Update Hamsandwich for Sven Coop 5.17 (#452)

* Remove dropped functions

* Update existing offsets

* Add some logic to prevent the use of removed functions.

* Add Ham_SC_AddPoints and Ham_SC_AddPointsToTeam

* Add Ham_SC_GiveAmmo

* Add Ham_SC_FVisibleFromPos

* Fix an old typos with CanPlaySentence for all mods

* Add Ham_SC_CanPlaySequence

* Add Ham_SC_PlayScriptSentence

* Add Ham_SC_StartPlayerFollowing

* Fix CanPlaySequence hamdata.ini (SC)

* Add Ham_SC_StopPlayerFollowing

* Fix handlers from previous commits

* Add Ham_SC_PreSpawn

* Add Ham_SC_PostSpawn

* Add Ham_SC_OnKeyValueUpdate

* Add Ham_SC_SetClassification

* Add Ham_SC_MyCustomPointer and Ham_SC_MyItemPointer

* Add Ham_SC_IsSneaking

* Add Ham_SC_IsAlive

* Add Ham_SC_IsBSPModel

* Add Ham_SC_ReflectGauss

* Add Ham_SC_HasTarget

* Add Ham_SC_IsInWorld

* Add Ham_SC_IsPlayer

* Add Ham_SC_IsNetClient

* Add Ham_SC_IsBreakable

* Fix Ham_SC_IsMonster, Ham_SC_IsPointEntity, Ham_SC_IsMachine and Ham_SC_CriticakRemove handlers

* Add Ham_SC_OnControls

* Fix Ham_SC_TakeHealth and Ham_SC_TakeArmor handlers

* Add Ham_SC_IsTriggered

* Add Ham_SC_RemovePlayerItem

* Fix typo

* Fix Ham_SC_IsMoving handler

* Add Ham_SC_SUB_UseTargets

* Ham_SC_IsLockedByMaster

* Add Ham_SC_FBecomeProne

* Fix Ham_SC_FVisible handler

* Add Ham_SC_FVecVisible

* Fix Ham_SC_FVisibleFromPos handler

* Fix Ham_SC_IsFacing handler

* Add Ham_SC_SetPlayerAlly

* Add Ham_SC_OnSetOriginByMap

* Add Ham_SC_IsRevivable

* Add Ham_SC_BeginRevive and Ham_SC_EndRevive

* Update offsets based on SvenCoop v5.17

* Add Ham_SC_Item_CanCollect and Ham_SC_Item_Collect

* Add Ham_SC_Item_AddToPlayer

* Add Ham_SC_Item_AddDuplicate

* Add Ham_SC_Item_AddAmmoFromItem

* Add Ham_SC_Item_GetItemInfo

* Add Ham_SC_Item_CanDeploy, Ham_SC_Item_Deploy and Ham_SC_Item_CanHolster

* Add Ham_SC_Item_UpdateClientData

* Add Ham_SC_Item_GetRespawnTime

* Add Ham_SC_Item_CanHaveDuplicates

* Add Ham_SC_Weapon_ExtractAmmoFromItem

* Add Ham_SC_Weapon_GetAmmo1Drop and Ham_SC_Weapon_GetAmmo2Drop

* Add Ham_SC_Weapon_FinishReload and Ham_SC_Weapon_ShouldReload

* Fix Ham_SC_IsMultiplayer, Ham_SC_FRunfuncs and Ham_SC_FCanRun handlers

* Add Ham_SC_Weapon_AddWeapon, _PlayEmptySound, _IsUsable, _ShouldWeaponIdle and _UseDecrement

* Add Ham_SC_Item_GetPickupSound

* Add Ham_SC_Item_InactiveItemPreFrame and Ham_SC_Item_InactiveItemPostFrame

* Add Ham_SC_Item_DetachFromPlayer

* Fix Ham_SC_Player_IsConnected handler

* Add Ham_SC_Player_EnteredObserver, Ham_SC_Player_LeftObserver and Ham_SC_Player_IsObserver

