Changed to 0.20 API
This commit is contained in:
parent
771a16db26
commit
7b5b6195c2
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@ -1,4 +1,4 @@
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MODNAME = cstrike_amx
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MODNAME = cstrike_amxx
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SRCFILES = CstrikePlayer.cpp cstrike.cpp amxxmodule.cpp
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EXTRA_LIBS_LINUX =
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@ -1,5 +1,5 @@
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MODNAME = fun_amx
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SRCFILES = fun.cpp
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MODNAME = fun_amxx
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SRCFILES = fun.cpp amxxmodule.cpp
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EXTRA_LIBS_LINUX =
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EXTRA_LIBS_WIN32 =
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2974
dlls/fun/amxxmodule.cpp
Executable file
2974
dlls/fun/amxxmodule.cpp
Executable file
File diff suppressed because it is too large
Load Diff
2156
dlls/fun/amxxmodule.h
Executable file
2156
dlls/fun/amxxmodule.h
Executable file
File diff suppressed because it is too large
Load Diff
255
dlls/fun/fun.cpp
255
dlls/fun/fun.cpp
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@ -50,7 +50,7 @@
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if (params[1] < 1 || params[1] > gpGlobals->maxClients
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|| params[2] < 1 || params[2] > gpGlobals->maxClients)
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{
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE); <--- Call this, it will end up as RUN TIME ERROR 10 in server console.
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE); <--- Call this, it will end up as RUN TIME ERROR 10 in server console.
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return 0; <--- Standard return 0 with run time errors? (note in small only 0 returns false, everything else returns true)
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}
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@ -58,7 +58,7 @@
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edict_t *pPlayer = INDEXENT(params[1]);
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if (FNullEnt(pPlayer)) { <--- Test this pointer this way, return 0...
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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@ -88,7 +88,7 @@ static cell AMX_NATIVE_CALL get_client_listening(AMX *amx, cell *params) // get_
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if (params[1] < 1 || params[1] > gpGlobals->maxClients
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|| params[2] < 1 || params[2] > gpGlobals->maxClients)
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{
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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@ -107,7 +107,7 @@ static cell AMX_NATIVE_CALL set_client_listening(AMX *amx, cell *params) // set_
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if (params[1] < 1 || params[1] > gpGlobals->maxClients
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|| params[2] < 1 || params[2] > gpGlobals->maxClients)
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{
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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@ -127,7 +127,7 @@ static cell AMX_NATIVE_CALL set_user_godmode(AMX *amx, cell *params) // set_user
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// Check index.
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if (params[1] < 1 || params[1] > gpGlobals->maxClients)
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{
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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@ -135,7 +135,7 @@ static cell AMX_NATIVE_CALL set_user_godmode(AMX *amx, cell *params) // set_user
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edict_t *pPlayer = INDEXENT(params[1]);
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if (FNullEnt(pPlayer)) {
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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@ -159,7 +159,7 @@ static cell AMX_NATIVE_CALL get_user_godmode(AMX *amx, cell *params) // get_user
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// Check index.
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if (params[1] < 1 || params[1] > gpGlobals->maxClients)
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{
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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@ -167,7 +167,7 @@ static cell AMX_NATIVE_CALL get_user_godmode(AMX *amx, cell *params) // get_user
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edict_t *pPlayer = INDEXENT(params[1]);
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if (FNullEnt(pPlayer)) {
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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@ -192,7 +192,7 @@ static cell AMX_NATIVE_CALL give_item(AMX *amx, cell *params) // native give_ite
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// Check index.
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if (params[1] < 1 || params[1] > gpGlobals->maxClients)
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{
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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@ -201,7 +201,7 @@ static cell AMX_NATIVE_CALL give_item(AMX *amx, cell *params) // native give_ite
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// Check entity validity
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if (FNullEnt(pPlayer)) {
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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@ -210,7 +210,7 @@ static cell AMX_NATIVE_CALL give_item(AMX *amx, cell *params) // native give_ite
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// Make an "intstring" out of 2nd parameter
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int length;
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const char *szItem = GET_AMXSTRING(amx, params[2], 1, length);
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const char *szItem = MF_GetAmxString(amx, params[2], 1, &length);
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//check for valid item
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if (strncmp(szItem, "weapon_", 7) &&
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@ -261,14 +261,14 @@ static cell AMX_NATIVE_CALL spawn(AMX *amx, cell *params) // spawn(id) = 1 param
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if (params[1] < 1 || params[1] > gpGlobals->maxEntities)
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{
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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edict_t *pEnt = INDEXENT(params[1]);
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// Check entity validity
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if (FNullEnt(pEnt)) {
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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@ -286,7 +286,7 @@ static cell AMX_NATIVE_CALL set_user_health(AMX *amx, cell *params) // set_user_
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// Check index
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if (params[1] < 1 || params[1] > gpGlobals->maxClients)
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{
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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@ -294,7 +294,7 @@ static cell AMX_NATIVE_CALL set_user_health(AMX *amx, cell *params) // set_user_
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edict_t *pPlayer = INDEXENT(params[1]);
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if (FNullEnt(pPlayer)) {
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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@ -316,7 +316,7 @@ static cell AMX_NATIVE_CALL set_user_frags(AMX *amx, cell *params) // set_user_f
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// Check index
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if (params[1] < 1 || params[1] > gpGlobals->maxClients)
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{
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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@ -324,7 +324,7 @@ static cell AMX_NATIVE_CALL set_user_frags(AMX *amx, cell *params) // set_user_f
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edict_t *pPlayer = INDEXENT(params[1]);
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if (FNullEnt(pPlayer)) {
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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@ -342,7 +342,7 @@ static cell AMX_NATIVE_CALL set_user_armor(AMX *amx, cell *params) // set_user_a
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// Check index
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if (params[1] < 1 || params[1] > gpGlobals->maxClients)
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{
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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@ -350,7 +350,7 @@ static cell AMX_NATIVE_CALL set_user_armor(AMX *amx, cell *params) // set_user_a
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edict_t *pPlayer = INDEXENT(params[1]);
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if (FNullEnt(pPlayer)) {
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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@ -368,7 +368,7 @@ static cell AMX_NATIVE_CALL set_user_origin(AMX *amx, cell *params) // set_user_
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// Check index
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if (params[1] < 1 || params[1] > gpGlobals->maxClients)
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{
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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@ -376,11 +376,11 @@ static cell AMX_NATIVE_CALL set_user_origin(AMX *amx, cell *params) // set_user_
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edict_t *pPlayer = INDEXENT(params[1]);
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if (FNullEnt(pPlayer)) {
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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cell *newVectorCell = GET_AMXADDR(amx, params[2]);
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cell *newVectorCell = MF_GetAmxAddr(amx, params[2]);
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SET_SIZE(pPlayer, pPlayer->v.mins, pPlayer->v.maxs);
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SET_ORIGIN(pPlayer, Vector((float)newVectorCell[0], (float)newVectorCell[1], (float)newVectorCell[2]));
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@ -402,7 +402,7 @@ static cell AMX_NATIVE_CALL set_user_rendering(AMX *amx, cell *params) // set_us
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// Check index
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if (params[1] < 1 || params[1] > gpGlobals->maxClients)
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{
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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@ -410,7 +410,7 @@ static cell AMX_NATIVE_CALL set_user_rendering(AMX *amx, cell *params) // set_us
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edict_t *pPlayer = INDEXENT(params[1]);
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if (FNullEnt(pPlayer)) {
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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@ -435,7 +435,7 @@ static cell AMX_NATIVE_CALL set_user_maxspeed(AMX *amx, cell *params) // set_use
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// Check index
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if (params[1] < 1 || params[1] > gpGlobals->maxClients)
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{
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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@ -443,7 +443,7 @@ static cell AMX_NATIVE_CALL set_user_maxspeed(AMX *amx, cell *params) // set_use
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edict_t *pPlayer = INDEXENT(params[1]);
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if (FNullEnt(pPlayer)) {
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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@ -462,7 +462,7 @@ static cell AMX_NATIVE_CALL get_user_maxspeed(AMX *amx, cell *params) // Float:g
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// Check index
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if (params[1] < 1 || params[1] > gpGlobals->maxClients)
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{
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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@ -470,7 +470,7 @@ static cell AMX_NATIVE_CALL get_user_maxspeed(AMX *amx, cell *params) // Float:g
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edict_t *pPlayer = INDEXENT(params[1]);
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if (FNullEnt(pPlayer)) {
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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@ -485,7 +485,7 @@ static cell AMX_NATIVE_CALL set_user_gravity(AMX *amx, cell *params) // set_user
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// Check index
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if (params[1] < 1 || params[1] > gpGlobals->maxClients)
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{
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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@ -493,7 +493,7 @@ static cell AMX_NATIVE_CALL set_user_gravity(AMX *amx, cell *params) // set_user
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edict_t *pPlayer = INDEXENT(params[1]);
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if (FNullEnt(pPlayer)) {
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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@ -510,7 +510,7 @@ static cell AMX_NATIVE_CALL get_user_gravity(AMX *amx, cell *params) // Float:ge
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// Check index
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if (params[1] < 1 || params[1] > gpGlobals->maxClients)
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{
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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@ -518,7 +518,7 @@ static cell AMX_NATIVE_CALL get_user_gravity(AMX *amx, cell *params) // Float:ge
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edict_t *pPlayer = INDEXENT(params[1]);
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if (FNullEnt(pPlayer)) {
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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@ -575,7 +575,7 @@ static cell AMX_NATIVE_CALL set_user_hitzones(AMX *amx, cell *params) // set_use
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if (shooter == 0) {
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// "All" shooters, target (gettingHit) should be existing player id
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if (gettingHit < 1 || gettingHit > gpGlobals->maxClients) {
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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// Where can gettingHit get hit by all?
