Finally done!!! I finished what DS started:
AMXx Mods may now patch/retreive memory of several varieties directly from the game .dll, mod .dll, or can go free and patch/retreive any peice of memory. I salute you DS.
This commit is contained in:
20
dlls/MemHack/memhack.inc
Normal file
20
dlls/MemHack/memhack.inc
Normal file
@ -0,0 +1,20 @@
|
||||
#include <memhack_const>
|
||||
|
||||
native memhack_get_char(address,baseaddress = DLLBASE, memtype = MEMTYPE_DATA, signtype = MEM_SIGNED);
|
||||
native memhack_get_short(address,baseaddress = DLLBASE, memtype = MEMTYPE_DATA, signtype = MEM_SIGNED);
|
||||
native memhack_get_long(address,baseaddress = DLLBASE, memtype = MEMTYPE_DATA, signtype = MEM_SIGNED);
|
||||
|
||||
native Float:memhack_get_float(address,baseaddress = DLLBASE, memtype = MEMTYPE_DATA);
|
||||
native Float:memhack_get_quad(address,baseaddress = DLLBASE, memtype = MEMTYPE_DATA);
|
||||
native memhack_get_pointer(address,baseaddress = DLLBASE, memtype = MEMTYPE_DATA);
|
||||
|
||||
native memhack_set_char(address,baseaddress = DLLBASE, new_val, memtype = MEMTYPE_DATA, signtype = MEM_SIGNED);
|
||||
native memhack_set_short(address,baseaddress = DLLBASE, new_val, memtype = MEMTYPE_DATA, signtype = MEM_SIGNED);
|
||||
native memhack_set_long(address,baseaddress = DLLBASE, new_val, memtype = MEMTYPE_DATA, signtype = MEM_SIGNED);
|
||||
|
||||
native memhack_set_float(address,baseaddress = DLLBASE, Float:new_val, memtype = MEMTYPE_DATA);
|
||||
native memhack_set_quad(address,baseaddress = DLLBASE,Float:new_val, memtype = MEMTYPE_DATA);
|
||||
native memhack_set_pointer(address,baseaddress = DLLBASE, new_val, memtype = MEMTYPE_DATA);
|
||||
|
||||
native memhack_get_base(func_addr,&success);
|
||||
native memhack_get_realaddr(address,baseaddress,memtype = MEMTYPE_DATA);
|
Reference in New Issue
Block a user