Renamed cs_get_weapon_type -> cs_get_weapon_id
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@ -190,7 +190,7 @@ static cell AMX_NATIVE_CALL cs_get_weapon_silenced(AMX *amx, cell *params) // cs
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return 0;
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}
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static cell AMX_NATIVE_CALL cs_get_weapon_type(AMX *amx, cell *params) // cs_get_weapon_type(index); = 1 param
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static cell AMX_NATIVE_CALL cs_get_weapon_id(AMX *amx, cell *params) // cs_get_weapon_id(index); = 1 param
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{
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// Get weapon type. Corresponds to CSW_*
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// params[1] = weapon index
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@ -1188,7 +1188,7 @@ AMX_NATIVE_INFO cstrike_Exports[] = {
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{"cs_get_user_hasprim", cs_get_user_hasprimary},
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{"cs_get_no_knives", cs_get_no_knives},
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{"cs_set_no_knives", cs_set_no_knives},
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{"cs_get_weapon_type", cs_get_weapon_type},
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{"cs_get_weapon_id", cs_get_weapon_id},
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{"cs_get_user_tked", cs_get_user_tked},
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{"cs_set_user_tked", cs_set_user_tked},
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{"cs_get_user_driving", cs_get_user_driving},
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@ -203,7 +203,7 @@ native cs_set_weapon_ammo(index, newammo);
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/* Get weapon type. Corresponds to CSW_* in amxconst.inc: 1 is CSW_P228, 2 is CSW_SCOUT and so on...
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*/
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native cs_get_weapon_type(index);
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native cs_get_weapon_id(index);
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/* Returns 1 if no knives mode is enabled, else 0.
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*/
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