Apparently this votemap crash bug is fixed in a server patch being released tonight/tomorrow.
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/* AMX Mod X
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* Anti Flood Plugin
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*
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* by the AMX Mod X Development Team
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* originally developed by OLO
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*
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* This file is part of AMX Mod X.
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*
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*/
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#include <amxmodx>
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new Float:g_Flooding[33] = {0.0, ...}
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new g_Flood[33] = {0, ...}
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public plugin_init() {
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register_plugin("Anti Flood",AMXX_VERSION_STR,"AMXX Dev Team")
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register_dictionary("antiflood.txt")
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register_clcmd("say","chkFlood")
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register_clcmd("say_team","chkFlood")
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register_clcmd("votemap","chkFlood")
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register_cvar("amx_flood_time","0.75")
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}
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public chkFlood(id) {
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new Float:maxChat = get_cvar_float("amx_flood_time")
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if ( maxChat ) {
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new Float:nexTime = get_gametime()
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if ( g_Flooding[id] > nexTime ) {
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if (g_Flood[id] >= 3) {
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client_print( id , print_notify , "** %L **", id, "STOP_FLOOD" )
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g_Flooding[ id ] = nexTime + maxChat + 3.0
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return PLUGIN_HANDLED
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}
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g_Flood[id]++
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}
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else {
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if (g_Flood[id])
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g_Flood[id]--
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}
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g_Flooding[id] = nexTime + maxChat
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}
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return PLUGIN_CONTINUE
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}
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