StatsX: More charsmax in place of hardcoded buffer lengths
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@ -744,12 +744,12 @@ format_top15(id, sBuffer[MAX_BUFFER_LENGTH + 1])
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new lKills[16], lDeaths[16], lHits[16], lShots[16], lEff[16], lAcc[16]
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formatex(lKills, 15, "%L", id, "KILLS")
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formatex(lDeaths, 15, "%L", id, "DEATHS")
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formatex(lHits, 15, "%L", id, "HITS")
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formatex(lShots, 15, "%L", id, "SHOTS")
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formatex(lEff, 15, "%L", id, "EFF")
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formatex(lAcc, 15, "%L", id, "ACC")
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formatex(lKills, charsmax(lKills), "%L", id, "KILLS")
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formatex(lDeaths, charsmax(lDeaths), "%L", id, "DEATHS")
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formatex(lHits, charsmax(lHits), "%L", id, "HITS")
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formatex(lShots, charsmax(lShots), "%L", id, "SHOTS")
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formatex(lEff, charsmax(lEff), "%L", id, "EFF")
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formatex(lAcc, charsmax(lAcc), "%L", id, "ACC")
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ucfirst(lEff)
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ucfirst(lAcc)
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@ -775,13 +775,13 @@ format_rankstats(id, sBuffer[MAX_BUFFER_LENGTH + 1], iMyId = 0)
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new iRankPos, iLen
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new lKills[16], lDeaths[16], lHits[16], lShots[16], lDamage[16], lEff[16], lAcc[16]
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formatex(lKills, 15, "%L", id, "KILLS")
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formatex(lDeaths, 15, "%L", id, "DEATHS")
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formatex(lHits, 15, "%L", id, "HITS")
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formatex(lShots, 15, "%L", id, "SHOTS")
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formatex(lDamage, 15, "%L", id, "DAMAGE")
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formatex(lEff, 15, "%L", id, "EFF")
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formatex(lAcc, 15, "%L", id, "ACC")
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formatex(lKills, charsmax(lKills), "%L", id, "KILLS")
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formatex(lDeaths, charsmax(lDeaths), "%L", id, "DEATHS")
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formatex(lHits, charsmax(lHits), "%L", id, "HITS")
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formatex(lShots, charsmax(lShots), "%L", id, "SHOTS")
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formatex(lDamage, charsmax(lDamage), "%L", id, "DAMAGE")
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formatex(lEff, charsmax(lEff), "%L", id, "EFF")
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formatex(lAcc, charsmax(lAcc), "%L", id, "ACC")
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ucfirst(lEff)
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ucfirst(lAcc)
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@ -797,7 +797,7 @@ format_rankstats(id, sBuffer[MAX_BUFFER_LENGTH + 1], iMyId = 0)
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for (new i = 1; i < 8; i++)
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{
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formatex(L_BODY_PART[i], 31, "%L", id, BODY_PART[i])
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formatex(L_BODY_PART[i], charsmax(L_BODY_PART[]), "%L", id, BODY_PART[i])
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}
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iLen += formatex(sBuffer[iLen], charsmax(sBuffer) - iLen, "%10s:^n%10s: %d^n%10s: %d^n%10s: %d^n%10s: %d^n%10s: %d^n%10s: %d^n%10s: %d", "HITS",
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@ -813,14 +813,14 @@ format_stats(id, sBuffer[MAX_BUFFER_LENGTH + 1])
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new iWeapon, iLen
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new lKills[16], lDeaths[16], lHits[16], lShots[16], lDamage[16], lEff[16], lAcc[16], lWeapon[16]
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formatex(lKills, 15, "%L", id, "KILLS")
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formatex(lDeaths, 15, "%L", id, "DEATHS")
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formatex(lHits, 15, "%L", id, "HITS")
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formatex(lShots, 15, "%L", id, "SHOTS")
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formatex(lDamage, 15, "%L", id, "DAMAGE")
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formatex(lEff, 15, "%L", id, "EFF")
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formatex(lAcc, 15, "%L", id, "ACC")
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formatex(lWeapon, 15, "%L", id, "WEAPON")
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formatex(lKills, charsmax(lKills), "%L", id, "KILLS")
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formatex(lDeaths, charsmax(lDeaths), "%L", id, "DEATHS")
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formatex(lHits, charsmax(lHits), "%L", id, "HITS")
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formatex(lShots, charsmax(lShots), "%L", id, "SHOTS")
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formatex(lDamage, charsmax(lDamage), "%L", id, "DAMAGE")
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formatex(lEff, charsmax(lEff), "%L", id, "EFF")
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formatex(lAcc, charsmax(lAcc), "%L", id, "ACC")
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formatex(lWeapon, charsmax(lWeapon), "%L", id, "WEAPON")
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ucfirst(lEff)
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ucfirst(lAcc)
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@ -1119,7 +1119,7 @@ public cmdReport(id)
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new lWeapon[16]
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formatex(lWeapon, 15, "%L", LANG_SERVER, "WEAPON")
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formatex(lWeapon, charsmax(lWeapon), "%L", LANG_SERVER, "WEAPON")
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strtolower(lWeapon)
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if (iClip >= 0)
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@ -1158,7 +1158,7 @@ public cmdSwitch(id)
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new lEnDis[32]
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formatex(lEnDis, 31, "%L", id, g_izStatsSwitch[id] ? "ENABLED" : "DISABLED")
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formatex(lEnDis, charsmax(lEnDis), "%L", id, g_izStatsSwitch[id] ? "ENABLED" : "DISABLED")
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client_print(id, print_chat, "* %L", id, "STATS_ANNOUNCE", lEnDis)
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return PLUGIN_CONTINUE
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