Began AMXx bindings
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abbb2f2cc2
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51
dlls/nvault/amxxapi.cpp
Executable file
51
dlls/nvault/amxxapi.cpp
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@ -0,0 +1,51 @@
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#include "amxxapi.h"
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CVector<Vault *> Vaults;
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static cell nvault_open(AMX *amx, cell *params)
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{
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int len, id=-1;
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char *name = MF_GetAmxString(amx, params[1], 0, &len);
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char *file = MF_BuildPathname("%s/nvault/%s", LOCALINFO("amxx_datadir"), name);
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for (size_t i=0; i<Vaults.size(); i++)
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{
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if (!Vaults.at(i))
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{
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id = i;
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} else if (strcmp(Vaults.at(i)->GetFileName(), file) == 0) {
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return i;
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}
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}
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Vault *v = new Vault(file);
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if (id != -1)
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{
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Vaults[id] = v;
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} else {
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Vaults.push_back(v);
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id = (int)Vaults.size()-1;
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}
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return id;
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}
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static cell nvault_get(AMX *amx, cell *params)
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{
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unsigned int id = params[1];
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if (id > Vaults.size() || !Vaults.at(i))
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{
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MF_LogError(amx, AMX_ERR_NATIVE, "Invalid vault id: %d\n", id);
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return 0;
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}
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}
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void OnAmxxAttach()
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{
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//create the dir if it doesn't exist
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#ifdef __linux__
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mkdir(MF_BuildPathname("%s/nvault", LOCALINFO("amxx_datadir")), 0700);
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#else
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mkdir(MF_BuildPathname("%s/nvault", LOCALINFO("amxx_datadir"));
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#endif
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}
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13
dlls/nvault/amxxapi.h
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13
dlls/nvault/amxxapi.h
Executable file
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#ifndef _INCLUDE_AMXXAPI_H
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#define _INCLUDE_AMXXAPI_H
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#include "sdk/CVector.h"
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#include "hash.h"
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#include "nvault.h"
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#include "journal.h"
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#include "sdk/amxxmodule.h"
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AMX_NATIVE_INFO nVault_natives[];
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#endif //_INCLUDE_AMXXAPI_H
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@ -15,6 +15,11 @@ Vault::~Vault()
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}
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}
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const char *Vault::GetFileName()
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{
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return m_File.c_str();
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}
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void Vault::Clear()
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{
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if (m_Vault)
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@ -46,6 +46,7 @@ public:
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bool KeyExists(const char *key);
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void Clear();
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void EraseKey(const char *key);
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const char *GetFileName();
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private:
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void _WriteHeaders(FILE *fp, uint32_t hashes);
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private:
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37
dlls/nvault/nvault.inc
Executable file
37
dlls/nvault/nvault.inc
Executable file
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/* nVault
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*
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* A binary (hash table) vault with journaling.
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* (C)2005 David "BAILOPAN" Anderson
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*/
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#if defined _nvault_included
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#endinput
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#endif
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#define _nvault_included
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/* Opens a vault and returns an id to it
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* The vault name is appended with ".nvt" and stored in
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* datadir/vault.
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*/
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native vault_open(const name[]);
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/* Reads from a vault.
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* No extra params - gets as an int
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* One extra param - Float byref
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* Two extra params - gets as a string
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*/
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native nvault_get(id, const name[], ...);
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/* Reads a data from given key.
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* If len is set to zero then get_vaultdata
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* returns value as an number. */
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native get_vaultdata(const key[], data[] = "", len = 0);
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/* Sets a data under given key. */
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native set_vaultdata(const key[], const data[] = "" );
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/* Removes a key from vault.*/
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native remove_vaultdata(const key[]);
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/* Checks if a key exists in the vault.*/
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native vaultdata_exists(const key[]);
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@ -21,17 +21,19 @@
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Optimization="0"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;NVAULT_EXPORTS"
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MinimalRebuild="TRUE"
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ExceptionHandling="FALSE"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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RuntimeLibrary="5"
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StructMemberAlignment="3"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="TRUE"
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Detect64BitPortabilityProblems="FALSE"
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DebugInformationFormat="4"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="$(OutDir)/nvault.dll"
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OutputFile="$(OutDir)/nvault_amxx.dll"
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LinkIncremental="2"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(OutDir)/nvault.pdb"
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@ -115,6 +117,18 @@
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Name="Source Files"
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Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
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<File
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RelativePath=".\amxxapi.cpp">
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<FileConfiguration
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Name="Debug|Win32">
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<Tool
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Name="VCCLCompilerTool"
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ExceptionHandling="FALSE"
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RuntimeLibrary="5"
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StructMemberAlignment="3"
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Detect64BitPortabilityProblems="FALSE"/>
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\hash.cpp">
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<FileConfiguration
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
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<File
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RelativePath=".\amxxapi.h">
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</File>
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<File
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RelativePath=".\hash.h">
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</File>
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@ -27,7 +27,7 @@
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//#define FN_AMXX_QUERY OnAmxxQuery
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// AMXX attach
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// Do native functions init here (MF_AddNatives)
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// #define FN_AMXX_ATTACH OnAmxxAttach
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#define FN_AMXX_ATTACH OnAmxxAttach
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// AMXX detach
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//#define FN_AMXX_DETACH OnAmxxDetach
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// All plugins loaded
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