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@ -595,13 +595,13 @@ static cell AMX_NATIVE_CALL set_user_hitzones(AMX *amx, cell *params) // set_use
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{
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int index = params[1];
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if (index < 0 || index > gpGlobals->maxClients){
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AMX_RAISEERROR(amx,AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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int target = params[2];
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if (target < 0 || target > gpGlobals->maxClients){
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AMX_RAISEERROR(amx,AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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int bodyhits = params[3];
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@ -647,12 +647,12 @@ static cell AMX_NATIVE_CALL get_user_hitzones(AMX *amx, cell *params) // get_use
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{
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int index = params[1];
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if (index < 1 || index > gpGlobals->maxClients) {
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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int target = params[2];
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if (target < 1 || target > gpGlobals->maxClients) {
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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//return GET_PLAYER_POINTER_I(index)->bodyhits[target];
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@ -670,7 +670,7 @@ static cell AMX_NATIVE_CALL get_user_hitzones(AMX *amx, cell *params) // get_use
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if (shooter) {
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if (FNullEnt(shooter)) {
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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@ -678,12 +678,12 @@ static cell AMX_NATIVE_CALL get_user_hitzones(AMX *amx, cell *params) // get_use
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}
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else {
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if (!gettingHit) {
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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else {
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if (FNullEnt(gettingHit)) {
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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else {
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@ -703,7 +703,7 @@ static cell AMX_NATIVE_CALL set_user_noclip(AMX *amx, cell *params) // set_user_
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// Check index
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if (params[1] < 1 || params[1] > gpGlobals->maxClients)
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{
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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@ -712,7 +712,7 @@ static cell AMX_NATIVE_CALL set_user_noclip(AMX *amx, cell *params) // set_user_
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// Check validity.
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if (FNullEnt(pPlayer)) {
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AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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||||
|
@ -732,7 +732,7 @@ static cell AMX_NATIVE_CALL get_user_noclip(AMX *amx, cell *params) // get_user_
|
|||
// Check index
|
||||
if (params[1] < 1 || params[1] > gpGlobals->maxClients)
|
||||
{
|
||||
AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -741,7 +741,7 @@ static cell AMX_NATIVE_CALL get_user_noclip(AMX *amx, cell *params) // get_user_
|
|||
|
||||
// Check validity.
|
||||
if (FNullEnt(pPlayer)) {
|
||||
AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -759,7 +759,7 @@ static cell AMX_NATIVE_CALL set_user_footsteps(AMX *amx, cell *params) // set_us
|
|||
// Check index
|
||||
if (params[1] < 1 || params[1] > gpGlobals->maxClients)
|
||||
{
|
||||
AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -768,7 +768,7 @@ static cell AMX_NATIVE_CALL set_user_footsteps(AMX *amx, cell *params) // set_us
|
|||
|
||||
// Check validity.
|
||||
if (FNullEnt(pPlayer)) {
|
||||
AMX_RAISEERROR(amx, AMX_ERR_NATIVE);
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -828,92 +828,6 @@ int ClientConnect(edict_t *pPlayer, const char *pszName, const char *pszAddress,
|
|||
RETURN_META_VALUE(MRES_IGNORED, 0);
|
||||
}
|
||||
|
||||
DLL_FUNCTIONS gFunctionTable; /* = {
|
||||
NULL, // pfnGameInit
|
||||
NULL, // pfnSpawn
|
||||
NULL, // pfnThink
|
||||
NULL, // pfnUse
|
||||
NULL, // pfnTouch
|
||||
NULL, // pfnBlocked
|
||||
NULL, // pfnKeyValue
|
||||
NULL, // pfnSave
|
||||
NULL, // pfnRestore
|
||||
NULL, // pfnSetAbsBox
|
||||
|
||||
NULL, // pfnSaveWriteFields
|
||||
NULL, // pfnSaveReadFields
|
||||
|
||||
NULL, // pfnSaveGlobalState
|
||||
NULL, // pfnRestoreGlobalState
|
||||
NULL, // pfnResetGlobalState
|
||||
|
||||
ClientConnect, // pfnClientConnect
|
||||
ClientDisconnect, // pfnClientDisconnect
|
||||
NULL, // pfnClientKill
|
||||
NULL, // pfnClientPutInServer
|
||||
NULL, // pfnClientCommand
|
||||
NULL, // pfnClientUserInfoChanged
|
||||
NULL, // pfnServerActivate
|
||||
NULL, // pfnServerDeactivate
|
||||
|
||||
PlayerPreThink, // pfnPlayerPreThink
|
||||
NULL, // pfnPlayerPostThink
|
||||
|
||||
NULL, // pfnStartFrame
|
||||
NULL, // pfnParmsNewLevel
|
||||
NULL, // pfnParmsChangeLevel
|
||||
|
||||
NULL, // pfnGetGameDescription
|
||||
NULL, // pfnPlayerCustomization
|
||||
|
||||
NULL, // pfnSpectatorConnect
|
||||
NULL, // pfnSpectatorDisconnect
|
||||
NULL, // pfnSpectatorThink
|
||||
|
||||
NULL, // pfnSys_Error
|
||||
|
||||
NULL, // pfnPM_Move
|
||||
NULL, // pfnPM_Init
|
||||
NULL, // pfnPM_FindTextureType
|
||||
|
||||
NULL, // pfnSetupVisibility
|
||||
NULL, // pfnUpdateClientData
|
||||
NULL, // pfnAddToFullPack
|
||||
NULL, // pfnCreateBaseline
|
||||
NULL, // pfnRegisterEncoders
|
||||
NULL, // pfnGetWeaponData
|
||||
NULL, // pfnCmdStart
|
||||
NULL, // pfnCmdEnd
|
||||
NULL, // pfnConnectionlessPacket
|
||||
NULL, // pfnGetHullBounds
|
||||
NULL, // pfnCreateInstancedBaselines
|
||||
NULL, // pfnInconsistentFile
|
||||
NULL, // pfnAllowLagCompensation
|
||||
};*/
|
||||
|
||||
C_DLLEXPORT int GetEntityAPI2(DLL_FUNCTIONS *pFunctionTable, int *interfaceVersion)
|
||||
{
|
||||
gFunctionTable.pfnClientConnect = ClientConnect;
|
||||
gFunctionTable.pfnPlayerPreThink = PlayerPreThink;
|
||||
|
||||
if(!pFunctionTable) {
|
||||
LOG_ERROR(PLID, "GetEntityAPI2 called with null pFunctionTable");
|
||||
return(FALSE);
|
||||
}
|
||||
else if(*interfaceVersion != INTERFACE_VERSION) {
|
||||
LOG_ERROR(PLID, "GetEntityAPI2 version mismatch; requested=%d ours=%d", *interfaceVersion, INTERFACE_VERSION);
|
||||
//! Tell metamod what version we had, so it can figure out who is out of date.
