Cstrike: Move all hardcoded datas to its own gamedata files

This commit is contained in:
Arkshine
2015-06-24 17:46:03 +02:00
parent 6555ecf6b8
commit 864e0b88eb
121 changed files with 10184 additions and 524 deletions

View File

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CFuncTankLaser"
{
"Offsets"
{
"m_pLaser" // CLaser*
{
"windows" "264"
"linux" "280"
"mac" "280"
}
"m_laserTime" // float
{
"windows" "268"
"linux" "284"
"mac" "284"
}
}
}
}
}
}