Fixed sounds playing while connecting

This commit is contained in:
David Anderson 2004-10-24 01:32:59 +00:00
parent 4edd77faee
commit 75396c753c

View File

@ -208,12 +208,13 @@ public client_death(killer,victim,wpnindex,hitplace,TK) {
if ( wpnindex == CSW_C4 )
return
new headshot = ( hitplace == HIT_HEAD ) ? 1:0
new selfkill = ( killer == victim ) ? 1:0
if ( g_firstBlood ) {
g_firstBlood = 0
if ( FirstBloodSound ) client_cmd(0,"spk misc/firstblood")
if ( FirstBloodSound ) play_sound("misc/firstblood")
}
if ( (KillingStreak || KillingStreakSound) && !TK ) {
g_streakKills[ victim ][ 1 ]++
@ -230,7 +231,11 @@ public client_death(killer,victim,wpnindex,hitplace,TK) {
set_hudmessage(0, 100, 255, 0.05, 0.55, 2, 0.02, 6.0, 0.01, 0.1, 3)
show_hudmessage(0,g_KillingMsg[ a ], name )
}
if ( KillingStreakSound ) client_cmd( 0, "spk misc/%s", g_Sounds[ a ] )
if ( KillingStreakSound ) {
new file[32]
format(file, 32, "misc/%s", g_Sounds[a])
play_sound(file)
}
}
}
}
@ -272,7 +277,7 @@ public client_death(killer,victim,wpnindex,hitplace,TK) {
get_user_name(ts[0],tname,31)
set_hudmessage(0, 255, 255, -1.0, 0.35, 0, 6.0, 6.0, 0.5, 0.15, 3)
show_hudmessage(0,"%s vs. %s",ctname,tname)
client_cmd(0,"spk misc/maytheforce")
play_sound("misc/maytheforce")
}
else if ( !g_LastAnnounce ) {
new oposite = 0, team = 0
@ -293,7 +298,8 @@ public client_death(killer,victim,wpnindex,hitplace,TK) {
show_hudmessage(0,"%s (%d HP) vs. %d %s%s: %L",name,
get_user_health(g_LastAnnounce),oposite,
g_teamsNames[team],(oposite==1)?"":"S",LANG_PLAYER,g_LastMessages[ random_num(0,3) ] )
client_cmd(g_LastAnnounce,"spk misc/oneandonly")
if (!is_user_connecting(g_LastAnnounce))
client_cmd(g_LastAnnounce,"spk misc/oneandonly")
}
}
}
@ -306,7 +312,7 @@ public client_death(killer,victim,wpnindex,hitplace,TK) {
set_hudmessage(255, 100, 100, -1.0, 0.25, 1, 6.0, 6.0, 0.5, 0.15, 1)
show_hudmessage(0,"%L",LANG_PLAYER,g_KinfeMsg[ random_num(0,3) ],killer_name,victim_name)
}
if ( KnifeKillSound ) client_cmd(0,"spk misc/humiliation")
if ( KnifeKillSound ) play_sound("spk misc/humiliation")
}
if ( wpnindex == CSW_HEGRENADE && (GrenadeKill || GrenadeSuicide) ) {
@ -350,7 +356,7 @@ public client_death(killer,victim,wpnindex,hitplace,TK) {
set_hudmessage(255, 0, 255, -1.0, 0.35, 0, 6.0, 6.0, 0.5, 0.15, 3)
show_hudmessage(0,"%L",LANG_PLAYER,"DOUBLE_KILL",name )
}
if ( DoubleKillSound ) client_cmd(0,"spk misc/doublekill")
if ( DoubleKillSound ) play_sound("spk misc/doublekill")
}
g_doubleKill = nowtime
g_doubleKillId = killer
@ -400,7 +406,7 @@ public eNewRound()
set_hudmessage(200, 0, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
show_hudmessage(0, "%L", LANG_PLAYER, "PREPARE_FIGHT", g_roundCount )
}
if ( RoundCounterSound ) client_cmd( 0 , "spk misc/prepare" )
if ( RoundCounterSound ) play_sound("spk misc/prepare")
if ( KillingStreak ) {
new appl[32],ppl, i
get_players(appl,ppl, "ac" )
@ -440,7 +446,12 @@ public checkKills(param[]) {
if ( a > 6 ) a = 6
show_hudmessage(0,g_MultiKillMsg[a],name,LANG_PLAYER,"WITH",g_multiKills[id][0],LANG_PLAYER,"KILLS",g_multiKills[id][1],LANG_PLAYER,"HS")
}
if ( MultiKillSound ) client_cmd(0,"spk misc/%s",g_Sounds[a])
if ( MultiKillSound )
{
new sound[24]
format(sound, 23, "misc/%s", g_Sounds[a])
play_sound(sound)
}
}
g_multiKills[id] = { 0,0 }
}
@ -478,14 +489,16 @@ public bombTimer() {
if (--g_C4Timer > 0) {
if (BombCountVoice) {
if (g_C4Timer == 30 || g_C4Timer == 20) {
new temp[48]
num_to_word(g_C4Timer,temp,47)
client_cmd(0,"spk ^"vox/%s seconds until explosion^"",temp)
new temp[64]
num_to_word(g_C4Timer,temp,63)
format(temp, 63, "^"vox/%s seconds until explosion^"", temp)
play_sound(temp)
}
else if (g_C4Timer < 11) {
new temp[48]
num_to_word(g_C4Timer,temp,47)
client_cmd(0,"spk ^"vox/%s^"",temp)
new temp[64]
num_to_word(g_C4Timer,temp,63)
format(temp, 63, "^"vox/%s^"", temp)
play_sound(temp)
}
}
if (BombCountDef && g_Defusing) client_print(g_Defusing,print_center,"%d",g_C4Timer)
@ -518,4 +531,17 @@ public bomb_explode(planter,defuser)
public plugin_modules()
{
require_module("csx")
}
}
public play_sound(sound[])
{
new players[32], pnum
get_players(players, pnum, "c")
new i
for (i=0; i<pnum; i++)
{
if (is_user_connecting(players[i]))
continue
client_cmd(players[i], "spk %s", sound)
}
}