|
||||
*interfaceVersion = INTERFACE_VERSION;
|
||||
return(FALSE);
|
||||
}
|
||||
|
||||
memcpy(pFunctionTable, &gFunctionTable, sizeof(DLL_FUNCTIONS));
|
||||
|
||||
return(TRUE);
|
||||
}
|
||||
|
||||
/******************************************************************************************/
|
||||
|
||||
void TraceLine(const float *v1, const float *v2, int fNoMonsters, edict_t *e, TraceResult *ptr) {
|
||||
TRACE_LINE(v1, v2, fNoMonsters, e, ptr);
|
||||
|
||||
|
@ -927,78 +841,7 @@ void TraceLine(const float *v1, const float *v2, int fNoMonsters, edict_t *e, Tr
|
|||
RETURN_META(MRES_SUPERCEDE);
|
||||
}
|
||||
|
||||
enginefuncs_t meta_engfuncs;
|
||||
C_DLLEXPORT int GetEngineFunctions(enginefuncs_t *pengfuncsFromEngine, int *interfaceVersion ) {
|
||||
meta_engfuncs.pfnTraceLine = TraceLine;
|
||||
memcpy(pengfuncsFromEngine, &meta_engfuncs, sizeof(enginefuncs_t));
|
||||
return(TRUE);
|
||||
}
|
||||
|
||||
/******************************************************************************************/
|
||||
|
||||
C_DLLEXPORT int Meta_Query(char *ifvers, plugin_info_t **pPlugInfo, mutil_funcs_t *pMetaUtilFuncs) {
|
||||
*pPlugInfo = &Plugin_info;
|
||||
gpMetaUtilFuncs = pMetaUtilFuncs;
|
||||
|
||||
return(TRUE);
|
||||
}
|
||||
|
||||
C_DLLEXPORT int Meta_Attach(PLUG_LOADTIME now, META_FUNCTIONS *pFunctionTable, meta_globals_t *pMGlobals, gamedll_funcs_t *pGamedllFuncs) {
|
||||
if(!pMGlobals) {
|
||||
LOG_ERROR(PLID, "Meta_Attach called with null pMGlobals");
|
||||
return(FALSE);
|
||||
}
|
||||
|
||||
gpMetaGlobals = pMGlobals;
|
||||
|
||||
if(!pFunctionTable) {
|
||||
LOG_ERROR(PLID, "Meta_Attach called with null pFunctionTable");
|
||||
return(FALSE);
|
||||
}
|
||||
|
||||
memcpy(pFunctionTable, &gMetaFunctionTable, sizeof(META_FUNCTIONS));
|
||||
gpGamedllFuncs = pGamedllFuncs;
|
||||
|
||||
for (int index = 1; index < 33; index++)
|
||||
memset(g_bodyhits[index], 0xFF, sizeof(char)*33);
|
||||
|
||||
return(TRUE);
|
||||
}
|
||||
|
||||
C_DLLEXPORT int Meta_Detach(PLUG_LOADTIME now, PL_UNLOAD_REASON reason) {
|
||||
if (now && reason) {
|
||||
return(TRUE);
|
||||
} else {
|
||||
return(FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef __linux__
|
||||
C_DLLEXPORT void GiveFnptrsToDll( enginefuncs_t* pengfuncsFromEngine, globalvars_t *pGlobals ) {
|
||||
#else
|
||||
void WINAPI GiveFnptrsToDll( enginefuncs_t* pengfuncsFromEngine, globalvars_t *pGlobals ) {
|
||||
#endif
|
||||
memcpy(&g_engfuncs, pengfuncsFromEngine, sizeof(enginefuncs_t));
|
||||
gpGlobals = pGlobals;
|
||||
}
|
||||
|
||||
C_DLLEXPORT int AMX_Query(module_info_s** info) {
|
||||
*info = &module_info;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
C_DLLEXPORT int AMX_Attach(pfnamx_engine_g* amxeng,pfnmodule_engine_g* meng) {
|
||||
g_engAmxFunc = amxeng;
|
||||
g_engModuleFunc = meng;
|
||||
|
||||
if(!gpMetaGlobals) REPORT_ERROR(1, "[AMX] Fun module is not attached to metamod (module \"%s\")\n", LOGTAG);
|
||||
|
||||
ADD_AMXNATIVES(&module_info, fun_Exports);
|
||||
|
||||
return(1);
|
||||
}
|
||||
|
||||
C_DLLEXPORT int AMX_Detach() {
|
||||
return(1);
|
||||
void OnAmxxAttach()
|
||||
{
|
||||
MF_AddNatives(fun_Exports);
|
||||
}
|
||||
|
|
|
@ -53,7 +53,7 @@ BSC32=bscmake.exe
|
|||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"Release/fun_amxx.dll"
|
||||
# Begin Special Build Tool
|
||||
SOURCE="$(InputPath)"
|
||||
PostBuild_Cmds=echo Copying dll... copy Release\fun.dll K:\S\cstrike\addons\amxx\modules\fun_amx.dll echo Copying inc... copy ..\plugins\include\fun.inc K:\S\cstrike\addons\amxx\scripting\include
|
||||
|
@ -83,7 +83,7 @@ BSC32=bscmake.exe
|
|||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"Debug/fun_debug.dll" /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"Debug/fun_amxx_debug.dll" /pdbtype:sept
|
||||
# Begin Special Build Tool
|
||||
SOURCE="$(InputPath)"
|
||||
PostBuild_Cmds=copy debug\fun_debug.dll K:S\cstrike\addons\amxx\modules\fun_amx.dll copy ..\plugins\include\fun.inc K:\S\cstrike\addons\amxx\scripting\include\fun.inc
|
||||
|
@ -100,11 +100,11 @@ PostBuild_Cmds=copy debug\fun_debug.dll K:S\cstrike\addons\amxx\modules\fun_amx.
|
|||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\fun.cpp
|
||||
SOURCE=.\amxxmodule.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\fun_amx.def
|
||||
SOURCE=.\fun.cpp
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Header Files"
|
||||
|
@ -112,8 +112,16 @@ SOURCE=.\fun_amx.def
|
|||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\amxxmodule.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\fun.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\moduleconfig.h
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
|
|
|
@ -33,36 +33,7 @@
|
|||
|
||||
#include <extdll.h>
|
||||
#include <meta_api.h>
|
||||
#include <modules.h>
|
||||
|
||||
// Check later if all of these really are needed!
|
||||
meta_globals_t *gpMetaGlobals; // Variables provided to plugins.
|
||||
gamedll_funcs_t *gpGamedllFuncs; // Pair of function tables provided by game DLL.
|
||||
mutil_funcs_t *gpMetaUtilFuncs; // Meta Utility Function table type.
|
||||
enginefuncs_t g_engfuncs; // Engine hands this to DLLs for functionality callbacks
|
||||
globalvars_t *gpGlobals; // JGHG says: contains info on server, like maxclients, (time?) etc, stringbase is here :-) seems to be used with entity classnames...
|
||||
|
||||
// Must provide at least one of these...
