Bump ReHLDS API version to 3.6 (#721)

This commit is contained in:
Vincent Herbet 2019-05-16 14:55:41 +02:00 committed by Arkshine
parent 78d1c0f1cd
commit 9e962ce097

View File

@ -45,7 +45,7 @@
#include "../common/hookchains.h"
#define REHLDS_API_VERSION_MAJOR 3
#define REHLDS_API_VERSION_MINOR 5
#define REHLDS_API_VERSION_MINOR 6
//Steam_NotifyClientConnect hook
typedef IHookChain<qboolean, IGameClient*, const void*, unsigned int> IRehldsHook_Steam_NotifyClientConnect;
@ -309,6 +309,55 @@ struct RehldsFuncs_t {
void(*RemoveExtDll)(void *hModule);
void(*RemoveCvarListener)(const char *var_name, cvar_callback_t func);
ENTITYINIT(*GetEntityInit)(char *pszClassName);
// Read functions
int(*MSG_ReadChar)();
int(*MSG_ReadByte)();
int(*MSG_ReadLong)();
float(*MSG_ReadFloat)();
char*(*MSG_ReadString)();
char*(*MSG_ReadStringLine)();
float(*MSG_ReadAngle)();
float(*MSG_ReadHiresAngle)();
void(*MSG_ReadUsercmd)(usercmd_t *to, usercmd_t *from);
float(*MSG_ReadCoord)();
void(*MSG_ReadVec3Coord)(sizebuf_t *sb, vec3_t fa);
// Read bit functions
bool(*MSG_IsBitReading)();
void(*MSG_StartBitReading)(sizebuf_t *buf);
void(*MSG_EndBitReading)(sizebuf_t *buf);
uint32(*MSG_PeekBits)(int numbits);
int(*MSG_ReadOneBit)();
uint32(*MSG_ReadBits)(int numbits);
int(*MSG_ReadSBits)(int numbits);
float(*MSG_ReadBitCoord)();
void(*MSG_ReadBitVec3Coord)(vec_t *fa);
float(*MSG_ReadBitAngle)(int numbits);
int(*MSG_ReadBitData)(void *dest, int length);
char*(*MSG_ReadBitString)();
int(*MSG_CurrentBit)();
// Write functions
void(*MSG_WriteLong)(sizebuf_t *sb, int c);
void(*MSG_WriteFloat)(sizebuf_t *sb, float f);
void(*MSG_WriteAngle)(sizebuf_t *sb, float f);
void(*MSG_WriteHiresAngle)(sizebuf_t *sb, float f);
void(*MSG_WriteUsercmd)(sizebuf_t *sb, usercmd_t *to, usercmd_t *from);
void(*MSG_WriteCoord)(sizebuf_t *sb, float f);
void(*MSG_WriteVec3Coord)(sizebuf_t *sb, const vec3_t fa);
// Write bit functions
bool(*MSG_IsBitWriting)();
void(*MSG_WriteOneBit)(int nValue);
void(*MSG_WriteSBits)(uint32 data, int numbits);
void(*MSG_WriteBitCoord)(float f);
void(*MSG_WriteBitAngle)(float fAngle, int numbits);
void(*MSG_WriteBitData)(void *src, int length);
void(*MSG_WriteBitString)(const char *p);
void(*SZ_Write)(sizebuf_t *buf, const void *data, int length);
void(*SZ_Print)(sizebuf_t *buf, const char *data);
void(*SZ_Clear)(sizebuf_t *buf);
};
class IRehldsApi {