 @@ template size_t atcprintf<char, char>(char *, size_t, const char *, AMX *, cell
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THash<ke::AString, lang_err> BadLang_Table;
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static cvar_t *amx_mldebug = NULL;
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static cvar_t *amx_cl_langs = NULL;
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static cvar_t *amx_mldebug = nullptr;
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static cvar_t *amx_cl_langs = nullptr;
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const char *translate(AMX *amx, cell amxaddr, const char *key)
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const char *playerlang(const cell index)
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{
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const char *pLangName = NULL;
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const char *def = NULL;
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int status;
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cell *addr = get_amxaddr(amx, amxaddr);
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char name[4];
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if (addr[0] == LANG_PLAYER)
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const char *pLangName = nullptr;
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if (index == LANG_PLAYER)
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{
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if (!amx_cl_langs)
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{
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amx_cl_langs = CVAR_GET_POINTER("amx_client_languages");
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if ( (int)amx_cl_langs->value == 0 )
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}
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if (static_cast<int>(amx_cl_langs->value) == 0)
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{
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pLangName = amxmodx_language->string;
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} else {
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}
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else
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{
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pLangName = ENTITY_KEYVALUE(GET_PLAYER_POINTER_I(g_langMngr.GetDefLang())->pEdict, "lang");
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}
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} else if (addr[0] == LANG_SERVER) {
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}
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else if (index == LANG_SERVER)
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{
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pLangName = amxmodx_language->string;
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} else if (addr[0] >= 1 && addr[0] <= gpGlobals->maxClients) {
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}
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else if (index >= 1 && index <= gpGlobals->maxClients)
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{
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if (!amx_cl_langs)
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{
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amx_cl_langs = CVAR_GET_POINTER("amx_client_languages");
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if ( (int)amx_cl_langs->value == 0 )
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}
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if (static_cast<int>(amx_cl_langs->value) == 0)
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{
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pLangName = amxmodx_language->string;
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} else {
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pLangName = ENTITY_KEYVALUE(GET_PLAYER_POINTER_I(addr[0])->pEdict, "lang");
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}
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} else {
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get_amxstring_r(amx, amxaddr, name, 3);
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pLangName = name;
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else
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{
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pLangName = ENTITY_KEYVALUE(GET_PLAYER_POINTER_I(index)->pEdict, "lang");
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}
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}
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return pLangName;
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}
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const char *translate(AMX *amx, const char *lang, const char *key)
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{
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auto pLangName = lang;
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int status;
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if (!pLangName || !isalpha(pLangName[0]))
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{
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pLangName = amxmodx_language->string;
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}
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//next parameter!
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def = g_langMngr.GetDef(pLangName, key, status);
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if (!amx_mldebug)
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amx_mldebug = CVAR_GET_POINTER("amx_mldebug");
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auto def = g_langMngr.GetDef(pLangName, key, status);
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if (!amx_mldebug)
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{
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amx_mldebug = CVAR_GET_POINTER("amx_mldebug");
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}
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auto debug = (amx_mldebug && amx_mldebug->string && (amx_mldebug->string[0] != '\0'));
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bool debug = (amx_mldebug && amx_mldebug->string && (amx_mldebug->string[0] != '\0'));
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if (debug)
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{
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int debug_status;
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bool validlang = true;
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const char *testlang = amx_mldebug->string;
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auto validlang = true;
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auto testlang = amx_mldebug->string;
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if (!g_langMngr.LangExists(testlang))
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{
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AMXXLOG_Error("[AMXX] \"%s\" is an invalid debug language", testlang);
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validlang = false;
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}
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g_langMngr.GetDef(testlang, key, debug_status);
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if (validlang && debug_status == ERR_BADKEY)
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{
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AMXXLOG_Error("[AMXX] Language key \"%s\" not found for language \"%s\", check \"%s\"", key, testlang, GetFileName(amx));
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}
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}
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if (def == NULL)
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if (!def)
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{
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if (debug && status == ERR_BADLANG)
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{
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ke::AString lang(pLangName);
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ke::AString langName(pLangName);
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lang_err &err = BadLang_Table.AltFindOrInsert(ke::Move(lang));
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auto &err = BadLang_Table.AltFindOrInsert(ke::Move(langName));
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if (err.last + 120.0f < gpGlobals->time)
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{
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@ -125,11 +145,15 @@ const char *translate(AMX *amx, cell amxaddr, const char *key)
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}
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}
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if (addr[0] != LANG_SERVER)
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if (strcmp(pLangName, amxmodx_language->string) != 0)
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{
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def = g_langMngr.GetDef(amxmodx_language->string, key, status);
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}
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if (!def && (strcmp(pLangName, "en") != 0 && strcmp(amxmodx_language->string, "en") != 0))
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{
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def = g_langMngr.GetDef("en", key, status);
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}
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}
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return def;
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@ -656,20 +680,23 @@ reswitch:
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case 'L':
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case 'l':
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{
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cell target;
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const char *lang;
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int len;
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if (ch == 'L')
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{
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CHECK_ARGS(1);
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target = params[arg++];
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auto currParam = params[arg++];
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lang = playerlang(*get_amxaddr(amx, currParam));
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if (!lang)
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lang = get_amxstring(amx, currParam, 4, len);
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}
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else
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{
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CHECK_ARGS(0);
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target = g_langMngr.GetDefLang();
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lang = playerlang(g_langMngr.GetDefLang());
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}
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int len;
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const char *key = get_amxstring(amx, params[arg++], 3, len);
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const char *def = translate(amx, target, key);
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const char *def = translate(amx, lang, key);
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if (!def)
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{
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static char buf[255];
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@ -14,6 +14,7 @@
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template <typename D, typename S>
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size_t atcprintf(D *buffer, size_t maxlen, const S *format, AMX *amx, cell *params, int *param);
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const char *translate(AMX *amx, cell amxaddr, const char *key);
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const char *playerlang(const cell index);
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const char *translate(AMX *amx, const char *lang, const char *key);
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#endif //_INCLUDE_FORMATTING_H
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