Added makefiles, fixed template bug in nvault
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67
dlls/esforces/esfmod/Makefile
Executable file
67
dlls/esforces/esfmod/Makefile
Executable file
@ -0,0 +1,67 @@
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#(C)2004-2005 AMX Mod X Development Team
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# Makefile written by David "BAILOPAN" Anderson
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HLSDK = ../../../hlsdk/SourceCode
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MM_ROOT = ../../../metamod/metamod
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### EDIT BELOW FOR OTHER PROJECTS ###
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OPT_FLAGS = -O3 -fno-rtti -funroll-loops -s -pipe
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DEBUG_FLAGS = -g -ggdb3
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CPP = gcc
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NAME = esfmod_amxx
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OBJECTS = amxxmodule.cpp esf_anim.cpp esf_base.cpp esf_pdata.cpp esf_avatars.cpp esf_effects.cpp esforces.cpp
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LINK =
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INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/game_shared \
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-I$(MM_ROOT) -Lzlib -I$(HLSDK)/common -I$(HLSDK)/pm_shared
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ifeq "$(DEBUG)" "true"
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BIN_DIR = Debug
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CFLAGS = $(DEBUG_FLAGS)
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else
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BIN_DIR = Release
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CFLAGS = $(OPT_FLAGS)
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endif
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CFLAGS += -DNDEBUG -fPIC -Wno-deprecated -fno-exceptions -DHAVE_STDINT_H
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ifeq "$(AMD64)" "true"
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BINARY = $(NAME)_amd64.so
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CFLAGS += -DPAWN_CELL_SIZE=64 -DHAVE_I64 -m64
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LINK += -lstdc++
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else
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BINARY = $(NAME)_i386.so
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CFLAGS += -DPAWN_CELL_SIZE=32 -DJIT -DASM32
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OPT_FLAGS += -march=i686
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endif
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OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
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$(BIN_DIR)/%.o: %.cpp
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$(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $<
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all:
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mkdir -p $(BIN_DIR)
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mkdir -p $(BIN_DIR)/sdk
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$(MAKE) esfmod
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amd64:
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$(MAKE) all AMD64=true
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esfmod: $(OBJ_LINUX)
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$(CPP) $(INCLUDE) $(CFLAGS) $(OBJ_LINUX) $(LINK) -shared -ldl -lm -o$(BIN_DIR)/$(BINARY)
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debug:
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$(MAKE) all DEBUG=true
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default: all
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clean:
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rm -rf Release/*.o
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rm -rf Release/$(BINARY)
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rm -rf Debug/*.o
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rm -rf Debug/$(BINARY)
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@ -44,4 +44,5 @@ private:
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FILE *m_Fp;
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};
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#endif //_INCLUDE_BINARY_H
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#endif //_INCLUDE_BINARY_H
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@ -33,6 +33,7 @@
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#define _INCLUDE_CSTRING_H
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#include <string.h>
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#include <stdio.h>
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//by David "BAILOPAN" Anderson
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class String
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@ -58,6 +59,13 @@ public:
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assign(src);
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}
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const char * _fread(FILE *fp)
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{
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Grow(512, false);
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char *ret = fgets(v, 511, fp);
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return ret;
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}
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String(String &src)
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{
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v = NULL;
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@ -122,7 +130,7 @@ public:
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bool empty()
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{
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if (!v)
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return false;
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return true;
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if (v[0] == '\0')
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return true;
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@ -270,7 +278,10 @@ public:
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String substr(unsigned int index, int num = npos)
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{
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if (!v)
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return String("");
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{
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String b("");
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return b;
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}
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String ns;
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@ -361,6 +372,8 @@ private:
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strcpy(n, v);
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if (v)
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delete [] v;
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else
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strcpy(n, "");
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v = n;
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a_size = d + 1;
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}
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67
dlls/nvault/Makefile
Executable file
67
dlls/nvault/Makefile
Executable file
@ -0,0 +1,67 @@
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#(C)2004-2005 AMX Mod X Development Team
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# Makefile written by David "BAILOPAN" Anderson
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HLSDK = ../../hlsdk/SourceCode
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MM_ROOT = ../../metamod/metamod
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### EDIT BELOW FOR OTHER PROJECTS ###
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OPT_FLAGS = -O3 -fno-rtti -funroll-loops -s -pipe
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DEBUG_FLAGS = -g -ggdb3
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CPP = gcc
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NAME = nvault_amxx
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OBJECTS = amxxmodule.cpp amxxapi.cpp Binary.cpp Journal.cpp NVault.cpp
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LINK =
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INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/game_shared \
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-I$(MM_ROOT) -Lzlib -I$(HLSDK)/common
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ifeq "$(DEBUG)" "true"
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BIN_DIR = Debug
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CFLAGS = $(DEBUG_FLAGS)
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else
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BIN_DIR = Release
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CFLAGS = $(OPT_FLAGS)
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endif
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CFLAGS += -DNDEBUG -fPIC -Wno-deprecated -fexceptions -DHAVE_STDINT_H
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ifeq "$(AMD64)" "true"
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BINARY = $(NAME)_amd64.so
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CFLAGS += -DPAWN_CELL_SIZE=64 -DHAVE_I64 -m64
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LINK += -lstdc++
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else
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BINARY = $(NAME)_i386.so
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CFLAGS += -DPAWN_CELL_SIZE=32 -DJIT -DASM32
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OPT_FLAGS += -march=i686
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endif
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OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
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$(BIN_DIR)/%.o: %.cpp
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$(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $<
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all:
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mkdir -p $(BIN_DIR)
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mkdir -p $(BIN_DIR)/sdk
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$(MAKE) nvault
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amd64:
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$(MAKE) all AMD64=true
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nvault: $(OBJ_LINUX)
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$(CPP) $(INCLUDE) $(CFLAGS) $(OBJ_LINUX) $(LINK) -shared -ldl -lm -o$(BIN_DIR)/$(BINARY)
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debug:
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$(MAKE) all DEBUG=true
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default: all
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clean:
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rm -rf Release/*.o
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rm -rf Release/$(BINARY)
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rm -rf Debug/*.o
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rm -rf Debug/$(BINARY)
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#include "NVault.h"
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#include "Binary.h"
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#include "CString.h"
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#include "amxxmodule.h"
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template <class K>
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int HashFunction<String>(const K & k)
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#ifdef __linux__
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#define _snprintf snprintf
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#endif
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template <>
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int HashFunction<String>(const String & k)
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{
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unsigned long hash = 5381;
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const char *str = k.c_str();
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@ -12,8 +17,8 @@ int HashFunction<String>(const K & k)
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return hash;
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}
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template <class K>
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bool Compare<String>(const K & k1, const K & k2)
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template <>
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bool Compare<String>(const String & k1, const String & k2)
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{
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return (strcmp(k1.c_str(),k2.c_str())==0);
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}
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#include "CString.h"
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#include "amxxmodule.h"
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AMX_NATIVE_INFO nVault_natives[];
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extern AMX_NATIVE_INFO nVault_natives[];
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#endif //_INCLUDE_AMXXAPI_H
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#endif // USE_METAMOD
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#endif // __MODULECONFIG_H__
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#endif // __MODULECONFIG_H__
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