Implement cooldown on say_team @ to prevent admin's client get overflowed if executed a couple of times (bug 5815, r=arkshine)
Former-commit-id: 7db35f0d9764430d34d53844e8f5eb0933527e16
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@ -44,8 +44,12 @@ new g_Values[MAX_CLR][] = {{255, 255, 255}, {255, 0, 0}, {0, 255, 0}, {0, 0, 255
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new Float:g_Pos[4][] = {{0.0, 0.0}, {0.05, 0.55}, {-1.0, 0.2}, {-1.0, 0.7}}
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new amx_show_activity;
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new amx_flood_time;
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new g_AdminChatFlag = ADMIN_CHAT;
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new Float:g_Flooding[33] = {0.0, ...}
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new g_Flood[33] = {0, ...}
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public plugin_init()
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{
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new admin_chat_id
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@ -53,6 +57,7 @@ public plugin_init()
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register_plugin("Admin Chat", AMXX_VERSION_STR, "AMXX Dev Team")
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register_dictionary("adminchat.txt")
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register_dictionary("common.txt")
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register_dictionary("antiflood.txt")
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register_clcmd("say", "cmdSayChat", ADMIN_CHAT, "@[@|@|@][w|r|g|b|y|m|c]<text> - displays hud message")
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register_clcmd("say_team", "cmdSayAdmin", 0, "@<text> - displays message to admins")
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register_concmd("amx_say", "cmdSay", ADMIN_CHAT, "<message> - sends message to all players")
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@ -72,6 +77,19 @@ public plugin_init()
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get_concmd(admin_chat_id, str, 0, g_AdminChatFlag, str, 0, -1)
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}
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public plugin_cfg()
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{
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// check if cvar amx_flood_time exists (created by antiflood plugin)
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amx_flood_time = get_cvar_pointer("amx_flood_time");
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if( !amx_flood_time )
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{
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// else create it
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amx_flood_time = register_cvar("amx_flood_time", "0.75");
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}
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}
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public cmdSayChat(id)
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{
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if (!access(id, g_AdminChatFlag))
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@ -182,6 +200,30 @@ public cmdSayAdmin(id)
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if (said[0] != '@')
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return PLUGIN_CONTINUE
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new Float:maxChat = get_pcvar_float(amx_flood_time)
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if (maxChat)
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{
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new Float:nexTime = get_gametime()
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if (g_Flooding[id] > nexTime)
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{
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if (g_Flood[id] >= 3)
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{
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client_print(id, print_notify, "** %L **", id, "STOP_FLOOD")
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g_Flooding[id] = nexTime + maxChat + 3.0
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return PLUGIN_HANDLED
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}
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g_Flood[id]++
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}
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else if (g_Flood[id])
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{
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g_Flood[id]--
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}
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g_Flooding[id] = nexTime + maxChat
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}
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new message[192], name[32], authid[32], userid
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new players[32], inum
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