Oh, forgot to reset ServerPrint

This commit is contained in:
Scott Ehlert 2007-04-30 18:32:40 +00:00
parent 897ed0cb10
commit 8c45216cfd

View File

@ -152,6 +152,7 @@ void FMH_ServerDeactivate_Post()
RESETE(GetPlayerAuthId);
RESETE(GetPlayerWONId);
RESETE(IsMapValid);
RESETE(ServerPrint);
RESETD(Spawn);
RESETD(Think);