Replace "time" type name by a more generic one "float"
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@ -21,7 +21,7 @@
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{
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"m_flNextGrenadeCheck" // float
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{
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"type" "time"
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"type" "float"
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"windows" "972"
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"linux" "992"
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@ -30,7 +30,7 @@
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"m_flNextPainTime" // float
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{
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"type" "time"
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"type" "float"
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"windows" "976"
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"linux" "996"
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@ -39,7 +39,7 @@
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"m_flLastEnemySightTime" // float
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{
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"type" "time"
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"type" "float"
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"windows" "980"
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"linux" "1000"
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