|
||||
static META_FUNCTIONS gMetaFunctionTable = {
|
||||
NULL, // pfnGetEntityAPI HL SDK; called before game DLL
|
||||
NULL, // pfnGetEntityAPI_Post META; called after game DLL
|
||||
GetEntityAPI2, // pfnGetEntityAPI2 HL SDK2; called before game DLL
|
||||
NULL, // pfnGetEntityAPI2_Post META; called after game DLL
|
||||
NULL, // pfnGetNewDLLFunctions HL SDK2; called before game DLL
|
||||
NULL, // pfnGetNewDLLFunctions_Post META; called after game DLL
|
||||
GetEngineFunctions, // pfnGetEngineFunctions META; called before HL engine
|
||||
NULL // pfnGetEngineFunctions_Post META; called after HL engine
|
||||
};
|
||||
|
||||
pfnamx_engine_g* g_engAmxFunc; // These seem to be meta/amxmod related
|
||||
pfnmodule_engine_g* g_engModuleFunc; // These seem to be meta/amxmod related
|
||||
|
||||
#define NAME "Fun"
|
||||
#define AUTHOR "AMX Mod X Dev Team"
|
||||
#define VERSION "0.16"
|
||||
#define URL "http://www.amxmodx.org"
|
||||
#define LOGTAG "FUN"
|
||||
#define DATE __DATE__
|
||||
#include "amxxmodule.h"
|
||||
|
||||
// Fun-specific defines below
|
||||
#define GETCLIENTLISTENING (*g_engfuncs.pfnVoice_GetClientListening)
|
||||
|
@ -82,26 +53,6 @@ pfnmodule_engine_g* g_engModuleFunc; // These seem to be meta/amxmod related
|
|||
#define HITGROUP_RIGHTLEG 7 // 128
|
||||
// Fun-specific defines above
|
||||
|
||||
// Globals below
|
||||
plugin_info_t Plugin_info = {
|
||||
META_INTERFACE_VERSION,
|
||||
NAME,
|
||||
VERSION,
|
||||
DATE,
|
||||
AUTHOR,
|
||||
URL,
|
||||
LOGTAG,
|
||||
PT_ANYTIME,
|
||||
PT_ANYTIME,
|
||||
};
|
||||
module_info_s module_info = {
|
||||
NAME,
|
||||
AUTHOR,
|
||||
VERSION,
|
||||
AMX_INTERFACE_VERSION,
|
||||
RELOAD_MODULE,
|
||||
};
|
||||
|
||||
// The stuff below might end up in a class soon
|
||||
//int g_zones_toHit[33]; // where can people hit other people?
|
||||
//int g_zones_getHit[33]; // where can people get hit by other people?
|
||||
|
|
|
@ -24,7 +24,7 @@
|
|||
InlineFunctionExpansion="1"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;FUN_EXPORTS"
|
||||
StringPooling="TRUE"
|
||||
RuntimeLibrary="0"
|
||||
RuntimeLibrary="4"
|
||||
EnableFunctionLevelLinking="TRUE"
|
||||
UsePrecompiledHeader="2"
|
||||
PrecompiledHeaderFile=".\Release/fun.pch"
|
||||
|
@ -38,10 +38,10 @@
|
|||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile=".\Release/fun_amx.dll"
|
||||
OutputFile=".\Release/fun_amxx.dll"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="TRUE"
|
||||
ModuleDefinitionFile=".\fun_amx.def"
|
||||
ModuleDefinitionFile=""
|
||||
ProgramDatabaseFile=".\Release/fun.pdb"
|
||||
ImportLibrary=".\Release/fun.lib"
|
||||
TargetMachine="1"/>
|
||||
|
@ -93,7 +93,7 @@ copy fun.inc K:\S\cstrike\addons\amx\plugins\include
|
|||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;FUN_EXPORTS"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
RuntimeLibrary="5"
|
||||
UsePrecompiledHeader="2"
|
||||
PrecompiledHeaderFile=".\Debug/fun.pch"
|
||||
AssemblerListingLocation=".\Debug/"
|
||||
|
@ -107,10 +107,10 @@ copy fun.inc K:\S\cstrike\addons\amx\plugins\include
|
|||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="Debug/fun_debug.dll"
|
||||
OutputFile="Debug/fun_amxx_debug.dll"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="TRUE"
|
||||
ModuleDefinitionFile=".\fun.def"
|
||||
ModuleDefinitionFile=""
|
||||
GenerateDebugInformation="TRUE"
|
||||
ProgramDatabaseFile=".\Debug/fun_debug.pdb"
|
||||
ImportLibrary=".\Debug/fun_debug.lib"
|
||||
|
@ -151,6 +151,9 @@ copy fun.inc K:\S\cstrike\addons\amx\plugins\include
|
|||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
|
||||
<File
|
||||
RelativePath=".\amxxmodule.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="fun.cpp">
|
||||
<FileConfiguration
|
||||
|
@ -171,16 +174,19 @@ copy fun.inc K:\S\cstrike\addons\amx\plugins\include
|
|||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="fun_amx.def">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl">
|
||||
<File
|
||||
RelativePath=".\amxxmodule.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="fun.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\moduleconfig.h">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resource Files"
|
||||
|
|
|
@ -1,10 +0,0 @@
|
|||
LIBRARY fun_amx
|
||||
EXPORTS
|
||||
GiveFnptrsToDll @1
|
||||
Meta_Attach @2
|
||||
Meta_Detach @3
|
||||
Meta_Query @4
|
||||
AMX_Attach @5
|
||||
AMX_Detach @7
|
||||
SECTIONS
|
||||
.data READ WRITE
|
462
dlls/fun/moduleconfig.h
Executable file
462
dlls/fun/moduleconfig.h
Executable file
|
@ -0,0 +1,462 @@
|
|||
// Configuration
|
||||
|
||||
#ifndef __MODULECONFIG_H__
|
||||
#define __MODULECONFIG_H__
|
||||
|
||||
// Module info
|
||||
#define MODULE_NAME "Fun"
|
||||
#define MODULE_VERSION "0.20"
|
||||
#define MODULE_AUTHOR "AMX Mod X Dev Team"
|
||||
#define MODULE_URL "www.amxmodx.org"
|
||||
#define MODULE_LOGTAG "FUN"
|
||||
// If you want the module not to be reloaded on mapchange, remove / comment out the next line
|
||||
#define MODULE_RELOAD_ON_MAPCHANGE
|
||||
|
||||
#ifdef __DATE__
|
||||
#define MODULE_DATE __DATE__
|
||||
#else // __DATE__
|
||||
#define MODULE_DATE "Unknown"
|
||||
#endif // __DATE__
|
||||
|
||||
// metamod plugin?
