Updates on Null function table

Renamed:
 - VelocityByAim->velocity_by_aim
 - RadiusDamage->radius_damage
 - PointContents->point_contents

Backwards compatibility stocks will be included.

Made precache_event a little bit more... logical.
This commit is contained in:
Steve Dudenhoeffer 2004-08-12 03:31:51 +00:00
parent 1335de63b7
commit b41a3631aa
2 changed files with 10 additions and 8 deletions

View File

@ -120,7 +120,6 @@ qboolean Voice_SetClientListening(int iReceiver, int iSender, qboolean bListen)
int AddToFullPack(struct entity_state_s *state, int e, edict_t *ent, edict_t *host, int hostflags, int player, unsigned char *pSet)
{
sprintf("%s called\n",__FUNCTION__);
if(ent == host) {
if(FStrEq(STRING(ent->v.classname), "player")) {
if(plinfo[ENTINDEX(ent)].iViewType != CAMERA_NONE) {

View File

@ -31,7 +31,7 @@ static cell AMX_NATIVE_CALL register_think(AMX *amx, cell *params)
p->Class = new char[strlen(clsname)+1];
strcpy(p->Class, clsname);
p->Forward = MF_RegisterSPForwardByName(amx, MF_GetAmxString(amx, params[2], 0, &len), FP_CELL);
p->Forward = MF_RegisterSPForwardByName(amx, MF_GetAmxString(amx, params[2], 0, &len), FP_CELL, FP_DONE);
Thinks.push_back(p);
@ -46,7 +46,7 @@ static cell AMX_NATIVE_CALL register_impulse(AMX *amx, cell *params)
Impulse *p = new Impulse;
p->Check = params[1];
p->Forward = MF_RegisterSPForwardByName(amx, MF_GetAmxString(amx, params[2], 0, &len), FP_CELL);
p->Forward = MF_RegisterSPForwardByName(amx, MF_GetAmxString(amx, params[2], 0, &len), FP_CELL, FP_DONE);
Impulses.push_back(p);
@ -76,7 +76,7 @@ static cell AMX_NATIVE_CALL register_touch(AMX *amx, cell *params)
strcpy(p->Touched, Touched);
}
p->Forward = MF_RegisterSPForwardByName(amx, MF_GetAmxString(amx, params[3], 2, &len), FP_CELL, FP_CELL);
p->Forward = MF_RegisterSPForwardByName(amx, MF_GetAmxString(amx, params[3], 2, &len), FP_CELL, FP_CELL, FP_DONE);
Touches.push_back(p);
@ -355,9 +355,8 @@ static cell AMX_NATIVE_CALL precache_event(AMX *amx, cell *params)
{
int len;
char *szEvent = MF_FormatAmxString(amx, params, 2, &len);
PRECACHE_EVENT(params[1], (char *)STRING(ALLOC_STRING(szEvent)));
return PRECACHE_EVENT(params[1], (char *)STRING(ALLOC_STRING(szEvent)));
return 1;
}
static cell AMX_NATIVE_CALL get_info_keybuffer(AMX *amx, cell *params)
@ -377,6 +376,7 @@ static cell AMX_NATIVE_CALL get_info_keybuffer(AMX *amx, cell *params)
}
//from jghg, who says it doesn't work
// it works, it's just a picky engine call -sawce
static cell AMX_NATIVE_CALL drop_to_floor(AMX *amx, cell *params)
{
int iEnt = params[1];
@ -449,8 +449,8 @@ static cell AMX_NATIVE_CALL set_view(AMX *amx, cell *params) {
g_CameraCount--;
if (g_CameraCount < 0)
g_CameraCount=0;
if (g_CameraCount==0)
g_pFunctionTable->pfnAddToFullPack=AddToFullPack;
if (g_CameraCount==0) // Reset the AddToFullPack pointer if there's no more cameras in use...
g_pFunctionTable->pfnAddToFullPack=NULL;
}
plinfo[ENTINDEX(pPlayer)].iViewType = CAMERA_NONE;
@ -471,6 +471,7 @@ static cell AMX_NATIVE_CALL set_view(AMX *amx, cell *params) {
}
g_CameraCount++;
g_pFunctionTable->pfnAddToFullPack=AddToFullPack;
g_pFunctionTable_Post->pfnPlayerPostThink=PlayerPostThink_Post;
plinfo[ENTINDEX(pPlayer)].iRenderMode = pPlayer->v.rendermode;
plinfo[ENTINDEX(pPlayer)].fRenderAmt = pPlayer->v.renderamt;
@ -502,6 +503,7 @@ static cell AMX_NATIVE_CALL set_view(AMX *amx, cell *params) {
g_CameraCount++;
g_pFunctionTable->pfnAddToFullPack=AddToFullPack;
g_pFunctionTable_Post->pfnPlayerPostThink=PlayerPostThink_Post;
plinfo[ENTINDEX(pPlayer)].iRenderMode = pPlayer->v.rendermode;
plinfo[ENTINDEX(pPlayer)].fRenderAmt = pPlayer->v.renderamt;
@ -533,6 +535,7 @@ static cell AMX_NATIVE_CALL set_view(AMX *amx, cell *params) {
g_CameraCount++;
g_pFunctionTable->pfnAddToFullPack=AddToFullPack;
g_pFunctionTable_Post->pfnPlayerPostThink=PlayerPostThink_Post;
plinfo[ENTINDEX(pPlayer)].iRenderMode = pPlayer->v.rendermode;
plinfo[ENTINDEX(pPlayer)].fRenderAmt = pPlayer->v.renderamt;