Update engine_stocks.inc
When compiling was varningov , and the function itself was crooked written
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@ -159,32 +159,19 @@ stock set_rendering(index, fx=kRenderFxNone, r=255, g=255, b=255, render=kRender
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/* Set flags on an entity */
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stock set_entity_flags(ent,flag,onoff)
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{
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if ((entity_get_int(ent,EV_INT_flags)&flag) > 0)
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new iFlags = entity_get_int(ent, EV_INT_flags);
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if(iFlags & flag)
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{
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if (onoff == 1)
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{
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return 2;
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}
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else
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{
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entity_set_int(ent,EV_INT_flags,entity_get_int(ent,EV_INT_flags)-flag);
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return 1;
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}
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if(onoff == 1) return 2;
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iFlags &= ~flag;
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}
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else
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{
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if (onoff == 0)
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{
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return 2;
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}
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else
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{
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entity_set_int(ent,EV_INT_flags,entity_get_int(ent,EV_INT_flags)+flag);
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return 1;
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}
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if(onoff == 0) return 2;
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iFlags |= flag;
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}
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return 0;
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entity_set_int(ent, EV_INT_flags, iFlags);
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return 1;
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}
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/* If visible = 1, entity will be set to be visible, else invisible. */
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