Added CZ models to CsInternalModel enum (request at41295)
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@ -471,8 +471,8 @@ static cell AMX_NATIVE_CALL cs_set_user_vip(AMX *amx, cell *params) // cs_set_us
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if (updateModel)
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{
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// Set a random CT model.
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CS_Internal_Models CTmodels[4] = {CS_CT_URBAN, CS_CT_GSG9, CS_CT_GIGN, CS_CT_SAS};
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CS_Internal_Models ct_model = CTmodels[RANDOM_LONG(0, 3)];
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CS_Internal_Models CTmodels[5] = {CS_CT_URBAN, CS_CT_GSG9, CS_CT_GIGN, CS_CT_SAS, CZ_CT_SPETSNAZ};
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CS_Internal_Models ct_model = CTmodels[RANDOM_LONG(0, 4)];
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*((int *)pPlayer->pvPrivateData + OFFSET_INTERNALMODEL) = ct_model;
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// This makes the model get updated right away.
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MDLL_ClientUserInfoChanged(pPlayer, GETINFOKEYBUFFER(pPlayer)); // If this causes any problems for WON, do this line only in STEAM builds.
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@ -260,7 +260,9 @@ enum CS_Internal_Models {
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CS_CT_GIGN = 6,
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CS_CT_SAS = 7,
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CS_T_GUERILLA = 8,
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CS_CT_VIP = 9
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CS_CT_VIP = 9,
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CZ_T_MILITIA = 10,
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CZ_CT_SPETSNAZ = 11
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};
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enum
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@ -215,7 +215,7 @@
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</File>
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</Filter>
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<File
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RelativePath="..\plugins\include\cstrike.inc">
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RelativePath="..\..\plugins\include\cstrike.inc">
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</File>
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</Files>
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<Globals>
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@ -298,7 +298,7 @@
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</File>
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</Filter>
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<File
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RelativePath="..\..\plugins\include\cstrike.inc"
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RelativePath="..\..\..\plugins\include\cstrike.inc"
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>
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</File>
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</Files>
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@ -145,7 +145,9 @@ enum CsInternalModel {
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CS_CT_GIGN = 6,
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CS_CT_SAS = 7,
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CS_T_GUERILLA = 8,
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CS_CT_VIP = 9
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CS_CT_VIP = 9,
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CZ_T_MILITIA = 10,
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CZ_CT_SPETSNAZ = 11
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};
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native cs_set_user_team(index, {CsTeams,_}:team, {CsInternalModel,_}:model = CS_DONTCHANGE);
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