* Fix sc_postpawn typo (should be sc_postspawn)

* Add few more assert
This commit is contained in:
Vincent Herbet
2018-09-06 17:09:10 +02:00
committed by GitHub
parent 0894027cb5
commit 99ebd62653
13 changed files with 2388 additions and 559 deletions

View File

@@ -203,7 +203,7 @@ enum
Ham_CheckMeleeAttack2,
Ham_ScheduleChange,
Ham_CanPlaySequence,
Ham_CanPlaySentence,
Ham_CanPlaySentence2,
Ham_PlaySentence,
Ham_PlayScriptedSentence,
Ham_SentenceStop,
@@ -484,6 +484,72 @@ enum
Ham_Item_GetItemInfo,
//
// New addition - 20117
//
Ham_SC_PreSpawn,
Ham_SC_PostSpawn,
Ham_SC_OnKeyValueUpdate,
Ham_SC_SetClassification,
Ham_SC_IsTriggered,
Ham_SC_MyCustomPointer,
Ham_SC_MyItemPointer,
Ham_SC_AddPoints,
Ham_SC_AddPointsToTeam,
Ham_SC_RemovePlayerItem,
Ham_SC_OnControls,
Ham_SC_IsSneaking,
Ham_SC_IsAlive,
Ham_SC_IsBSPModel,
Ham_SC_ReflectGauss,
Ham_SC_HasTarget,
Ham_SC_IsInWorld,
Ham_SC_IsPlayer,
Ham_SC_IsNetClient,
Ham_SC_IsBreakable,
Ham_SC_SUB_UseTargets,
Ham_SC_IsLockedByMaster,
Ham_SC_FBecomeProne,
Ham_SC_FVecVisible,
Ham_SC_SetPlayerAlly,
Ham_SC_OnSetOriginByMap,
Ham_SC_IsRevivable,
Ham_SC_BeginRevive,
Ham_SC_EndRevive,
Ham_SC_CanPlaySequence,
Ham_SC_CanPlaySentence2,
Ham_SC_PlayScriptedSentence,
Ham_SC_Item_AddToPlayer,
Ham_SC_Item_AddDuplicate,
Ham_SC_Item_AddAmmoFromItem,
Ham_SC_Item_GetPickupSound,
Ham_SC_Item_CanCollect,
Ham_SC_Item_Collect,
Ham_SC_Item_GetItemInfo,
Ham_SC_Item_CanDeploy,
Ham_SC_Item_Deploy,
Ham_SC_Item_CanHolster,
Ham_SC_Item_InactiveItemPreFrame,
Ham_SC_Item_InactiveItemPostFrame,
Ham_SC_Item_DetachFromPlayer,
Ham_SC_Item_UpdateClientData,
Ham_SC_Item_GetRespawnTime,
Ham_SC_Item_CanHaveDuplicates,
Ham_SC_Weapon_ExtractAmmoFromItem,
Ham_SC_Weapon_AddWeapon,
Ham_SC_Weapon_GetAmmo1Drop,
Ham_SC_Weapon_GetAmmo2Drop,
Ham_SC_Weapon_PlayEmptySound,
Ham_SC_Weapon_IsUsable,
Ham_SC_Weapon_FinishReload,
Ham_SC_Weapon_ShouldReload,
Ham_SC_Weapon_ShouldWeaponIdle,
Ham_SC_Weapon_UseDecrement,
Ham_SC_Player_EnteredObserver,
Ham_SC_Player_LeftObserver,
Ham_SC_Player_IsObserver,
HAM_LAST_ENTRY_DONT_USE_ME_LOL
};
@@ -493,7 +559,8 @@ enum
HAM_INVALID_FUNC, // The function is not valid
HAM_FUNC_NOT_CONFIGURED, // This function is not configured in hamdata.ini
HAM_FUNC_NOT_AVAILABLE, // This function is not more available in the mod
HAM_ERR_END
};