Simplify code.
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@ -974,12 +974,9 @@ static int hier14(value *lval1)
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} /* if */
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if (!oper) { /* tagname mismatch (if "oper", warning already given in plunge2()) */
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/* If left value is a symbol and is tagged, we want to check that first.
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If we tag array and an enum member is passed as index, we assume enum
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is a simple list of constants (as opposite, not a "structure"). E.g.:
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enum X {A, B}; new Float:array[X];
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array[A] = 1.0;
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^ tag of array is checked instead of tag of A.
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/* If the left value is a tagged symbol, assume that it is not an "enum struct." For
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example, for "enum X { A, B }; new Float:array[X]" we assume that `A` and `B`
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are not tagged and the array is an array of floats.
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*/
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if (lval3.sym && lval3.sym->tag != 0) {
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if (!matchtag(lval3.sym->tag, lval2.tag, TRUE))
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@ -1150,7 +1147,6 @@ static int hier2(value *lval)
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char *st;
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symbol *sym=NULL;
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int saveresult;
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char forceuntag=FALSE;
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sym = NULL;
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tok=lex(&val,&st);
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@ -1225,10 +1221,9 @@ static int hier2(value *lval)
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return FALSE;
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case tLABEL: /* tagname override */
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tag=pc_addtag(st);
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forceuntag=(*st == '_' && !tag); /* forced to be untagged with _: */
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lvalue=hier2(lval);
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lval->tag=tag;
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lval->forceuntag=forceuntag;
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lval->forceuntag=!tag; /* forced to be untagged with _: */
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return lvalue;
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case tDEFINED:
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paranthese=0;
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