Add get_user_rendering (#514)

* Add get_user_rendering

* Added & in arguments

* Changed zeroes to kRender constants

* Changed zeros to kRender constants
This commit is contained in:
OciXCrom
2018-08-25 09:18:26 +02:00
committed by Vincent Herbet
parent 6528677dcc
commit ac57ed5b44
2 changed files with 47 additions and 0 deletions

View File

@ -125,6 +125,26 @@ native set_user_origin(index, const origin[3]);
*/
native set_user_rendering(index, fx = kRenderFxNone, r = 0, g = 0, b = 0, render = kRenderNormal, amount = 0);
/**
* Gets player's rendering mode.
*
* @note A really useful render modes reference:
* https://sites.google.com/site/svenmanor/rendermodes
*
* @param index Client index
* @param fx Variable to store the rendering effect
* @param r Variable to store the amount of red color
* @param g Variable to store the amount of green color
* @param b Variable to store the amount of blue color
* @param render Variable to store the render mode
* @param amount Variable to store the render amount
*
* @noreturn
* @error If player is not connected or not within the range
* of 1 to MaxClients.
*/
native get_user_rendering(index, &fx = kRenderFxNone, &r = 0, &g = 0, &b = 0, &render = kRenderNormal, &amount = 0);
/**
* Gives an item to a player.
*