Fixed sounds playing while connecting
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4edd77faee
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75396c753c
@ -208,12 +208,13 @@ public client_death(killer,victim,wpnindex,hitplace,TK) {
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if ( wpnindex == CSW_C4 )
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return
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new headshot = ( hitplace == HIT_HEAD ) ? 1:0
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new selfkill = ( killer == victim ) ? 1:0
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if ( g_firstBlood ) {
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g_firstBlood = 0
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if ( FirstBloodSound ) client_cmd(0,"spk misc/firstblood")
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if ( FirstBloodSound ) play_sound("misc/firstblood")
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}
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if ( (KillingStreak || KillingStreakSound) && !TK ) {
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g_streakKills[ victim ][ 1 ]++
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@ -230,7 +231,11 @@ public client_death(killer,victim,wpnindex,hitplace,TK) {
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set_hudmessage(0, 100, 255, 0.05, 0.55, 2, 0.02, 6.0, 0.01, 0.1, 3)
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show_hudmessage(0,g_KillingMsg[ a ], name )
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}
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if ( KillingStreakSound ) client_cmd( 0, "spk misc/%s", g_Sounds[ a ] )
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if ( KillingStreakSound ) {
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new file[32]
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format(file, 32, "misc/%s", g_Sounds[a])
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play_sound(file)
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}
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}
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}
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}
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@ -272,7 +277,7 @@ public client_death(killer,victim,wpnindex,hitplace,TK) {
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get_user_name(ts[0],tname,31)
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set_hudmessage(0, 255, 255, -1.0, 0.35, 0, 6.0, 6.0, 0.5, 0.15, 3)
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show_hudmessage(0,"%s vs. %s",ctname,tname)
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client_cmd(0,"spk misc/maytheforce")
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play_sound("misc/maytheforce")
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}
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else if ( !g_LastAnnounce ) {
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new oposite = 0, team = 0
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@ -293,7 +298,8 @@ public client_death(killer,victim,wpnindex,hitplace,TK) {
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show_hudmessage(0,"%s (%d HP) vs. %d %s%s: %L",name,
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get_user_health(g_LastAnnounce),oposite,
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g_teamsNames[team],(oposite==1)?"":"S",LANG_PLAYER,g_LastMessages[ random_num(0,3) ] )
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client_cmd(g_LastAnnounce,"spk misc/oneandonly")
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if (!is_user_connecting(g_LastAnnounce))
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client_cmd(g_LastAnnounce,"spk misc/oneandonly")
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}
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}
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}
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@ -306,7 +312,7 @@ public client_death(killer,victim,wpnindex,hitplace,TK) {
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set_hudmessage(255, 100, 100, -1.0, 0.25, 1, 6.0, 6.0, 0.5, 0.15, 1)
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show_hudmessage(0,"%L",LANG_PLAYER,g_KinfeMsg[ random_num(0,3) ],killer_name,victim_name)
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}
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if ( KnifeKillSound ) client_cmd(0,"spk misc/humiliation")
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if ( KnifeKillSound ) play_sound("spk misc/humiliation")
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}
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if ( wpnindex == CSW_HEGRENADE && (GrenadeKill || GrenadeSuicide) ) {
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@ -350,7 +356,7 @@ public client_death(killer,victim,wpnindex,hitplace,TK) {
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set_hudmessage(255, 0, 255, -1.0, 0.35, 0, 6.0, 6.0, 0.5, 0.15, 3)
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show_hudmessage(0,"%L",LANG_PLAYER,"DOUBLE_KILL",name )
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}
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if ( DoubleKillSound ) client_cmd(0,"spk misc/doublekill")
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if ( DoubleKillSound ) play_sound("spk misc/doublekill")
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}
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g_doubleKill = nowtime
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g_doubleKillId = killer
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@ -400,7 +406,7 @@ public eNewRound()
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set_hudmessage(200, 0, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
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show_hudmessage(0, "%L", LANG_PLAYER, "PREPARE_FIGHT", g_roundCount )
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}
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if ( RoundCounterSound ) client_cmd( 0 , "spk misc/prepare" )
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if ( RoundCounterSound ) play_sound("spk misc/prepare")
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if ( KillingStreak ) {
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new appl[32],ppl, i
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get_players(appl,ppl, "ac" )
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@ -440,7 +446,12 @@ public checkKills(param[]) {
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if ( a > 6 ) a = 6
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show_hudmessage(0,g_MultiKillMsg[a],name,LANG_PLAYER,"WITH",g_multiKills[id][0],LANG_PLAYER,"KILLS",g_multiKills[id][1],LANG_PLAYER,"HS")
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}
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if ( MultiKillSound ) client_cmd(0,"spk misc/%s",g_Sounds[a])
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if ( MultiKillSound )
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{
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new sound[24]
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format(sound, 23, "misc/%s", g_Sounds[a])
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play_sound(sound)
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}
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}
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g_multiKills[id] = { 0,0 }
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}
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@ -478,14 +489,16 @@ public bombTimer() {
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if (--g_C4Timer > 0) {
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if (BombCountVoice) {
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if (g_C4Timer == 30 || g_C4Timer == 20) {
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new temp[48]
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num_to_word(g_C4Timer,temp,47)
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client_cmd(0,"spk ^"vox/%s seconds until explosion^"",temp)
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new temp[64]
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num_to_word(g_C4Timer,temp,63)
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format(temp, 63, "^"vox/%s seconds until explosion^"", temp)
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play_sound(temp)
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}
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else if (g_C4Timer < 11) {
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new temp[48]
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num_to_word(g_C4Timer,temp,47)
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client_cmd(0,"spk ^"vox/%s^"",temp)
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new temp[64]
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num_to_word(g_C4Timer,temp,63)
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format(temp, 63, "^"vox/%s^"", temp)
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play_sound(temp)
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}
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}
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if (BombCountDef && g_Defusing) client_print(g_Defusing,print_center,"%d",g_C4Timer)
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@ -518,4 +531,17 @@ public bomb_explode(planter,defuser)
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public plugin_modules()
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{
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require_module("csx")
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}
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}
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public play_sound(sound[])
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{
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new players[32], pnum
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get_players(players, pnum, "c")
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new i
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for (i=0; i<pnum; i++)
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{
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if (is_user_connecting(players[i]))
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continue
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client_cmd(players[i], "spk %s", sound)
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}
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}
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