|
||||
#define USE_METAMOD
|
||||
|
||||
// - AMXX Init functions
|
||||
// Also consider using FN_META_*
|
||||
// AMXX query
|
||||
//#define FN_AMXX_QUERY OnAmxxQuery
|
||||
// AMXX attach
|
||||
// Do native functions init here (MF_AddNatives)
|
||||
#define FN_AMXX_ATTACH OnAmxxAttach
|
||||
// AMXX dettach
|
||||
//#define FN_AMXX_DETTACH OnAmxxDettach
|
||||
// All plugins loaded
|
||||
// Do forward functions init here (MF_RegisterForward)
|
||||
// #define FN_AMXX_PLUGINSLOADED OnPluginsLoaded
|
||||
|
||||
/**** METAMOD ****/
|
||||
// If your module doesn't use metamod, you may close the file now :)
|
||||
#ifdef USE_METAMOD
|
||||
// ----
|
||||
// Hook Functions
|
||||
// Uncomment these to be called
|
||||
// You can also change the function name
|
||||
|
||||
// - Metamod init functions
|
||||
// Also consider using FN_AMXX_*
|
||||
// Meta query
|
||||
//#define FN_META_QUERY OnMetaQuery
|
||||
// Meta attach
|
||||
//#define FN_META_ATTACH OnMetaAttach
|
||||
// Meta dettach
|
||||
//#define FN_META_DETTACH OnMetaDettach
|
||||
|
||||
// (wd) are Will Day's notes
|
||||
// - GetEntityAPI2 functions
|
||||
// #define FN_GameDLLInit GameDLLInit /* pfnGameInit() */
|
||||
// #define FN_DispatchSpawn DispatchSpawn /* pfnSpawn() */
|
||||
// #define FN_DispatchThink DispatchThink /* pfnThink() */
|
||||
// #define FN_DispatchUse DispatchUse /* pfnUse() */
|
||||
// #define FN_DispatchTouch DispatchTouch /* pfnTouch() */
|
||||
// #define FN_DispatchBlocked DispatchBlocked /* pfnBlocked() */
|
||||
// #define FN_DispatchKeyValue DispatchKeyValue /* pfnKeyValue() */
|
||||
// #define FN_DispatchSave DispatchSave /* pfnSave() */
|
||||
// #define FN_DispatchRestore DispatchRestore /* pfnRestore() */
|
||||
// #define FN_DispatchObjectCollsionBox DispatchObjectCollsionBox /* pfnSetAbsBox() */
|
||||
// #define FN_SaveWriteFields SaveWriteFields /* pfnSaveWriteFields() */
|
||||
// #define FN_SaveReadFields SaveReadFields /* pfnSaveReadFields() */
|
||||
// #define FN_SaveGlobalState SaveGlobalState /* pfnSaveGlobalState() */
|
||||
// #define FN_RestoreGlobalState RestoreGlobalState /* pfnRestoreGlobalState() */
|
||||
// #define FN_ResetGlobalState ResetGlobalState /* pfnResetGlobalState() */
|
||||
#define FN_ClientConnect ClientConnect /* pfnClientConnect() (wd) Client has connected */
|
||||
// #define FN_ClientDisconnect ClientDisconnect /* pfnClientDisconnect() (wd) Player has left the game */
|
||||
// #define FN_ClientKill ClientKill /* pfnClientKill() (wd) Player has typed "kill" */
|
||||
// #define FN_ClientPutInServer ClientPutInServer /* pfnClientPutInServer() (wd) Client is entering the game */
|
||||
// #define FN_ClientCommand ClientCommand /* pfnClientCommand() (wd) Player has sent a command (typed or from a bind) */
|
||||
// #define FN_ClientUserInfoChanged ClientUserInfoChanged /* pfnClientUserInfoChanged() (wd) Client has updated their setinfo structure */
|
||||
// #define FN_ServerActivate ServerActivate /* pfnServerActivate() (wd) Server is starting a new map */
|
||||
// #define FN_ServerDeactivate ServerDeactivate /* pfnServerDeactivate() (wd) Server is leaving the map (shutdown or changelevel); SDK2 */
|
||||
#define FN_PlayerPreThink PlayerPreThink /* pfnPlayerPreThink() */
|
||||
// #define FN_PlayerPostThink PlayerPostThink /* pfnPlayerPostThink() */
|
||||
// #define FN_StartFrame StartFrame /* pfnStartFrame() */
|
||||
// #define FN_ParmsNewLevel ParmsNewLevel /* pfnParmsNewLevel() */
|
||||
// #define FN_ParmsChangeLevel ParmsChangeLevel /* pfnParmsChangeLevel() */
|
||||
// #define FN_GetGameDescription GetGameDescription /* pfnGetGameDescription() Returns string describing current .dll. E.g. "TeamFotrress 2" "Half-Life" */
|
||||
// #define FN_PlayerCustomization PlayerCustomization /* pfnPlayerCustomization() Notifies .dll of new customization for player. */
|
||||
// #define FN_SpectatorConnect SpectatorConnect /* pfnSpectatorConnect() Called when spectator joins server */
|
||||
// #define FN_SpectatorDisconnect SpectatorDisconnect /* pfnSpectatorDisconnect() Called when spectator leaves the server */
|
||||
// #define FN_SpectatorThink SpectatorThink /* pfnSpectatorThink() Called when spectator sends a command packet (usercmd_t) */
|
||||
// #define FN_Sys_Error Sys_Error /* pfnSys_Error() Notify game .dll that engine is going to shut down. Allows mod authors to set a breakpoint. SDK2 */
|
||||
// #define FN_PM_Move PM_Move /* pfnPM_Move() (wd) SDK2 */
|
||||
// #define FN_PM_Init PM_Init /* pfnPM_Init() Server version of player movement initialization; (wd) SDK2 */
|
||||
// #define FN_PM_FindTextureType PM_FindTextureType /* pfnPM_FindTextureType() (wd) SDK2 */
|
||||
// #define FN_SetupVisibility SetupVisibility /* pfnSetupVisibility() Set up PVS and PAS for networking for this client; (wd) SDK2 */
|
||||
// #define FN_UpdateClientData UpdateClientData /* pfnUpdateClientData() Set up data sent only to specific client; (wd) SDK2 */
|
||||
// #define FN_AddToFullPack AddToFullPack /* pfnAddToFullPack() (wd) SDK2 */
|
||||
// #define FN_CreateBaseline CreateBaseline /* pfnCreateBaseline() Tweak entity baseline for network encoding allows setup of player baselines too.; (wd) SDK2 */
|
||||
// #define FN_RegisterEncoders RegisterEncoders /* pfnRegisterEncoders() Callbacks for network encoding; (wd) SDK2 */
|
||||
// #define FN_GetWeaponData GetWeaponData /* pfnGetWeaponData() (wd) SDK2 */
|
||||
// #define FN_CmdStart CmdStart /* pfnCmdStart() (wd) SDK2 */
|
||||
// #define FN_CmdEnd CmdEnd /* pfnCmdEnd() (wd) SDK2 */
|
||||
// #define FN_ConnectionlessPacket ConnectionlessPacket /* pfnConnectionlessPacket() (wd) SDK2 */
|
||||
// #define FN_GetHullBounds GetHullBounds /* pfnGetHullBounds() (wd) SDK2 */
|
||||
// #define FN_CreateInstancedBaselines CreateInstancedBaselines /* pfnCreateInstancedBaselines() (wd) SDK2 */
|
||||
// #define FN_InconsistentFile InconsistentFile /* pfnInconsistentFile() (wd) SDK2 */
|
||||
// #define FN_AllowLagCompensation AllowLagCompensation /* pfnAllowLagCompensation() (wd) SDK2 */
|
||||
|
||||
// - GetEntityAPI2_Post functions
|
||||
// #define FN_GameDLLInit_Post GameDLLInit_Post
|
||||
// #define FN_DispatchSpawn_Post DispatchSpawn_Post
|
||||
// #define FN_DispatchThink_Post DispatchThink_Post
|
||||
// #define FN_DispatchUse_Post DispatchUse_Post
|
||||
