New offsets from karlos (at15812)
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8ae1d4ce27
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@ -2,67 +2,56 @@
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#ifndef NS_CONST_H
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#define NS_CONST_H
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// Offsets (used in NPData.cpp)
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#define OFFSET_WIN_RESOURCES 1604
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#define OFFSET_LIN_RESOURCES 1624
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#define OFFSET_WIN_WEAPDMG 200
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#define OFFSET_WIN_WEAPDMG 404
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#define OFFSET_LIN_WEAPDMG 216
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#define OFFSET_WIN_WEAPRANGE 196
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#define OFFSET_LIN_WEAPRANGE 212
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#define OFFSET_WIN_WEAPCLIP 160
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#define OFFSET_WIN_WEAPCLIP 364
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#define OFFSET_LIN_WEAPCLIP 176
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#define OFFSET_WIN_HIVE_TRAIT 312
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#define OFFSET_LIN_HIVE_TRAIT 296
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#define OFFSET_WIN_SCORE 6432
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#define OFFSET_WIN_SCORE 6636
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#define OFFSET_LIN_SCORE 6308
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#define OFFSET_WIN_EXP 6368
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#define OFFSET_LIN_EXP 6256
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#define OFFSET_WIN_POINTS 6376
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#define OFFSET_WIN_POINTS 1808
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#define OFFSET_LIN_POINTS 6264
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#define OFFSET_WIN_AMMO_LMG 912
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#define OFFSET_WIN_AMMO_LMG 1116
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#define OFFSET_LIN_AMMO_LMG 932
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#define OFFSET_WIN_AMMO_PISTOL 916
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#define OFFSET_WIN_AMMO_PISTOL 1120
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#define OFFSET_LIN_AMMO_PISTOL 936
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#define OFFSET_WIN_AMMO_SHOTGUN 920
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#define OFFSET_WIN_AMMO_SHOTGUN 1124
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#define OFFSET_LIN_AMMO_SHOTGUN 940
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#define OFFSET_WIN_AMMO_HMG 924
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#define OFFSET_WIN_AMMO_HMG 1128
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#define OFFSET_LIN_AMMO_HMG 944
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#define OFFSET_WIN_AMMO_GL 928
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#define OFFSET_WIN_AMMO_GL 1132
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#define OFFSET_LIN_AMMO_GL 948
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#define OFFSET_WIN_AMMO_HG 932 // Couldn't find anything at this offset but other weapons haven't changed.
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#define OFFSET_LIN_AMMO_HG 952 // Offset 880 is the only one to change when you get a grenade, but data in it makes no sense.
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#define OFFSET_WIN_AMMO_HG 1136 // Couldn't find anything at this offset but other weapons haven't changed.
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#define OFFSET_LIN_AMMO_HG 952 // Offset 880 is the only one to change when you get a grenade, but data in it makes no sense.
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#define OFFSET_WIN_DEATHS 1176
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#define OFFSET_WIN_DEATHS 1380
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#define OFFSET_LIN_DEATHS 1196
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#define OFFSET_WIN_STRUCTOWNER 120
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#define OFFSET_LIN_STRUCTOWNER 136
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enum
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{
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MASK_NONE = 0,
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