- Added new forwards as well as new stocks

This commit is contained in:
Zor
2006-06-11 21:47:11 +00:00
parent 07e55f3b71
commit 84ec8ef007
8 changed files with 409 additions and 88 deletions

View File

@@ -1,5 +1,5 @@
/*
* DoDx
* DoDx
* Copyright (c) 2004 Lukasz Wlasinski
*
*
@@ -93,6 +93,14 @@ void CPlayer::Disconnect(){
bot = false;
savedScore = 0;
// Zors
olddeadflag=0;
oldteam=0;
oldplayerclass=0;
is_model_set=false;
body_num=0;
position = 0;
if ( ignoreBots(pEdict) || !isModuleActive() ) // ignore if he is bot and bots rank is disabled or module is paused
return;
@@ -108,18 +116,18 @@ void CPlayer::PutInServer(){
return;
restartStats();
const char* unique;
const char* name = STRING(pEdict->v.netname);
switch((int)dodstats_rank->value) {
case 1:
case 1:
if ( (unique = GETPLAYERAUTHID(pEdict)) == 0 )
unique = name; // failed to get authid
break;
case 2:
unique = ip;
case 2:
unique = ip;
break;
default:
default:
unique = name;
}
if ( ( rank = g_rank.findEntryInRank( unique , name ) ) == 0 )
@@ -153,6 +161,14 @@ void CPlayer::Init( int pi, edict_t* pe )
ingame = false;
bot = false;
savedScore = 0;
// Zors
olddeadflag=0;
oldteam=0;
oldplayerclass=0;
is_model_set=false;
body_num=0;
position = 0;
}
void CPlayer::saveKill(CPlayer* pVictim, int wweapon, int hhs, int ttk){
@@ -182,13 +198,13 @@ void CPlayer::saveKill(CPlayer* pVictim, int wweapon, int hhs, int ttk){
pVictim->weapons[0].deaths++;
pVictim->life.deaths++;
pVictim->round.deaths++;
pVictim->weaponsLife[vw].deaths++; // DEC-Weapon (life) stats
pVictim->weaponsLife[0].deaths++; // DEC-Weapon (life) stats
pVictim->weaponsRnd[vw].deaths++; // DEC-Weapon (round) stats
pVictim->weaponsRnd[0].deaths++; // DEC-Weapon (round) stats
int vi = pVictim->index;
victims[vi].name = (char*)weaponData[wweapon].name;
victims[vi].deaths++;
@@ -197,8 +213,8 @@ void CPlayer::saveKill(CPlayer* pVictim, int wweapon, int hhs, int ttk){
victims[0].deaths++;
victims[0].hs += hhs;
victims[0].tks += ttk;
weaponsLife[wweapon].kills++; // DEC-Weapon (life) stats
weaponsLife[wweapon].hs += hhs; // DEC-Weapon (life) stats
weaponsLife[wweapon].tks += ttk; // DEC-Weapon (life) stats
@@ -212,7 +228,7 @@ void CPlayer::saveKill(CPlayer* pVictim, int wweapon, int hhs, int ttk){
weaponsRnd[0].kills++; // DEC-Weapon (round) stats
weaponsRnd[0].hs += hhs; // DEC-Weapon (round) stats
weaponsRnd[0].tks += ttk; // DEC-Weapon (round) stats
weapons[wweapon].kills++;
weapons[wweapon].hs += hhs;
weapons[wweapon].tks += ttk;
@@ -317,11 +333,67 @@ void CPlayer::killPlayer(){
pEdict->v.weapons = 0;
}
void CPlayer::initModel(char* model)
{
newmodel = model;
is_model_set = true;
}
void CPlayer::clearModel()
{
is_model_set = false;
}
bool CPlayer::setModel()
{
if(!ingame || ignoreBots(pEdict))
return false;
if(is_model_set)
{
ENTITY_SET_KEYVALUE(pEdict, "model", newmodel);
pEdict->v.body = body_num;
return true;
}
return false;
}
void CPlayer::setBody(int bn)
{
if(!ingame || ignoreBots(pEdict))
return;
body_num = bn;
return;
}
void CPlayer::checkStatus()
{
if(!ingame || ignoreBots(pEdict))
return;
if(olddeadflag != 0 && pEdict->v.deadflag == 0 && iFSpawnForward != -1)
MF_ExecuteForward(iFSpawnForward, index);
if(oldteam != pEdict->v.team && iFTeamForward != -1)
MF_ExecuteForward(iFTeamForward, index, pEdict->v.team, oldteam);
if(oldplayerclass != pEdict->v.playerclass)
MF_ExecuteForward(iFClassForward, index, pEdict->v.playerclass, oldplayerclass);
olddeadflag = pEdict->v.deadflag;
oldteam = pEdict->v.team;
oldplayerclass = pEdict->v.playerclass;
}
// *****************************************************
// class CMapInfo
// *****************************************************
void CMapInfo::Init(){
void CMapInfo::Init()
{
pEdict = 0;
initialized = false;