// #define FN_DispatchTouch_Post DispatchTouch_Post
|
||||
// #define FN_DispatchBlocked_Post DispatchBlocked_Post
|
||||
// #define FN_DispatchKeyValue_Post DispatchKeyValue_Post
|
||||
// #define FN_DispatchSave_Post DispatchSave_Post
|
||||
// #define FN_DispatchRestore_Post DispatchRestore_Post
|
||||
// #define FN_DispatchObjectCollsionBox_Post DispatchObjectCollsionBox_Post
|
||||
// #define FN_SaveWriteFields_Post SaveWriteFields_Post
|
||||
// #define FN_SaveReadFields_Post SaveReadFields_Post
|
||||
// #define FN_SaveGlobalState_Post SaveGlobalState_Post
|
||||
// #define FN_RestoreGlobalState_Post RestoreGlobalState_Post
|
||||
// #define FN_ResetGlobalState_Post ResetGlobalState_Post
|
||||
// #define FN_ClientConnect_Post ClientConnect_Post
|
||||
// #define FN_ClientDisconnect_Post ClientDisconnect_Post
|
||||
// #define FN_ClientKill_Post ClientKill_Post
|
||||
// #define FN_ClientPutInServer_Post ClientPutInServer_Post
|
||||
// #define FN_ClientCommand_Post ClientCommand_Post
|
||||
// #define FN_ClientUserInfoChanged_Post ClientUserInfoChanged_Post
|
||||
// #define FN_ServerActivate_Post ServerActivate_Post
|
||||
// #define FN_ServerDeactivate_Post ServerDeactivate_Post
|
||||
// #define FN_PlayerPreThink_Post PlayerPreThink_Post
|
||||
// #define FN_PlayerPostThink_Post PlayerPostThink_Post
|
||||
// #define FN_StartFrame_Post StartFrame_Post
|
||||
// #define FN_ParmsNewLevel_Post ParmsNewLevel_Post
|
||||
// #define FN_ParmsChangeLevel_Post ParmsChangeLevel_Post
|
||||
// #define FN_GetGameDescription_Post GetGameDescription_Post
|
||||
// #define FN_PlayerCustomization_Post PlayerCustomization_Post
|
||||
// #define FN_SpectatorConnect_Post SpectatorConnect_Post
|
||||
// #define FN_SpectatorDisconnect_Post SpectatorDisconnect_Post
|
||||
// #define FN_SpectatorThink_Post SpectatorThink_Post
|
||||
// #define FN_Sys_Error_Post Sys_Error_Post
|
||||
// #define FN_PM_Move_Post PM_Move_Post
|
||||
// #define FN_PM_Init_Post PM_Init_Post
|
||||
// #define FN_PM_FindTextureType_Post PM_FindTextureType_Post
|
||||
// #define FN_SetupVisibility_Post SetupVisibility_Post
|
||||
// #define FN_UpdateClientData_Post UpdateClientData_Post
|
||||
// #define FN_AddToFullPack_Post AddToFullPack_Post
|
||||
// #define FN_CreateBaseline_Post CreateBaseline_Post
|
||||
// #define FN_RegisterEncoders_Post RegisterEncoders_Post
|
||||
// #define FN_GetWeaponData_Post GetWeaponData_Post
|
||||
// #define FN_CmdStart_Post CmdStart_Post
|
||||
// #define FN_CmdEnd_Post CmdEnd_Post
|
||||
// #define FN_ConnectionlessPacket_Post ConnectionlessPacket_Post
|
||||
// #define FN_GetHullBounds_Post GetHullBounds_Post
|
||||
// #define FN_CreateInstancedBaselines_Post CreateInstancedBaselines_Post
|
||||
// #define FN_InconsistentFile_Post InconsistentFile_Post
|
||||
// #define FN_AllowLagCompensation_Post AllowLagCompensation_Post
|
||||
|
||||
// - GetEngineAPI functions
|
||||
// #define FN_PrecacheModel PrecacheModel
|
||||
// #define FN_PrecacheSound PrecacheSound
|
||||
// #define FN_SetModel SetModel
|
||||
// #define FN_ModelIndex ModelIndex
|
||||
// #define FN_ModelFrames ModelFrames
|
||||
// #define FN_SetSize SetSize
|
||||
// #define FN_ChangeLevel ChangeLevel
|
||||
// #define FN_GetSpawnParms GetSpawnParms
|
||||
// #define FN_SaveSpawnParms SaveSpawnParms
|
||||
// #define FN_VecToYaw VecToYaw
|
||||
// #define FN_VecToAngles VecToAngles
|
||||
// #define FN_MoveToOrigin MoveToOrigin
|
||||
// #define FN_ChangeYaw ChangeYaw
|
||||
// #define FN_ChangePitch ChangePitch
|
||||
// #define FN_FindEntityByString FindEntityByString
|
||||
// #define FN_GetEntityIllum GetEntityIllum
|
||||
// #define FN_FindEntityInSphere FindEntityInSphere
|
||||
// #define FN_FindClientInPVS FindClientInPVS
|
||||
// #define FN_EntitiesInPVS EntitiesInPVS
|
||||
// #define FN_MakeVectors MakeVectors
|
||||
// #define FN_AngleVectors AngleVectors
|
||||
// #define FN_CreateEntity CreateEntity
|
||||
// #define FN_RemoveEntity RemoveEntity
|
||||
// #define FN_CreateNamedEntity CreateNamedEntity
|
||||
// #define FN_MakeStatic MakeStatic
|
||||
// #define FN_EntIsOnFloor EntIsOnFloor
|
||||
// #define FN_DropToFloor DropToFloor
|
||||
// #define FN_WalkMove WalkMove
|
||||
// #define FN_SetOrigin SetOrigin
|
||||
// #define FN_EmitSound EmitSound
|
||||
// #define FN_EmitAmbientSound EmitAmbientSound
|
||||
#define FN_TraceLine TraceLine
|
||||
// #define FN_TraceToss TraceToss
|
||||
// #define FN_TraceMonsterHull TraceMonsterHull
|
||||
// #define FN_TraceHull TraceHull
|
||||
// #define FN_TraceModel TraceModel
|
||||
// #define FN_TraceTexture TraceTexture
|
||||
// #define FN_TraceSphere TraceSphere
|
||||
// #define FN_GetAimVector GetAimVector
|
||||
// #define FN_ServerCommand ServerCommand
|
||||
// #define FN_ServerExecute ServerExecute
|
||||
// #define FN_engClientCommand engClientCommand
|
||||
// #define FN_ParticleEffect ParticleEffect
|
||||
// #define FN_LightStyle LightStyle
|
||||
// #define FN_DecalIndex DecalIndex
|
||||
// #define FN_PointContents PointContents
|
||||
// #define FN_MessageBegin MessageBegin
|
||||
// #define FN_MessageEnd MessageEnd
|
||||
// #define FN_WriteByte WriteByte
|
||||
// #define FN_WriteChar WriteChar
|
||||
// #define FN_WriteShort WriteShort
|
||||
// #define FN_WriteLong WriteLong
|
||||
// #define FN_WriteAngle WriteAngle
|
||||
// #define FN_WriteCoord WriteCoord
|
||||
// #define FN_WriteString WriteString
|
||||
// #define FN_WriteEntity WriteEntity
|
||||
// #define FN_CVarRegister CVarRegister
|
||||
// #define FN_CVarGetFloat CVarGetFloat
|
||||
// #define FN_CVarGetString CVarGetString
|
||||
// #define FN_CVarSetFloat CVarSetFloat
|
||||
// #define FN_CVarSetString CVarSetString
|
||||
// #define FN_AlertMessage AlertMessage
|
||||
// #define FN_EngineFprintf EngineFprintf
|
||||
// #define FN_PvAllocEntPrivateData PvAllocEntPrivateData
|
||||
// #define FN_PvEntPrivateData PvEntPrivateData
|
||||
// #define FN_FreeEntPrivateData FreeEntPrivateData
|
||||
// #define FN_SzFromIndex SzFromIndex
|
||||
// #define FN_AllocString AllocString
|
||||
// #define FN_GetVarsOfEnt GetVarsOfEnt
|
||||
// #define FN_PEntityOfEntOffset PEntityOfEntOffset
|
||||
// #define FN_EntOffsetOfPEntity EntOffsetOfPEntity
|
||||
// #define FN_IndexOfEdict IndexOfEdict
|
||||
// #define FN_PEntityOfEntIndex PEntityOfEntIndex
