Statsx: more use of sizeof
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8d4a1ca359
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@ -607,7 +607,7 @@ add_attacker_hits(id, iAttacker, sBuffer[MAX_BUFFER_LENGTH + 1])
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iLen += formatex(sBuffer[iLen], charsmax(sBuffer) - iLen, "%L:^n", id, "HITS_YOU_IN", t_sName)
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for (new i = 1; i < 8; i++)
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for (new i = 1; i < sizeof(izBody); i++)
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{
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if (!izBody[i])
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continue
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@ -640,7 +640,7 @@ format_kill_ainfo(id, iKiller, sBuffer[MAX_BUFFER_LENGTH + 1])
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if (izStats[STATS_HITS])
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{
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for (new i = 1; i < 8; i++)
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for (new i = 1; i < sizeof(izBody); i++)
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{
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if (!izBody[i])
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continue
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@ -680,7 +680,7 @@ format_kill_vinfo(id, iKiller, sBuffer[MAX_BUFFER_LENGTH + 1])
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if (izStats[STATS_HITS])
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{
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for (new i = 1; i < 8; i++)
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for (new i = 1; i < sizeof(izBody); i++)
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{
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if (!izBody[i])
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continue
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@ -757,7 +757,7 @@ format_rankstats(id, sBuffer[MAX_BUFFER_LENGTH + 1], iMyId = 0)
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new L_BODY_PART[8][32]
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for (new i = 1; i < 8; i++)
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for (new i = 1; i < sizeof(L_BODY_PART); i++)
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{
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formatex(L_BODY_PART[i], charsmax(L_BODY_PART[]), "%L", id, BODY_PART[i])
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}
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@ -1292,14 +1292,14 @@ public eventStartRound()
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{
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g_izTeamEventScore[iTeam] = 0
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for (i = 0; i < 8; i++)
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for (i = 0; i < sizeof(g_izTeamGameStats[]); i++)
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g_izTeamGameStats[iTeam][i] = 0
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}
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// Clear game stats, incl '0' that is sum of all users.
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for (id = 0; id <= MaxClients; id++)
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{
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for (i = 0; i < 8; i++)
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for (i = 0; i < sizeof(g_izUserGameStats[]); i++)
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g_izUserGameStats[id][i] = 0
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}
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}
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@ -1310,7 +1310,7 @@ public eventStartRound()
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{
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g_izTeamScore[iTeam] = g_izTeamEventScore[iTeam]
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for (i = 0; i < 8; i++)
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for (i = 0; i < sizeof(g_izTeamRndStats[]); i++)
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g_izTeamRndStats[iTeam][i] = 0
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}
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@ -1319,7 +1319,7 @@ public eventStartRound()
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{
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g_izUserRndName[id][0] = 0
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for (i = 0; i < 8; i++)
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for (i = 0; i < sizeof(g_izUserRndStats[]); i++)
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g_izUserRndStats[id][i] = 0
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g_fzShowUserStatsTime[id] = 0.0
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@ -1462,7 +1462,7 @@ kill_stats(id)
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// Update user's team round stats
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if (iTeam >= 0 && iTeam < MAX_TEAMS)
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{
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for (i = 0; i < 8; i++)
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for (i = 0; i < sizeof(izStats); i++)
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{
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g_izTeamRndStats[iTeam][i] += izStats[i]
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g_izTeamGameStats[iTeam][i] += izStats[i]
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@ -1474,7 +1474,7 @@ kill_stats(id)
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// Update user's round stats
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if (g_izUserUserID[id] == get_user_userid(id))
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{
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for (i = 0; i < 8; i++)
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for (i = 0; i < sizeof(izStats); i++)
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{
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g_izUserRndStats[id][i] += izStats[i]
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g_izUserGameStats[id][i] += izStats[i]
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@ -1482,7 +1482,7 @@ kill_stats(id)
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} else {
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g_izUserUserID[id] = get_user_userid(id)
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for (i = 0; i < 8; i++)
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for (i = 0; i < sizeof(izStats); i++)
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{
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g_izUserRndStats[id][i] = izStats[i]
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g_izUserGameStats[id][i] = izStats[i]
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