Fixed some mistakes and typos.
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08fea0eea1
commit
7aa31c764d
@ -11,6 +11,14 @@
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#endif
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#define _engine_stocks_included
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#if !defined _amxmodx_included
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#include <amxmodx>
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#endif
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#if !defined _engine_included
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#include <engine>
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#endif
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stock fakedamage(idvictim,szClassname[],Float:takedmgdamage,damagetype)
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{
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new entity = create_entity("trigger_hurt")
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@ -118,7 +126,7 @@ stock get_brush_entity_origin(ent, Float:orig[3])
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/* Remove entity by name */
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stock remove_entity_name(eName[])
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{
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new iEntity = FindEntity(-1, eName)
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new iEntity = find_ent_by_class(-1, eName)
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while (iEntity > 0)
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{
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remove_entity(iEntity)
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@ -155,7 +163,7 @@ stock make_deathmsg(killer,victim,headshot,weapon[])
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message_begin(MSG_ALL,get_user_msgid("DeathMsg"),{0,0,0},0)
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write_byte( killer )
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write_byte( victim )
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new mod_name[32]
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get_modname(mod_name,31)
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if (equal(mod_name,"cstrike") || equal(mod_name,"czero") || equal(mod_name,"csv15") || equal(mod_name,"cs13"))
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@ -188,8 +196,8 @@ stock user_silentkill(index)
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return 1
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}
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/* Set endering of an entity */
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stock set_rendering(index,fx=kRenderFxNone, r=255,g=255,b=255, render=kRenderNormal,amount=16)
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/* Set rendering of an entity */
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stock set_rendering(index, fx=kRenderFxNone, r=255, g=255, b=255, render=kRenderNormal, amount=16)
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{
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entity_set_int(index,EV_INT_renderfx,fx)
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new Float:RenderColor[3]
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