|
||||
// #define FN_FindEntityByVars FindEntityByVars
|
||||
// #define FN_GetModelPtr GetModelPtr
|
||||
// #define FN_RegUserMsg RegUserMsg
|
||||
// #define FN_AnimationAutomove AnimationAutomove
|
||||
// #define FN_GetBonePosition GetBonePosition
|
||||
// #define FN_FunctionFromName FunctionFromName
|
||||
// #define FN_NameForFunction NameForFunction
|
||||
// #define FN_ClientPrintf ClientPrintf
|
||||
// #define FN_ServerPrint ServerPrint
|
||||
// #define FN_Cmd_Args Cmd_Args
|
||||
// #define FN_Cmd_Argv Cmd_Argv
|
||||
// #define FN_Cmd_Argc Cmd_Argc
|
||||
// #define FN_GetAttachment GetAttachment
|
||||
// #define FN_CRC32_Init CRC32_Init
|
||||
// #define FN_CRC32_ProcessBuffer CRC32_ProcessBuffer
|
||||
// #define FN_CRC32_ProcessByte CRC32_ProcessByte
|
||||
// #define FN_CRC32_Final CRC32_Final
|
||||
// #define FN_RandomLong RandomLong
|
||||
// #define FN_RandomFloat RandomFloat
|
||||
// #define FN_SetView SetView
|
||||
// #define FN_Time Time
|
||||
// #define FN_CrosshairAngle CrosshairAngle
|
||||
// #define FN_LoadFileForMe LoadFileForMe
|
||||
// #define FN_FreeFile FreeFile
|
||||
// #define FN_EndSection EndSection
|
||||
// #define FN_CompareFileTime CompareFileTime
|
||||
// #define FN_GetGameDir GetGameDir
|
||||
// #define FN_Cvar_RegisterVariable Cvar_RegisterVariable
|
||||
// #define FN_FadeClientVolume FadeClientVolume
|
||||
// #define FN_SetClientMaxspeed SetClientMaxspeed
|
||||
// #define FN_CreateFakeClient CreateFakeClient
|
||||
// #define FN_RunPlayerMove RunPlayerMove
|
||||
// #define FN_NumberOfEntities NumberOfEntities
|
||||
// #define FN_GetInfoKeyBuffer GetInfoKeyBuffer
|
||||
// #define FN_InfoKeyValue InfoKeyValue
|
||||
// #define FN_SetKeyValue SetKeyValue
|
||||
// #define FN_SetClientKeyValue SetClientKeyValue
|
||||
// #define FN_IsMapValid IsMapValid
|
||||
// #define FN_StaticDecal StaticDecal
|
||||
// #define FN_PrecacheGeneric PrecacheGeneric
|
||||
// #define FN_GetPlayerUserId GetPlayerUserId
|
||||
// #define FN_BuildSoundMsg BuildSoundMsg
|
||||
// #define FN_IsDedicatedServer IsDedicatedServer
|
||||
// #define FN_CVarGetPointer CVarGetPointer
|
||||
// #define FN_GetPlayerWONId GetPlayerWONId
|
||||
// #define FN_Info_RemoveKey Info_RemoveKey
|
||||
// #define FN_GetPhysicsKeyValue GetPhysicsKeyValue
|
||||
// #define FN_SetPhysicsKeyValue SetPhysicsKeyValue
|
||||
// #define FN_GetPhysicsInfoString GetPhysicsInfoString
|
||||
// #define FN_PrecacheEvent PrecacheEvent
|
||||
// #define FN_PlaybackEvent PlaybackEvent
|
||||
// #define FN_SetFatPVS SetFatPVS
|
||||
// #define FN_SetFatPAS SetFatPAS
|
||||
// #define FN_CheckVisibility CheckVisibility
|
||||
// #define FN_DeltaSetField DeltaSetField
|
||||
// #define FN_DeltaUnsetField DeltaUnsetField
|
||||
// #define FN_DeltaAddEncoder DeltaAddEncoder
|
||||
// #define FN_GetCurrentPlayer GetCurrentPlayer
|
||||
// #define FN_CanSkipPlayer CanSkipPlayer
|
||||
// #define FN_DeltaFindField DeltaFindField
|
||||
// #define FN_DeltaSetFieldByIndex DeltaSetFieldByIndex
|
||||
// #define FN_DeltaUnsetFieldByIndex DeltaUnsetFieldByIndex
|
||||
// #define FN_SetGroupMask SetGroupMask
|
||||
// #define FN_engCreateInstancedBaseline engCreateInstancedBaseline
|
||||
// #define FN_Cvar_DirectSet Cvar_DirectSet
|
||||
// #define FN_ForceUnmodified ForceUnmodified
|
||||
// #define FN_GetPlayerStats GetPlayerStats
|
||||
// #define FN_AddServerCommand AddServerCommand
|
||||
// #define FN_Voice_GetClientListening Voice_GetClientListening
|
||||
// #define FN_Voice_SetClientListening Voice_SetClientListening
|
||||
// #define FN_GetPlayerAuthId GetPlayerAuthId
|
||||
|
||||
// - GetEngineAPI_Post functions
|
||||
// #define FN_PrecacheModel_Post PrecacheModel_Post
|
||||
// #define FN_PrecacheSound_Post PrecacheSound_Post
|
||||
// #define FN_SetModel_Post SetModel_Post
|
||||
// #define FN_ModelIndex_Post ModelIndex_Post
|
||||
// #define FN_ModelFrames_Post ModelFrames_Post
|
||||
// #define FN_SetSize_Post SetSize_Post
|
||||
// #define FN_ChangeLevel_Post ChangeLevel_Post
|
||||
// #define FN_GetSpawnParms_Post GetSpawnParms_Post
|
||||
// #define FN_SaveSpawnParms_Post SaveSpawnParms_Post
|
||||
// #define FN_VecToYaw_Post VecToYaw_Post
|
||||
// #define FN_VecToAngles_Post VecToAngles_Post
|
||||
// #define FN_MoveToOrigin_Post MoveToOrigin_Post
|
||||
// #define FN_ChangeYaw_Post ChangeYaw_Post
|
||||
// #define FN_ChangePitch_Post ChangePitch_Post
|
||||
// #define FN_FindEntityByString_Post FindEntityByString_Post
|
||||
// #define FN_GetEntityIllum_Post GetEntityIllum_Post
|
||||
// #define FN_FindEntityInSphere_Post FindEntityInSphere_Post
|
||||
// #define FN_FindClientInPVS_Post FindClientInPVS_Post
|
||||
// #define FN_EntitiesInPVS_Post EntitiesInPVS_Post
|
||||
// #define FN_MakeVectors_Post MakeVectors_Post
|
||||
// #define FN_AngleVectors_Post AngleVectors_Post
|
||||
// #define FN_CreateEntity_Post CreateEntity_Post
|
||||
// #define FN_RemoveEntity_Post RemoveEntity_Post
|
||||
// #define FN_CreateNamedEntity_Post CreateNamedEntity_Post
|
||||
// #define FN_MakeStatic_Post MakeStatic_Post
|
||||
// #define FN_EntIsOnFloor_Post EntIsOnFloor_Post
|
||||
// #define FN_DropToFloor_Post DropToFloor_Post
|
||||
// #define FN_WalkMove_Post WalkMove_Post
|
||||
// #define FN_SetOrigin_Post SetOrigin_Post
|
||||
// #define FN_EmitSound_Post EmitSound_Post
|
||||
// #define FN_EmitAmbientSound_Post EmitAmbientSound_Post
|
||||
// #define FN_TraceLine_Post TraceLine_Post
|
||||
// #define FN_TraceToss_Post TraceToss_Post
|
||||
// #define FN_TraceMonsterHull_Post TraceMonsterHull_Post
|
||||
// #define FN_TraceHull_Post TraceHull_Post
|
||||
// #define FN_TraceModel_Post TraceModel_Post
|
||||
// #define FN_TraceTexture_Post TraceTexture_Post
|
||||
// #define FN_TraceSphere_Post TraceSphere_Post
|
||||
// #define FN_GetAimVector_Post GetAimVector_Post
|
||||
// #define FN_ServerCommand_Post ServerCommand_Post
|
||||
// #define FN_ServerExecute_Post ServerExecute_Post
|
||||
// #define FN_engClientCommand_Post engClientCommand_Post
|
||||
// #define FN_ParticleEffect_Post ParticleEffect_Post
|
||||
// #define FN_LightStyle_Post LightStyle_Post
|
||||
// #define FN_DecalIndex_Post DecalIndex_Post
|
||||
// #define FN_PointContents_Post PointContents_Post
|
||||
// #define FN_MessageBegin_Post MessageBegin_Post
