Fixed the completely börked handling of the last page with newmenus.
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76158b031d
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be4fdb1776
@ -199,26 +199,50 @@ int Menu::PagekeyToItem(page_t page, item_t key)
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}
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} else if (page == num_pages - 1) {
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//last page
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item_t item_tracker = 0; // tracks how many valid items we have passed so far.
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size_t remaining = m_Items.size() - start;
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/* We have to add one remaining for each "bumping" space */
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item_t new_key = key;
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// For every item that takes up a slot (item or padded blank)
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// we subtract one from new key.
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// For every item (not blanks), we increase item_tracker.
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// When new_key equals 0, item_tracker will then be set to
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// whatever valid item was selected.
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for (size_t i=m_Items.size() - remaining; i<m_Items.size(); i++)
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{
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item_tracker++;
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new_key--;
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if (!new_key)
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{
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break;
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}
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for (size_t j=0; j<m_Items[i]->blanks.size(); j++)
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{
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if (m_Items[i]->blanks[j] == 1)
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{
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remaining++;
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new_key--;
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}
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if (!new_key)
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{
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break;
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}
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}
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}
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if (key == items_per_page + 1)
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// If new_key doesn't equal zero, then a back/exit button was pressed.
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if (new_key!=0)
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{
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return MENU_BACK;
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} else if (key == items_per_page + 3) {
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return MENU_EXIT;
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} else {
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return (start + key - 1);
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if (key == items_per_page + 1)
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{
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return MENU_BACK;
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}
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else if (key == items_per_page + 3)
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{
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return MENU_EXIT;
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}
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// MENU_MORE should never happen here.
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}
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// otherwise our item is now start + item_tracker - 1
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return (start + item_tracker - 1);
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} else {
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/* The algorithm for spaces here is a bit harder. We have to subtract
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* one from the key for each space we find along the way.
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