added localinfo paths, fixed amx_version and amxmodx_version cvars (module count)
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cfb45c1302
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@ -216,7 +216,7 @@ int Spawn( edict_t *pent ) {
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// so we clear g_log_dir in ServerDeactivate_Post to know we should create one...
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if (g_log_dir.empty())
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{
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g_log_dir.set("addons/amxx/logs"); // :TODO: maybe not do this through String as an optimalization ( a #define or const char * ?)
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g_log_dir.set(get_localinfo("amxx_logs", "addons/amxx/logs"));
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UTIL_MakeNewLogFile();
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}
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@ -231,22 +231,13 @@ int Spawn( edict_t *pent ) {
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g_commands.registerPrefix( "sm_" );
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g_commands.registerPrefix( "cm_" );
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Vault amx_config;
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// ###### Load custom path configuration
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amx_config.setSource(build_pathname("%s", "addons/amxx/configs/core.ini"));
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if ( amx_config.loadVault() ){
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Vault::iterator a = amx_config.begin();
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while ( a != amx_config.end() ) {
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SET_LOCALINFO( (char*)a.key().str() , (char*)a.value().str() );
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++a;
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}
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amx_config.clear();
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}
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// make sure basedir is set
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get_localinfo("amxx_basedir", "addons/amxx");
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// ###### Load modules
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int loaded = loadModules( "addons/amxx/modules.ini" );
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loadModules(get_localinfo("amxx_modules", "addons/amxx/modules.ini"));
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attachModules();
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int loaded = UTIL_GetModulesNum(UTIL_MODULES_RUNNING); // Call after attachModules so all modules don't have pending stat
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// Set some info about amx version and modules
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if ( loaded ){
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char buffer[64];
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@ -261,7 +252,7 @@ int Spawn( edict_t *pent ) {
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}
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// ###### Load Vault
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g_vault.setSource( build_pathname("%s", "addons/amxx/configs/vault.ini" ) );
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g_vault.setSource( build_pathname("%s", get_localinfo("amxx_vault", "addons/amxx/configs/vault.ini")) );
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g_vault.loadVault( );
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@ -275,7 +266,7 @@ int Spawn( edict_t *pent ) {
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memset(g_players[0].flags,-1,sizeof(g_players[0].flags));
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// ###### Load AMX scripts
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g_plugins.loadPluginsFromFile( "addons/amxx/plugins.ini" ); // :TODO: Where the hell should this be!?!?!
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g_plugins.loadPluginsFromFile( get_localinfo("amxx_plugins", "addons/amxx/plugins.ini") ); // :TODO: Where the hell should this be!?!?!
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// ###### Call precache forward function
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g_dontprecache = false;
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@ -973,12 +964,25 @@ C_DLLEXPORT int Meta_Attach(PLUG_LOADTIME now, META_FUNCTIONS *pFunctionTable, m
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a = &gameDir[i];
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g_mod_name.set(a);
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// ###### Load custom path configuration
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Vault amx_config;
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amx_config.setSource(build_pathname("%s", get_localinfo("amxx_cfg", "addons/amxx/configs/core.ini")));
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if ( amx_config.loadVault() ){
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Vault::iterator a = amx_config.begin();
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while ( a != amx_config.end() ) {
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SET_LOCALINFO( (char*)a.key().str() , (char*)a.value().str() );
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++a;
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}
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amx_config.clear();
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}
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// ###### Initialize logging here
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g_log_dir.set("addons/amxx/logs"); // :TODO: maybe not do this through String as an optimalization ( a #define or const char * ?)
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g_log_dir.set(get_localinfo("amxx_logs", "addons/amxx/logs"));
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UTIL_MakeNewLogFile();
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// ###### Now attach metamod modules
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attachMetaModModules( "addons/amxx/modules.ini" );
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attachMetaModModules( get_localinfo("amxx_modules", "addons/amxx/modules.ini") );
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return(TRUE);
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}
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@ -1007,7 +1011,7 @@ C_DLLEXPORT int Meta_Detach(PLUG_LOADTIME now, PL_UNLOAD_REASON reason) {
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dettachModules();
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// ###### Now dettach metamod modules
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dettachMetaModModules( "addons/amxx/modules.ini" );
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dettachMetaModModules( get_localinfo("amxx_modules", "addons/amxx/modules.ini") );
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return(TRUE);
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}
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