|
||||
// #define FN_MessageEnd_Post MessageEnd_Post
|
||||
// #define FN_WriteByte_Post WriteByte_Post
|
||||
// #define FN_WriteChar_Post WriteChar_Post
|
||||
// #define FN_WriteShort_Post WriteShort_Post
|
||||
// #define FN_WriteLong_Post WriteLong_Post
|
||||
// #define FN_WriteAngle_Post WriteAngle_Post
|
||||
// #define FN_WriteCoord_Post WriteCoord_Post
|
||||
// #define FN_WriteString_Post WriteString_Post
|
||||
// #define FN_WriteEntity_Post WriteEntity_Post
|
||||
// #define FN_CVarRegister_Post CVarRegister_Post
|
||||
// #define FN_CVarGetFloat_Post CVarGetFloat_Post
|
||||
// #define FN_CVarGetString_Post CVarGetString_Post
|
||||
// #define FN_CVarSetFloat_Post CVarSetFloat_Post
|
||||
// #define FN_CVarSetString_Post CVarSetString_Post
|
||||
// #define FN_AlertMessage_Post AlertMessage_Post
|
||||
// #define FN_EngineFprintf_Post EngineFprintf_Post
|
||||
// #define FN_PvAllocEntPrivateData_Post PvAllocEntPrivateData_Post
|
||||
// #define FN_PvEntPrivateData_Post PvEntPrivateData_Post
|
||||
// #define FN_FreeEntPrivateData_Post FreeEntPrivateData_Post
|
||||
// #define FN_SzFromIndex_Post SzFromIndex_Post
|
||||
// #define FN_AllocString_Post AllocString_Post
|
||||
// #define FN_GetVarsOfEnt_Post GetVarsOfEnt_Post
|
||||
// #define FN_PEntityOfEntOffset_Post PEntityOfEntOffset_Post
|
||||
// #define FN_EntOffsetOfPEntity_Post EntOffsetOfPEntity_Post
|
||||
// #define FN_IndexOfEdict_Post IndexOfEdict_Post
|
||||
// #define FN_PEntityOfEntIndex_Post PEntityOfEntIndex_Post
|
||||
// #define FN_FindEntityByVars_Post FindEntityByVars_Post
|
||||
// #define FN_GetModelPtr_Post GetModelPtr_Post
|
||||
// #define FN_RegUserMsg_Post RegUserMsg_Post
|
||||
// #define FN_AnimationAutomove_Post AnimationAutomove_Post
|
||||
// #define FN_GetBonePosition_Post GetBonePosition_Post
|
||||
// #define FN_FunctionFromName_Post FunctionFromName_Post
|
||||
// #define FN_NameForFunction_Post NameForFunction_Post
|
||||
// #define FN_ClientPrintf_Post ClientPrintf_Post
|
||||
// #define FN_ServerPrint_Post ServerPrint_Post
|
||||
// #define FN_Cmd_Args_Post Cmd_Args_Post
|
||||
// #define FN_Cmd_Argv_Post Cmd_Argv_Post
|
||||
// #define FN_Cmd_Argc_Post Cmd_Argc_Post
|
||||
// #define FN_GetAttachment_Post GetAttachment_Post
|
||||
// #define FN_CRC32_Init_Post CRC32_Init_Post
|
||||
// #define FN_CRC32_ProcessBuffer_Post CRC32_ProcessBuffer_Post
|
||||
// #define FN_CRC32_ProcessByte_Post CRC32_ProcessByte_Post
|
||||
// #define FN_CRC32_Final_Post CRC32_Final_Post
|
||||
// #define FN_RandomLong_Post RandomLong_Post
|
||||
// #define FN_RandomFloat_Post RandomFloat_Post
|
||||
// #define FN_SetView_Post SetView_Post
|
||||
// #define FN_Time_Post Time_Post
|
||||
// #define FN_CrosshairAngle_Post CrosshairAngle_Post
|
||||
// #define FN_LoadFileForMe_Post LoadFileForMe_Post
|
||||
// #define FN_FreeFile_Post FreeFile_Post
|
||||
// #define FN_EndSection_Post EndSection_Post
|
||||
// #define FN_CompareFileTime_Post CompareFileTime_Post
|
||||
// #define FN_GetGameDir_Post GetGameDir_Post
|
||||
// #define FN_Cvar_RegisterVariable_Post Cvar_RegisterVariable_Post
|
||||
// #define FN_FadeClientVolume_Post FadeClientVolume_Post
|
||||
// #define FN_SetClientMaxspeed_Post SetClientMaxspeed_Post
|
||||
// #define FN_CreateFakeClient_Post CreateFakeClient_Post
|
||||
// #define FN_RunPlayerMove_Post RunPlayerMove_Post
|
||||
// #define FN_NumberOfEntities_Post NumberOfEntities_Post
|
||||
// #define FN_GetInfoKeyBuffer_Post GetInfoKeyBuffer_Post
|
||||
// #define FN_InfoKeyValue_Post InfoKeyValue_Post
|
||||
// #define FN_SetKeyValue_Post SetKeyValue_Post
|
||||
// #define FN_SetClientKeyValue_Post SetClientKeyValue_Post
|
||||
// #define FN_IsMapValid_Post IsMapValid_Post
|
||||
// #define FN_StaticDecal_Post StaticDecal_Post
|
||||
// #define FN_PrecacheGeneric_Post PrecacheGeneric_Post
|
||||
// #define FN_GetPlayerUserId_Post GetPlayerUserId_Post
|
||||
// #define FN_BuildSoundMsg_Post BuildSoundMsg_Post
|
||||
// #define FN_IsDedicatedServer_Post IsDedicatedServer_Post
|
||||
// #define FN_CVarGetPointer_Post CVarGetPointer_Post
|
||||
// #define FN_GetPlayerWONId_Post GetPlayerWONId_Post
|
||||
// #define FN_Info_RemoveKey_Post Info_RemoveKey_Post
|
||||
// #define FN_GetPhysicsKeyValue_Post GetPhysicsKeyValue_Post
|
||||
// #define FN_SetPhysicsKeyValue_Post SetPhysicsKeyValue_Post
|
||||
// #define FN_GetPhysicsInfoString_Post GetPhysicsInfoString_Post
|
||||
// #define FN_PrecacheEvent_Post PrecacheEvent_Post
|
||||
// #define FN_PlaybackEvent_Post PlaybackEvent_Post
|
||||
// #define FN_SetFatPVS_Post SetFatPVS_Post
|
||||
// #define FN_SetFatPAS_Post SetFatPAS_Post
|
||||
// #define FN_CheckVisibility_Post CheckVisibility_Post
|
||||
// #define FN_DeltaSetField_Post DeltaSetField_Post
|
||||
// #define FN_DeltaUnsetField_Post DeltaUnsetField_Post
|
||||
// #define FN_DeltaAddEncoder_Post DeltaAddEncoder_Post
|
||||
// #define FN_GetCurrentPlayer_Post GetCurrentPlayer_Post
|
||||
// #define FN_CanSkipPlayer_Post CanSkipPlayer_Post
|
||||
// #define FN_DeltaFindField_Post DeltaFindField_Post
|
||||
// #define FN_DeltaSetFieldByIndex_Post DeltaSetFieldByIndex_Post
|
||||
// #define FN_DeltaUnsetFieldByIndex_Post DeltaUnsetFieldByIndex_Post
|
||||
// #define FN_SetGroupMask_Post SetGroupMask_Post
|
||||
// #define FN_engCreateInstancedBaseline_Post engCreateInstancedBaseline_Post
|
||||
// #define FN_Cvar_DirectSet_Post Cvar_DirectSet_Post
|
||||
// #define FN_ForceUnmodified_Post ForceUnmodified_Post
|
||||
// #define FN_GetPlayerStats_Post GetPlayerStats_Post
|
||||
// #define FN_AddServerCommand_Post AddServerCommand_Post
|
||||
// #define FN_Voice_GetClientListening_Post Voice_GetClientListening_Post
|
||||
// #define FN_Voice_SetClientListening_Post Voice_SetClientListening_Post
|
||||
// #define FN_GetPlayerAuthId_Post GetPlayerAuthId_Post
|
||||
|
||||
// #define FN_OnFreeEntPrivateData OnFreeEntPrivateData
|
||||
// #define FN_GameShutdown GameShutdown
|
||||
// #define FN_ShouldCollide ShouldCollide
|
||||
|
||||
// #define FN_OnFreeEntPrivateData_Post OnFreeEntPrivateData_Post
|
||||
// #define FN_GameShutdown_Post GameShutdown_Post
|
||||
// #define FN_ShouldCollide_Post ShouldCollide_Post
|
||||
|
||||
|
||||
#endif // USE_METAMOD
|
||||
|
||||
#endif // __MODULECONFIG_H__
|
Loading…
Reference in New Issue
Block a user